CMake Warning (dev) at gdtoa/CMakeLists.txt:78 (add_dependencies): Policy CMP0046 is not set: Error on non-existent dependency in add_dependencies. Run "cmake --help-policy CMP0046" for policy details. Use the cmake_policy command to set the policy and suppress this warning. The dependency target "/gd_qnan.h" of target "gdtoa" does not exist. This warning is for project developers. Use -Wno-dev to suppress it. CMake Warning (dev) at gdtoa/CMakeLists.txt:78 (add_dependencies): Policy CMP0046 is not set: Error on non-existent dependency in add_dependencies. Run "cmake --help-policy CMP0046" for policy details. Use the cmake_policy command to set the policy and suppress this warning. The dependency target "/usr/src/slapt-src/games/zdoom/zdoom-2.6.0/release/gdtoa/arith.h" of target "gdtoa" does not exist. This warning is for project developers. Use -Wno-dev to suppress it. -2.6.0-src.7z -- Path = /usr/src/slapt-src/games/zdoom/zdoom-2.6.0-src.7z Type = 7z Physical Size = 2817799 Headers Size = 25162 Method = LZMA:24 Solid = + Blocks = 1 Everything is Ok Folders: 89 Files: 1693 Size: 15734956 Compressed: 2817799 -- The C compiler identification is GNU 5.3.0 -- The CXX compiler identification is GNU 5.3.0 -- Check for working C compiler: /usr/bin/cc -- Check for working C compiler: /usr/bin/cc -- works -- Detecting C compiler ABI info -- Detecting C compiler ABI info - done -- Detecting C compile features -- Detecting C compile features - done -- Check for working CXX compiler: /usr/bin/c++ -- Check for working CXX compiler: /usr/bin/c++ -- works -- Detecting CXX compiler ABI info -- Detecting CXX compiler ABI info - done -- Detecting CXX compile features -- Detecting CXX compile features - done -- Found BZip2: /usr/lib/libbz2.so (found version "1.0.6") -- Looking for BZ2_bzCompressInit -- Looking for BZ2_bzCompressInit - found -- Found JPEG: /usr/lib/libjpeg.so -- Found ZLIB: /usr/lib/libz.so (found version "1.2.8") -- Using system zlib -- Using system jpeg library -- Using system bzip2 library -- Looking for strdup -- Looking for strdup - found -- Looking for strndup -- Looking for strndup - found -- Looking for sys/types.h -- Looking for sys/types.h - found -- Looking for stdint.h -- Looking for stdint.h - found -- Looking for stddef.h -- Looking for stddef.h - found -- Check size of char -- Check size of char - done -- Check size of short -- Check size of short - done -- Check size of int -- Check size of int - done -- Check size of long -- Check size of long - done -- /usr/include -- /usr/include -- /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/lzma/C -- Performing Test HAVE_NO_ARRAY_BOUNDS -- Performing Test HAVE_NO_ARRAY_BOUNDS - Success -- Looking for itoa -- Looking for itoa - not found -- Found PkgConfig: /usr/bin/pkg-config (found version "0.29.1") -- Checking for module 'gtk+-2.0' -- Found gtk+-2.0, version 2.24.30 -- Found Xcursor at /usr/lib/libXcursor.so -- Looking for pthread.h -- Looking for pthread.h - found -- Looking for pthread_create -- Looking for pthread_create - not found -- Looking for pthread_create in pthreads -- Looking for pthread_create in pthreads - not found -- Looking for pthread_create in pthread -- Looking for pthread_create in pthread - found -- Found Threads: TRUE -- Found SDL: /usr/lib/libSDLmain.a;/usr/lib/libSDL.so;-lpthread (found version "1.2.15") -- FMOD include files found at /usr/include/fmodex -- FMOD library found at /usr/lib/libfmodex.so -- Could NOT find FluidSynth (missing: FLUIDSYNTH_LIBRARIES FLUIDSYNTH_INCLUDE_DIR) -- Selected assembler: /usr/bin/nasm -- Performing Test CAN_DO_MFPMATH -- Performing Test CAN_DO_MFPMATH - Success -- Performing Test CAN_DO_ARCHSSE2 -- Performing Test CAN_DO_ARCHSSE2 - Failed -- Looking for mprotect -- Looking for mprotect - found -- Looking for filelength -- Looking for filelength - not found -- Looking for strupr -- Looking for strupr - not found -- Looking for stricmp -- Looking for stricmp - not found -- Looking for strnicmp -- Looking for strnicmp - not found -- Looking for clock_gettime in rt -- Looking for clock_gettime in rt - found -- Performing Test HAS_VA_COPY -- Performing Test HAS_VA_COPY - Success -- Fluid synth libs: FLUIDSYNTH_LIBRARIES-NOTFOUND -- Configuring done -- Generating done -- Build files have been written to: /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/release Scanning dependencies of target lzma [ 1%] Building C object lzma/CMakeFiles/lzma.dir/C/Archive/7z/7zDecode.o [ 1%] Building C object lzma/CMakeFiles/lzma.dir/C/Archive/7z/7zExtract.o [ 1%] Building C object lzma/CMakeFiles/lzma.dir/C/Archive/7z/7zHeader.o [ 1%] Building C object lzma/CMakeFiles/lzma.dir/C/Archive/7z/7zIn.o [ 1%] Building C object lzma/CMakeFiles/lzma.dir/C/Archive/7z/7zItem.o [ 2%] Building C object lzma/CMakeFiles/lzma.dir/C/7zBuf.o [ 2%] Building C object lzma/CMakeFiles/lzma.dir/C/7zCrc.o [ 2%] Building C object lzma/CMakeFiles/lzma.dir/C/7zStream.o [ 2%] Building C object lzma/CMakeFiles/lzma.dir/C/Alloc.o [ 2%] Building C object lzma/CMakeFiles/lzma.dir/C/Bcj2.o [ 3%] Building C object lzma/CMakeFiles/lzma.dir/C/Bra86.o [ 3%] Building C object lzma/CMakeFiles/lzma.dir/C/LzFind.o [ 3%] Building C object lzma/CMakeFiles/lzma.dir/C/LzFindMt.o [ 3%] Building C object lzma/CMakeFiles/lzma.dir/C/LzmaDec.o [ 3%] Building C object lzma/CMakeFiles/lzma.dir/C/LzmaEnc.o [ 4%] Building C object lzma/CMakeFiles/lzma.dir/C/LzmaLib.o [ 4%] Linking C static library liblzma.a [ 4%] Built target lzma Scanning dependencies of target lemon [ 4%] Building C object tools/lemon/CMakeFiles/lemon.dir/lemon.o [ 4%] Linking C executable lemon [ 4%] Built target lemon Scanning dependencies of target re2c [ 4%] Building CXX object tools/re2c/CMakeFiles/re2c.dir/actions.o [ 4%] Building CXX object tools/re2c/CMakeFiles/re2c.dir/code.o [ 4%] Building CXX object tools/re2c/CMakeFiles/re2c.dir/dfa.o [ 5%] Building CXX object tools/re2c/CMakeFiles/re2c.dir/main.o [ 5%] Building CXX object tools/re2c/CMakeFiles/re2c.dir/mbo_getopt.o [ 5%] Building CXX object tools/re2c/CMakeFiles/re2c.dir/parser.o [ 5%] Building CXX object tools/re2c/CMakeFiles/re2c.dir/scanner.o [ 5%] Building CXX object tools/re2c/CMakeFiles/re2c.dir/substr.o [ 6%] Building CXX object tools/re2c/CMakeFiles/re2c.dir/translate.o [ 6%] Linking CXX executable re2c [ 6%] Built target re2c Scanning dependencies of target updaterevision [ 6%] Building C object tools/updaterevision/CMakeFiles/updaterevision.dir/updaterevision.o [ 6%] Linking C executable updaterevision CMakeFiles/updaterevision.dir/updaterevision.o: In function `main': updaterevision.c:(.text.startup+0x70): warning: the use of `tempnam' is dangerous, better use `mkstemp' [ 6%] Built target updaterevision Scanning dependencies of target zipdir [ 6%] Building C object tools/zipdir/CMakeFiles/zipdir.dir/zipdir.o [ 7%] Linking C executable zipdir [ 7%] Built target zipdir Scanning dependencies of target gme [ 7%] Building CXX object game-music-emu/CMakeFiles/gme.dir/gme/Blip_Buffer.o [ 8%] Building CXX object game-music-emu/CMakeFiles/gme.dir/gme/Classic_Emu.o In file included from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Classic_Emu.h:9:0, from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Classic_Emu.cpp:3: /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Music_Emu.h:61:2: warning: access declarations are deprecated in favour of using-declarations; suggestion: add the ‘using’ keyword [-Wdeprecated] Gme_File::track_info; ^ [ 8%] Building CXX object game-music-emu/CMakeFiles/gme.dir/gme/Data_Reader.o [ 8%] Building CXX object game-music-emu/CMakeFiles/gme.dir/gme/Dual_Resampler.o /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Dual_Resampler.cpp: In member function ‘void Dual_Resampler::play_frame_(Blip_Buffer&, Dual_Resampler::dsample_t*)’: /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Dual_Resampler.cpp:66:7: warning: unused variable ‘count’ [-Wunused-variable] long count = resampler.read( sample_buf.begin(), sample_buf_size ); ^ [ 8%] Building CXX object game-music-emu/CMakeFiles/gme.dir/gme/Effects_Buffer.o [ 8%] Building CXX object game-music-emu/CMakeFiles/gme.dir/gme/Fir_Resampler.o [ 9%] Building CXX object game-music-emu/CMakeFiles/gme.dir/gme/gme.o In file included from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/gme.cpp:5:0: /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Music_Emu.h:61:2: warning: access declarations are deprecated in favour of using-declarations; suggestion: add the ‘using’ keyword [-Wdeprecated] Gme_File::track_info; ^ [ 9%] Building CXX object game-music-emu/CMakeFiles/gme.dir/gme/Gme_File.o [ 9%] Building CXX object game-music-emu/CMakeFiles/gme.dir/gme/M3u_Playlist.o In file included from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/M3u_Playlist.cpp:6:0: /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Music_Emu.h:61:2: warning: access declarations are deprecated in favour of using-declarations; suggestion: add the ‘using’ keyword [-Wdeprecated] Gme_File::track_info; ^ [ 9%] Building CXX object game-music-emu/CMakeFiles/gme.dir/gme/Multi_Buffer.o [ 9%] Building CXX object game-music-emu/CMakeFiles/gme.dir/gme/Music_Emu.o In file included from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Music_Emu.cpp:3:0: /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Music_Emu.h:61:2: warning: access declarations are deprecated in favour of using-declarations; suggestion: add the ‘using’ keyword [-Wdeprecated] Gme_File::track_info; ^ [ 10%] Building CXX object game-music-emu/CMakeFiles/gme.dir/gme/Ay_Apu.o [ 10%] Building CXX object game-music-emu/CMakeFiles/gme.dir/gme/Ay_Cpu.o /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Ay_Cpu.cpp: In member function ‘bool Ay_Cpu::run(cpu_time_t)’: /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Ay_Cpu.cpp:808:12: warning: variable ‘data2’ set but not used [-Wunused-but-set-variable] unsigned data2; ^ [ 10%] Building CXX object game-music-emu/CMakeFiles/gme.dir/gme/Ay_Emu.o In file included from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Classic_Emu.h:9:0, from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Ay_Emu.h:7, from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Ay_Emu.cpp:3: /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Music_Emu.h:61:2: warning: access declarations are deprecated in favour of using-declarations; suggestion: add the ‘using’ keyword [-Wdeprecated] Gme_File::track_info; ^ [ 10%] Building CXX object game-music-emu/CMakeFiles/gme.dir/gme/Gb_Apu.o [ 10%] Building CXX object game-music-emu/CMakeFiles/gme.dir/gme/Gb_Cpu.o In file included from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Classic_Emu.h:9:0, from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Gbs_Emu.h:7, from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/gb_cpu_io.h:2, from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Gb_Cpu.cpp:20: /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Music_Emu.h:61:2: warning: access declarations are deprecated in favour of using-declarations; suggestion: add the ‘using’ keyword [-Wdeprecated] Gme_File::track_info; ^ In file included from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/gb_cpu_io.h:2:0, from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Gb_Cpu.cpp:20: /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Gbs_Emu.h:44:2: warning: access declarations are deprecated in favour of using-declarations; suggestion: add the ‘using’ keyword [-Wdeprecated] Music_Emu::load; ^ [ 10%] Building CXX object game-music-emu/CMakeFiles/gme.dir/gme/Gb_Oscs.o [ 11%] Building CXX object game-music-emu/CMakeFiles/gme.dir/gme/Gbs_Emu.o In file included from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Classic_Emu.h:9:0, from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Gbs_Emu.h:7, from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Gbs_Emu.cpp:3: /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Music_Emu.h:61:2: warning: access declarations are deprecated in favour of using-declarations; suggestion: add the ‘using’ keyword [-Wdeprecated] Gme_File::track_info; ^ In file included from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Gbs_Emu.cpp:3:0: /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Gbs_Emu.h:44:2: warning: access declarations are deprecated in favour of using-declarations; suggestion: add the ‘using’ keyword [-Wdeprecated] Music_Emu::load; ^ [ 11%] Building CXX object game-music-emu/CMakeFiles/gme.dir/gme/Gym_Emu.o In file included from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Gym_Emu.h:10:0, from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Gym_Emu.cpp:3: /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Music_Emu.h:61:2: warning: access declarations are deprecated in favour of using-declarations; suggestion: add the ‘using’ keyword [-Wdeprecated] Gme_File::track_info; ^ In file included from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Gym_Emu.cpp:3:0: /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Gym_Emu.h:37:2: warning: access declarations are deprecated in favour of using-declarations; suggestion: add the ‘using’ keyword [-Wdeprecated] Music_Emu::load; ^ [ 11%] Building CXX object game-music-emu/CMakeFiles/gme.dir/gme/Hes_Apu.o [ 11%] Building CXX object game-music-emu/CMakeFiles/gme.dir/gme/Hes_Cpu.o In file included from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Classic_Emu.h:9:0, from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Hes_Emu.h:7, from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/hes_cpu_io.h:2, from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Hes_Cpu.cpp:29: /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Music_Emu.h:61:2: warning: access declarations are deprecated in favour of using-declarations; suggestion: add the ‘using’ keyword [-Wdeprecated] Gme_File::track_info; ^ [ 11%] Building CXX object game-music-emu/CMakeFiles/gme.dir/gme/Hes_Emu.o In file included from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Classic_Emu.h:9:0, from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Hes_Emu.h:7, from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Hes_Emu.cpp:3: /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Music_Emu.h:61:2: warning: access declarations are deprecated in favour of using-declarations; suggestion: add the ‘using’ keyword [-Wdeprecated] Gme_File::track_info; ^ [ 12%] Building CXX object game-music-emu/CMakeFiles/gme.dir/gme/Kss_Cpu.o /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Kss_Cpu.cpp: In member function ‘bool Kss_Cpu::run(cpu_time_t)’: /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Kss_Cpu.cpp:842:12: warning: variable ‘data2’ set but not used [-Wunused-but-set-variable] unsigned data2; ^ [ 12%] Building CXX object game-music-emu/CMakeFiles/gme.dir/gme/Kss_Emu.o In file included from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Classic_Emu.h:9:0, from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Kss_Emu.h:7, from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Kss_Emu.cpp:3: /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Music_Emu.h:61:2: warning: access declarations are deprecated in favour of using-declarations; suggestion: add the ‘using’ keyword [-Wdeprecated] Gme_File::track_info; ^ [ 12%] Building CXX object game-music-emu/CMakeFiles/gme.dir/gme/Kss_Scc_Apu.o [ 12%] Building CXX object game-music-emu/CMakeFiles/gme.dir/gme/Nes_Apu.o [ 12%] Building CXX object game-music-emu/CMakeFiles/gme.dir/gme/Nes_Cpu.o In file included from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Classic_Emu.h:9:0, from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Nsf_Emu.h:7, from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/nes_cpu_io.h:2, from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Nes_Cpu.cpp:28: /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Music_Emu.h:61:2: warning: access declarations are deprecated in favour of using-declarations; suggestion: add the ‘using’ keyword [-Wdeprecated] Gme_File::track_info; ^ In file included from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/nes_cpu_io.h:2:0, from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Nes_Cpu.cpp:28: /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Nsf_Emu.h:47:2: warning: access declarations are deprecated in favour of using-declarations; suggestion: add the ‘using’ keyword [-Wdeprecated] Music_Emu::load; ^ [ 13%] Building CXX object game-music-emu/CMakeFiles/gme.dir/gme/Nes_Fme7_Apu.o [ 13%] Building CXX object game-music-emu/CMakeFiles/gme.dir/gme/Nes_Namco_Apu.o [ 13%] Building CXX object game-music-emu/CMakeFiles/gme.dir/gme/Nes_Oscs.o [ 13%] Building CXX object game-music-emu/CMakeFiles/gme.dir/gme/Nes_Vrc6_Apu.o [ 13%] Building CXX object game-music-emu/CMakeFiles/gme.dir/gme/Nsf_Emu.o In file included from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Classic_Emu.h:9:0, from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Nsf_Emu.h:7, from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Nsf_Emu.cpp:3: /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Music_Emu.h:61:2: warning: access declarations are deprecated in favour of using-declarations; suggestion: add the ‘using’ keyword [-Wdeprecated] Gme_File::track_info; ^ In file included from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Nsf_Emu.cpp:3:0: /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Nsf_Emu.h:47:2: warning: access declarations are deprecated in favour of using-declarations; suggestion: add the ‘using’ keyword [-Wdeprecated] Music_Emu::load; ^ [ 14%] Building CXX object game-music-emu/CMakeFiles/gme.dir/gme/Nsfe_Emu.o In file included from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Classic_Emu.h:9:0, from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Nsf_Emu.h:7, from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Nsfe_Emu.h:8, from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Nsfe_Emu.cpp:5: /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Music_Emu.h:61:2: warning: access declarations are deprecated in favour of using-declarations; suggestion: add the ‘using’ keyword [-Wdeprecated] Gme_File::track_info; ^ In file included from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Nsfe_Emu.h:8:0, from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Nsfe_Emu.cpp:5: /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Nsf_Emu.h:47:2: warning: access declarations are deprecated in favour of using-declarations; suggestion: add the ‘using’ keyword [-Wdeprecated] Music_Emu::load; ^ In file included from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Nsfe_Emu.cpp:5:0: /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Nsfe_Emu.h:49:2: warning: access declarations are deprecated in favour of using-declarations; suggestion: add the ‘using’ keyword [-Wdeprecated] Music_Emu::load; ^ [ 14%] Building CXX object game-music-emu/CMakeFiles/gme.dir/gme/Sap_Apu.o [ 14%] Building CXX object game-music-emu/CMakeFiles/gme.dir/gme/Sap_Cpu.o In file included from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Classic_Emu.h:9:0, from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Sap_Emu.h:7, from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/sap_cpu_io.h:2, from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Sap_Cpu.cpp:24: /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Music_Emu.h:61:2: warning: access declarations are deprecated in favour of using-declarations; suggestion: add the ‘using’ keyword [-Wdeprecated] Gme_File::track_info; ^ [ 14%] Building CXX object game-music-emu/CMakeFiles/gme.dir/gme/Sap_Emu.o In file included from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Classic_Emu.h:9:0, from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Sap_Emu.h:7, from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Sap_Emu.cpp:3: /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Music_Emu.h:61:2: warning: access declarations are deprecated in favour of using-declarations; suggestion: add the ‘using’ keyword [-Wdeprecated] Gme_File::track_info; ^ [ 14%] Building CXX object game-music-emu/CMakeFiles/gme.dir/gme/Sms_Apu.o [ 15%] Building CXX object game-music-emu/CMakeFiles/gme.dir/gme/Snes_Spc.o [ 15%] Building CXX object game-music-emu/CMakeFiles/gme.dir/gme/Spc_Cpu.o [ 15%] Building CXX object game-music-emu/CMakeFiles/gme.dir/gme/Spc_Dsp.o [ 15%] Building CXX object game-music-emu/CMakeFiles/gme.dir/gme/Spc_Emu.o In file included from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Spc_Emu.h:8:0, from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Spc_Emu.cpp:3: /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Music_Emu.h:61:2: warning: access declarations are deprecated in favour of using-declarations; suggestion: add the ‘using’ keyword [-Wdeprecated] Gme_File::track_info; ^ In file included from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Spc_Emu.cpp:3:0: /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Spc_Emu.h:50:2: warning: access declarations are deprecated in favour of using-declarations; suggestion: add the ‘using’ keyword [-Wdeprecated] Music_Emu::load; ^ [ 15%] Building CXX object game-music-emu/CMakeFiles/gme.dir/gme/Vgm_Emu.o In file included from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Classic_Emu.h:9:0, from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Vgm_Emu_Impl.h:8, from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Vgm_Emu.h:7, from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Vgm_Emu.cpp:3: /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Music_Emu.h:61:2: warning: access declarations are deprecated in favour of using-declarations; suggestion: add the ‘using’ keyword [-Wdeprecated] Gme_File::track_info; ^ In file included from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Vgm_Emu.cpp:3:0: /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Vgm_Emu.h:54:2: warning: access declarations are deprecated in favour of using-declarations; suggestion: add the ‘using’ keyword [-Wdeprecated] Music_Emu::load; ^ [ 15%] Building CXX object game-music-emu/CMakeFiles/gme.dir/gme/Vgm_Emu_Impl.o In file included from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Classic_Emu.h:9:0, from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Vgm_Emu_Impl.h:8, from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Vgm_Emu.h:7, from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Vgm_Emu_Impl.cpp:3: /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Music_Emu.h:61:2: warning: access declarations are deprecated in favour of using-declarations; suggestion: add the ‘using’ keyword [-Wdeprecated] Gme_File::track_info; ^ In file included from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Vgm_Emu_Impl.cpp:3:0: /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/game-music-emu/gme/Vgm_Emu.h:54:2: warning: access declarations are deprecated in favour of using-declarations; suggestion: add the ‘using’ keyword [-Wdeprecated] Music_Emu::load; ^ [ 16%] Building CXX object game-music-emu/CMakeFiles/gme.dir/gme/Ym2413_Emu.o [ 16%] Building CXX object game-music-emu/CMakeFiles/gme.dir/gme/Ym2612_Emu.o [ 16%] Linking CXX static library libgme.a [ 16%] Built target gme Scanning dependencies of target dumb [ 16%] Building C object dumb/CMakeFiles/dumb.dir/src/core/atexit.o [ 16%] Building C object dumb/CMakeFiles/dumb.dir/src/core/duhlen.o [ 16%] Building C object 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Deflate Adding actors/hexen/hexendecorations.txt 87.8% [ 1722/ 14099] Deflate Adding actors/hexen/hexenkeys.txt 79.9% [ 412/ 2048] Deflate Adding actors/hexen/hexenspecialdecs.txt 79.7% [ 2042/ 10072] Deflate Adding actors/hexen/iceguy.txt 69.8% [ 798/ 2639] Deflate Adding actors/hexen/korax.txt 63.6% [ 750/ 2059] Deflate Adding actors/hexen/mageboss.txt 60.3% [ 550/ 1386] Deflate Adding actors/hexen/magecone.txt 60.1% [ 589/ 1475] Deflate Adding actors/hexen/magelightning.txt 70.1% [ 914/ 3056] Deflate Adding actors/hexen/mageplayer.txt 61.2% [ 885/ 2279] Deflate Adding actors/hexen/magestaff.txt 69.0% [ 890/ 2870] Deflate Adding actors/hexen/magewand.txt 58.1% [ 540/ 1290] Deflate Adding actors/hexen/mana.txt 71.1% [ 512/ 1773] Deflate Adding actors/hexen/pig.txt 64.5% [ 848/ 2390] Deflate Adding actors/hexen/puzzleitems.txt 84.3% [ 860/ 5476] Deflate Adding actors/hexen/scriptprojectiles.txt 76.5% [ 458/ 1950] Deflate Adding actors/hexen/serpent.txt 70.9% [ 1241/ 4258] Deflate Adding actors/hexen/speedboots.txt 25.2% [ 225/ 301] Deflate Adding actors/hexen/spike.txt 74.7% [ 459/ 1817] Deflate Adding actors/hexen/summon.txt 56.2% [ 464/ 1060] Deflate Adding actors/hexen/teleportother.txt 69.2% [ 550/ 1786] Deflate Adding actors/hexen/wraith.txt 72.4% [ 986/ 3577] Deflate Adding actors/raven/artiegg.txt 74.9% [ 594/ 2364] Deflate Adding actors/raven/artitele.txt 43.0% [ 262/ 460] Deflate Adding actors/raven/minotaur.txt 69.2% [ 1113/ 3609] Deflate Adding actors/raven/ravenambient.txt 64.9% [ 220/ 626] Deflate Adding actors/raven/ravenartifacts.txt 75.9% [ 620/ 2574] Deflate Adding actors/raven/ravenhealth.txt 15.7% [ 161/ 191] Deflate Adding actors/shared/action.txt 65.2% [ 302/ 867] Deflate Adding actors/shared/blood.txt 67.1% [ 283/ 859] Deflate Adding actors/shared/botstuff.txt 26.5% [ 139/ 189] Deflate Adding actors/shared/bridge.txt 69.6% [ 504/ 1657] Deflate Adding actors/shared/camera.txt 30.4% [ 172/ 247] Deflate Adding actors/shared/damagetypes.txt 0.0% [ 37/ 37] Stored Adding actors/shared/debris.txt 80.5% [ 692/ 3541] Deflate Adding actors/shared/decal.txt 0.0% [ 31/ 31] Stored Adding actors/shared/dog.txt 48.1% [ 327/ 630] Deflate Adding actors/shared/fountain.txt 68.5% [ 186/ 591] Deflate Adding actors/shared/hatetarget.txt 37.1% [ 158/ 251] Deflate Adding actors/shared/inventory.txt 74.4% [ 2007/ 7845] Deflate Adding actors/shared/mapmarker.txt 12.8% [ 129/ 148] Deflate Adding actors/shared/morph.txt 30.4% [ 119/ 171] Deflate Adding actors/shared/movingcamera.txt 57.8% [ 173/ 410] Deflate Adding actors/shared/pickups.txt 60.4% [ 198/ 500] Deflate Adding actors/shared/player.txt 45.5% [ 418/ 767] Deflate Adding actors/shared/secrettrigger.txt 11.5% [ 85/ 96] Deflate Adding actors/shared/sectoraction.txt 80.4% [ 336/ 1716] Deflate Adding actors/shared/setcolor.txt 47.2% [ 104/ 197] Deflate Adding actors/shared/sharedmisc.txt 67.8% [ 942/ 2928] Deflate Adding actors/shared/skies.txt 58.5% [ 206/ 496] Deflate Adding actors/shared/soundenvironment.txt 11.1% [ 88/ 99] Deflate Adding actors/shared/soundsequence.txt 78.2% [ 267/ 1227] Deflate Adding actors/shared/spark.txt 13.1% [ 73/ 84] Deflate Adding actors/shared/specialspot.txt 20.9% [ 110/ 139] Deflate Adding actors/shared/splashes.txt 77.3% [ 640/ 2825] Deflate Adding actors/shared/teleport.txt 49.8% [ 230/ 458] Deflate Adding actors/shared/waterzone.txt 12.5% [ 77/ 88] Deflate Adding actors/strife/acolyte.txt 72.7% [ 1015/ 3713] Deflate Adding actors/strife/alienspectres.txt 74.5% [ 1024/ 4013] Deflate Adding actors/strife/beggars.txt 59.0% [ 609/ 1487] Deflate Adding actors/strife/coin.txt 73.1% [ 424/ 1578] Deflate Adding actors/strife/crusader.txt 64.6% [ 903/ 2552] Deflate Adding actors/strife/entityboss.txt 72.7% [ 1034/ 3781] Deflate Adding actors/strife/inquisitor.txt 66.7% [ 922/ 2771] Deflate Adding actors/strife/loremaster.txt 60.1% [ 835/ 2094] Deflate Adding actors/strife/macil.txt 54.8% [ 727/ 1607] Deflate Adding actors/strife/merchants.txt 61.4% [ 670/ 1734] Deflate Adding actors/strife/oracle.txt 43.2% [ 328/ 577] Deflate Adding actors/strife/peasants.txt 74.4% [ 795/ 3111] Deflate Adding actors/strife/programmer.txt 62.1% [ 794/ 2096] Deflate Adding actors/strife/questitems.txt 75.7% [ 847/ 3482] Deflate Adding actors/strife/ratbuddy.txt 36.7% [ 330/ 521] Deflate Adding actors/strife/reaver.txt 51.2% [ 527/ 1081] Deflate Adding actors/strife/rebels.txt 66.7% [ 831/ 2492] Deflate Adding actors/strife/sentinel.txt 58.4% [ 632/ 1521] Deflate Adding actors/strife/sigil.txt 78.4% [ 723/ 3352] Deflate Adding actors/strife/spectral.txt 77.6% [ 1090/ 4865] Deflate Adding actors/strife/stalker.txt 59.1% [ 567/ 1388] Deflate Adding actors/strife/strifeammo.txt 80.0% [ 872/ 4356] Deflate Adding actors/strife/strifearmor.txt 59.3% [ 332/ 815] Deflate Adding actors/strife/strifebishop.txt 57.9% [ 803/ 1906] Deflate Adding actors/strife/strifehumanoid.txt 57.9% [ 413/ 982] Deflate Adding actors/strife/strifeitems.txt 79.6% [ 2234/ 10943] Deflate Adding actors/strife/strifekeys.txt 84.0% [ 1410/ 8788] Deflate Adding actors/strife/strifeplayer.txt 65.4% [ 980/ 2836] Deflate Adding actors/strife/strifestuff.txt 84.7% [ 4337/ 28334] Deflate Adding actors/strife/strifeweapons.txt 78.1% [ 3176/ 14487] Deflate Adding actors/strife/templar.txt 50.4% [ 567/ 1144] Deflate Adding actors/strife/thingstoblowup.txt 68.9% [ 833/ 2682] Deflate Adding actors/strife/zombie.txt 53.0% [ 487/ 1036] Deflate Adding graphics/-badpatc.lmp 64.7% [ 193/ 546] Deflate Adding graphics/artibox.png 0.0% [ 650/ 650] Stored Adding graphics/bal7scr1.png 0.0% [ 637/ 637] Stored Adding graphics/bal7scr2.png 0.0% [ 665/ 665] Stored Adding graphics/bfglite1.png 0.0% [ 1107/ 1107] Stored Adding graphics/bfglite2.png 0.0% [ 1020/ 1020] Stored Adding graphics/bfgscrc1.png 0.0% [ 2263/ 2263] Stored Adding graphics/bfgscrc2.png 0.0% [ 2602/ 2602] Stored Adding graphics/blast1.png 0.0% [ 2172/ 2172] Stored Adding graphics/bsmear1.png 0.0% [ 1004/ 1004] Stored Adding graphics/bsmear2.png 0.0% [ 1060/ 1060] Stored Adding graphics/bsplat1.png 0.0% [ 595/ 595] Stored Adding graphics/bsplat2.png 0.0% [ 810/ 810] Stored Adding graphics/bsplat3.png 0.0% [ 346/ 346] Stored Adding graphics/bsplat4.png 0.0% [ 366/ 366] Stored Adding graphics/bsplat5.png 0.0% [ 399/ 399] Stored Adding graphics/bsplat6.png 0.0% [ 615/ 615] Stored Adding graphics/bsplat7.png 3.5% [ 221/ 229] Deflate Adding graphics/cbalscr1.png 0.0% [ 636/ 636] Stored Adding graphics/cbalscr2.png 0.0% [ 665/ 665] Stored Adding graphics/cbowmark.png 0.0% [ 1680/ 1680] Stored Adding graphics/chexcurs.png 0.0% [ 358/ 358] Stored Adding graphics/chip1.png 6.7% [ 140/ 150] Deflate Adding graphics/chip2.png 7.3% [ 127/ 137] Deflate Adding graphics/chip3.png 8.6% [ 128/ 140] Deflate Adding graphics/chip4.png 8.3% [ 121/ 132] Deflate Adding graphics/chip5.png 7.8% [ 130/ 141] Deflate Adding graphics/clerface.lmp 25.4% [ 194/ 260] Deflate Adding graphics/cursor.png 0.0% [ 264/ 264] Stored Adding graphics/doomcurs.png 0.0% [ 741/ 741] Stored Adding graphics/fiteface.lmp 20.6% [ 235/ 296] Deflate Adding graphics/fonta164.lmp 35.1% [ 109/ 168] Deflate Adding graphics/fonta165.lmp 31.5% [ 113/ 165] Deflate Adding graphics/fonta182.lmp 32.2% [ 116/ 171] Deflate Adding graphics/fonta188.lmp 34.7% [ 113/ 173] Deflate Adding graphics/fonta191.lmp 33.1% [ 109/ 163] Deflate Adding graphics/fonta60.lmp 35.9% [ 59/ 92] Deflate Adding graphics/fonta61.lmp 35.9% [ 59/ 92] Deflate Adding graphics/fonta62.lmp 32.1% [ 19/ 28] Deflate Adding graphics/fonta63.lmp 35.9% [ 59/ 92] Deflate Adding graphics/hamoback.png 0.0% [ 831/ 831] Stored Adding graphics/herecurs.png 0.0% [ 1298/ 1298] Stored Adding graphics/hexncurs.png 0.0% [ 403/ 403] Stored Adding graphics/invgeml1.png 3.4% [ 198/ 205] Deflate Adding graphics/invgeml2.png 2.4% [ 202/ 207] Deflate Adding graphics/invgemr1.png 3.3% [ 202/ 209] Deflate Adding graphics/invgemr2.png 1.9% [ 211/ 215] Deflate Adding graphics/m_back_d.png 1.0% [ 202/ 204] Deflate Adding graphics/m_back_h.png 0.9% [ 211/ 213] Deflate Adding graphics/m_back_s.png 0.0% [ 235/ 235] Stored Adding graphics/m_back_x.png 1.2% [ 167/ 169] Deflate Adding graphics/mageface.lmp 42.1% [ 191/ 330] Deflate Adding graphics/plasma1.png 0.0% [ 1214/ 1214] Stored Adding graphics/plasma2.png 0.0% [ 1446/ 1446] Stored Adding graphics/scorch1.png 0.0% [ 3488/ 3488] Stored Adding graphics/selectbo.png 3.3% [ 177/ 183] Deflate Adding graphics/stcfn191.lmp 43.0% [ 73/ 128] Deflate Adding graphics/stcfn193.lmp 32.1% [ 89/ 131] Deflate Adding graphics/stcfn196.lmp 43.0% [ 81/ 142] Deflate Adding graphics/stcfn197.lmp 37.8% [ 79/ 127] Deflate Adding graphics/stcfn201.lmp 33.1% [ 91/ 136] Deflate Adding graphics/stcfn205.lmp 32.1% [ 57/ 84] Deflate Adding graphics/stcfn209.lmp 40.6% [ 85/ 143] Deflate Adding graphics/stcfn211.lmp 33.1% [ 85/ 127] Deflate Adding graphics/stcfn214.lmp 37.8% [ 84/ 135] Deflate Adding graphics/stcfn218.lmp 35.7% [ 83/ 129] Deflate Adding graphics/stcfn220.lmp 42.3% [ 75/ 130] Deflate Adding graphics/stcfn223.lmp 36.8% [ 86/ 136] Deflate Adding graphics/stfbany.lmp 90.6% [ 132/ 1408] Deflate Adding graphics/stkeys6.lmp 26.0% [ 77/ 104] Deflate Adding graphics/stkeys7.lmp 24.0% [ 79/ 104] Deflate Adding graphics/stkeys8.lmp 24.0% [ 79/ 104] Deflate Adding graphics/stpbany.lmp 91.7% [ 122/ 1478] Deflate Adding graphics/strfcurs.png 0.7% [ 300/ 302] Deflate Adding graphics/twirl.png 0.0% [ 2660/ 2660] Stored Adding graphics/wislash.lmp 38.2% [ 118/ 191] Deflate Adding graphics/xhairb1.imgz 53.3% [ 42/ 90] Deflate Adding graphics/xhairb2.png 10.9% [ 114/ 128] Deflate Adding graphics/xhairb3.imgz 47.4% [ 61/ 116] Deflate Adding graphics/xhairb4.imgz 34.1% [ 54/ 82] Deflate Adding graphics/xhairb5.imgz 44.0% [ 28/ 50] Deflate Adding graphics/xhairb6.imgz 23.6% [ 55/ 72] Deflate Adding graphics/xhairb7.imgz 36.4% [ 21/ 33] Deflate Adding graphics/xhairs1.imgz 51.0% [ 24/ 49] Deflate Adding graphics/xhairs2.imgz 51.4% [ 35/ 72] Deflate Adding graphics/xhairs3.imgz 53.1% [ 23/ 49] Deflate Adding graphics/xhairs4.imgz 42.9% [ 28/ 49] Deflate Adding graphics/xhairs5.imgz 45.5% [ 18/ 33] Deflate Adding graphics/xhairs6.imgz 16.7% [ 40/ 48] Deflate Adding graphics/xhairs7.imgz 52.0% [ 12/ 25] Deflate Adding maparrows/arrow.txt 62.6% [ 83/ 222] Deflate Adding maparrows/dagger.txt 62.8% [ 141/ 379] Deflate Adding maparrows/ddtarrow.txt 71.4% [ 156/ 545] Deflate Adding maparrows/key.txt 66.2% [ 96/ 284] Deflate Adding maparrows/ravenkey.txt 54.3% [ 122/ 267] Deflate Adding mapinfo/chex.txt 64.1% [ 1501/ 4178] Deflate Adding mapinfo/chex3.txt 28.1% [ 128/ 178] Deflate Adding mapinfo/common.txt 77.9% [ 1162/ 5255] Deflate Adding mapinfo/doom1.txt 81.5% [ 1439/ 7795] Deflate Adding mapinfo/doom2.txt 82.5% [ 1134/ 6495] Deflate Adding mapinfo/doomcommon.txt 58.2% [ 1134/ 2714] Deflate Adding mapinfo/hacxharm.txt 11.1% [ 64/ 72] Deflate Adding mapinfo/heretic.txt 79.3% [ 2073/ 10034] Deflate Adding mapinfo/hereticsw.txt 22.0% [ 96/ 123] Deflate