The following packages will be installed: fs-uae-arcade Fetching README... 0%100%100%100%100%100%Done Fetching doinst.sh... 0%100%100%100%100%100%Done Fetching fs-uae-arcade.SlackBuild... 0%100%100%100%100%100%Done Fetching fs-uae-arcade.info... 0%100%100%100%100%100%Done Fetching slack-desc... 0%100%100%100%100%100%Done fs-uae-arcade-2.6.2/ fs-uae-arcade-2.6.2/setup.py fs-uae-arcade-2.6.2/oyoyo/ fs-uae-arcade-2.6.2/oyoyo/__init__.py fs-uae-arcade-2.6.2/oyoyo/helpers.py fs-uae-arcade-2.6.2/oyoyo/cmdhandler.py fs-uae-arcade-2.6.2/oyoyo/parse.py fs-uae-arcade-2.6.2/oyoyo/ircevents.py fs-uae-arcade-2.6.2/oyoyo/client.py fs-uae-arcade-2.6.2/dist/ fs-uae-arcade-2.6.2/dist/macosx/ fs-uae-arcade-2.6.2/dist/macosx/fs-make-standalone-app.py fs-uae-arcade-2.6.2/dist/macosx/Makefile fs-uae-arcade-2.6.2/dist/macosx/sign.py fs-uae-arcade-2.6.2/dist/macosx/Info.plist fs-uae-arcade-2.6.2/fsui/ fs-uae-arcade-2.6.2/fsui/common/ fs-uae-arcade-2.6.2/fsui/common/__init__.py fs-uae-arcade-2.6.2/fsui/common/element.py fs-uae-arcade-2.6.2/fsui/common/i18n.py fs-uae-arcade-2.6.2/fsui/common/layout.py fs-uae-arcade-2.6.2/fsui/common/signal.py fs-uae-arcade-2.6.2/fsui/common/spacer.py fs-uae-arcade-2.6.2/fsui/common/group.py fs-uae-arcade-2.6.2/fsui/__init__.py fs-uae-arcade-2.6.2/fsui/test/ fs-uae-arcade-2.6.2/fsui/test/__init__.py fs-uae-arcade-2.6.2/fsui/test/WidgetTestCase.py fs-uae-arcade-2.6.2/fsui/test/test_text_field.py fs-uae-arcade-2.6.2/fsui/test/test_button.py fs-uae-arcade-2.6.2/fsui/qt/ fs-uae-arcade-2.6.2/fsui/qt/ListView.py fs-uae-arcade-2.6.2/fsui/qt/Icon.py fs-uae-arcade-2.6.2/fsui/qt/__init__.py fs-uae-arcade-2.6.2/fsui/qt/Button.py fs-uae-arcade-2.6.2/fsui/qt/DrawingContext.py fs-uae-arcade-2.6.2/fsui/qt/Choice.py fs-uae-arcade-2.6.2/fsui/qt/Menu.py fs-uae-arcade-2.6.2/fsui/qt/legacydialog.py fs-uae-arcade-2.6.2/fsui/qt/Color.py fs-uae-arcade-2.6.2/fsui/qt/timer.py fs-uae-arcade-2.6.2/fsui/qt/scrollarea.py fs-uae-arcade-2.6.2/fsui/qt/Application.py fs-uae-arcade-2.6.2/fsui/qt/FileDialog.py fs-uae-arcade-2.6.2/fsui/qt/windowbase.py fs-uae-arcade-2.6.2/fsui/qt/ComboBox.py fs-uae-arcade-2.6.2/fsui/qt/qt.py fs-uae-arcade-2.6.2/fsui/qt/ImageView.py fs-uae-arcade-2.6.2/fsui/qt/HeadingLabel.py fs-uae-arcade-2.6.2/fsui/qt/dialog.py fs-uae-arcade-2.6.2/fsui/qt/TextField.py fs-uae-arcade-2.6.2/fsui/qt/Widget.py fs-uae-arcade-2.6.2/fsui/qt/Panel.py fs-uae-arcade-2.6.2/fsui/qt/System.py fs-uae-arcade-2.6.2/fsui/qt/VerticalItemView.py fs-uae-arcade-2.6.2/fsui/qt/SpinCtrl.py fs-uae-arcade-2.6.2/fsui/qt/label.py fs-uae-arcade-2.6.2/fsui/qt/ImageButton.py fs-uae-arcade-2.6.2/fsui/qt/dialogbuttons.py fs-uae-arcade-2.6.2/fsui/qt/CheckBox.py fs-uae-arcade-2.6.2/fsui/qt/window.py fs-uae-arcade-2.6.2/fsui/qt/TextArea.py fs-uae-arcade-2.6.2/fsui/qt/Image.py fs-uae-arcade-2.6.2/fsui/qt/DirDialog.py fs-uae-arcade-2.6.2/fsui/res/ fs-uae-arcade-2.6.2/fsui/res/__init__.py fs-uae-arcade-2.6.2/fsui/extra/ fs-uae-arcade-2.6.2/fsui/extra/taskdialog.py fs-uae-arcade-2.6.2/fsui/extra/__init__.py fs-uae-arcade-2.6.2/fsui/extra/iconheader.py fs-uae-arcade-2.6.2/six/ fs-uae-arcade-2.6.2/six/__init__.py fs-uae-arcade-2.6.2/six/six.py fs-uae-arcade-2.6.2/COPYING fs-uae-arcade-2.6.2/icon/ fs-uae-arcade-2.6.2/icon/fs-uae-arcade.ico fs-uae-arcade-2.6.2/icon/fs-uae-arcade.icns fs-uae-arcade-2.6.2/update-version fs-uae-arcade-2.6.2/share/ fs-uae-arcade-2.6.2/share/fs-uae-arcade/ fs-uae-arcade-2.6.2/share/fs-uae-arcade/splash.png fs-uae-arcade-2.6.2/share/applications/ fs-uae-arcade-2.6.2/share/applications/fs-uae-arcade.desktop fs-uae-arcade-2.6.2/share/icons/ fs-uae-arcade-2.6.2/share/icons/hicolor/ fs-uae-arcade-2.6.2/share/icons/hicolor/128x128/ fs-uae-arcade-2.6.2/share/icons/hicolor/128x128/apps/ fs-uae-arcade-2.6.2/share/icons/hicolor/128x128/apps/fs-uae-arcade.png fs-uae-arcade-2.6.2/share/icons/hicolor/256x256/ fs-uae-arcade-2.6.2/share/icons/hicolor/256x256/apps/ fs-uae-arcade-2.6.2/share/icons/hicolor/256x256/apps/fs-uae-arcade.png fs-uae-arcade-2.6.2/share/icons/hicolor/48x48/ fs-uae-arcade-2.6.2/share/icons/hicolor/48x48/apps/ fs-uae-arcade-2.6.2/share/icons/hicolor/48x48/apps/fs-uae-arcade.png fs-uae-arcade-2.6.2/share/icons/hicolor/64x64/ fs-uae-arcade-2.6.2/share/icons/hicolor/64x64/apps/ fs-uae-arcade-2.6.2/share/icons/hicolor/64x64/apps/fs-uae-arcade.png fs-uae-arcade-2.6.2/share/icons/hicolor/32x32/ fs-uae-arcade-2.6.2/share/icons/hicolor/32x32/apps/ fs-uae-arcade-2.6.2/share/icons/hicolor/32x32/apps/fs-uae-arcade.png fs-uae-arcade-2.6.2/share/icons/hicolor/16x16/ fs-uae-arcade-2.6.2/share/icons/hicolor/16x16/apps/ fs-uae-arcade-2.6.2/share/icons/hicolor/16x16/apps/fs-uae-arcade.png fs-uae-arcade-2.6.2/fsgs/ fs-uae-arcade-2.6.2/fsgs/ui/ fs-uae-arcade-2.6.2/fsgs/ui/__init__.py fs-uae-arcade-2.6.2/fsgs/ui/mainwindow.py fs-uae-arcade-2.6.2/fsgs/ui/gamecenterview.py fs-uae-arcade-2.6.2/fsgs/ui/qwindow.py fs-uae-arcade-2.6.2/fsgs/runner.py fs-uae-arcade-2.6.2/fsgs/__init__.py fs-uae-arcade-2.6.2/fsgs/GameDatabaseClient.py fs-uae-arcade-2.6.2/fsgs/Database.py fs-uae-arcade-2.6.2/fsgs/GameDatabaseSynchronizer.py fs-uae-arcade-2.6.2/fsgs/GameDatabase.py fs-uae-arcade-2.6.2/fsgs/Downloader.py fs-uae-arcade-2.6.2/fsgs/mame/ fs-uae-arcade-2.6.2/fsgs/mame/__init__.py fs-uae-arcade-2.6.2/fsgs/mame/arcade.py fs-uae-arcade-2.6.2/fsgs/mame/keycodes.py fs-uae-arcade-2.6.2/fsgs/mame/mame.py fs-uae-arcade-2.6.2/fsgs/GameNameUtil.py fs-uae-arcade-2.6.2/fsgs/FileDatabase.py fs-uae-arcade-2.6.2/fsgs/plugins/ fs-uae-arcade-2.6.2/fsgs/plugins/__init__.py fs-uae-arcade-2.6.2/fsgs/plugins/pluginmanager.py fs-uae-arcade-2.6.2/fsgs/main.py fs-uae-arcade-2.6.2/fsgs/platform.py fs-uae-arcade-2.6.2/fsgs/ChecksumTool.py fs-uae-arcade-2.6.2/fsgs/LockerDatabase.py fs-uae-arcade-2.6.2/fsgs/input/ fs-uae-arcade-2.6.2/fsgs/input/__init__.py fs-uae-arcade-2.6.2/fsgs/input/inputdevice.py fs-uae-arcade-2.6.2/fsgs/input/dinputkeycodes.py fs-uae-arcade-2.6.2/fsgs/input/keyboard.py fs-uae-arcade-2.6.2/fsgs/input/device.py fs-uae-arcade-2.6.2/fsgs/input/mapper.py fs-uae-arcade-2.6.2/fsgs/input/manager.py fs-uae-arcade-2.6.2/fsgs/input/joystick.py fs-uae-arcade-2.6.2/fsgs/input/eventlistener.py fs-uae-arcade-2.6.2/fsgs/input/sdlkeycodes.py fs-uae-arcade-2.6.2/fsgs/input/eventhelper.py fs-uae-arcade-2.6.2/fsgs/input/enumeratehelper.py fs-uae-arcade-2.6.2/fsgs/SaveStateHandler.py fs-uae-arcade-2.6.2/fsgs/res/ fs-uae-arcade-2.6.2/fsgs/res/__init__.py fs-uae-arcade-2.6.2/fsgs/res/input/ fs-uae-arcade-2.6.2/fsgs/res/input/logitech_gamepad_f510_11_6_1_0_linux.conf fs-uae-arcade-2.6.2/fsgs/res/input/common/ fs-uae-arcade-2.6.2/fsgs/res/input/common/gamepad.ini fs-uae-arcade-2.6.2/fsgs/res/input/common/xarcade.ini fs-uae-arcade-2.6.2/fsgs/res/input/common/xinput_gamepad.ini fs-uae-arcade-2.6.2/fsgs/res/input/thrustmaster_thrustmaster_dual_analog_3_2_12_4_1_0_linux.conf fs-uae-arcade-2.6.2/fsgs/res/input/6d04000000000000d2ca000000000000.fs-uae-controller fs-uae-arcade-2.6.2/fsgs/res/input/6d040000000000001ec2000000000000.fs-uae-controller fs-uae-arcade-2.6.2/fsgs/res/input/03000000a30600000901000000010000.fs-uae-controller fs-uae-arcade-2.6.2/fsgs/res/input/logitech_gamepad_f710_11_6_1_0_linux.conf fs-uae-arcade-2.6.2/fsgs/res/input/030000005e0400008e02000070050000.fs-uae-controller fs-uae-arcade-2.6.2/fsgs/res/input/030000005e0400001907000000010000/ fs-uae-arcade-2.6.2/fsgs/res/input/030000005e0400001907000000010000/names.txt fs-uae-arcade-2.6.2/fsgs/res/input/030000005e0400001907000000010000/xbox_360_wireless_receiver_15_6_0_0_linux.conf fs-uae-arcade-2.6.2/fsgs/res/input/p880_12_4_1_0_windows.conf fs-uae-arcade-2.6.2/fsgs/res/input/030000000b0400003365000000010000.fs-uae-controller fs-uae-arcade-2.6.2/fsgs/res/input/xinput_controller_15_6_0_0_windows.conf fs-uae-arcade-2.6.2/fsgs/res/input/03000000300f00001201000010010000.fs-uae-controller fs-uae-arcade-2.6.2/fsgs/res/input/custom/ fs-uae-arcade-2.6.2/fsgs/res/input/custom/custom_x_arcade_right.ini fs-uae-arcade-2.6.2/fsgs/res/input/custom/custom_x_arcade.ini fs-uae-arcade-2.6.2/fsgs/res/input/controller_pro_ex_mini_for_xbox_10_5_1_0_windows.conf fs-uae-arcade-2.6.2/fsgs/res/input/controller_xbox_360_for_windows_10_5_1_0_windows.conf fs-uae-arcade-2.6.2/fsgs/res/input/ps3_usb_cordless_gamepad_13_4_1_0_windows.conf fs-uae-arcade-2.6.2/fsgs/res/input/030000006d0400001fc2000005030000/ fs-uae-arcade-2.6.2/fsgs/res/input/030000006d0400001fc2000005030000/names.txt fs-uae-arcade-2.6.2/fsgs/res/input/030000006d0400001fc2000005030000/generic_x_box_pad_11_6_1_0_linux.conf fs-uae-arcade-2.6.2/fsgs/res/input/linux/ fs-uae-arcade-2.6.2/fsgs/res/input/linux/saitek_dual_analog_pad_12_4_1_0_linux.conf fs-uae-arcade-2.6.2/fsgs/res/input/speedlink_torid_12_4_1_0_linux.conf fs-uae-arcade-2.6.2/fsgs/res/input/030000004f04000020b3000010010000.fs-uae-controller fs-uae-arcade-2.6.2/fsgs/res/input/030000004c0500006802000011010000.fs-uae-controller fs-uae-arcade-2.6.2/fsgs/res/input/logitech_cordless_rumblepad_2_12_4_1_0_macosx.conf fs-uae-arcade-2.6.2/fsgs/res/input/030000006d040000d2ca000011010000.fs-uae-controller fs-uae-arcade-2.6.2/fsgs/res/input/450c2043000000000000504944564944.fs-uae-controller fs-uae-arcade-2.6.2/fsgs/res/input/logitech_dual_action_usb_12_4_1_0_windows.conf fs-uae-arcade-2.6.2/fsgs/res/input/thrustmaster/ fs-uae-arcade-2.6.2/fsgs/res/input/thrustmaster/t_mini_wireless.ini fs-uae-arcade-2.6.2/fsgs/res/input/thrustmaster/2_in_1_dt.ini fs-uae-arcade-2.6.2/fsgs/res/input/thrustmaster/top_gun_fox_2_pro.ini fs-uae-arcade-2.6.2/fsgs/res/input/microsoft/ fs-uae-arcade-2.6.2/fsgs/res/input/microsoft/controller.ini fs-uae-arcade-2.6.2/fsgs/res/input/microsoft/xbox_360_wireless_receiver_for_windows_controller.ini fs-uae-arcade-2.6.2/fsgs/res/input/microsoft/xbox_360_for_windows_controller.ini fs-uae-arcade-2.6.2/fsgs/res/input/microsoft/controller_xbox_360_wireless_receiver_for_windows.ini fs-uae-arcade-2.6.2/fsgs/res/input/microsoft/wireless_360_controller.ini fs-uae-arcade-2.6.2/fsgs/res/input/microsoft/controller_xbox_360_for_windows.ini fs-uae-arcade-2.6.2/fsgs/res/input/microsoft/x_box_360_pad.ini fs-uae-arcade-2.6.2/fsgs/res/input/microsoft/xbox_360_wireless_receiver.ini fs-uae-arcade-2.6.2/fsgs/res/input/mosic/ fs-uae-arcade-2.6.2/fsgs/res/input/mosic/usb_2a4k_gamepad.ini fs-uae-arcade-2.6.2/fsgs/res/input/mosic/speed_link_competition_pro.ini fs-uae-arcade-2.6.2/fsgs/res/input/mosic/a_speed_link_competition_pro.ini fs-uae-arcade-2.6.2/fsgs/res/input/03000000450c00002043000010010000.fs-uae-controller fs-uae-arcade-2.6.2/fsgs/res/input/usb_2_axis_8_button_gamepad_8_2_0_0_linux.conf fs-uae-arcade-2.6.2/fsgs/res/input/030000006d040000d2ca000011010000/ fs-uae-arcade-2.6.2/fsgs/res/input/030000006d040000d2ca000011010000/names.txt fs-uae-arcade-2.6.2/fsgs/res/input/030000006d040000d2ca000011010000/ps3_usb_cordless_gamepad_13_4_1_0_linux.conf fs-uae-arcade-2.6.2/fsgs/res/input/4c05c405000000000000504944564944.fs-uae-controller fs-uae-arcade-2.6.2/fsgs/res/input/xbox_360_wired_controller_15_6_0_0_macosx.conf fs-uae-arcade-2.6.2/fsgs/res/input/logitech_rumblepad_2_usb_12_4_1_0_macosx.conf fs-uae-arcade-2.6.2/fsgs/res/input/5e04a102000000000000504944564944.fs-uae-controller fs-uae-arcade-2.6.2/fsgs/res/input/6d0416c2000000000000504944564944.fs-uae-controller fs-uae-arcade-2.6.2/fsgs/res/input/f025c383000000000000504944564944.fs-uae-controller fs-uae-arcade-2.6.2/fsgs/res/input/other/ fs-uae-arcade-2.6.2/fsgs/res/input/other/retro_joystick_interface_v1_2.ini fs-uae-arcade-2.6.2/fsgs/res/input/other/usb_2_axis_8_button_gamepad.ini fs-uae-arcade-2.6.2/fsgs/res/input/logitech_gamepad_f310_11_6_1_0_linux.conf fs-uae-arcade-2.6.2/fsgs/res/input/goodbetterbest_ltd_gioteck_vx2_wired_controller_16_5_1_0_linux.conf fs-uae-arcade-2.6.2/fsgs/res/input/2_in_1_dt_12_4_1_0_macosx.conf fs-uae-arcade-2.6.2/fsgs/res/input/wireless_controller_14_6_1_0_macosx.conf fs-uae-arcade-2.6.2/fsgs/res/input/5e040000000000008e02000000000000.fs-uae-controller fs-uae-arcade-2.6.2/fsgs/res/input/usb_gamepad_10_2_0_0_linux.conf fs-uae-arcade-2.6.2/fsgs/res/input/controller_xbox_one_for_windows_11_6_1_0_windows.conf fs-uae-arcade-2.6.2/fsgs/res/input/ps3_usb_cordless_gamepad_13_4_1_0_linux.conf fs-uae-arcade-2.6.2/fsgs/res/input/speed_link_competition_pro_4_2_0_0_windows.conf fs-uae-arcade-2.6.2/fsgs/res/input/wisegroup_ltd/ fs-uae-arcade-2.6.2/fsgs/res/input/wisegroup_ltd/tigergame_ps_ps2_game_controller_adapter.ini fs-uae-arcade-2.6.2/fsgs/res/input/wisegroup_ltd/mp_8866_dual_usb_joypad.ini fs-uae-arcade-2.6.2/fsgs/res/input/generic/ fs-uae-arcade-2.6.2/fsgs/res/input/generic/mouse.ini fs-uae-arcade-2.6.2/fsgs/res/input/generic/keyboard.ini fs-uae-arcade-2.6.2/fsgs/res/input/6d0400000000000019c2000000000000.fs-uae-controller fs-uae-arcade-2.6.2/fsgs/res/input/gamtec_ltd/ fs-uae-arcade-2.6.2/fsgs/res/input/gamtec_ltd/smartjoy_plus_adapter.ini fs-uae-arcade-2.6.2/fsgs/res/input/x360controller_16_6_0_0_macosx.conf fs-uae-arcade-2.6.2/fsgs/res/input/usb_2_axis_8_button_gamepad_8_2_0_0_windows.conf fs-uae-arcade-2.6.2/fsgs/res/input/6d041ec2000000000000504944564944.fs-uae-controller fs-uae-arcade-2.6.2/fsgs/res/input/mad_catz/ fs-uae-arcade-2.6.2/fsgs/res/input/mad_catz/wired_xbox_360_controller_sfiv.ini fs-uae-arcade-2.6.2/fsgs/res/input/4c05000000000000c405000000000000.fs-uae-controller fs-uae-arcade-2.6.2/fsgs/res/input/4c050000000000006802000000000000.fs-uae-controller fs-uae-arcade-2.6.2/fsgs/res/input/f02521c1000000000000504944564944.fs-uae-controller fs-uae-arcade-2.6.2/fsgs/res/input/a3060000000000000901000000000000.fs-uae-controller fs-uae-arcade-2.6.2/fsgs/res/input/dual_analog_pad_12_4_1_0_macosx.conf fs-uae-arcade-2.6.2/fsgs/res/input/83056020000000000000504944564944.fs-uae-controller fs-uae-arcade-2.6.2/fsgs/res/input/a3060901000000000000504944564944.fs-uae-controller fs-uae-arcade-2.6.2/fsgs/res/input/8117990a000000000000504944564944.fs-uae-controller fs-uae-arcade-2.6.2/fsgs/res/input/5e04d102000000000000504944564944.fs-uae-controller fs-uae-arcade-2.6.2/fsgs/res/input/0300000081170000990a000001010000.fs-uae-controller fs-uae-arcade-2.6.2/fsgs/res/input/unknown.ini fs-uae-arcade-2.6.2/fsgs/res/input/update-manifest.py fs-uae-arcade-2.6.2/fsgs/res/input/6d041dc2000000000000504944564944.fs-uae-controller fs-uae-arcade-2.6.2/fsgs/res/input/030000005e0400008e02000014010000.fs-uae-controller fs-uae-arcade-2.6.2/fsgs/res/input/03000000830500006020000010010000.fs-uae-controller fs-uae-arcade-2.6.2/fsgs/res/input/03000000f025000021c1000010010000.fs-uae-controller fs-uae-arcade-2.6.2/fsgs/res/input/wireless_360_controller_15_6_0_0_macosx.conf fs-uae-arcade-2.6.2/fsgs/res/input/universal_gamepad.ini fs-uae-arcade-2.6.2/fsgs/res/input/logitech_r_precision_tm_gamepad_10_2_0_0_windows.conf fs-uae-arcade-2.6.2/fsgs/res/input/03000000f0250000c383000010010000.fs-uae-controller fs-uae-arcade-2.6.2/fsgs/res/input/030000006d04000019c2000011010000/ fs-uae-arcade-2.6.2/fsgs/res/input/030000006d04000019c2000011010000/names.txt fs-uae-arcade-2.6.2/fsgs/res/input/030000006d04000019c2000011010000/logitech_logitech_cordless_rumblepad_2_12_4_1_0_linux.conf fs-uae-arcade-2.6.2/fsgs/res/input/logitech_logitech_cordless_rumblepad_2_12_4_1_0_linux.conf fs-uae-arcade-2.6.2/fsgs/res/input/p880_12_4_1_0_macosx.conf fs-uae-arcade-2.6.2/fsgs/res/input/retrolink/ fs-uae-arcade-2.6.2/fsgs/res/input/retrolink/usb_gamepad_10_2_0_0_linux.ini fs-uae-arcade-2.6.2/fsgs/res/input/c0110591000000000000504944564944.fs-uae-controller fs-uae-arcade-2.6.2/fsgs/res/input/4f0400000000000015b3000000000000.fs-uae-controller fs-uae-arcade-2.6.2/fsgs/res/input/saitek/ fs-uae-arcade-2.6.2/fsgs/res/input/saitek/x52_flight_control_system.ini fs-uae-arcade-2.6.2/fsgs/res/input/saitek/p880.ini fs-uae-arcade-2.6.2/fsgs/res/input/saitek/dual_analog_gamepad.ini fs-uae-arcade-2.6.2/fsgs/res/input/0b040000000000003365000000000000.fs-uae-controller fs-uae-arcade-2.6.2/fsgs/res/input/usb_2_axis_8_button_gamepad_8_2_0_0_macosx.conf