Adding mapinfo/hexdd.txt 12.4% [ 78/ 89] Deflate Adding mapinfo/hexen.txt 61.5% [ 1600/ 4151] Deflate Adding mapinfo/plutonia.txt 81.8% [ 1203/ 6613] Deflate Adding mapinfo/strife.txt 72.5% [ 2730/ 9919] Deflate Adding mapinfo/tnt.txt 81.9% [ 1195/ 6595] Deflate Adding mapinfo/ultdoom.txt 25.4% [ 132/ 177] Deflate Adding mapinfo/urbanbrawl.txt 11.1% [ 80/ 90] Deflate Adding sbarinfo/doom.txt 72.2% [ 1203/ 4322] Deflate Adding sbarinfo/heretic.txt 68.5% [ 1196/ 3801] Deflate Adding sbarinfo/hexen.txt 76.8% [ 1529/ 6599] Deflate Adding shaders/d3d/build.bat 52.1% [ 45/ 94] Deflate Adding shaders/d3d/shaders.ps 63.2% [ 1418/ 3855] Deflate Adding shaders/d3d/sm14/BurnWipe.pso 25.4% [ 170/ 228] Deflate Adding shaders/d3d/sm14/GammaCorrection.pso 40.9% [ 272/ 460] Deflate Adding shaders/d3d/sm14/InGameColormap.pso 23.0% [ 151/ 196] Deflate Adding shaders/d3d/sm14/InGameColormapDesat.pso 30.2% [ 229/ 328] Deflate Adding shaders/d3d/sm14/InGameColormapInv.pso 25.8% [ 190/ 256] Deflate Adding shaders/d3d/sm14/InGameColormapInvDesat.pso 31.7% [ 235/ 344] Deflate Adding shaders/d3d/sm14/InGameColormapPal.pso 32.4% [ 219/ 324] Deflate Adding shaders/d3d/sm14/InGameColormapPalDesat.pso 35.6% [ 281/ 436] Deflate Adding shaders/d3d/sm14/InGameColormapPalInv.pso 32.9% [ 247/ 368] Deflate Adding shaders/d3d/sm14/InGameColormapPalInvDesat.pso 36.5% [ 287/ 452] Deflate Adding shaders/d3d/sm14/NormalColor.pso 21.7% [ 141/ 180] Deflate Adding shaders/d3d/sm14/NormalColorInv.pso 25.0% [ 180/ 240] Deflate Adding shaders/d3d/sm14/NormalColorPal.pso 31.8% [ 210/ 308] Deflate Adding shaders/d3d/sm14/NormalColorPalInv.pso 32.7% [ 237/ 352] Deflate Adding shaders/d3d/sm14/RedToAlpha.pso 21.7% [ 166/ 212] Deflate Adding shaders/d3d/sm14/RedToAlphaInv.pso 25.0% [ 192/ 256] Deflate Adding shaders/d3d/sm14/SpecialColormap.pso 24.6% [ 208/ 276] Deflate Adding shaders/d3d/sm14/SpecialColormapPal.pso 33.2% [ 259/ 388] Deflate Adding shaders/d3d/sm14/VertexColor.pso 13.8% [ 100/ 116] Deflate Adding shaders/d3d/sm14/build.bat 85.3% [ 286/ 1952] Deflate Adding shaders/d3d/sm20/BurnWipe.pso 32.3% [ 203/ 300] Deflate Adding shaders/d3d/sm20/GammaCorrection.pso 29.3% [ 232/ 328] Deflate Adding shaders/d3d/sm20/InGameColormap.pso 28.1% [ 184/ 256] Deflate Adding shaders/d3d/sm20/InGameColormapDesat.pso 34.3% [ 255/ 388] Deflate Adding shaders/d3d/sm20/InGameColormapInv.pso 31.0% [ 218/ 316] Deflate Adding shaders/d3d/sm20/InGameColormapInvDesat.pso 35.4% [ 261/ 404] Deflate Adding shaders/d3d/sm20/InGameColormapPal.pso 36.9% [ 250/ 396] Deflate Adding shaders/d3d/sm20/InGameColormapPalDesat.pso 39.8% [ 308/ 512] Deflate Adding shaders/d3d/sm20/InGameColormapPalInv.pso 36.6% [ 279/ 440] Deflate Adding shaders/d3d/sm20/InGameColormapPalInvDesat.pso 40.3% [ 315/ 528] Deflate Adding shaders/d3d/sm20/NormalColor.pso 27.4% [ 183/ 252] Deflate Adding shaders/d3d/sm20/NormalColorInv.pso 29.5% [ 220/ 312] Deflate Adding shaders/d3d/sm20/NormalColorPal.pso 36.0% [ 251/ 392] Deflate Adding shaders/d3d/sm20/NormalColorPalInv.pso 36.2% [ 278/ 436] Deflate Adding shaders/d3d/sm20/RedToAlpha.pso 28.3% [ 195/ 272] Deflate Adding shaders/d3d/sm20/RedToAlphaInv.pso 32.0% [ 223/ 328] Deflate Adding shaders/d3d/sm20/SpecialColormap.pso 33.2% [ 243/ 364] Deflate Adding shaders/d3d/sm20/SpecialColormapPal.pso 37.7% [ 304/ 488] Deflate Adding shaders/d3d/sm20/VertexColor.pso 13.7% [ 107/ 124] Deflate Adding shaders/d3d/sm20/build.bat 84.3% [ 279/ 1781] Deflate Adding shaders/d3d/sm30/BurnWipe.pso 31.0% [ 207/ 300] Deflate Adding shaders/d3d/sm30/GammaCorrection.pso 30.5% [ 228/ 328] Deflate Adding shaders/d3d/sm30/InGameColormap.pso 23.8% [ 186/ 244] Deflate Adding shaders/d3d/sm30/InGameColormapDesat.pso 30.6% [ 261/ 376] Deflate Adding shaders/d3d/sm30/InGameColormapInv.pso 27.3% [ 221/ 304] Deflate Adding shaders/d3d/sm30/InGameColormapInvDesat.pso 32.9% [ 263/ 392] Deflate Adding shaders/d3d/sm30/InGameColormapPal.pso 34.4% [ 252/ 384] Deflate Adding shaders/d3d/sm30/InGameColormapPalDesat.pso 37.0% [ 315/ 500] Deflate Adding shaders/d3d/sm30/InGameColormapPalInv.pso 34.6% [ 280/ 428] Deflate Adding shaders/d3d/sm30/InGameColormapPalInvDesat.pso 38.4% [ 318/ 516] Deflate Adding shaders/d3d/sm30/NormalColor.pso 23.3% [ 184/ 240] Deflate Adding shaders/d3d/sm30/NormalColorInv.pso 28.7% [ 214/ 300] Deflate Adding shaders/d3d/sm30/NormalColorPal.pso 34.2% [ 250/ 380] Deflate Adding shaders/d3d/sm30/NormalColorPalInv.pso 34.7% [ 277/ 424] Deflate Adding shaders/d3d/sm30/RedToAlpha.pso 22.9% [ 185/ 240] Deflate Adding shaders/d3d/sm30/RedToAlphaInv.pso 28.7% [ 214/ 300] Deflate Adding shaders/d3d/sm30/SpecialColormap.pso 32.1% [ 239/ 352] Deflate Adding shaders/d3d/sm30/SpecialColormapPal.pso 36.6% [ 302/ 476] Deflate Adding shaders/d3d/sm30/VertexColor.pso 11.3% [ 110/ 124] Deflate Adding shaders/d3d/sm30/build.bat 84.4% [ 278/ 1781] Deflate Adding sounds/DSDGACT.flac 0.0% [ 4382/ 4382] Stored Adding sounds/DSDGATK.flac 0.0% [ 2937/ 2937] Stored Adding sounds/DSDGDTH.flac 0.7% [ 14603/ 14703] Deflate Adding sounds/DSDGPAIN.flac 0.0% [ 1679/ 1679] Stored Adding sounds/DSDGSIT.flac 0.0% [ 1656/ 1656] Stored Adding sounds/dsempty.lmp 0.0% [ 12/ 12] Stored Adding sounds/dsquake.flac 6.4% [ 5531/ 5912] Deflate Adding sounds/dssecret.flac 0.1% [ 13992/ 14010] Deflate Adding sounds/icebrk1a.flac 0.0% [ 13153/ 13158] Deflate Adding sounds/icedth1.flac 1.0% [ 9343/ 9434] Deflate Adding sounds/railgf1.flac 0.9% [ 15180/ 15322] Deflate Adding sounds/spark1.flac 0.0% [ 1538/ 1538] Stored Adding sounds/spark2.flac 0.4% [ 5127/ 5147] Deflate Adding sounds/spark3.flac 0.0% [ 2098/ 2098] Stored Adding sprites/PLS1A0.png 1.2% [ 325/ 329] Deflate Adding sprites/PLS1B0.png 0.0% [ 331/ 331] Stored Adding sprites/PLS1C0.png 1.2% [ 325/ 329] Deflate Adding sprites/PLS1D0.png 0.0% [ 331/ 331] Stored Adding sprites/PLS1E0.png 0.0% [ 842/ 842] Stored 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34.5% [ 796/ 1216] Deflate Adding sprites/plyc/plyca3a7.lmp 34.8% [ 909/ 1395] Deflate Adding sprites/plyc/plyca4a6.lmp 34.5% [ 739/ 1129] Deflate Adding sprites/plyc/plyca5.lmp 34.0% [ 529/ 802] Deflate Adding sprites/plyc/plycb1.lmp 31.1% [ 653/ 948] Deflate Adding sprites/plyc/plycb2b8.lmp 35.6% [ 791/ 1228] Deflate Adding sprites/plyc/plycb3b7.lmp 34.5% [ 908/ 1386] Deflate Adding sprites/plyc/plycb4b6.lmp 34.3% [ 748/ 1138] Deflate Adding sprites/plyc/plycb5.lmp 32.1% [ 541/ 797] Deflate Adding sprites/plyc/plycc1.lmp 30.4% [ 639/ 918] Deflate Adding sprites/plyc/plycc2c8.lmp 35.0% [ 794/ 1222] Deflate Adding sprites/plyc/plycc3c7.lmp 34.4% [ 910/ 1387] Deflate Adding sprites/plyc/plycc4c6.lmp 34.7% [ 738/ 1131] Deflate Adding sprites/plyc/plycc5.lmp 33.2% [ 534/ 799] Deflate Adding sprites/plyc/plycd1.lmp 31.1% [ 653/ 948] Deflate Adding sprites/plyc/plycd2d8.lmp 35.6% [ 791/ 1228] Deflate Adding sprites/plyc/plycd3d7.lmp 34.5% [ 908/ 1386] Deflate Adding sprites/plyc/plycd4d6.lmp 34.3% [ 748/ 1138] Deflate Adding sprites/plyc/plycd5.lmp 32.1% [ 541/ 797] Deflate Adding sprites/plyc/plyce1.lmp 34.7% [ 643/ 984] Deflate Adding sprites/plyc/plyce2e8.lmp 34.4% [ 786/ 1198] Deflate Adding sprites/plyc/plyce3e7.lmp 34.6% [ 922/ 1410] Deflate Adding sprites/plyc/plyce4e6.lmp 36.0% [ 723/ 1129] Deflate Adding sprites/plyc/plyce5.lmp 32.6% [ 571/ 847] Deflate Adding sprites/plyc/plycf1.lmp 28.0% [ 708/ 984] Deflate Adding sprites/plyc/plycf2f8.lmp 31.6% [ 873/ 1276] Deflate Adding sprites/plyc/plycf3f7.lmp 34.5% [ 977/ 1492] Deflate Adding sprites/plyc/plycf4f6.lmp 35.7% [ 777/ 1208] Deflate Adding sprites/plyc/plycf5.lmp 31.9% [ 577/ 847] Deflate Adding sprites/plyc/plycg1.lmp 34.9% [ 645/ 991] Deflate Adding sprites/plyc/plycg2g8.lmp 35.1% [ 776/ 1196] Deflate Adding sprites/plyc/plycg3g7.lmp 35.2% [ 916/ 1413] Deflate Adding sprites/plyc/plycg4g6.lmp 36.2% [ 723/ 1133] Deflate Adding sprites/plyc/plycg5.lmp 32.9% [ 556/ 829] Deflate Adding sprites/plyc/plych0.lmp 25.3% [ 932/ 1248] Deflate Adding sprites/plyc/plyci0.lmp 23.0% [ 804/ 1044] Deflate Adding sprites/plyc/plycj0.lmp 25.6% [ 710/ 954] Deflate Adding sprites/plyc/plyck0.lmp 30.5% [ 684/ 984] Deflate Adding sprites/plyc/plycl0.lmp 33.1% [ 644/ 962] Deflate Adding sprites/plyc/plycm0.lmp 32.7% [ 650/ 966] Deflate Adding sprites/plyc/plycn0.lmp 33.2% [ 649/ 971] Deflate Adding sprites/plyc/plyco0.lmp 26.9% [ 923/ 1262] Deflate Adding sprites/plyc/plycp0.lmp 27.8% [ 1070/ 1481] Deflate Adding sprites/plyc/plycq0.lmp 31.0% [ 1299/ 1883] Deflate Adding sprites/plyc/plycr0.lmp 33.9% [ 1185/ 1794] Deflate Adding sprites/plyc/plycs0.lmp 33.3% [ 1183/ 1773] Deflate Adding sprites/plyc/plyct0.lmp 34.6% [ 1050/ 1605] Deflate Adding sprites/plyc/plycu0.lmp 33.1% [ 990/ 1480] Deflate Adding sprites/plyc/plycv0.lmp 34.0% [ 914/ 1384] Deflate Adding sprites/plyc/plycw0.lmp 33.8% [ 903/ 1364] Deflate Adding sprites/rsmka0.png 0.0% [ 376/ 376] Stored Adding sprites/rsmkb0.png 0.0% [ 388/ 388] Stored Adding sprites/rsmkc0.png 0.0% [ 550/ 550] Stored Adding sprites/rsmkd0.png 0.0% [ 380/ 380] Stored Adding sprites/rsmke0.png 1.6% [ 251/ 255] Deflate Adding sprites/sgrna1.png 5.4% [ 176/ 186] Deflate Adding sprites/sgrna5.png 4.4% [ 215/ 225] Deflate Adding sprites/sgrna6a4.png 3.4% [ 258/ 267] Deflate Adding sprites/sgrna7a3.png 4.2% [ 184/ 192] Deflate Adding sprites/sgrna8a2.png 3.5% [ 191/ 198] Deflate Adding sprites/spkra0.png 0.0% [ 525/ 525] Stored Adding sprites/tlgla0.png 6.6% [ 142/ 152] Deflate Adding sprites/tlglb0.png 6.6% [ 142/ 152] Deflate Adding sprites/tlglc0.png 6.6% [ 142/ 152] Deflate Adding sprites/tlgld0.png 6.6% [ 142/ 152] Deflate Adding sprites/tlgle0.png 6.6% [ 142/ 152] Deflate Adding sprites/tnt1a0.png 15.4% [ 11/ 13] Deflate Adding sprites/unkna0.png 4.1% [ 213/ 222] Deflate Adding textures/-noflat-.png 5.2% [ 91/ 96] Deflate Adding xlat/base.txt 79.9% [ 4587/ 22818] Deflate Adding xlat/defines.i 65.6% [ 1612/ 4683] Deflate Adding xlat/doom.txt 62.2% [ 485/ 1284] Deflate Adding xlat/doom_base.txt 49.6% [ 117/ 232] Deflate Adding xlat/eternity.txt 70.3% [ 2269/ 7633] Deflate Adding xlat/heretic.txt 67.5% [ 811/ 2492] Deflate Adding xlat/heretic_base.txt 15.2% [ 89/ 105] Deflate Adding xlat/strife.txt 77.9% [ 3207/ 14507] Deflate Adding xlat/strife_base.txt 40.9% [ 110/ 186] Deflate Adding althudcf.txt 10.0% [ 63/ 70] Deflate Adding animated.lmp 66.3% [ 489/ 1450] Deflate Adding animdefs.txt 81.9% [ 2133/ 11793] Deflate Adding compatibility.txt 44.2% [ 3132/ 5610] Deflate Adding confont.lmp 64.2% [ 3664/ 10239] Deflate Adding dbigfont.lmp 45.6% [ 3630/ 6671] Deflate Adding decaldef.txt 84.2% [ 2970/ 18828] Deflate Adding decorate.txt 84.3% [ 1064/ 6756] Deflate Adding dehsupp.txt 70.9% [ 8027/ 27559] Deflate Adding etc.h.txt 51.5% [ 238/ 491] Deflate Adding fontdefs.txt 54.2% [ 474/ 1036] Deflate Adding in_epi1.txt 67.9% [ 273/ 850] Deflate Adding in_epi2.txt 66.1% [ 348/ 1026] Deflate Adding in_epi3.txt 61.2% [ 233/ 601] Deflate Adding in_htc1.txt 29.8% [ 144/ 205] Deflate Adding in_htc2.txt 29.3% [ 147/ 208] Deflate Adding in_htc3.txt 29.3% [ 145/ 205] Deflate Adding indexfont 58.9% [ 127/ 309] Deflate Adding iwadinfo.txt 79.8% [ 1358/ 6717] Deflate Adding language.enu 64.8% [ 23765/ 67581] Deflate Adding language.fr 64.6% [ 21390/ 60399] Deflate Adding language.ita 63.9% [ 16479/ 45670] Deflate Adding lockdefs.txt 82.9% [ 1275/ 7464] Deflate Adding menudef.txt 75.2% [ 10577/ 42596] Deflate Adding netnotch.dat 18.8% [ 26/ 32] Deflate Adding notch.dat 40.8% [ 109/ 184] Deflate Adding reverbs.txt 88.7% [ 3689/ 32586] Deflate