fs-uae-arcade-2.6.2/fsgs/res/input/030000004f04000020b3000010010000/ fs-uae-arcade-2.6.2/fsgs/res/input/030000004f04000020b3000010010000/names.txt fs-uae-arcade-2.6.2/fsgs/res/input/030000004f04000020b3000010010000/thrustmaster_2_in_1_dt_12_4_1_0_linux.conf fs-uae-arcade-2.6.2/fsgs/res/input/030000005e0400008e02000014010000/ fs-uae-arcade-2.6.2/fsgs/res/input/030000005e0400008e02000014010000/names.txt fs-uae-arcade-2.6.2/fsgs/res/input/030000005e0400008e02000014010000/microsoft_x_box_360_pad_11_6_1_0_linux.conf fs-uae-arcade-2.6.2/fsgs/res/input/microsoft_x_box_one_pad_11_6_1_0_linux.conf fs-uae-arcade-2.6.2/fsgs/res/input/xeox_gamepad_sl_6556_bk_12_4_1_0_windows.conf fs-uae-arcade-2.6.2/fsgs/res/input/logitech_dual_action_12_4_1_0_windows.conf fs-uae-arcade-2.6.2/fsgs/res/input/030000006d04000019c2000011010000.fs-uae-controller fs-uae-arcade-2.6.2/fsgs/res/input/speed_link_competition_pro_4_2_0_0_macosx.conf fs-uae-arcade-2.6.2/fsgs/res/input/gioteck_ps3_wired_controller_13_4_1_0_windows.conf fs-uae-arcade-2.6.2/fsgs/res/input/4f0415b3000000000000504944564944.fs-uae-controller fs-uae-arcade-2.6.2/fsgs/res/input/2_in_1_dt_12_4_1_0_windows.conf fs-uae-arcade-2.6.2/fsgs/res/input/030000006d0400001ec2000020200000.fs-uae-controller fs-uae-arcade-2.6.2/fsgs/res/input/thrustmaster_2_in_1_dt_12_4_1_0_linux.conf fs-uae-arcade-2.6.2/fsgs/res/input/030000006d0400001ec2000020200000/ fs-uae-arcade-2.6.2/fsgs/res/input/030000006d0400001ec2000020200000/names.txt fs-uae-arcade-2.6.2/fsgs/res/input/030000006d0400001ec2000020200000/generic_x_box_pad_11_6_1_0_linux.conf fs-uae-arcade-2.6.2/fsgs/res/input/030000004c0500006802000011010000/ fs-uae-arcade-2.6.2/fsgs/res/input/030000004c0500006802000011010000/names.txt fs-uae-arcade-2.6.2/fsgs/res/input/030000004c0500006802000011010000/sony_playstation_r_3_controller_19_27_0_0_linux.conf fs-uae-arcade-2.6.2/fsgs/res/input/controller_wireless_gamepad_f710_10_5_1_0_windows.conf fs-uae-arcade-2.6.2/fsgs/res/input/ps3_usb_cordless_gamepad_13_4_1_0_macosx.conf fs-uae-arcade-2.6.2/fsgs/res/input/logitech/ fs-uae-arcade-2.6.2/fsgs/res/input/logitech/logitech_extreme_3d.ini fs-uae-arcade-2.6.2/fsgs/res/input/logitech/g27_racing_wheel.ini fs-uae-arcade-2.6.2/fsgs/res/input/logitech/controller_rumble_gamepad_f510.ini fs-uae-arcade-2.6.2/fsgs/res/input/logitech/ps3_usb_cordless_gamepad.ini fs-uae-arcade-2.6.2/fsgs/res/input/logitech/logitech_cordless_rumblepad_2.ini fs-uae-arcade-2.6.2/fsgs/res/input/logitech/controller_wireless_gamepad_f710.ini fs-uae-arcade-2.6.2/fsgs/res/input/logitech/logitech_extreme_3d_pro.ini fs-uae-arcade-2.6.2/fsgs/res/input/logitech/logitech_rumblepad_2.ini fs-uae-arcade-2.6.2/fsgs/res/input/logitech/logitech_dual_action.ini fs-uae-arcade-2.6.2/fsgs/res/input/logitech/gamepad_f310_controller.ini fs-uae-arcade-2.6.2/fsgs/res/input/xbox_360_wireless_receiver_15_6_0_0_linux.conf fs-uae-arcade-2.6.2/fsgs/res/input/6d0400000000000018c2000000000000.fs-uae-controller fs-uae-arcade-2.6.2/fsgs/res/input/zeemote/ fs-uae-arcade-2.6.2/fsgs/res/input/zeemote/steelseries_free.ini fs-uae-arcade-2.6.2/fsgs/res/input/manifest.txt fs-uae-arcade-2.6.2/fsgs/res/input/gioteck_vx2_wired_controller_12_4_1_0_windows.conf fs-uae-arcade-2.6.2/fsgs/res/input/generic_x_box_pad_11_6_1_0_linux.conf fs-uae-arcade-2.6.2/fsgs/res/input/microsoft_x_box_360_pad_11_6_1_0_linux.conf fs-uae-arcade-2.6.2/fsgs/res/input/speedlink_torid_12_4_1_0_windows.conf fs-uae-arcade-2.6.2/fsgs/res/input/dual_analog_pad_12_4_1_0_windows.conf fs-uae-arcade-2.6.2/fsgs/res/input/atari_controller_usb_1_2_0_0_windows.conf fs-uae-arcade-2.6.2/fsgs/res/input/xbox_one_wired_controller_15_6_0_0_macosx.conf fs-uae-arcade-2.6.2/fsgs/res/input/4f0400000000000020b3000000000000.fs-uae-controller fs-uae-arcade-2.6.2/fsgs/res/input/retro_joystick_adapter_v2_0_3_2_0_0_macosx.conf fs-uae-arcade-2.6.2/fsgs/res/input/300f0000000000001201000000000000.fs-uae-controller fs-uae-arcade-2.6.2/fsgs/res/input/sony/ fs-uae-arcade-2.6.2/fsgs/res/input/sony/playstation_r_3_controller.ini fs-uae-arcade-2.6.2/fsgs/res/input/sony/computer_entertainment_wireless_inputdevice.ini fs-uae-arcade-2.6.2/fsgs/res/input/sony/playstation_r_3_inputdevice.ini fs-uae-arcade-2.6.2/fsgs/res/input/03000000790000001100000010010000.fs-uae-controller fs-uae-arcade-2.6.2/fsgs/res/input/030000005e0400008e02000020200000.fs-uae-controller fs-uae-arcade-2.6.2/fsgs/res/input/030000006d0400001dc2000014400000.fs-uae-controller fs-uae-arcade-2.6.2/fsgs/res/input/mosic_speed_link_competition_pro_4_2_0_0_linux.conf fs-uae-arcade-2.6.2/fsgs/res/input/xgaming/ fs-uae-arcade-2.6.2/fsgs/res/input/xgaming/x_arcade.ini fs-uae-arcade-2.6.2/fsgs/res/input/xgaming/x_arcade_right.ini fs-uae-arcade-2.6.2/fsgs/res/input/sony_playstation_r_3_controller_19_27_0_0_linux.conf fs-uae-arcade-2.6.2/fsgs/res/input/030000004f04000015b3000010010000.fs-uae-controller fs-uae-arcade-2.6.2/fsgs/res/input/logitech_cordless_rumblepad_2_usb_12_4_1_0_windows.conf fs-uae-arcade-2.6.2/fsgs/res/input/030000004c050000c405000011010000.fs-uae-controller fs-uae-arcade-2.6.2/fsgs/res/input/c6241a53000000000000504944564944.fs-uae-controller fs-uae-arcade-2.6.2/fsgs/res/input/300f1201000000000000504944564944.fs-uae-controller fs-uae-arcade-2.6.2/fsgs/res/input/0b043365000000000000504944564944.fs-uae-controller fs-uae-arcade-2.6.2/fsgs/res/input/speedlink_strike_2_gamepad_12_5_1_0_windows.conf fs-uae-arcade-2.6.2/fsgs/res/input/030000005e040000d102000001010000.fs-uae-controller fs-uae-arcade-2.6.2/fsgs/res/input/playstation_r_3_controller_19_4_0_0_macosx.conf fs-uae-arcade-2.6.2/fsgs/res/input/5e048e02000000000000504944564944.fs-uae-controller fs-uae-arcade-2.6.2/fsgs/res/input/xeox_gamepad_sl_6556_bk_12_4_1_0_linux.conf fs-uae-arcade-2.6.2/fsgs/res/input/logitech_dual_action_12_4_1_0_macosx.conf fs-uae-arcade-2.6.2/fsgs/res/input/thrustmaster_dual_analog_3_2_12_4_1_0_macosx.conf fs-uae-arcade-2.6.2/fsgs/res/input/thrustmaster_dual_analog_3_2_12_4_1_0_windows.conf fs-uae-arcade-2.6.2/fsgs/res/input/shanwan_gioteck_ps3_wired_controller_13_4_1_0_linux.conf fs-uae-arcade-2.6.2/fsgs/res/input/logitech_cordless_rumblepad_2_12_4_1_0_windows.conf fs-uae-arcade-2.6.2/fsgs/res/input/6d041fc2000000000000504944564944.fs-uae-controller fs-uae-arcade-2.6.2/fsgs/res/input/6d040000000000001fc2000000000000.fs-uae-controller fs-uae-arcade-2.6.2/fsgs/res/input/030000006d0400001fc2000005030000.fs-uae-controller fs-uae-arcade-2.6.2/fsgs/res/input/controller_gamepad_f310_10_5_1_0_windows.conf fs-uae-arcade-2.6.2/fsgs/res/input/6d04d2ca000000000000504944564944.fs-uae-controller fs-uae-arcade-2.6.2/fsgs/res/input/saitek_p880_12_4_1_0_linux.conf fs-uae-arcade-2.6.2/fsgs/res/input/4f0420b3000000000000504944564944.fs-uae-controller fs-uae-arcade-2.6.2/fsgs/res/input/6d0419c2000000000000504944564944.fs-uae-controller fs-uae-arcade-2.6.2/fsgs/res/input/6d0400000000000016c2000000000000.fs-uae-controller fs-uae-arcade-2.6.2/fsgs/res/input/retronicdesign_com_retro_joystick_adapter_v2_0_8_2_0_0_linux.conf fs-uae-arcade-2.6.2/fsgs/res/input/controller_xbox_360_wireless_receiver_for_windows_10_5_1_0_windows.conf fs-uae-arcade-2.6.2/fsgs/res/input/sony_computer_entertainment_wireless_controller_14_10_1_0_linux.conf fs-uae-arcade-2.6.2/fsgs/res/input/8117000000000000990a000000000000.fs-uae-controller fs-uae-arcade-2.6.2/fsgs/res/input/92125441000000000000504944564944.fs-uae-controller fs-uae-arcade-2.6.2/fsgs/res/input/03000000c01100000591000011010000.fs-uae-controller fs-uae-arcade-2.6.2/fsgs/res/input/retro_joystick_adapter_v2_0_3_2_0_0_windows.conf fs-uae-arcade-2.6.2/fsgs/res/input/6d040000000000001dc2000000000000.fs-uae-controller fs-uae-arcade-2.6.2/fsgs/res/input/030000006d0400001dc2000014400000/ fs-uae-arcade-2.6.2/fsgs/res/input/030000006d0400001dc2000014400000/names.txt fs-uae-arcade-2.6.2/fsgs/res/input/030000006d0400001dc2000014400000/generic_x_box_pad_11_6_1_0_linux.conf