Adding sbarinfo.txt 55.3% [ 220/ 492] Deflate Adding sbigfont.lmp 60.5% [ 2982/ 7546] Deflate Adding sndinfo.txt 77.2% [ 8632/ 37910] Deflate Adding sndseq.txt 81.6% [ 1007/ 5459] Deflate Adding spaldoom.lmp 20.2% [ 613/ 768] Deflate Adding spalhtic.lmp 0.0% [ 768/ 768] Stored Adding teaminfo.txt 69.7% [ 165/ 544] Deflate Adding terrain.txt 76.0% [ 797/ 3322] Deflate Adding textcolors.txt 67.0% [ 949/ 2876] Deflate Adding textures.txt 82.6% [ 260/ 1495] Deflate Adding things.h.txt 70.1% [ 1506/ 5029] Deflate Adding vga-rom-font.16 67.1% [ 1349/ 4096] Deflate Adding x11r6rgb.txt 72.6% [ 4967/ 18135] Deflate Adding xhairs.txt 24.1% [ 60/ 79] Deflate /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/release/zdoom.pk3 contains 558 files (updated 558) [ 39%] Built target pk3 Scanning dependencies of target revision_check Failed to get current revision: Success [ 39%] Built target revision_check [ 40%] Generating xlat_parser.c, xlat_parser.h [ 40%] Generating CMakeFiles/zdoom.dir/asm_ia32/a.o [ 41%] Generating CMakeFiles/zdoom.dir/asm_ia32/misc.o [ 41%] Generating CMakeFiles/zdoom.dir/asm_ia32/tmap.o [ 41%] Generating CMakeFiles/zdoom.dir/asm_ia32/tmap2.o [ 41%] Generating CMakeFiles/zdoom.dir/asm_ia32/tmap3.o [ 41%] Generating sc_man_scanner.h Scanning dependencies of target zdoom [ 41%] Building CXX object src/CMakeFiles/zdoom.dir/autostart.o [ 41%] Building C object src/CMakeFiles/zdoom.dir/sdl/crashcatcher.o /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/sdl/crashcatcher.c:17:7: warning: extra tokens at end of #else directive [-Wendif-labels] #else if defined (__APPLE__) ^ [ 41%] Building CXX object src/CMakeFiles/zdoom.dir/sdl/hardware.o [ 41%] Building CXX object src/CMakeFiles/zdoom.dir/sdl/i_cd.o [ 41%] Building CXX object src/CMakeFiles/zdoom.dir/sdl/i_input.o [ 42%] Building CXX object src/CMakeFiles/zdoom.dir/sdl/i_joystick.o [ 42%] Building CXX object src/CMakeFiles/zdoom.dir/sdl/i_main.o [ 42%] Building CXX object src/CMakeFiles/zdoom.dir/sdl/i_movie.o [ 42%] Building CXX object src/CMakeFiles/zdoom.dir/sdl/i_system.o [ 42%] Building CXX object src/CMakeFiles/zdoom.dir/sdl/sdlvideo.o [ 43%] Building CXX object src/CMakeFiles/zdoom.dir/sdl/st_start.o [ 43%] Building CXX object src/CMakeFiles/zdoom.dir/nodebuild_classify_sse2.o [ 43%] Building CXX object src/CMakeFiles/zdoom.dir/x86.o [ 43%] Building CXX object src/CMakeFiles/zdoom.dir/actorptrselect.o [ 43%] Building CXX object src/CMakeFiles/zdoom.dir/am_map.o [ 44%] Building CXX object src/CMakeFiles/zdoom.dir/b_bot.o [ 44%] Building CXX object src/CMakeFiles/zdoom.dir/b_func.o [ 44%] Building CXX object src/CMakeFiles/zdoom.dir/b_game.o [ 44%] Building CXX object src/CMakeFiles/zdoom.dir/b_move.o [ 44%] Building CXX object src/CMakeFiles/zdoom.dir/b_think.o [ 45%] Building CXX object src/CMakeFiles/zdoom.dir/bbannouncer.o [ 45%] Building CXX object src/CMakeFiles/zdoom.dir/c_bind.o [ 45%] Building CXX object src/CMakeFiles/zdoom.dir/c_cmds.o [ 45%] Building CXX object src/CMakeFiles/zdoom.dir/c_console.o [ 45%] Building CXX object src/CMakeFiles/zdoom.dir/c_cvars.o [ 46%] Building CXX object src/CMakeFiles/zdoom.dir/c_dispatch.o [ 46%] Building CXX object src/CMakeFiles/zdoom.dir/c_expr.o [ 46%] Building CXX object src/CMakeFiles/zdoom.dir/cmdlib.o [ 46%] Building CXX object src/CMakeFiles/zdoom.dir/colormatcher.o [ 46%] Building CXX object src/CMakeFiles/zdoom.dir/compatibility.o [ 46%] Building CXX object src/CMakeFiles/zdoom.dir/configfile.o [ 47%] Building CXX object src/CMakeFiles/zdoom.dir/ct_chat.o [ 47%] Building CXX object src/CMakeFiles/zdoom.dir/d_dehacked.o [ 47%] Building CXX object src/CMakeFiles/zdoom.dir/d_iwad.o [ 47%] Building CXX object src/CMakeFiles/zdoom.dir/d_main.o [ 47%] Building CXX object src/CMakeFiles/zdoom.dir/d_net.o [ 48%] Building CXX object src/CMakeFiles/zdoom.dir/d_netinfo.o [ 48%] Building CXX object src/CMakeFiles/zdoom.dir/d_protocol.o /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/d_protocol.cpp: In function ‘int PackUserCmd(const usercmd_t*, const usercmd_t*, BYTE**)’: /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/d_protocol.cpp:220:43: warning: narrowing conversion of ‘(((unsigned int)ucmd->usercmd_t::buttons) & 127u)’ from ‘unsigned int’ to ‘BYTE {aka unsigned char}’ inside { } is ill-formed in C++11 [-Wnarrowing] BYTE bytes[4] = { ucmd->buttons & 0x7F, ^ /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/d_protocol.cpp:221:31: warning: narrowing conversion of ‘((((unsigned int)ucmd->usercmd_t::buttons) >> 7) & 127u)’ from ‘unsigned int’ to ‘BYTE {aka unsigned char}’ inside { } is ill-formed in C++11 [-Wnarrowing] (ucmd->buttons >> 7) & 0x7F, ^ /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/d_protocol.cpp:222:31: warning: narrowing conversion of ‘((((unsigned int)ucmd->usercmd_t::buttons) >> 14) & 127u)’ from ‘unsigned int’ to ‘BYTE {aka unsigned char}’ inside { } is ill-formed in C++11 [-Wnarrowing] (ucmd->buttons >> 14) & 0x7F, ^ /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/d_protocol.cpp:223:31: warning: narrowing conversion of ‘((((unsigned int)ucmd->usercmd_t::buttons) >> 21) & 255u)’ from ‘unsigned int’ to ‘BYTE {aka unsigned char}’ inside { } is ill-formed in C++11 [-Wnarrowing] (ucmd->buttons >> 21) & 0xFF }; ^ [ 48%] Building CXX object src/CMakeFiles/zdoom.dir/decallib.o [ 48%] Building CXX object src/CMakeFiles/zdoom.dir/dobject.o [ 48%] Building CXX object src/CMakeFiles/zdoom.dir/dobjgc.o [ 49%] Building CXX object src/CMakeFiles/zdoom.dir/dobjtype.o [ 49%] Building CXX object src/CMakeFiles/zdoom.dir/doomdef.o [ 49%] Building CXX object src/CMakeFiles/zdoom.dir/doomstat.o [ 49%] Building CXX object src/CMakeFiles/zdoom.dir/dsectoreffect.o [ 49%] Building CXX object src/CMakeFiles/zdoom.dir/dthinker.o [ 50%] Building CXX object src/CMakeFiles/zdoom.dir/f_wipe.o [ 50%] Building CXX object src/CMakeFiles/zdoom.dir/farchive.o [ 50%] Building CXX object src/CMakeFiles/zdoom.dir/files.o [ 50%] Building CXX object src/CMakeFiles/zdoom.dir/g_game.o /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/g_game.cpp: In function ‘void G_DoSaveGame(bool, FString, const char*)’: /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/g_game.cpp:2107:28: warning: narrowing conversion of ‘BigLong(35)’ from ‘int’ to ‘DWORD {aka unsigned int}’ inside { } is ill-formed in C++11 [-Wnarrowing] DWORD time[2] = { BigLong(TICRATE), BigLong(level.time) }; ^ /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/g_game.cpp:2107:46: warning: narrowing conversion of ‘BigLong(level.FLevelLocals::time)’ from ‘int’ to ‘DWORD {aka unsigned int}’ inside { } is ill-formed in C++11 [-Wnarrowing] DWORD time[2] = { BigLong(TICRATE), BigLong(level.time) }; ^ [ 50%] Building CXX object src/CMakeFiles/zdoom.dir/g_hub.o [ 51%] Building CXX object src/CMakeFiles/zdoom.dir/g_level.o [ 51%] Building CXX object src/CMakeFiles/zdoom.dir/g_mapinfo.o /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/g_mapinfo.cpp:1284:1: warning: narrowing conversion of ‘(._45)-2147483648’ from ‘int’ to ‘DWORD {aka unsigned int}’ inside { } is ill-formed in C++11 [-Wnarrowing] }; ^ [ 51%] Building CXX object src/CMakeFiles/zdoom.dir/g_skill.o [ 51%] Building CXX object src/CMakeFiles/zdoom.dir/gameconfigfile.o [ 51%] Building CXX object src/CMakeFiles/zdoom.dir/gi.o [ 51%] Building CXX object src/CMakeFiles/zdoom.dir/hu_scores.o [ 52%] Building CXX object src/CMakeFiles/zdoom.dir/i_net.o /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/i_net.cpp: In function ‘bool Host_CheckForConnects(void*)’: /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/i_net.cpp:537:44: warning: array subscript is above array bounds [-Warray-bounds] sendaddress[node] = sendaddress[node+1]; ^ [ 52%] Building CXX object src/CMakeFiles/zdoom.dir/info.o [ 52%] Building CXX object src/CMakeFiles/zdoom.dir/keysections.o [ 52%] Building CXX object src/CMakeFiles/zdoom.dir/lumpconfigfile.o [ 52%] Building CXX object src/CMakeFiles/zdoom.dir/m_alloc.o [ 53%] Building CXX object src/CMakeFiles/zdoom.dir/m_argv.o [ 53%] Building CXX object src/CMakeFiles/zdoom.dir/m_bbox.o [ 53%] Building CXX object src/CMakeFiles/zdoom.dir/m_cheat.o [ 53%] Building CXX object src/CMakeFiles/zdoom.dir/m_joy.o [ 53%] Building CXX object src/CMakeFiles/zdoom.dir/m_misc.o [ 54%] Building CXX object src/CMakeFiles/zdoom.dir/m_png.o /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/m_png.cpp: In function ‘PNGHandle* M_VerifyPNG(FILE*)’: /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/m_png.cpp:387:10: warning: converting ‘false’ to pointer type ‘PNGHandle*’ [-Wconversion-null] return false; ^ /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/m_png.cpp:391:10: warning: converting ‘false’ to pointer type ‘PNGHandle*’ [-Wconversion-null] return false; ^ /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/m_png.cpp:395:10: warning: converting ‘false’ to pointer type ‘PNGHandle*’ [-Wconversion-null] return false; ^ /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/m_png.cpp:399:10: warning: converting ‘false’ to pointer type ‘PNGHandle*’ [-Wconversion-null] return false; ^ /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/m_png.cpp:454:9: warning: converting ‘false’ to pointer type ‘PNGHandle*’ [-Wconversion-null] return false; ^ [ 54%] Building CXX object src/CMakeFiles/zdoom.dir/m_random.o [ 54%] Building CXX object src/CMakeFiles/zdoom.dir/memarena.o [ 54%] Building CXX object src/CMakeFiles/zdoom.dir/md5.o [ 54%] Building CXX object src/CMakeFiles/zdoom.dir/name.o [ 55%] Building CXX object src/CMakeFiles/zdoom.dir/nodebuild.o [ 55%] Building CXX object src/CMakeFiles/zdoom.dir/nodebuild_classify_nosse2.o [ 55%] Building CXX object src/CMakeFiles/zdoom.dir/nodebuild_events.o [ 55%] Building CXX object src/CMakeFiles/zdoom.dir/nodebuild_extract.o [ 55%] Building CXX object src/CMakeFiles/zdoom.dir/nodebuild_gl.o [ 56%] Building CXX object src/CMakeFiles/zdoom.dir/nodebuild_utility.o [ 56%] Building CXX object src/CMakeFiles/zdoom.dir/p_3dfloors.o [ 56%] Building CXX object src/CMakeFiles/zdoom.dir/p_3dmidtex.o [ 56%] Building CXX object src/CMakeFiles/zdoom.dir/p_acs.o /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/p_acs.cpp: In member function ‘int DLevelScript::RunScript()’: /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/p_acs.cpp:5372:37: warning: unknown conversion type character ‘B’ in format [-Wformat=] work.AppendFormat ("%B", STACK(1)); ^ /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/p_acs.cpp:5372:37: warning: too many arguments for format [-Wformat-extra-args] [ 56%] Building CXX object src/CMakeFiles/zdoom.dir/p_buildmap.o [ 56%] Building CXX object src/CMakeFiles/zdoom.dir/p_ceiling.o [ 57%] Building CXX object src/CMakeFiles/zdoom.dir/p_conversation.o [ 57%] Building CXX object src/CMakeFiles/zdoom.dir/p_doors.o [ 57%] Building CXX object src/CMakeFiles/zdoom.dir/p_effect.o [ 57%] Building CXX object src/CMakeFiles/zdoom.dir/p_enemy.o [ 57%] Building CXX object src/CMakeFiles/zdoom.dir/p_floor.o [ 58%] Building CXX object src/CMakeFiles/zdoom.dir/p_glnodes.o [ 58%] Building CXX object src/CMakeFiles/zdoom.dir/p_interaction.o [ 58%] Building CXX object src/CMakeFiles/zdoom.dir/p_lights.o [ 58%] Building CXX object src/CMakeFiles/zdoom.dir/p_linkedsectors.o [ 58%] Building CXX object src/CMakeFiles/zdoom.dir/p_lnspec.o [ 59%] Building CXX object src/CMakeFiles/zdoom.dir/p_map.o [ 59%] Building CXX object src/CMakeFiles/zdoom.dir/p_maputl.o [ 59%] Building CXX object