fs-uae-arcade-2.6.2/fsgs/res/input/wireless_controller_14_6_1_0_windows.conf fs-uae-arcade-2.6.2/fsgs/res/input/6d0418c2000000000000504944564944.fs-uae-controller fs-uae-arcade-2.6.2/fsgs/res/input/03000000a30600000901000000010000/ fs-uae-arcade-2.6.2/fsgs/res/input/03000000a30600000901000000010000/names.txt fs-uae-arcade-2.6.2/fsgs/res/input/03000000a30600000901000000010000/saitek_p880_12_4_1_0_linux.conf fs-uae-arcade-2.6.2/fsgs/res/input/83050000000000006020000000000000.fs-uae-controller fs-uae-arcade-2.6.2/fsgs/res/input/logitech_rumblepad_2_usb_12_4_1_0_windows.conf fs-uae-arcade-2.6.2/fsgs/res/input/controller_rumble_gamepad_f510_10_5_1_0_windows.conf fs-uae-arcade-2.6.2/fsgs/res/input/00000000000000000000000000000000.fs-uae-controller fs-uae-arcade-2.6.2/fsgs/res/input/jess_tech_dual_analog_pad_12_4_1_0_linux.conf fs-uae-arcade-2.6.2/fsgs/res/input/030000005e0400001907000000010000.fs-uae-controller fs-uae-arcade-2.6.2/fsgs/res/input/03000000300f00001201000010010000/ fs-uae-arcade-2.6.2/fsgs/res/input/03000000300f00001201000010010000/names.txt fs-uae-arcade-2.6.2/fsgs/res/input/03000000300f00001201000010010000/jess_tech_dual_analog_pad_12_4_1_0_linux.conf fs-uae-arcade-2.6.2/fsgs/res/input/03000000c62400001a53000000010000.fs-uae-controller fs-uae-arcade-2.6.2/fsgs/res/amiga/ fs-uae-arcade-2.6.2/fsgs/res/amiga/adf_save_disk.dat fs-uae-arcade-2.6.2/fsgs/res/amiga/adf.dat fs-uae-arcade-2.6.2/fsgs/session.py fs-uae-arcade-2.6.2/fsgs/application.py fs-uae-arcade-2.6.2/fsgs/Archive.py fs-uae-arcade-2.6.2/fsgs/dosbox/ fs-uae-arcade-2.6.2/fsgs/dosbox/__init__.py fs-uae-arcade-2.6.2/fsgs/dosbox/dos.py fs-uae-arcade-2.6.2/fsgs/http/ fs-uae-arcade-2.6.2/fsgs/http/request.py fs-uae-arcade-2.6.2/fsgs/http/__init__.py fs-uae-arcade-2.6.2/fsgs/http/server.py fs-uae-arcade-2.6.2/fsgs/http/requestparams.py fs-uae-arcade-2.6.2/fsgs/mednafen/ fs-uae-arcade-2.6.2/fsgs/mednafen/game_boy_advance.py fs-uae-arcade-2.6.2/fsgs/mednafen/__init__.py fs-uae-arcade-2.6.2/fsgs/mednafen/game_gear.py fs-uae-arcade-2.6.2/fsgs/mednafen/lynx.py fs-uae-arcade-2.6.2/fsgs/mednafen/game_boy.py fs-uae-arcade-2.6.2/fsgs/mednafen/game_boy_color.py fs-uae-arcade-2.6.2/fsgs/mednafen/master_system.py fs-uae-arcade-2.6.2/fsgs/mednafen/turbografx_16.py fs-uae-arcade-2.6.2/fsgs/mednafen/mednafen.py fs-uae-arcade-2.6.2/fsgs/mednafen/nintendo.py fs-uae-arcade-2.6.2/fsgs/mednafen/mega_drive.py fs-uae-arcade-2.6.2/fsgs/mednafen/super_nintendo.py fs-uae-arcade-2.6.2/fsgs/platforms/ fs-uae-arcade-2.6.2/fsgs/platforms/loader.py fs-uae-arcade-2.6.2/fsgs/platforms/game_boy_advance.py fs-uae-arcade-2.6.2/fsgs/platforms/__init__.py fs-uae-arcade-2.6.2/fsgs/platforms/game_gear.py fs-uae-arcade-2.6.2/fsgs/platforms/lynx.py fs-uae-arcade-2.6.2/fsgs/platforms/cdtv.py fs-uae-arcade-2.6.2/fsgs/platforms/atari_st.py fs-uae-arcade-2.6.2/fsgs/platforms/arcade.py fs-uae-arcade-2.6.2/fsgs/platforms/game_boy.py fs-uae-arcade-2.6.2/fsgs/platforms/game_boy_color.py fs-uae-arcade-2.6.2/fsgs/platforms/zx_spectrum.py fs-uae-arcade-2.6.2/fsgs/platforms/amstrad_cpc.py fs-uae-arcade-2.6.2/fsgs/platforms/master_system.py fs-uae-arcade-2.6.2/fsgs/platforms/atari_5200.py fs-uae-arcade-2.6.2/fsgs/platforms/turbografx_16.py fs-uae-arcade-2.6.2/fsgs/platforms/amiga.py fs-uae-arcade-2.6.2/fsgs/platforms/atari_2600.py fs-uae-arcade-2.6.2/fsgs/platforms/commodore_64.py fs-uae-arcade-2.6.2/fsgs/platforms/nintendo.py fs-uae-arcade-2.6.2/fsgs/platforms/cd32.py fs-uae-arcade-2.6.2/fsgs/platforms/dos.py fs-uae-arcade-2.6.2/fsgs/platforms/mega_drive.py fs-uae-arcade-2.6.2/fsgs/platforms/super_nintendo.py fs-uae-arcade-2.6.2/fsgs/platforms/atari_7800.py fs-uae-arcade-2.6.2/fsgs/web/ fs-uae-arcade-2.6.2/fsgs/web/__init__.py fs-uae-arcade-2.6.2/fsgs/web/server.py fs-uae-arcade-2.6.2/fsgs/web/handlers.py fs-uae-arcade-2.6.2/fsgs/FSGSDirectories.py fs-uae-arcade-2.6.2/fsgs/BaseContext.py fs-uae-arcade-2.6.2/fsgs/BaseDatabase.py fs-uae-arcade-2.6.2/fsgs/GameChangeHandler.py fs-uae-arcade-2.6.2/fsgs/util/ fs-uae-arcade-2.6.2/fsgs/util/__init__.py fs-uae-arcade-2.6.2/fsgs/util/gamenameutil.py fs-uae-arcade-2.6.2/fsgs/util/disknameutil.py fs-uae-arcade-2.6.2/fsgs/util/sdl2constants.py fs-uae-arcade-2.6.2/fsgs/util/datfile.py fs-uae-arcade-2.6.2/fsgs/ContextAware.py fs-uae-arcade-2.6.2/fsgs/refreshratetool.py fs-uae-arcade-2.6.2/fsgs/amiga/ fs-uae-arcade-2.6.2/fsgs/amiga/ROMManager.py fs-uae-arcade-2.6.2/fsgs/amiga/__init__.py fs-uae-arcade-2.6.2/fsgs/amiga/amigarunner.py fs-uae-arcade-2.6.2/fsgs/amiga/ADFFileExtractor.py fs-uae-arcade-2.6.2/fsgs/amiga/workbench_files.py fs-uae-arcade-2.6.2/fsgs/amiga/adf.py fs-uae-arcade-2.6.2/fsgs/amiga/workbench_data.py fs-uae-arcade-2.6.2/fsgs/amiga/roms.py fs-uae-arcade-2.6.2/fsgs/amiga/ConfigWriter.py fs-uae-arcade-2.6.2/fsgs/amiga/FSUAEDeviceHelper.py fs-uae-arcade-2.6.2/fsgs/amiga/FSUAE.py fs-uae-arcade-2.6.2/fsgs/amiga/ValueConfigLoader.py fs-uae-arcade-2.6.2/fsgs/amiga/workbench.py fs-uae-arcade-2.6.2/fsgs/amiga/Amiga.py fs-uae-arcade-2.6.2/fsgs/amiga/LaunchHandler.py fs-uae-arcade-2.6.2/fsgs/amiga/AmigaContext.py fs-uae-arcade-2.6.2/fsgs/amiga/whdload.py fs-uae-arcade-2.6.2/fsgs/vice/ fs-uae-arcade-2.6.2/fsgs/vice/__init__.py fs-uae-arcade-2.6.2/fsgs/vice/commodore_64.py fs-uae-arcade-2.6.2/fsgs/Config.py fs-uae-arcade-2.6.2/fsgs/OAGDClient.py fs-uae-arcade-2.6.2/fsgs/FSGameSystemContext.py fs-uae-arcade-2.6.2/fsgs/context.py fs-uae-arcade-2.6.2/fsgs/ogd/ fs-uae-arcade-2.6.2/fsgs/ogd/__init__.py fs-uae-arcade-2.6.2/fsgs/ogd/meta.py fs-uae-arcade-2.6.2/fsgs/ogd/locker.py fs-uae-arcade-2.6.2/fsgs/ogd/base.py fs-uae-arcade-2.6.2/fsgs/ogd/client.py fs-uae-arcade-2.6.2/fsgs/ogd/refresh.py fs-uae-arcade-2.6.2/fsgs/ogd/lists.py fs-uae-arcade-2.6.2/fsgs/ogd/context.py fs-uae-arcade-2.6.2/fsgs/netplay/ fs-uae-arcade-2.6.2/fsgs/netplay/__init__.py fs-uae-arcade-2.6.2/fsgs/netplay/NetplayContext.py fs-uae-arcade-2.6.2/fsgs/mess/ fs-uae-arcade-2.6.2/fsgs/mess/__init__.py fs-uae-arcade-2.6.2/fsgs/mess/zx_spectrum.py fs-uae-arcade-2.6.2/fsgs/mess/amstrad_cpc.py fs-uae-arcade-2.6.2/fsgs/mess/master_system.py fs-uae-arcade-2.6.2/fsgs/mess/atari_5200.py fs-uae-arcade-2.6.2/fsgs/mess/atari_2600.py fs-uae-arcade-2.6.2/fsgs/mess/nintendo.py fs-uae-arcade-2.6.2/fsgs/mess/mega_drive.py fs-uae-arcade-2.6.2/fsgs/mess/mess.py fs-uae-arcade-2.6.2/fsgs/mess/atari_7800.py fs-uae-arcade-2.6.2/fsgs/hatari/ fs-uae-arcade-2.6.2/fsgs/hatari/__init__.py fs-uae-arcade-2.6.2/fsgs/hatari/atari_st.py fs-uae-arcade-2.6.2/fsgs/SignalContext.py fs-uae-arcade-2.6.2/INSTALL fs-uae-arcade-2.6.2/OpenGL/ fs-uae-arcade-2.6.2/OpenGL/GLE/ fs-uae-arcade-2.6.2/OpenGL/GLE/__init__.py fs-uae-arcade-2.6.2/OpenGL/GLE/exceptional.py fs-uae-arcade-2.6.2/OpenGL/_opaque.py fs-uae-arcade-2.6.2/OpenGL/GLX/ fs-uae-arcade-2.6.2/OpenGL/GLX/NV/ fs-uae-arcade-2.6.2/OpenGL/GLX/NV/__init__.py fs-uae-arcade-2.6.2/OpenGL/GLX/NV/copy_image.py fs-uae-arcade-2.6.2/OpenGL/GLX/NV/float_buffer.py fs-uae-arcade-2.6.2/OpenGL/GLX/NV/delay_before_swap.py fs-uae-arcade-2.6.2/OpenGL/GLX/NV/present_video.py fs-uae-arcade-2.6.2/OpenGL/GLX/NV/multisample_coverage.py fs-uae-arcade-2.6.2/OpenGL/GLX/NV/video_output.py fs-uae-arcade-2.6.2/OpenGL/GLX/NV/swap_group.py fs-uae-arcade-2.6.2/OpenGL/GLX/NV/video_capture.py fs-uae-arcade-2.6.2/OpenGL/GLX/__init__.py fs-uae-arcade-2.6.2/OpenGL/GLX/ARB/ fs-uae-arcade-2.6.2/OpenGL/GLX/ARB/create_context.py fs-uae-arcade-2.6.2/OpenGL/GLX/ARB/framebuffer_sRGB.py fs-uae-arcade-2.6.2/OpenGL/GLX/ARB/__init__.py fs-uae-arcade-2.6.2/OpenGL/GLX/ARB/vertex_buffer_object.py fs-uae-arcade-2.6.2/OpenGL/GLX/ARB/get_proc_address.py fs-uae-arcade-2.6.2/OpenGL/GLX/ARB/fbconfig_float.py fs-uae-arcade-2.6.2/OpenGL/GLX/ARB/robustness_application_isolation.py fs-uae-arcade-2.6.2/OpenGL/GLX/ARB/multisample.py fs-uae-arcade-2.6.2/OpenGL/GLX/ARB/create_context_robustness.py fs-uae-arcade-2.6.2/OpenGL/GLX/ARB/robustness_share_group_isolation.py fs-uae-arcade-2.6.2/OpenGL/GLX/ARB/create_context_profile.py fs-uae-arcade-2.6.2/OpenGL/GLX/SGI/ fs-uae-arcade-2.6.2/OpenGL/GLX/SGI/make_current_read.py fs-uae-arcade-2.6.2/OpenGL/GLX/SGI/cushion.py fs-uae-arcade-2.6.2/OpenGL/GLX/SGI/__init__.py fs-uae-arcade-2.6.2/OpenGL/GLX/SGI/video_sync.py fs-uae-arcade-2.6.2/OpenGL/GLX/SGI/swap_control.py fs-uae-arcade-2.6.2/OpenGL/GLX/AMD/ fs-uae-arcade-2.6.2/OpenGL/GLX/AMD/__init__.py fs-uae-arcade-2.6.2/OpenGL/GLX/AMD/gpu_association.py fs-uae-arcade-2.6.2/OpenGL/GLX/DFX/ fs-uae-arcade-2.6.2/OpenGL/GLX/DFX/__init__.py fs-uae-arcade-2.6.2/OpenGL/GLX/DFX/multisample.py fs-uae-arcade-2.6.2/OpenGL/GLX/INTEL/ fs-uae-arcade-2.6.2/OpenGL/GLX/INTEL/__init__.py fs-uae-arcade-2.6.2/OpenGL/GLX/INTEL/swap_event.py fs-uae-arcade-2.6.2/OpenGL/GLX/EXT/ fs-uae-arcade-2.6.2/OpenGL/GLX/EXT/framebuffer_sRGB.py fs-uae-arcade-2.6.2/OpenGL/GLX/EXT/__init__.py fs-uae-arcade-2.6.2/OpenGL/GLX/EXT/swap_control_tear.py fs-uae-arcade-2.6.2/OpenGL/GLX/EXT/buffer_age.py fs-uae-arcade-2.6.2/OpenGL/GLX/EXT/create_context_es_profile.py fs-uae-arcade-2.6.2/OpenGL/GLX/EXT/create_context_es2_profile.py fs-uae-arcade-2.6.2/OpenGL/GLX/EXT/visual_info.py fs-uae-arcade-2.6.2/OpenGL/GLX/EXT/texture_from_pixmap.py fs-uae-arcade-2.6.2/OpenGL/GLX/EXT/visual_rating.py fs-uae-arcade-2.6.2/OpenGL/GLX/EXT/import_context.py fs-uae-arcade-2.6.2/OpenGL/GLX/EXT/fbconfig_packed_float.py fs-uae-arcade-2.6.2/OpenGL/GLX/EXT/swap_control.py fs-uae-arcade-2.6.2/OpenGL/GLX/SGIS/ fs-uae-arcade-2.6.2/OpenGL/GLX/SGIS/__init__.py fs-uae-arcade-2.6.2/OpenGL/GLX/SGIS/shared_multisample.py fs-uae-arcade-2.6.2/OpenGL/GLX/SGIS/blended_overlay.py fs-uae-arcade-2.6.2/OpenGL/GLX/SGIS/multisample.py fs-uae-arcade-2.6.2/OpenGL/GLX/SUN/ fs-uae-arcade-2.6.2/OpenGL/GLX/SUN/__init__.py fs-uae-arcade-2.6.2/OpenGL/GLX/SUN/get_transparent_index.py fs-uae-arcade-2.6.2/OpenGL/GLX/MESA/ fs-uae-arcade-2.6.2/OpenGL/GLX/MESA/__init__.py fs-uae-arcade-2.6.2/OpenGL/GLX/MESA/set_3dfx_mode.py fs-uae-arcade-2.6.2/OpenGL/GLX/MESA/pixmap_colormap.py fs-uae-arcade-2.6.2/OpenGL/GLX/MESA/query_renderer.py fs-uae-arcade-2.6.2/OpenGL/GLX/MESA/agp_offset.py fs-uae-arcade-2.6.2/OpenGL/GLX/MESA/release_buffers.py fs-uae-arcade-2.6.2/OpenGL/GLX/MESA/copy_sub_buffer.py fs-uae-arcade-2.6.2/OpenGL/GLX/OML/ fs-uae-arcade-2.6.2/OpenGL/GLX/OML/__init__.py fs-uae-arcade-2.6.2/OpenGL/GLX/OML/sync_control.py fs-uae-arcade-2.6.2/OpenGL/GLX/OML/swap_method.py fs-uae-arcade-2.6.2/OpenGL/GLX/SGIX/ fs-uae-arcade-2.6.2/OpenGL/GLX/SGIX/visual_select_group.py fs-uae-arcade-2.6.2/OpenGL/GLX/SGIX/__init__.py fs-uae-arcade-2.6.2/OpenGL/GLX/SGIX/video_resize.py fs-uae-arcade-2.6.2/OpenGL/GLX/SGIX/swap_barrier.py fs-uae-arcade-2.6.2/OpenGL/GLX/SGIX/hyperpipe.py fs-uae-arcade-2.6.2/OpenGL/GLX/SGIX/swap_group.py fs-uae-arcade-2.6.2/OpenGL/GLX/SGIX/dmbuffer.py fs-uae-arcade-2.6.2/OpenGL/GLX/SGIX/video_source.py fs-uae-arcade-2.6.2/OpenGL/GLX/SGIX/pbuffer.py fs-uae-arcade-2.6.2/OpenGL/GLX/SGIX/fbconfig.py fs-uae-arcade-2.6.2/OpenGL/GLX/VERSION/ fs-uae-arcade-2.6.2/OpenGL/GLX/VERSION/__init__.py fs-uae-arcade-2.6.2/OpenGL/GLX/VERSION/GLX_1_4.py fs-uae-arcade-2.6.2/OpenGL/GLX/VERSION/GLX_1_0.py fs-uae-arcade-2.6.2/OpenGL/GLX/VERSION/GLX_1_3.py fs-uae-arcade-2.6.2/OpenGL/GLX/VERSION/GLX_1_1.py fs-uae-arcade-2.6.2/OpenGL/GLX/VERSION/GLX_1_2.py fs-uae-arcade-2.6.2/OpenGL/lazywrapper.py fs-uae-arcade-2.6.2/OpenGL/__init__.py fs-uae-arcade-2.6.2/OpenGL/plugins.py fs-uae-arcade-2.6.2/OpenGL/wrapper.py fs-uae-arcade-2.6.2/OpenGL/_null.py fs-uae-arcade-2.6.2/OpenGL/version.py fs-uae-arcade-2.6.2/OpenGL/GLUT/ fs-uae-arcade-2.6.2/OpenGL/GLUT/__init__.py fs-uae-arcade-2.6.2/OpenGL/GLUT/special.py fs-uae-arcade-2.6.2/OpenGL/GLUT/fonts.py fs-uae-arcade-2.6.2/OpenGL/GLUT/osx.py fs-uae-arcade-2.6.2/OpenGL/GLUT/freeglut.py fs-uae-arcade-2.6.2/OpenGL/constant.py fs-uae-arcade-2.6.2/OpenGL/contextdata.py fs-uae-arcade-2.6.2/OpenGL/arrays/ fs-uae-arcade-2.6.2/OpenGL/arrays/_strings.py fs-uae-arcade-2.6.2/OpenGL/arrays/__init__.py fs-uae-arcade-2.6.2/OpenGL/arrays/arraydatatype.py fs-uae-arcade-2.6.2/OpenGL/arrays/nones.py fs-uae-arcade-2.6.2/OpenGL/arrays/numpybuffers.py fs-uae-arcade-2.6.2/OpenGL/arrays/_buffers.py fs-uae-arcade-2.6.2/OpenGL/arrays/strings.py fs-uae-arcade-2.6.2/OpenGL/arrays/numpymodule.py fs-uae-arcade-2.6.2/OpenGL/arrays/arrayhelpers.py fs-uae-arcade-2.6.2/OpenGL/arrays/ctypesparameters.py fs-uae-arcade-2.6.2/OpenGL/arrays/numbers.py fs-uae-arcade-2.6.2/OpenGL/arrays/lists.py fs-uae-arcade-2.6.2/OpenGL/arrays/vbo.py fs-uae-arcade-2.6.2/OpenGL/arrays/_arrayconstants.py fs-uae-arcade-2.6.2/OpenGL/arrays/formathandler.py fs-uae-arcade-2.6.2/OpenGL/arrays/ctypesarrays.py fs-uae-arcade-2.6.2/OpenGL/arrays/ctypespointers.py fs-uae-arcade-2.6.2/OpenGL/arrays/buffers.py fs-uae-arcade-2.6.2/OpenGL/logs.py fs-uae-arcade-2.6.2/OpenGL/WGL/ fs-uae-arcade-2.6.2/OpenGL/WGL/NV/ fs-uae-arcade-2.6.2/OpenGL/WGL/NV/__init__.py fs-uae-arcade-2.6.2/OpenGL/WGL/NV/DX_interop.py fs-uae-arcade-2.6.2/OpenGL/WGL/NV/copy_image.py fs-uae-arcade-2.6.2/OpenGL/WGL/NV/float_buffer.py fs-uae-arcade-2.6.2/OpenGL/WGL/NV/vertex_array_range.py fs-uae-arcade-2.6.2/OpenGL/WGL/NV/render_depth_texture.py fs-uae-arcade-2.6.2/OpenGL/WGL/NV/delay_before_swap.py fs-uae-arcade-2.6.2/OpenGL/WGL/NV/render_texture_rectangle.py fs-uae-arcade-2.6.2/OpenGL/WGL/NV/DX_interop2.py fs-uae-arcade-2.6.2/OpenGL/WGL/NV/gpu_affinity.py fs-uae-arcade-2.6.2/OpenGL/WGL/NV/present_video.py fs-uae-arcade-2.6.2/OpenGL/WGL/NV/multisample_coverage.py fs-uae-arcade-2.6.2/OpenGL/WGL/NV/video_output.py fs-uae-arcade-2.6.2/OpenGL/WGL/NV/swap_group.py fs-uae-arcade-2.6.2/OpenGL/WGL/NV/video_capture.py fs-uae-arcade-2.6.2/OpenGL/WGL/__init__.py fs-uae-arcade-2.6.2/OpenGL/WGL/ARB/ fs-uae-arcade-2.6.2/OpenGL/WGL/ARB/make_current_read.py fs-uae-arcade-2.6.2/OpenGL/WGL/ARB/create_context.py fs-uae-arcade-2.6.2/OpenGL/WGL/ARB/buffer_region.py fs-uae-arcade-2.6.2/OpenGL/WGL/ARB/framebuffer_sRGB.py fs-uae-arcade-2.6.2/OpenGL/WGL/ARB/__init__.py fs-uae-arcade-2.6.2/OpenGL/WGL/ARB/extensions_string.py fs-uae-arcade-2.6.2/OpenGL/WGL/ARB/pixel_format_float.py fs-uae-arcade-2.6.2/OpenGL/WGL/ARB/render_texture.py fs-uae-arcade-2.6.2/OpenGL/WGL/ARB/robustness_application_isolation.py fs-uae-arcade-2.6.2/OpenGL/WGL/ARB/multisample.py fs-uae-arcade-2.6.2/OpenGL/WGL/ARB/pbuffer.py fs-uae-arcade-2.6.2/OpenGL/WGL/ARB/create_context_robustness.py fs-uae-arcade-2.6.2/OpenGL/WGL/ARB/pixel_format.py fs-uae-arcade-2.6.2/OpenGL/WGL/ARB/robustness_share_group_isolation.py fs-uae-arcade-2.6.2/OpenGL/WGL/ARB/create_context_profile.py fs-uae-arcade-2.6.2/OpenGL/WGL/AMD/ fs-uae-arcade-2.6.2/OpenGL/WGL/AMD/__init__.py fs-uae-arcade-2.6.2/OpenGL/WGL/AMD/gpu_association.py fs-uae-arcade-2.6.2/OpenGL/WGL/DFX/ fs-uae-arcade-2.6.2/OpenGL/WGL/DFX/__init__.py fs-uae-arcade-2.6.2/OpenGL/WGL/DFX/multisample.py fs-uae-arcade-2.6.2/OpenGL/WGL/I3D/ fs-uae-arcade-2.6.2/OpenGL/WGL/I3D/__init__.py fs-uae-arcade-2.6.2/OpenGL/WGL/I3D/swap_frame_lock.py fs-uae-arcade-2.6.2/OpenGL/WGL/I3D/genlock.py fs-uae-arcade-2.6.2/OpenGL/WGL/I3D/swap_frame_usage.py fs-uae-arcade-2.6.2/OpenGL/WGL/I3D/digital_video_control.py fs-uae-arcade-2.6.2/OpenGL/WGL/I3D/image_buffer.py fs-uae-arcade-2.6.2/OpenGL/WGL/I3D/gamma.py fs-uae-arcade-2.6.2/OpenGL/WGL/EXT/ fs-uae-arcade-2.6.2/OpenGL/WGL/EXT/make_current_read.py fs-uae-arcade-2.6.2/OpenGL/WGL/EXT/framebuffer_sRGB.py fs-uae-arcade-2.6.2/OpenGL/WGL/EXT/__init__.py fs-uae-arcade-2.6.2/OpenGL/WGL/EXT/display_color_table.py fs-uae-arcade-2.6.2/OpenGL/WGL/EXT/extensions_string.py fs-uae-arcade-2.6.2/OpenGL/WGL/EXT/pixel_format_packed_float.py fs-uae-arcade-2.6.2/OpenGL/WGL/EXT/swap_control_tear.py fs-uae-arcade-2.6.2/OpenGL/WGL/EXT/create_context_es_profile.py fs-uae-arcade-2.6.2/OpenGL/WGL/EXT/depth_float.py fs-uae-arcade-2.6.2/OpenGL/WGL/EXT/create_context_es2_profile.py fs-uae-arcade-2.6.2/OpenGL/WGL/EXT/multisample.py fs-uae-arcade-2.6.2/OpenGL/WGL/EXT/pbuffer.py fs-uae-arcade-2.6.2/OpenGL/WGL/EXT/pixel_format.py fs-uae-arcade-2.6.2/OpenGL/WGL/EXT/swap_control.py