src/CMakeFiles/zdoom.dir/p_mobj.o [ 59%] Building CXX object src/CMakeFiles/zdoom.dir/p_pillar.o [ 59%] Building CXX object src/CMakeFiles/zdoom.dir/p_plats.o [ 60%] Building CXX object src/CMakeFiles/zdoom.dir/p_pspr.o [ 60%] Building CXX object src/CMakeFiles/zdoom.dir/p_saveg.o [ 60%] Building CXX object src/CMakeFiles/zdoom.dir/p_sectors.o [ 60%] Building CXX object src/CMakeFiles/zdoom.dir/p_setup.o [ 60%] Building CXX object src/CMakeFiles/zdoom.dir/p_sight.o [ 61%] Building CXX object src/CMakeFiles/zdoom.dir/p_slopes.o [ 61%] Building CXX object src/CMakeFiles/zdoom.dir/p_spec.o [ 61%] Building CXX object src/CMakeFiles/zdoom.dir/p_states.o [ 61%] Building CXX object src/CMakeFiles/zdoom.dir/p_switch.o [ 61%] Building CXX object src/CMakeFiles/zdoom.dir/p_teleport.o In file included from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/m_fixed.h:16:0, from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/r_defs.h:32, from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/r_state.h:28, from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/p_local.h:29, from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/p_teleport.cpp:29: /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/gccinlines.h: In function ‘bool P_Teleport(AActor*, fixed_t, fixed_t, fixed_t, angle_t, bool, bool, bool, bool, bool)’: /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/gccinlines.h:68:75: warning: ‘missilespeed’ may be used uninitialized in this function [-Wmaybe-uninitialized] static inline SDWORD MulScale##s (SDWORD a, SDWORD b) { return ((SQWORD)a * b) >> s; } ^ /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/p_teleport.cpp:113:10: note: ‘missilespeed’ was declared here fixed_t missilespeed; ^ In file included from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/m_fixed.h:16:0, from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/r_defs.h:32, from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/r_state.h:28, from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/p_local.h:29, from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/p_teleport.cpp:29: /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/gccinlines.h: In function ‘bool EV_TeleportSector(int, int, int, bool, int)’: /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/gccinlines.h:68:75: warning: ‘missilespeed’ may be used uninitialized in this function [-Wmaybe-uninitialized] static inline SDWORD MulScale##s (SDWORD a, SDWORD b) { return ((SQWORD)a * b) >> s; } ^ /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/p_teleport.cpp:113:10: note: ‘missilespeed’ was declared here fixed_t missilespeed; ^ [ 61%] Building CXX object src/CMakeFiles/zdoom.dir/p_terrain.o [ 62%] Building CXX object src/CMakeFiles/zdoom.dir/p_things.o [ 62%] Building CXX object src/CMakeFiles/zdoom.dir/p_tick.o [ 62%] Building CXX object src/CMakeFiles/zdoom.dir/p_trace.o [ 62%] Building CXX object src/CMakeFiles/zdoom.dir/p_udmf.o [ 62%] Building CXX object src/CMakeFiles/zdoom.dir/p_usdf.o [ 63%] Building CXX object src/CMakeFiles/zdoom.dir/p_user.o [ 63%] Building CXX object src/CMakeFiles/zdoom.dir/p_writemap.o [ 63%] Building CXX object src/CMakeFiles/zdoom.dir/p_xlat.o [ 63%] Building CXX object src/CMakeFiles/zdoom.dir/parsecontext.o [ 63%] Building CXX object src/CMakeFiles/zdoom.dir/po_man.o [ 64%] Building CXX object src/CMakeFiles/zdoom.dir/r_swrenderer.o [ 64%] Building CXX object src/CMakeFiles/zdoom.dir/r_utility.o [ 64%] Building CXX object src/CMakeFiles/zdoom.dir/r_3dfloors.o [ 64%] Building CXX object src/CMakeFiles/zdoom.dir/r_bsp.o [ 64%] Building CXX object src/CMakeFiles/zdoom.dir/r_draw.o [ 65%] Building CXX object src/CMakeFiles/zdoom.dir/r_drawt.o [ 65%] Building CXX object src/CMakeFiles/zdoom.dir/r_main.o [ 65%] Building CXX object src/CMakeFiles/zdoom.dir/r_plane.o /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/r_plane.cpp: In function ‘void R_CalcTiltedLighting(fixed_t, fixed_t, int)’: /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/r_plane.cpp:337:32: warning: ‘lightfiller’ may be used uninitialized in this function [-Wmaybe-uninitialized] tiltlighting[i] = lightfiller; ^ [ 65%] Building CXX object src/CMakeFiles/zdoom.dir/r_polymost.o [ 65%] Building CXX object src/CMakeFiles/zdoom.dir/r_segs.o [ 66%] Building CXX object src/CMakeFiles/zdoom.dir/r_sky.o [ 66%] Building CXX object src/CMakeFiles/zdoom.dir/r_things.o [ 66%] Building CXX object src/CMakeFiles/zdoom.dir/s_advsound.o [ 66%] Building CXX object src/CMakeFiles/zdoom.dir/s_environment.o [ 66%] Building CXX object src/CMakeFiles/zdoom.dir/s_playlist.o [ 66%] Building CXX object src/CMakeFiles/zdoom.dir/s_sndseq.o [ 67%] Building CXX object src/CMakeFiles/zdoom.dir/s_sound.o In file included from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/./doomtype.h:43:0, from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/sdl/i_system.h:29, from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/s_sound.cpp:30: /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/./vectors.h: In function ‘void S_RestartSound(FSoundChan*)’: /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/./vectors.h:448:56: warning: ‘chanorigin.TVector3::Z’ may be used uninitialized in this function [-Wmaybe-uninitialized] return TVector3(X - other.X, Y - other.Y, Z - other.Z); ^ /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/s_sound.cpp:1421:13: note: ‘chanorigin.TVector3::Z’ was declared here FVector3 chanorigin; ^ In file included from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/./doomtype.h:43:0, from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/sdl/i_system.h:29, from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/s_sound.cpp:30: /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/./vectors.h:448:56: warning: ‘chanorigin.TVector3::Y’ may be used uninitialized in this function [-Wmaybe-uninitialized] return TVector3(X - other.X, Y - other.Y, Z - other.Z); ^ /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/s_sound.cpp:1421:13: note: ‘chanorigin.TVector3::Y’ was declared here FVector3 chanorigin; ^ In file included from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/./doomtype.h:43:0, from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/sdl/i_system.h:29, from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/s_sound.cpp:30: /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/./vectors.h:448:56: warning: ‘chanorigin.TVector3::X’ may be used uninitialized in this function [-Wmaybe-uninitialized] return TVector3(X - other.X, Y - other.Y, Z - other.Z); ^ /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/s_sound.cpp:1421:13: note: ‘chanorigin.TVector3::X’ was declared here FVector3 chanorigin; ^ In file included from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/./doomtype.h:43:0, from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/sdl/i_system.h:29, from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/s_sound.cpp:30: /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/./vectors.h: In function ‘FSoundChan* S_StartSound(AActor*, const sector_t*, const FPolyObj*, const FVector3*, int, FSoundID, float, float, FRolloffInfo*)’: /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/./vectors.h:448:56: warning: ‘chanorigin.TVector3::Z’ may be used uninitialized in this function [-Wmaybe-uninitialized] return TVector3(X - other.X, Y - other.Y, Z - other.Z); ^ /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/s_sound.cpp:1421:13: note: ‘chanorigin.TVector3::Z’ was declared here FVector3 chanorigin; ^ In file included from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/./doomtype.h:43:0, from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/sdl/i_system.h:29, from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/s_sound.cpp:30: /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/./vectors.h:448:56: warning: ‘chanorigin.TVector3::Y’ may be used uninitialized in this function [-Wmaybe-uninitialized] return TVector3(X - other.X, Y - other.Y, Z - other.Z); ^ /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/s_sound.cpp:1421:13: note: ‘chanorigin.TVector3::Y’ was declared here FVector3 chanorigin; ^ In file included from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/./doomtype.h:43:0, from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/sdl/i_system.h:29, from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/s_sound.cpp:30: /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/./vectors.h:448:56: warning: ‘chanorigin.TVector3::X’ may be used uninitialized in this function [-Wmaybe-uninitialized] return TVector3(X - other.X, Y - other.Y, Z - other.Z); ^ /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/s_sound.cpp:1421:13: note: ‘chanorigin.TVector3::X’ was declared here FVector3 chanorigin; ^ [ 67%] Building CXX object src/CMakeFiles/zdoom.dir/sc_man.o [ 67%] Building CXX object src/CMakeFiles/zdoom.dir/st_stuff.o [ 67%] Building CXX object src/CMakeFiles/zdoom.dir/statistics.o [ 67%] Building CXX object src/CMakeFiles/zdoom.dir/stats.o [ 68%] Building CXX object src/CMakeFiles/zdoom.dir/stringtable.o [ 68%] Building C object src/CMakeFiles/zdoom.dir/strnatcmp.o [ 68%] Building CXX object src/CMakeFiles/zdoom.dir/tables.o [ 68%] Building CXX object src/CMakeFiles/zdoom.dir/teaminfo.o [ 68%] Building CXX object src/CMakeFiles/zdoom.dir/tempfiles.o [ 69%] Building CXX object src/CMakeFiles/zdoom.dir/v_blend.o [ 69%] Building CXX object src/CMakeFiles/zdoom.dir/v_collection.o [ 69%] Building CXX object src/CMakeFiles/zdoom.dir/v_draw.o [ 69%] Building CXX object src/CMakeFiles/zdoom.dir/v_font.o [ 69%] Building CXX object src/CMakeFiles/zdoom.dir/v_palette.o [ 70%] Building CXX object src/CMakeFiles/zdoom.dir/v_pfx.o [ 70%] Building CXX object src/CMakeFiles/zdoom.dir/v_text.o [ 70%] Building CXX object src/CMakeFiles/zdoom.dir/v_video.o [ 70%] Building CXX object src/CMakeFiles/zdoom.dir/w_wad.o [ 70%] Building CXX object src/CMakeFiles/zdoom.dir/wi_stuff.o [ 71%] Building CXX object src/CMakeFiles/zdoom.dir/zstrformat.o [ 71%] Building CXX object src/CMakeFiles/zdoom.dir/zstring.o [ 71%] Building CXX object src/CMakeFiles/zdoom.dir/g_doom/a_doommisc.o [ 71%] Building CXX object src/CMakeFiles/zdoom.dir/g_heretic/a_hereticmisc.o In file included from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/g_heretic/a_hereticmisc.cpp:25:0: /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/g_heretic/a_ironlich.cpp: In function ‘void AF_A_LichIceImpact(AActor*, AActor*, FState*, int, StateCallData*)’: /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/g_heretic/a_ironlich.cpp:181:12: warning: iteration 4u invokes undefined behavior [-Waggressive-loop-optimizations] angle = i*ANG45; ^ /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/g_heretic/a_ironlich.cpp:178:16: note: containing loop for (i = 0; i < 8; i++) ^ In file included from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/g_heretic/a_hereticmisc.cpp:24:0: /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/g_heretic/a_hereticweaps.cpp: In function ‘void AF_A_SpawnRippers(AActor*, AActor*, FState*, int, StateCallData*)’: /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/g_heretic/a_hereticweaps.cpp:806:12: warning: iteration 4u invokes undefined behavior [-Waggressive-loop-optimizations] angle = i*ANG45; ^ /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/g_heretic/a_hereticweaps.cpp:803:15: note: containing loop for(i = 0; i < 8; i++) ^ /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/g_heretic/a_hereticmisc.cpp: In function ‘void AF_A_VolcBallImpact(AActor*, AActor*, FState*, int, StateCallData*)’: /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/g_heretic/a_hereticmisc.cpp:206:12: warning: iteration 2u invokes undefined behavior [-Waggressive-loop-optimizations] angle = i*ANG90; ^ /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/g_heretic/a_hereticmisc.cpp:202:16: note: containing loop for (i = 0; i < 4; i++) ^ [ 71%] Building CXX object src/CMakeFiles/zdoom.dir/g_hexen/a_hexenmisc.o In file included from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/g_hexen/a_hexenmisc.cpp:44:0: /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/g_hexen/a_iceguy.cpp: In function ‘void AF_A_IceGuyMissileExplode(AActor*, AActor*, FState*, int, StateCallData*)’: /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/g_hexen/a_iceguy.cpp:133:37: warning: iteration 4u invokes undefined behavior [-Waggressive-loop-optimizations] PClass::FindClass("IceGuyFX2"), i*ANG45, (fixed_t)(-0.3*FRACUNIT)); ^ /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/g_hexen/a_iceguy.cpp:130:16: note: containing loop for (i = 0; i < 8; i++) ^ In file included from /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/g_hexen/a_hexenmisc.cpp:29:0: /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/g_hexen/a_clericflame.cpp: In function ‘void AF_A_CFlameMissile(AActor*, AActor*, FState*, int, StateCallData*)’: /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/g_hexen/a_clericflame.cpp:125:19: warning: iteration 2u invokes undefined behavior [-Waggressive-loop-optimizations] an90 = (i*ANG45+ANG90)>>ANGLETOFINESHIFT; ^ /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/g_hexen/a_clericflame.cpp:122:17: note: containing loop for (i = 0; i < 4; i++) ^ [ 71%] Building CXX object src/CMakeFiles/zdoom.dir/g_raven/a_artitele.o [ 72%] Building CXX object src/CMakeFiles/zdoom.dir/g_raven/a_minotaur.o [ 72%] Building CXX object src/CMakeFiles/zdoom.dir/g_strife/a_strifestuff.o [ 72%] Building CXX object src/CMakeFiles/zdoom.dir/g_strife/strife_sbar.o [ 72%] Building CXX object src/CMakeFiles/zdoom.dir/g_shared/a_action.o [ 72%] Building CXX object src/CMakeFiles/zdoom.dir/g_shared/a_armor.o [ 73%] Building CXX object src/CMakeFiles/zdoom.dir/g_shared/a_artifacts.o [ 73%] Building CXX object src/CMakeFiles/zdoom.dir/g_shared/a_bridge.o [ 73%] Building CXX object src/CMakeFiles/zdoom.dir/g_shared/a_camera.o [ 73%] Building CXX object src/CMakeFiles/zdoom.dir/g_shared/a_debris.o [ 73%] Building CXX object src/CMakeFiles/zdoom.dir/g_shared/a_decals.o [ 74%] Building CXX object src/CMakeFiles/zdoom.dir/g_shared/a_fastprojectile.o [ 74%] Building CXX object src/CMakeFiles/zdoom.dir/g_shared/a_flashfader.o [ 74%] Building CXX object src/CMakeFiles/zdoom.dir/g_shared/a_fountain.o [ 74%] Building CXX object src/CMakeFiles/zdoom.dir/g_shared/a_hatetarget.o [ 74%] Building CXX object src/CMakeFiles/zdoom.dir/g_shared/a_keys.o [ 75%] Building CXX object src/CMakeFiles/zdoom.dir/g_shared/a_lightning.o [ 75%] Building CXX object src/CMakeFiles/zdoom.dir/g_shared/a_mapmarker.o [ 75%] Building CXX object src/CMakeFiles/zdoom.dir/g_shared/a_morph.o [ 75%] Building CXX object src/CMakeFiles/zdoom.dir/g_shared/a_movingcamera.o [ 75%] Building CXX object src/CMakeFiles/zdoom.dir/g_shared/a_pickups.o [ 76%] Building CXX object src/CMakeFiles/zdoom.dir/g_shared/a_puzzleitems.o [ 76%] Building CXX object src/CMakeFiles/zdoom.dir/g_shared/a_quake.o [ 76%] Building CXX object src/CMakeFiles/zdoom.dir/g_shared/a_randomspawner.o [ 76%] Building CXX object src/CMakeFiles/zdoom.dir/g_shared/a_secrettrigger.o [ 76%] Building CXX object src/CMakeFiles/zdoom.dir/g_shared/a_sectoraction.o [ 76%] Building CXX object src/CMakeFiles/zdoom.dir/g_shared/a_setcolor.o [ 77%] Building CXX object src/CMakeFiles/zdoom.dir/g_shared/a_skies.o [ 77%] Building CXX object src/CMakeFiles/zdoom.dir/g_shared/a_soundenvironment.o [ 77%] Building CXX object src/CMakeFiles/zdoom.dir/g_shared/a_soundsequence.o [ 77%] Building CXX object src/CMakeFiles/zdoom.dir/g_shared/a_spark.o [ 77%] Building CXX object src/CMakeFiles/zdoom.dir/g_shared/a_specialspot.o [ 78%] Building CXX object src/CMakeFiles/zdoom.dir/g_shared/a_waterzone.o [ 78%] Building CXX object src/CMakeFiles/zdoom.dir/g_shared/a_weaponpiece.o [ 78%] Building CXX object src/CMakeFiles/zdoom.dir/g_shared/a_weapons.o [ 78%] Building CXX object src/CMakeFiles/zdoom.dir/g_shared/hudmessages.o [ 78%] Building CXX object src/CMakeFiles/zdoom.dir/g_shared/sbarinfo.o [ 79%] Building CXX object src/CMakeFiles/zdoom.dir/g_shared/sbar_mugshot.o [ 79%] Building CXX object src/CMakeFiles/zdoom.dir/g_shared/shared_hud.o [ 79%] Building CXX object src/CMakeFiles/zdoom.dir/g_shared/shared_sbar.o [ 79%] Building CXX object src/CMakeFiles/zdoom.dir/intermission/intermission.o [ 79%] Building CXX object src/CMakeFiles/zdoom.dir/intermission/intermission_parse.o /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/intermission/intermission_parse.cpp: In member function ‘FName FMapInfoParser::ParseEndGame()’: /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/intermission/intermission_parse.cpp:663:23: warning: ‘action’ may be used uninitialized in this function [-Wmaybe-uninitialized] FIntermissionAction *action; ^ [ 80%] Building CXX object src/CMakeFiles/zdoom.dir/menu/colorpickermenu.o [ 80%] Building CXX object src/CMakeFiles/zdoom.dir/menu/joystickmenu.o [ 80%] Building CXX object src/CMakeFiles/zdoom.dir/menu/listmenu.o [ 80%] Building CXX object src/CMakeFiles/zdoom.dir/menu/loadsavemenu.o [ 80%] Building CXX object src/CMakeFiles/zdoom.dir/menu/menu.o [ 81%] Building CXX object src/CMakeFiles/zdoom.dir/menu/menudef.o [ 81%] Building CXX object src/CMakeFiles/zdoom.dir/menu/menuinput.o [ 81%] Building CXX object src/CMakeFiles/zdoom.dir/menu/messagebox.o [ 81%] Building CXX object src/CMakeFiles/zdoom.dir/menu/optionmenu.o [ 81%] Building CXX object src/CMakeFiles/zdoom.dir/menu/playerdisplay.o [ 81%] Building CXX object src/CMakeFiles/zdoom.dir/menu/playermenu.o [ 82%] Building CXX object src/CMakeFiles/zdoom.dir/menu/readthis.o [ 82%] Building CXX object src/CMakeFiles/zdoom.dir/menu/videomenu.o [ 82%] Building CXX object src/CMakeFiles/zdoom.dir/oplsynth/fmopl.o [ 82%] Building CXX object src/CMakeFiles/zdoom.dir/oplsynth/mlopl.o [ 82%] Building CXX object src/CMakeFiles/zdoom.dir/oplsynth/mlopl_io.o [ 83%] Building CXX object src/CMakeFiles/zdoom.dir/oplsynth/music_opldumper_mididevice.o /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/oplsynth/music_opldumper_mididevice.cpp: In member function ‘virtual void DiskWriterIO::OPLwriteReg(int, uint, uchar)’: /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/oplsynth/music_opldumper_mididevice.cpp:238:30: warning: narrowing conversion of ‘reg’ from ‘uint {aka unsigned int}’ to ‘BYTE {aka unsigned char}’ inside { } is ill-formed in C++11 [-Wnarrowing] BYTE cmd[2] = { data, reg }; ^ /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/oplsynth/music_opldumper_mididevice.cpp:244:32: warning: narrowing conversion of ‘reg’ from ‘uint {aka unsigned int}’ to ‘BYTE {aka unsigned char}’ inside { } is ill-formed in C++11 [-Wnarrowing] BYTE cmd[3] = { 4, reg, data }; ^ /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/oplsynth/music_opldumper_mididevice.cpp: In member function ‘void DiskWriterIO::SetChip(int)’: /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/oplsynth/music_opldumper_mididevice.cpp:264:33: warning: narrowing conversion of ‘(chipnum + 1)’ from ‘int’ to ‘BYTE {aka unsigned char}’ inside { } is ill-formed in C++11 [-Wnarrowing] BYTE switcher[2] = { chipnum + 1, 2 }; ^ /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/oplsynth/music_opldumper_mididevice.cpp: In member function ‘virtual void DiskWriterIO::SetClockRate(double)’: /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/oplsynth/music_opldumper_mididevice.cpp:312:46: warning: narrowing conversion of ‘(((int)clock_word) & 255)’ from ‘int’ to ‘BYTE {aka unsigned char}’ inside { } is ill-formed in C++11 [-Wnarrowing] BYTE clock_change[4] = { 0, 2, clock_word & 255, clock_word >> 8 }; ^ /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/oplsynth/music_opldumper_mididevice.cpp:312:64: warning: narrowing conversion of ‘(((int)clock_word) >> 8)’ from ‘int’ to ‘BYTE {aka unsigned char}’ inside { } is ill-formed in C++11 [-Wnarrowing] BYTE clock_change[4] = { 0, 2, clock_word & 255, clock_word >> 8 }; ^ [ 83%] Building CXX object src/CMakeFiles/zdoom.dir/oplsynth/music_opl_mididevice.o [ 83%] Building CXX object src/CMakeFiles/zdoom.dir/oplsynth/opl_mus_player.o [ 83%] Building CXX object src/CMakeFiles/zdoom.dir/resourcefiles/ancientzip.o [ 83%] Building CXX object src/CMakeFiles/zdoom.dir/resourcefiles/file_7z.o [ 84%] Building CXX object src/CMakeFiles/zdoom.dir/resourcefiles/file_grp.o [ 84%] Building CXX object src/CMakeFiles/zdoom.dir/resourcefiles/file_lump.o [ 84%] Building CXX object src/CMakeFiles/zdoom.dir/resourcefiles/file_rff.o [ 84%] Building CXX object src/CMakeFiles/zdoom.dir/resourcefiles/file_wad.o /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/resourcefiles/file_wad.cpp: In member function ‘void FWadFile::SetNamespace(const char*, const char*, namespace_t, bool)’: /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/resourcefiles/file_wad.cpp:171:21: warning: narrowing conversion of ‘i’ from ‘unsigned int’ to ‘int’ inside { } is ill-formed in C++11 [-Wnarrowing] Marker m = {0, i }; ^ /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/resourcefiles/file_wad.cpp:177:21: warning: narrowing conversion of ‘i’ from ‘unsigned int’ to ‘int’ inside { } is ill-formed in C++11 [-Wnarrowing] Marker m = {1, i }; ^ [ 84%] Building CXX object src/CMakeFiles/zdoom.dir/resourcefiles/file_zip.o [ 85%] Building CXX object src/CMakeFiles/zdoom.dir/resourcefiles/file_pak.o [ 85%] Building CXX object src/CMakeFiles/zdoom.dir/resourcefiles/file_directory.o [ 85%] Building CXX object src/CMakeFiles/zdoom.dir/resourcefiles/resourcefile.o [ 85%] Building CXX object src/CMakeFiles/zdoom.dir/sfmt/SFMT.o [ 85%] Building CXX object src/CMakeFiles/zdoom.dir/sound/fmodsound.o [ 86%] Building CXX object src/CMakeFiles/zdoom.dir/sound/i_music.o [ 86%] Building CXX object src/CMakeFiles/zdoom.dir/sound/i_sound.o [ 86%] Building CXX object src/CMakeFiles/zdoom.dir/sound/music_cd.o [ 86%] Building CXX object src/CMakeFiles/zdoom.dir/sound/music_dumb.o /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/sound/music_dumb.cpp: In function ‘DUMBFILE* dumb_read_allfile(dumbfile_mem_status*, BYTE*, FILE*, BYTE*, int, int)’: /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/sound/music_dumb.cpp:535:11: warning: converting ‘false’ to pointer type ‘DUMBFILE*’ [-Wconversion-null] return false; ^ [ 86%] Building CXX object src/CMakeFiles/zdoom.dir/sound/music_gme.o [ 86%] Building CXX object src/CMakeFiles/zdoom.dir/sound/music_mus_midiout.o [ 87%] Building CXX object src/CMakeFiles/zdoom.dir/sound/music_smf_midiout.o [ 87%] Building CXX object src/CMakeFiles/zdoom.dir/sound/music_hmi_midiout.o [ 87%] Building CXX object src/CMakeFiles/zdoom.dir/sound/music_xmi_midiout.o [ 87%] Building CXX object src/CMakeFiles/zdoom.dir/sound/music_midistream.o [ 87%] Building CXX object src/CMakeFiles/zdoom.dir/sound/music_midi_base.o [ 88%] Building CXX object src/CMakeFiles/zdoom.dir/sound/music_midi_timidity.o [ 88%] Building CXX object src/CMakeFiles/zdoom.dir/sound/music_mus_opl.o [ 88%] Building CXX object src/CMakeFiles/zdoom.dir/sound/music_stream.o [ 88%] Building CXX object src/CMakeFiles/zdoom.dir/sound/music_fluidsynth_mididevice.o [ 88%] Building CXX object src/CMakeFiles/zdoom.dir/sound/music_softsynth_mididevice.o [ 89%] Building CXX object src/CMakeFiles/zdoom.dir/sound/music_timidity_mididevice.o [ 89%] Building CXX object src/CMakeFiles/zdoom.dir/sound/music_win_mididevice.o [ 89%] Building CXX object src/CMakeFiles/zdoom.dir/sound/music_pseudo_mididevice.o [ 89%] Building CXX object src/CMakeFiles/zdoom.dir/textures/animations.o /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/textures/animations.cpp: In member function ‘void FTextureManager::ParseRangeAnim(FScanner&, FTextureID, int, bool)’: /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/textures/animations.cpp:454:16: warning: ‘max’ may be used uninitialized in this function [-Wmaybe-uninitialized] AddSimpleAnim (picnum, framenum - picnum + 1, type, min, max - min); ^ /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/textures/animations.cpp:454:16: warning: ‘min’ may be used uninitialized in this function [-Wmaybe-uninitialized] /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/textures/animations.cpp: In member function ‘void FTextureManager::ParsePicAnim(FScanner&, FTextureID, int, bool, TArray&)’: /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/textures/animations.cpp:478:26: warning: ‘max’ may be used uninitialized in this function [-Wmaybe-uninitialized] frame.SpeedRange = max - min; ^ /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/textures/animations.cpp:478:26: warning: ‘min’ may be used uninitialized in this function [-Wmaybe-uninitialized] [ 89%] Building CXX object src/CMakeFiles/zdoom.dir/textures/anim_switches.o [ 90%] Building CXX object src/CMakeFiles/zdoom.dir/textures/automaptexture.o [ 90%] Building CXX object src/CMakeFiles/zdoom.dir/textures/bitmap.o [ 90%] Building CXX object src/CMakeFiles/zdoom.dir/textures/buildtexture.o [ 90%] Building CXX object src/CMakeFiles/zdoom.dir/textures/canvastexture.o [ 90%] Building CXX object src/CMakeFiles/zdoom.dir/textures/ddstexture.o [ 91%] Building CXX object src/CMakeFiles/zdoom.dir/textures/flattexture.o [ 91%] Building CXX object src/CMakeFiles/zdoom.dir/textures/imgztexture.o [ 91%] Building CXX object src/CMakeFiles/zdoom.dir/textures/jpegtexture.o [ 91%] Building CXX object src/CMakeFiles/zdoom.dir/textures/multipatchtexture.o [ 91%] Building CXX object src/CMakeFiles/zdoom.dir/textures/patchtexture.o [ 91%] Building CXX object src/CMakeFiles/zdoom.dir/textures/pcxtexture.o [ 92%] Building CXX object src/CMakeFiles/zdoom.dir/textures/pngtexture.o [ 92%] Building CXX object src/CMakeFiles/zdoom.dir/textures/rawpagetexture.o [ 92%] Building CXX object src/CMakeFiles/zdoom.dir/textures/emptytexture.o /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/textures/emptytexture.cpp: In function ‘FTexture* EmptyTexture_TryCreate(FileReader&, int)’: /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/textures/emptytexture.cpp:74:36: warning: converting ‘false’ to pointer type ‘FTexture*’ [-Wconversion-null] if (file.GetLength() != 8) return false; ^ /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/textures/emptytexture.cpp:76:39: warning: converting ‘false’ to pointer type ‘FTexture*’ [-Wconversion-null] if (file.Read(check, 8) != 8) return false; ^ /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/textures/emptytexture.cpp:77:51: warning: converting ‘false’ to pointer type ‘FTexture*’ [-Wconversion-null] if (memcmp(check, "\0\0\0\0\0\0\0\0", 8)) return false; ^ [ 92%] Building CXX object src/CMakeFiles/zdoom.dir/textures/texture.o [ 92%] Building CXX object src/CMakeFiles/zdoom.dir/textures/texturemanager.o [ 93%] Building CXX object src/CMakeFiles/zdoom.dir/textures/tgatexture.o [ 93%] Building CXX object src/CMakeFiles/zdoom.dir/textures/warptexture.o [ 93%] Building CXX object src/CMakeFiles/zdoom.dir/thingdef/olddecorations.o [ 93%] Building CXX object src/CMakeFiles/zdoom.dir/thingdef/thingdef.o [ 93%] Building CXX object src/CMakeFiles/zdoom.dir/thingdef/thingdef_codeptr.o [ 94%] Building CXX object src/CMakeFiles/zdoom.dir/thingdef/thingdef_data.o /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/thingdef/thingdef_data.cpp:280:1: warning: narrowing conversion of ‘(._73)2147483648u’ from ‘unsigned int’ to ‘int’ inside { } is ill-formed in C++11 [-Wnarrowing] }; ^ /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/thingdef/thingdef_data.cpp:280:1: warning: narrowing conversion of ‘(._73)2147483648u’ from ‘unsigned int’ to ‘int’ inside { } is ill-formed in C++11 [-Wnarrowing] /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/thingdef/thingdef_data.cpp:280:1: warning: narrowing conversion of ‘(._73)2147483648u’ from ‘unsigned int’ to ‘int’ inside { } is ill-formed in C++11 [-Wnarrowing] [ 94%] Building CXX object src/CMakeFiles/zdoom.dir/thingdef/thingdef_exp.o [ 94%] Building CXX object src/CMakeFiles/zdoom.dir/thingdef/thingdef_expression.o /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/thingdef/thingdef_expression.cpp: In member function ‘virtual FxExpression* FxCompareRel::Resolve(FCompileContext&)’: /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/thingdef/thingdef_expression.cpp:1035:36: warning: converting ‘false’ to pointer type ‘FxExpression*’ [-Wconversion-null] if (!ResolveLR(ctx, true)) return false; ^ /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/thingdef/thingdef_expression.cpp: In member function ‘virtual FxExpression* FxCompareEq::Resolve(FCompileContext&)’: /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/thingdef/thingdef_expression.cpp:1129:36: warning: converting ‘false’ to pointer type ‘FxExpression*’ [-Wconversion-null] if (!ResolveLR(ctx, true)) return false; ^ /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/thingdef/thingdef_expression.cpp: In member function ‘virtual FxExpression* FxBinaryInt::Resolve(FCompileContext&)’: /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/thingdef/thingdef_expression.cpp:1232:37: warning: converting ‘false’ to pointer type ‘FxExpression*’ [-Wconversion-null] if (!ResolveLR(ctx, false)) return false; ^ [ 94%] Building CXX object src/CMakeFiles/zdoom.dir/thingdef/thingdef_function.o [ 94%] Building CXX object src/CMakeFiles/zdoom.dir/thingdef/thingdef_parse.o [ 95%] Building CXX object src/CMakeFiles/zdoom.dir/thingdef/thingdef_properties.o [ 95%] Building CXX object src/CMakeFiles/zdoom.dir/thingdef/thingdef_states.o [ 95%] Building CXX object src/CMakeFiles/zdoom.dir/timidity/common.o [ 95%] Building CXX object src/CMakeFiles/zdoom.dir/timidity/instrum.o [ 95%] Building CXX object src/CMakeFiles/zdoom.dir/timidity/instrum_dls.o [ 96%] Building CXX object src/CMakeFiles/zdoom.dir/timidity/instrum_font.o [ 96%] Building CXX object src/CMakeFiles/zdoom.dir/timidity/instrum_sf2.o [ 96%] Building CXX object src/CMakeFiles/zdoom.dir/timidity/mix.o [ 96%] Building CXX object src/CMakeFiles/zdoom.dir/timidity/playmidi.o [ 96%] Building CXX object src/CMakeFiles/zdoom.dir/timidity/resample.o [ 96%] Building CXX object src/CMakeFiles/zdoom.dir/timidity/timidity.o [ 97%] Building CXX object src/CMakeFiles/zdoom.dir/xlat/parse_xlat.o [ 97%] Building CXX object src/CMakeFiles/zdoom.dir/fragglescript/t_fspic.o [ 97%] Building CXX object src/CMakeFiles/zdoom.dir/fragglescript/t_func.o [ 97%] Building CXX object src/CMakeFiles/zdoom.dir/fragglescript/t_load.o [ 97%] Building CXX object src/CMakeFiles/zdoom.dir/fragglescript/t_oper.o [ 98%] Building CXX object src/CMakeFiles/zdoom.dir/fragglescript/t_parse.o [ 98%] Building CXX object src/CMakeFiles/zdoom.dir/fragglescript/t_prepro.o [ 98%] Building CXX object src/CMakeFiles/zdoom.dir/fragglescript/t_script.o [ 98%] Building CXX object src/CMakeFiles/zdoom.dir/fragglescript/t_spec.o [ 98%] Building CXX object src/CMakeFiles/zdoom.dir/fragglescript/t_variable.o [ 99%] Building CXX object src/CMakeFiles/zdoom.dir/fragglescript/t_cmd.o [ 99%] Building CXX object src/CMakeFiles/zdoom.dir/r_data/colormaps.o [ 99%] Building CXX object src/CMakeFiles/zdoom.dir/r_data/sprites.o /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/r_data/sprites.cpp: In function ‘void R_InitSpriteDefs()’: /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/r_data/sprites.cpp:315:15: warning: array subscript is above array bounds [-Warray-bounds] if (name[j] >= '0' && name[j] <= '9') ^ /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/r_data/sprites.cpp:315:15: warning: array subscript is above array bounds [-Warray-bounds] /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/r_data/sprites.cpp:315:15: warning: array subscript is above array bounds [-Warray-bounds] /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/r_data/sprites.cpp:315:15: warning: array subscript is above array bounds [-Warray-bounds] /usr/src/slapt-src/games/zdoom/zdoom-2.6.0/src/r_data/sprites.cpp:315:15: warning: array subscript is above array bounds [-Warray-bounds] [ 99%] Building CXX object src/CMakeFiles/zdoom.dir/r_data/voxels.o [ 99%] Building CXX object src/CMakeFiles/zdoom.dir/r_data/renderstyle.o [100%] Building CXX object src/CMakeFiles/zdoom.dir/r_data/r_interpolate.o [100%] Building CXX object src/CMakeFiles/zdoom.dir/r_data/r_translate.o [100%] Building CXX object src/CMakeFiles/zdoom.dir/autozend.o [100%] Linking CXX executable ../zdoom CMakeFiles/zdoom.dir/tempfiles.o: In function `FTempFileName::FTempFileName(char const*)': tempfiles.cpp:(.text+0x13): warning: the use of `tempnam' is dangerous, better use `mkstemp' [100%] Built target zdoom Scanning dependencies of target output_sdl [100%] Building C object output_sdl/CMakeFiles/output_sdl.dir/output_sdl.o [100%] Linking C shared module liboutput_sdl.so [100%] Built target output_sdl Slackware package maker, version 3.141593. Searching for symbolic links: No symbolic links were found, so we won't make an installation script. You can make your own later in ./install/doinst.sh and rebuild the package if you like. This next step is optional - you can set the directories in your package to some sane permissions. If any of the directories in your package have special permissions, then DO NOT reset them here! Would you like to reset all directory permissions to 755 (drwxr-xr-x) and directory ownerships to root.root ([y]es, [n]o)? n Creating Slackware package: /usr/src/slapt-src/games/zdoom/zdoom-2.6.0-i486-2salix.txz ./ usr/ usr/games/ usr/games/zdoom usr/share/ usr/share/applications/ usr/share/applications/zdoom.desktop usr/share/pixmaps/ usr/share/pixmaps/zdoom.png usr/share/games/ usr/share/games/doom/ usr/share/games/doom/zdoom.pk3 usr/doc/ usr/doc/zdoom-2.6.0/ usr/doc/zdoom-2.6.0/BUILDLIC.TXT usr/doc/zdoom-2.6.0/README.asm usr/doc/zdoom-2.6.0/README.gl usr/doc/zdoom-2.6.0/commands.txt usr/doc/zdoom-2.6.0/console.css usr/doc/zdoom-2.6.0/console.html usr/doc/zdoom-2.6.0/doomlic.txt usr/doc/zdoom-2.6.0/history.txt usr/doc/zdoom-2.6.0/zdoom.txt usr/doc/zdoom-2.6.0/zdoom.SlackBuild install/ install/slack-desc install/doinst.sh Slackware package /usr/src/slapt-src/games/zdoom/zdoom-2.6.0-i486-2salix.txz created. Installing package zdoom-2.6.0-i486-2salix... | zdoom (an enhanced port of the official DOOM source code) | | ZDoom is an enhanced port of the official DOOM source code. | Originally for Win32 (Windows 95/98/NT), it is now available | for Linux as well. | | | | | | | |