fs-uae-arcade-2.6.2/OpenGL/WGL/ATI/ fs-uae-arcade-2.6.2/OpenGL/WGL/ATI/__init__.py fs-uae-arcade-2.6.2/OpenGL/WGL/ATI/pixel_format_float.py fs-uae-arcade-2.6.2/OpenGL/WGL/OML/ fs-uae-arcade-2.6.2/OpenGL/WGL/OML/__init__.py fs-uae-arcade-2.6.2/OpenGL/WGL/OML/sync_control.py fs-uae-arcade-2.6.2/OpenGL/WGL/VERSION/ fs-uae-arcade-2.6.2/OpenGL/WGL/VERSION/__init__.py fs-uae-arcade-2.6.2/OpenGL/WGL/VERSION/WGL_1_0.py fs-uae-arcade-2.6.2/OpenGL/WGL/DL/ fs-uae-arcade-2.6.2/OpenGL/WGL/DL/__init__.py fs-uae-arcade-2.6.2/OpenGL/WGL/DL/stereo_control.py fs-uae-arcade-2.6.2/OpenGL/converters.py fs-uae-arcade-2.6.2/OpenGL/Tk/ fs-uae-arcade-2.6.2/OpenGL/Tk/__init__.py fs-uae-arcade-2.6.2/OpenGL/_bytes.py fs-uae-arcade-2.6.2/OpenGL/GLU/ fs-uae-arcade-2.6.2/OpenGL/GLU/__init__.py fs-uae-arcade-2.6.2/OpenGL/GLU/glustruct.py fs-uae-arcade-2.6.2/OpenGL/GLU/glunurbs.py fs-uae-arcade-2.6.2/OpenGL/GLU/EXT/ fs-uae-arcade-2.6.2/OpenGL/GLU/EXT/__init__.py fs-uae-arcade-2.6.2/OpenGL/GLU/EXT/nurbs_tessellator.py fs-uae-arcade-2.6.2/OpenGL/GLU/EXT/object_space_tess.py fs-uae-arcade-2.6.2/OpenGL/GLU/quadrics.py fs-uae-arcade-2.6.2/OpenGL/GLU/projection.py fs-uae-arcade-2.6.2/OpenGL/GLU/tess.py fs-uae-arcade-2.6.2/OpenGL/GLES1/ fs-uae-arcade-2.6.2/OpenGL/GLES1/NV/ fs-uae-arcade-2.6.2/OpenGL/GLES1/NV/__init__.py fs-uae-arcade-2.6.2/OpenGL/GLES1/NV/fence.py fs-uae-arcade-2.6.2/OpenGL/GLES1/__init__.py fs-uae-arcade-2.6.2/OpenGL/GLES1/AMD/ fs-uae-arcade-2.6.2/OpenGL/GLES1/AMD/__init__.py fs-uae-arcade-2.6.2/OpenGL/GLES1/AMD/compressed_ATC_texture.py fs-uae-arcade-2.6.2/OpenGL/GLES1/AMD/compressed_3DC_texture.py fs-uae-arcade-2.6.2/OpenGL/GLES1/QCOM/ fs-uae-arcade-2.6.2/OpenGL/GLES1/QCOM/__init__.py fs-uae-arcade-2.6.2/OpenGL/GLES1/QCOM/perfmon_global_mode.py fs-uae-arcade-2.6.2/OpenGL/GLES1/QCOM/extended_get.py fs-uae-arcade-2.6.2/OpenGL/GLES1/QCOM/driver_control.py fs-uae-arcade-2.6.2/OpenGL/GLES1/QCOM/writeonly_rendering.py fs-uae-arcade-2.6.2/OpenGL/GLES1/QCOM/extended_get2.py fs-uae-arcade-2.6.2/OpenGL/GLES1/QCOM/tiled_rendering.py fs-uae-arcade-2.6.2/OpenGL/GLES1/APPLE/ fs-uae-arcade-2.6.2/OpenGL/GLES1/APPLE/texture_max_level.py fs-uae-arcade-2.6.2/OpenGL/GLES1/APPLE/__init__.py fs-uae-arcade-2.6.2/OpenGL/GLES1/APPLE/copy_texture_levels.py fs-uae-arcade-2.6.2/OpenGL/GLES1/APPLE/framebuffer_multisample.py fs-uae-arcade-2.6.2/OpenGL/GLES1/APPLE/sync.py fs-uae-arcade-2.6.2/OpenGL/GLES1/APPLE/texture_2D_limited_npot.py fs-uae-arcade-2.6.2/OpenGL/GLES1/APPLE/texture_format_BGRA8888.py fs-uae-arcade-2.6.2/OpenGL/GLES1/EXT/ fs-uae-arcade-2.6.2/OpenGL/GLES1/EXT/__init__.py fs-uae-arcade-2.6.2/OpenGL/GLES1/EXT/read_format_bgra.py fs-uae-arcade-2.6.2/OpenGL/GLES1/EXT/texture_compression_dxt1.py fs-uae-arcade-2.6.2/OpenGL/GLES1/EXT/robustness.py fs-uae-arcade-2.6.2/OpenGL/GLES1/EXT/discard_framebuffer.py fs-uae-arcade-2.6.2/OpenGL/GLES1/EXT/sRGB.py fs-uae-arcade-2.6.2/OpenGL/GLES1/EXT/texture_storage.py fs-uae-arcade-2.6.2/OpenGL/GLES1/EXT/texture_format_BGRA8888.py fs-uae-arcade-2.6.2/OpenGL/GLES1/EXT/multi_draw_arrays.py fs-uae-arcade-2.6.2/OpenGL/GLES1/EXT/map_buffer_range.py fs-uae-arcade-2.6.2/OpenGL/GLES1/EXT/multisampled_render_to_texture.py fs-uae-arcade-2.6.2/OpenGL/GLES1/EXT/texture_filter_anisotropic.py fs-uae-arcade-2.6.2/OpenGL/GLES1/EXT/texture_lod_bias.py fs-uae-arcade-2.6.2/OpenGL/GLES1/EXT/blend_minmax.py fs-uae-arcade-2.6.2/OpenGL/GLES1/IMG/ fs-uae-arcade-2.6.2/OpenGL/GLES1/IMG/__init__.py fs-uae-arcade-2.6.2/OpenGL/GLES1/IMG/texture_env_enhanced_fixed_function.py fs-uae-arcade-2.6.2/OpenGL/GLES1/IMG/read_format.py fs-uae-arcade-2.6.2/OpenGL/GLES1/IMG/user_clip_plane.py fs-uae-arcade-2.6.2/OpenGL/GLES1/IMG/texture_compression_pvrtc.py fs-uae-arcade-2.6.2/OpenGL/GLES1/IMG/multisampled_render_to_texture.py fs-uae-arcade-2.6.2/OpenGL/GLES1/VERSION/ fs-uae-arcade-2.6.2/OpenGL/GLES1/VERSION/__init__.py fs-uae-arcade-2.6.2/OpenGL/GLES1/VERSION/GLES1_1_0.py fs-uae-arcade-2.6.2/OpenGL/GLES1/OES/ fs-uae-arcade-2.6.2/OpenGL/GLES1/OES/framebuffer_object.py fs-uae-arcade-2.6.2/OpenGL/GLES1/OES/matrix_get.py fs-uae-arcade-2.6.2/OpenGL/GLES1/OES/compressed_ETC1_RGB8_texture.py fs-uae-arcade-2.6.2/OpenGL/GLES1/OES/EGL_image.py fs-uae-arcade-2.6.2/OpenGL/GLES1/OES/__init__.py fs-uae-arcade-2.6.2/OpenGL/GLES1/OES/EGL_image_external.py fs-uae-arcade-2.6.2/OpenGL/GLES1/OES/texture_env_crossbar.py fs-uae-arcade-2.6.2/OpenGL/GLES1/OES/point_size_array.py fs-uae-arcade-2.6.2/OpenGL/GLES1/OES/vertex_array_object.py fs-uae-arcade-2.6.2/OpenGL/GLES1/OES/blend_equation_separate.py fs-uae-arcade-2.6.2/OpenGL/GLES1/OES/mapbuffer.py fs-uae-arcade-2.6.2/OpenGL/GLES1/OES/blend_subtract.py fs-uae-arcade-2.6.2/OpenGL/GLES1/OES/packed_depth_stencil.py fs-uae-arcade-2.6.2/OpenGL/GLES1/OES/depth32.py fs-uae-arcade-2.6.2/OpenGL/GLES1/OES/stencil_wrap.py fs-uae-arcade-2.6.2/OpenGL/GLES1/OES/depth24.py fs-uae-arcade-2.6.2/OpenGL/GLES1/OES/compressed_paletted_texture.py fs-uae-arcade-2.6.2/OpenGL/GLES1/OES/draw_texture.py fs-uae-arcade-2.6.2/OpenGL/GLES1/OES/stencil1.py fs-uae-arcade-2.6.2/OpenGL/GLES1/OES/element_index_uint.py fs-uae-arcade-2.6.2/OpenGL/GLES1/OES/byte_coordinates.py fs-uae-arcade-2.6.2/OpenGL/GLES1/OES/read_format.py fs-uae-arcade-2.6.2/OpenGL/GLES1/OES/rgb8_rgba8.py fs-uae-arcade-2.6.2/OpenGL/GLES1/OES/single_precision.py fs-uae-arcade-2.6.2/OpenGL/GLES1/OES/extended_matrix_palette.py fs-uae-arcade-2.6.2/OpenGL/GLES1/OES/fbo_render_mipmap.py fs-uae-arcade-2.6.2/OpenGL/GLES1/OES/query_matrix.py fs-uae-arcade-2.6.2/OpenGL/GLES1/OES/stencil8.py fs-uae-arcade-2.6.2/OpenGL/GLES1/OES/texture_mirrored_repeat.py fs-uae-arcade-2.6.2/OpenGL/GLES1/OES/fixed_point.py fs-uae-arcade-2.6.2/OpenGL/GLES1/OES/point_sprite.py fs-uae-arcade-2.6.2/OpenGL/GLES1/OES/stencil4.py fs-uae-arcade-2.6.2/OpenGL/GLES1/OES/texture_cube_map.py fs-uae-arcade-2.6.2/OpenGL/GLES1/OES/required_internalformat.py fs-uae-arcade-2.6.2/OpenGL/GLES1/OES/blend_func_separate.py fs-uae-arcade-2.6.2/OpenGL/GLES1/OES/matrix_palette.py fs-uae-arcade-2.6.2/OpenGL/GLES1/ARM/ fs-uae-arcade-2.6.2/OpenGL/GLES1/ARM/__init__.py fs-uae-arcade-2.6.2/OpenGL/GLES1/ARM/rgba8.py fs-uae-arcade-2.6.2/OpenGL/acceleratesupport.py fs-uae-arcade-2.6.2/OpenGL/GLES2/ fs-uae-arcade-2.6.2/OpenGL/GLES2/NV/ fs-uae-arcade-2.6.2/OpenGL/GLES2/NV/read_stencil.py fs-uae-arcade-2.6.2/OpenGL/GLES2/NV/blend_equation_advanced_coherent.py fs-uae-arcade-2.6.2/OpenGL/GLES2/NV/__init__.py fs-uae-arcade-2.6.2/OpenGL/GLES2/NV/non_square_matrices.py fs-uae-arcade-2.6.2/OpenGL/GLES2/NV/read_buffer.py fs-uae-arcade-2.6.2/OpenGL/GLES2/NV/framebuffer_multisample.py fs-uae-arcade-2.6.2/OpenGL/GLES2/NV/read_buffer_front.py fs-uae-arcade-2.6.2/OpenGL/GLES2/NV/shadow_samplers_array.py fs-uae-arcade-2.6.2/OpenGL/GLES2/NV/shadow_samplers_cube.py fs-uae-arcade-2.6.2/OpenGL/GLES2/NV/draw_instanced.py fs-uae-arcade-2.6.2/OpenGL/GLES2/NV/texture_border_clamp.py fs-uae-arcade-2.6.2/OpenGL/GLES2/NV/explicit_attrib_location.py fs-uae-arcade-2.6.2/OpenGL/GLES2/NV/texture_compression_s3tc_update.py fs-uae-arcade-2.6.2/OpenGL/GLES2/NV/framebuffer_blit.py fs-uae-arcade-2.6.2/OpenGL/GLES2/NV/depth_nonlinear.py fs-uae-arcade-2.6.2/OpenGL/GLES2/NV/fbo_color_attachments.py fs-uae-arcade-2.6.2/OpenGL/GLES2/NV/read_depth.py fs-uae-arcade-2.6.2/OpenGL/GLES2/NV/instanced_arrays.py fs-uae-arcade-2.6.2/OpenGL/GLES2/NV/sRGB_formats.py fs-uae-arcade-2.6.2/OpenGL/GLES2/NV/coverage_sample.py fs-uae-arcade-2.6.2/OpenGL/GLES2/NV/draw_buffers.py fs-uae-arcade-2.6.2/OpenGL/GLES2/NV/blend_equation_advanced.py fs-uae-arcade-2.6.2/OpenGL/GLES2/NV/texture_npot_2D_mipmap.py fs-uae-arcade-2.6.2/OpenGL/GLES2/NV/read_depth_stencil.py fs-uae-arcade-2.6.2/OpenGL/GLES2/NV/fence.py fs-uae-arcade-2.6.2/OpenGL/GLES2/NV/generate_mipmap_sRGB.py fs-uae-arcade-2.6.2/OpenGL/GLES2/NV/copy_buffer.py fs-uae-arcade-2.6.2/OpenGL/GLES2/__init__.py fs-uae-arcade-2.6.2/OpenGL/GLES2/KHR/ fs-uae-arcade-2.6.2/OpenGL/GLES2/KHR/__init__.py fs-uae-arcade-2.6.2/OpenGL/GLES2/KHR/debug.py fs-uae-arcade-2.6.2/OpenGL/GLES2/KHR/texture_compression_astc_hdr.py fs-uae-arcade-2.6.2/OpenGL/GLES2/KHR/blend_equation_advanced.py fs-uae-arcade-2.6.2/OpenGL/GLES2/KHR/texture_compression_astc_ldr.py fs-uae-arcade-2.6.2/OpenGL/GLES2/FJ/ fs-uae-arcade-2.6.2/OpenGL/GLES2/FJ/__init__.py fs-uae-arcade-2.6.2/OpenGL/GLES2/FJ/shader_binary_GCCSO.py fs-uae-arcade-2.6.2/OpenGL/GLES2/AMD/ fs-uae-arcade-2.6.2/OpenGL/GLES2/AMD/__init__.py fs-uae-arcade-2.6.2/OpenGL/GLES2/AMD/program_binary_Z400.py fs-uae-arcade-2.6.2/OpenGL/GLES2/AMD/performance_monitor.py fs-uae-arcade-2.6.2/OpenGL/GLES2/AMD/compressed_ATC_texture.py fs-uae-arcade-2.6.2/OpenGL/GLES2/AMD/compressed_3DC_texture.py fs-uae-arcade-2.6.2/OpenGL/GLES2/INTEL/ fs-uae-arcade-2.6.2/OpenGL/GLES2/INTEL/__init__.py fs-uae-arcade-2.6.2/OpenGL/GLES2/INTEL/performance_query.py fs-uae-arcade-2.6.2/OpenGL/GLES2/QCOM/ fs-uae-arcade-2.6.2/OpenGL/GLES2/QCOM/__init__.py fs-uae-arcade-2.6.2/OpenGL/GLES2/QCOM/perfmon_global_mode.py fs-uae-arcade-2.6.2/OpenGL/GLES2/QCOM/binning_control.py fs-uae-arcade-2.6.2/OpenGL/GLES2/QCOM/extended_get.py fs-uae-arcade-2.6.2/OpenGL/GLES2/QCOM/driver_control.py fs-uae-arcade-2.6.2/OpenGL/GLES2/QCOM/alpha_test.py fs-uae-arcade-2.6.2/OpenGL/GLES2/QCOM/writeonly_rendering.py fs-uae-arcade-2.6.2/OpenGL/GLES2/QCOM/extended_get2.py fs-uae-arcade-2.6.2/OpenGL/GLES2/QCOM/tiled_rendering.py fs-uae-arcade-2.6.2/OpenGL/GLES2/ANGLE/ fs-uae-arcade-2.6.2/OpenGL/GLES2/ANGLE/__init__.py fs-uae-arcade-2.6.2/OpenGL/GLES2/ANGLE/framebuffer_multisample.py fs-uae-arcade-2.6.2/OpenGL/GLES2/ANGLE/texture_compression_dxt5.py fs-uae-arcade-2.6.2/OpenGL/GLES2/ANGLE/translated_shader_source.py fs-uae-arcade-2.6.2/OpenGL/GLES2/ANGLE/texture_compression_dxt3.py fs-uae-arcade-2.6.2/OpenGL/GLES2/ANGLE/texture_usage.py fs-uae-arcade-2.6.2/OpenGL/GLES2/ANGLE/framebuffer_blit.py fs-uae-arcade-2.6.2/OpenGL/GLES2/ANGLE/instanced_arrays.py fs-uae-arcade-2.6.2/OpenGL/GLES2/ANGLE/program_binary.py fs-uae-arcade-2.6.2/OpenGL/GLES2/ANGLE/depth_texture.py fs-uae-arcade-2.6.2/OpenGL/GLES2/ANGLE/pack_reverse_row_order.py fs-uae-arcade-2.6.2/OpenGL/GLES2/vboimplementation.py fs-uae-arcade-2.6.2/OpenGL/GLES2/shaders.py fs-uae-arcade-2.6.2/OpenGL/GLES2/DMP/ fs-uae-arcade-2.6.2/OpenGL/GLES2/DMP/__init__.py fs-uae-arcade-2.6.2/OpenGL/GLES2/DMP/shader_binary.py fs-uae-arcade-2.6.2/OpenGL/GLES2/APPLE/ fs-uae-arcade-2.6.2/OpenGL/GLES2/APPLE/texture_max_level.py fs-uae-arcade-2.6.2/OpenGL/GLES2/APPLE/__init__.py fs-uae-arcade-2.6.2/OpenGL/GLES2/APPLE/copy_texture_levels.py fs-uae-arcade-2.6.2/OpenGL/GLES2/APPLE/framebuffer_multisample.py fs-uae-arcade-2.6.2/OpenGL/GLES2/APPLE/rgb_422.py fs-uae-arcade-2.6.2/OpenGL/GLES2/APPLE/sync.py fs-uae-arcade-2.6.2/OpenGL/GLES2/APPLE/texture_format_BGRA8888.py fs-uae-arcade-2.6.2/OpenGL/GLES2/EXT/ fs-uae-arcade-2.6.2/OpenGL/GLES2/EXT/separate_shader_objects.py fs-uae-arcade-2.6.2/OpenGL/GLES2/EXT/__init__.py fs-uae-arcade-2.6.2/OpenGL/GLES2/EXT/multiview_draw_buffers.py fs-uae-arcade-2.6.2/OpenGL/GLES2/EXT/pvrtc_sRGB.py fs-uae-arcade-2.6.2/OpenGL/GLES2/EXT/shader_framebuffer_fetch.py fs-uae-arcade-2.6.2/OpenGL/GLES2/EXT/read_format_bgra.py fs-uae-arcade-2.6.2/OpenGL/GLES2/EXT/texture_sRGB_decode.py fs-uae-arcade-2.6.2/OpenGL/GLES2/EXT/texture_compression_dxt1.py fs-uae-arcade-2.6.2/OpenGL/GLES2/EXT/shader_integer_mix.py fs-uae-arcade-2.6.2/OpenGL/GLES2/EXT/color_buffer_half_float.py fs-uae-arcade-2.6.2/OpenGL/GLES2/EXT/robustness.py fs-uae-arcade-2.6.2/OpenGL/GLES2/EXT/draw_instanced.py fs-uae-arcade-2.6.2/OpenGL/GLES2/EXT/sRGB_write_control.py fs-uae-arcade-2.6.2/OpenGL/GLES2/EXT/texture_compression_s3tc.py fs-uae-arcade-2.6.2/OpenGL/GLES2/EXT/debug_marker.py fs-uae-arcade-2.6.2/OpenGL/GLES2/EXT/disjoint_timer_query.py fs-uae-arcade-2.6.2/OpenGL/GLES2/EXT/shader_pixel_local_storage.py fs-uae-arcade-2.6.2/OpenGL/GLES2/EXT/discard_framebuffer.py fs-uae-arcade-2.6.2/OpenGL/GLES2/EXT/unpack_subimage.py fs-uae-arcade-2.6.2/OpenGL/GLES2/EXT/occlusion_query_boolean.py fs-uae-arcade-2.6.2/OpenGL/GLES2/EXT/debug_label.py fs-uae-arcade-2.6.2/OpenGL/GLES2/EXT/sRGB.py fs-uae-arcade-2.6.2/OpenGL/GLES2/EXT/texture_type_2_10_10_10_REV.py fs-uae-arcade-2.6.2/OpenGL/GLES2/EXT/texture_storage.py fs-uae-arcade-2.6.2/OpenGL/GLES2/EXT/texture_format_BGRA8888.py fs-uae-arcade-2.6.2/OpenGL/GLES2/EXT/instanced_arrays.py fs-uae-arcade-2.6.2/OpenGL/GLES2/EXT/shader_texture_lod.py fs-uae-arcade-2.6.2/OpenGL/GLES2/EXT/texture_rg.py fs-uae-arcade-2.6.2/OpenGL/GLES2/EXT/multi_draw_arrays.py fs-uae-arcade-2.6.2/OpenGL/GLES2/EXT/draw_buffers.py fs-uae-arcade-2.6.2/OpenGL/GLES2/EXT/map_buffer_range.py fs-uae-arcade-2.6.2/OpenGL/GLES2/EXT/multisampled_render_to_texture.py fs-uae-arcade-2.6.2/OpenGL/GLES2/EXT/texture_filter_anisotropic.py fs-uae-arcade-2.6.2/OpenGL/GLES2/EXT/blend_minmax.py fs-uae-arcade-2.6.2/OpenGL/GLES2/EXT/shadow_samplers.py fs-uae-arcade-2.6.2/OpenGL/GLES2/VIV/ fs-uae-arcade-2.6.2/OpenGL/GLES2/VIV/__init__.py fs-uae-arcade-2.6.2/OpenGL/GLES2/VIV/shader_binary.py fs-uae-arcade-2.6.2/OpenGL/GLES2/IMG/ fs-uae-arcade-2.6.2/OpenGL/GLES2/IMG/__init__.py fs-uae-arcade-2.6.2/OpenGL/GLES2/IMG/shader_binary.py fs-uae-arcade-2.6.2/OpenGL/GLES2/IMG/read_format.py fs-uae-arcade-2.6.2/OpenGL/GLES2/IMG/texture_compression_pvrtc.py fs-uae-arcade-2.6.2/OpenGL/GLES2/IMG/texture_compression_pvrtc2.py fs-uae-arcade-2.6.2/OpenGL/GLES2/IMG/program_binary.py fs-uae-arcade-2.6.2/OpenGL/GLES2/IMG/multisampled_render_to_texture.py fs-uae-arcade-2.6.2/OpenGL/GLES2/VERSION/ fs-uae-arcade-2.6.2/OpenGL/GLES2/VERSION/__init__.py fs-uae-arcade-2.6.2/OpenGL/GLES2/VERSION/GLES2_2_0.py fs-uae-arcade-2.6.2/OpenGL/GLES2/OES/ fs-uae-arcade-2.6.2/OpenGL/GLES2/OES/texture_stencil8.py fs-uae-arcade-2.6.2/OpenGL/GLES2/OES/compressed_ETC1_RGB8_texture.py fs-uae-arcade-2.6.2/OpenGL/GLES2/OES/EGL_image.py fs-uae-arcade-2.6.2/OpenGL/GLES2/OES/__init__.py fs-uae-arcade-2.6.2/OpenGL/GLES2/OES/standard_derivatives.py fs-uae-arcade-2.6.2/OpenGL/GLES2/OES/texture_float_linear.py fs-uae-arcade-2.6.2/OpenGL/GLES2/OES/texture_3D.py fs-uae-arcade-2.6.2/OpenGL/GLES2/OES/EGL_image_external.py fs-uae-arcade-2.6.2/OpenGL/GLES2/OES/texture_npot.py fs-uae-arcade-2.6.2/OpenGL/GLES2/OES/shader_multisample_interpolation.py fs-uae-arcade-2.6.2/OpenGL/GLES2/OES/texture_half_float_linear.py fs-uae-arcade-2.6.2/OpenGL/GLES2/OES/vertex_array_object.py fs-uae-arcade-2.6.2/OpenGL/GLES2/OES/sample_shading.py fs-uae-arcade-2.6.2/OpenGL/GLES2/OES/mapbuffer.py fs-uae-arcade-2.6.2/OpenGL/GLES2/OES/texture_float.py fs-uae-arcade-2.6.2/OpenGL/GLES2/OES/packed_depth_stencil.py fs-uae-arcade-2.6.2/OpenGL/GLES2/OES/depth32.py fs-uae-arcade-2.6.2/OpenGL/GLES2/OES/depth24.py fs-uae-arcade-2.6.2/OpenGL/GLES2/OES/compressed_paletted_texture.py fs-uae-arcade-2.6.2/OpenGL/GLES2/OES/texture_compression_astc.py fs-uae-arcade-2.6.2/OpenGL/GLES2/OES/stencil1.py fs-uae-arcade-2.6.2/OpenGL/GLES2/OES/element_index_uint.py fs-uae-arcade-2.6.2/OpenGL/GLES2/OES/rgb8_rgba8.py fs-uae-arcade-2.6.2/OpenGL/GLES2/OES/surfaceless_context.py fs-uae-arcade-2.6.2/OpenGL/GLES2/OES/vertex_half_float.py fs-uae-arcade-2.6.2/OpenGL/GLES2/OES/fragment_precision_high.py fs-uae-arcade-2.6.2/OpenGL/GLES2/OES/fbo_render_mipmap.py fs-uae-arcade-2.6.2/OpenGL/GLES2/OES/sample_variables.py fs-uae-arcade-2.6.2/OpenGL/GLES2/OES/vertex_type_10_10_10_2.py fs-uae-arcade-2.6.2/OpenGL/GLES2/OES/texture_storage_multisample_2d_array.py fs-uae-arcade-2.6.2/OpenGL/GLES2/OES/stencil4.py fs-uae-arcade-2.6.2/OpenGL/GLES2/OES/depth_texture.py fs-uae-arcade-2.6.2/OpenGL/GLES2/OES/shader_image_atomic.py fs-uae-arcade-2.6.2/OpenGL/GLES2/OES/required_internalformat.py fs-uae-arcade-2.6.2/OpenGL/GLES2/OES/texture_half_float.py fs-uae-arcade-2.6.2/OpenGL/GLES2/OES/get_program_binary.py fs-uae-arcade-2.6.2/OpenGL/GLES2/ARM/ fs-uae-arcade-2.6.2/OpenGL/GLES2/ARM/__init__.py fs-uae-arcade-2.6.2/OpenGL/GLES2/ARM/shader_framebuffer_fetch.py fs-uae-arcade-2.6.2/OpenGL/GLES2/ARM/mali_program_binary.py fs-uae-arcade-2.6.2/OpenGL/GLES2/ARM/rgba8.py fs-uae-arcade-2.6.2/OpenGL/GLES2/ARM/mali_shader_binary.py fs-uae-arcade-2.6.2/OpenGL/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py fs-uae-arcade-2.6.2/OpenGL/osmesa/ fs-uae-arcade-2.6.2/OpenGL/osmesa/__init__.py fs-uae-arcade-2.6.2/OpenGL/extensions.py fs-uae-arcade-2.6.2/OpenGL/DLLS/ fs-uae-arcade-2.6.2/OpenGL/DLLS/opengle32.vc9.dll fs-uae-arcade-2.6.2/OpenGL/DLLS/glut64.dll fs-uae-arcade-2.6.2/OpenGL/DLLS/gle_COPYING.src fs-uae-arcade-2.6.2/OpenGL/DLLS/opengle32.vc7.dll fs-uae-arcade-2.6.2/OpenGL/DLLS/opengle64.vc9.dll fs-uae-arcade-2.6.2/OpenGL/DLLS/GLE_WIN32_README.txt fs-uae-arcade-2.6.2/OpenGL/DLLS/glut_README.txt fs-uae-arcade-2.6.2/OpenGL/DLLS/gle_AUTHORS fs-uae-arcade-2.6.2/OpenGL/DLLS/gle_COPYING fs-uae-arcade-2.6.2/OpenGL/DLLS/glut32.dll fs-uae-arcade-2.6.2/OpenGL/raw/ fs-uae-arcade-2.6.2/OpenGL/raw/GLE/ fs-uae-arcade-2.6.2/OpenGL/raw/GLE/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/GLE/constants.py fs-uae-arcade-2.6.2/OpenGL/raw/GLE/annotations.py fs-uae-arcade-2.6.2/OpenGL/raw/GLX/ fs-uae-arcade-2.6.2/OpenGL/raw/GLX/NV/ fs-uae-arcade-2.6.2/OpenGL/raw/GLX/NV/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/GLX/NV/copy_image.py fs-uae-arcade-2.6.2/OpenGL/raw/GLX/NV/float_buffer.py fs-uae-arcade-2.6.2/OpenGL/raw/GLX/NV/delay_before_swap.py fs-uae-arcade-2.6.2/OpenGL/raw/GLX/NV/present_video.py fs-uae-arcade-2.6.2/OpenGL/raw/GLX/NV/multisample_coverage.py fs-uae-arcade-2.6.2/OpenGL/raw/GLX/NV/video_output.py fs-uae-arcade-2.6.2/OpenGL/raw/GLX/NV/swap_group.py fs-uae-arcade-2.6.2/OpenGL/raw/GLX/NV/video_capture.py fs-uae-arcade-2.6.2/OpenGL/raw/GLX/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/GLX/ARB/ fs-uae-arcade-2.6.2/OpenGL/raw/GLX/ARB/create_context.py fs-uae-arcade-2.6.2/OpenGL/raw/GLX/ARB/framebuffer_sRGB.py fs-uae-arcade-2.6.2/OpenGL/raw/GLX/ARB/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/GLX/ARB/vertex_buffer_object.py fs-uae-arcade-2.6.2/OpenGL/raw/GLX/ARB/get_proc_address.py fs-uae-arcade-2.6.2/OpenGL/raw/GLX/ARB/fbconfig_float.py fs-uae-arcade-2.6.2/OpenGL/raw/GLX/ARB/robustness_application_isolation.py fs-uae-arcade-2.6.2/OpenGL/raw/GLX/ARB/multisample.py fs-uae-arcade-2.6.2/OpenGL/raw/GLX/ARB/create_context_robustness.py fs-uae-arcade-2.6.2/OpenGL/raw/GLX/ARB/robustness_share_group_isolation.py fs-uae-arcade-2.6.2/OpenGL/raw/GLX/ARB/create_context_profile.py fs-uae-arcade-2.6.2/OpenGL/raw/GLX/SGI/ fs-uae-arcade-2.6.2/OpenGL/raw/GLX/SGI/make_current_read.py fs-uae-arcade-2.6.2/OpenGL/raw/GLX/SGI/cushion.py fs-uae-arcade-2.6.2/OpenGL/raw/GLX/SGI/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/GLX/SGI/video_sync.py fs-uae-arcade-2.6.2/OpenGL/raw/GLX/SGI/swap_control.py fs-uae-arcade-2.6.2/OpenGL/raw/GLX/AMD/ fs-uae-arcade-2.6.2/OpenGL/raw/GLX/AMD/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/GLX/AMD/gpu_association.py fs-uae-arcade-2.6.2/OpenGL/raw/GLX/DFX/ fs-uae-arcade-2.6.2/OpenGL/raw/GLX/DFX/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/GLX/DFX/multisample.py fs-uae-arcade-2.6.2/OpenGL/raw/GLX/INTEL/ fs-uae-arcade-2.6.2/OpenGL/raw/GLX/INTEL/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/GLX/INTEL/swap_event.py fs-uae-arcade-2.6.2/OpenGL/raw/GLX/_types.py fs-uae-arcade-2.6.2/OpenGL/raw/GLX/EXT/ fs-uae-arcade-2.6.2/OpenGL/raw/GLX/EXT/framebuffer_sRGB.py fs-uae-arcade-2.6.2/OpenGL/raw/GLX/EXT/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/GLX/EXT/swap_control_tear.py fs-uae-arcade-2.6.2/OpenGL/raw/GLX/EXT/buffer_age.py fs-uae-arcade-2.6.2/OpenGL/raw/GLX/EXT/create_context_es_profile.py fs-uae-arcade-2.6.2/OpenGL/raw/GLX/EXT/create_context_es2_profile.py fs-uae-arcade-2.6.2/OpenGL/raw/GLX/EXT/visual_info.py fs-uae-arcade-2.6.2/OpenGL/raw/GLX/EXT/texture_from_pixmap.py fs-uae-arcade-2.6.2/OpenGL/raw/GLX/EXT/visual_rating.py fs-uae-arcade-2.6.2/OpenGL/raw/GLX/EXT/import_context.py fs-uae-arcade-2.6.2/OpenGL/raw/GLX/EXT/fbconfig_packed_float.py fs-uae-arcade-2.6.2/OpenGL/raw/GLX/EXT/swap_control.py fs-uae-arcade-2.6.2/OpenGL/raw/GLX/_errors.py fs-uae-arcade-2.6.2/OpenGL/raw/GLX/SGIS/ fs-uae-arcade-2.6.2/OpenGL/raw/GLX/SGIS/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/GLX/SGIS/shared_multisample.py fs-uae-arcade-2.6.2/OpenGL/raw/GLX/SGIS/blended_overlay.py fs-uae-arcade-2.6.2/OpenGL/raw/GLX/SGIS/multisample.py fs-uae-arcade-2.6.2/OpenGL/raw/GLX/SUN/ fs-uae-arcade-2.6.2/OpenGL/raw/GLX/SUN/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/GLX/SUN/get_transparent_index.py fs-uae-arcade-2.6.2/OpenGL/raw/GLX/MESA/ fs-uae-arcade-2.6.2/OpenGL/raw/GLX/MESA/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/GLX/MESA/set_3dfx_mode.py fs-uae-arcade-2.6.2/OpenGL/raw/GLX/MESA/pixmap_colormap.py fs-uae-arcade-2.6.2/OpenGL/raw/GLX/MESA/query_renderer.py fs-uae-arcade-2.6.2/OpenGL/raw/GLX/MESA/agp_offset.py fs-uae-arcade-2.6.2/OpenGL/raw/GLX/MESA/release_buffers.py fs-uae-arcade-2.6.2/OpenGL/raw/GLX/MESA/copy_sub_buffer.py fs-uae-arcade-2.6.2/OpenGL/raw/GLX/OML/ fs-uae-arcade-2.6.2/OpenGL/raw/GLX/OML/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/GLX/OML/sync_control.py fs-uae-arcade-2.6.2/OpenGL/raw/GLX/OML/swap_method.py fs-uae-arcade-2.6.2/OpenGL/raw/GLX/SGIX/ fs-uae-arcade-2.6.2/OpenGL/raw/GLX/SGIX/visual_select_group.py fs-uae-arcade-2.6.2/OpenGL/raw/GLX/SGIX/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/GLX/SGIX/video_resize.py fs-uae-arcade-2.6.2/OpenGL/raw/GLX/SGIX/swap_barrier.py fs-uae-arcade-2.6.2/OpenGL/raw/GLX/SGIX/hyperpipe.py fs-uae-arcade-2.6.2/OpenGL/raw/GLX/SGIX/swap_group.py fs-uae-arcade-2.6.2/OpenGL/raw/GLX/SGIX/dmbuffer.py fs-uae-arcade-2.6.2/OpenGL/raw/GLX/SGIX/video_source.py fs-uae-arcade-2.6.2/OpenGL/raw/GLX/SGIX/pbuffer.py fs-uae-arcade-2.6.2/OpenGL/raw/GLX/SGIX/fbconfig.py fs-uae-arcade-2.6.2/OpenGL/raw/GLX/VERSION/ fs-uae-arcade-2.6.2/OpenGL/raw/GLX/VERSION/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/GLX/VERSION/GLX_1_4.py fs-uae-arcade-2.6.2/OpenGL/raw/GLX/VERSION/GLX_1_0.py fs-uae-arcade-2.6.2/OpenGL/raw/GLX/VERSION/GLX_1_3.py fs-uae-arcade-2.6.2/OpenGL/raw/GLX/VERSION/GLX_1_1.py fs-uae-arcade-2.6.2/OpenGL/raw/GLX/VERSION/GLX_1_2.py fs-uae-arcade-2.6.2/OpenGL/raw/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/GLUT/ fs-uae-arcade-2.6.2/OpenGL/raw/GLUT/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/GLUT/constants.py fs-uae-arcade-2.6.2/OpenGL/raw/GLUT/annotations.py fs-uae-arcade-2.6.2/OpenGL/raw/WGL/ fs-uae-arcade-2.6.2/OpenGL/raw/WGL/NV/ fs-uae-arcade-2.6.2/OpenGL/raw/WGL/NV/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/WGL/NV/DX_interop.py fs-uae-arcade-2.6.2/OpenGL/raw/WGL/NV/copy_image.py fs-uae-arcade-2.6.2/OpenGL/raw/WGL/NV/float_buffer.py fs-uae-arcade-2.6.2/OpenGL/raw/WGL/NV/vertex_array_range.py fs-uae-arcade-2.6.2/OpenGL/raw/WGL/NV/render_depth_texture.py fs-uae-arcade-2.6.2/OpenGL/raw/WGL/NV/delay_before_swap.py fs-uae-arcade-2.6.2/OpenGL/raw/WGL/NV/render_texture_rectangle.py fs-uae-arcade-2.6.2/OpenGL/raw/WGL/NV/DX_interop2.py fs-uae-arcade-2.6.2/OpenGL/raw/WGL/NV/gpu_affinity.py fs-uae-arcade-2.6.2/OpenGL/raw/WGL/NV/present_video.py fs-uae-arcade-2.6.2/OpenGL/raw/WGL/NV/multisample_coverage.py fs-uae-arcade-2.6.2/OpenGL/raw/WGL/NV/video_output.py fs-uae-arcade-2.6.2/OpenGL/raw/WGL/NV/swap_group.py fs-uae-arcade-2.6.2/OpenGL/raw/WGL/NV/video_capture.py fs-uae-arcade-2.6.2/OpenGL/raw/WGL/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/WGL/ARB/ fs-uae-arcade-2.6.2/OpenGL/raw/WGL/ARB/make_current_read.py fs-uae-arcade-2.6.2/OpenGL/raw/WGL/ARB/create_context.py fs-uae-arcade-2.6.2/OpenGL/raw/WGL/ARB/buffer_region.py fs-uae-arcade-2.6.2/OpenGL/raw/WGL/ARB/framebuffer_sRGB.py fs-uae-arcade-2.6.2/OpenGL/raw/WGL/ARB/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/WGL/ARB/extensions_string.py fs-uae-arcade-2.6.2/OpenGL/raw/WGL/ARB/pixel_format_float.py fs-uae-arcade-2.6.2/OpenGL/raw/WGL/ARB/render_texture.py fs-uae-arcade-2.6.2/OpenGL/raw/WGL/ARB/robustness_application_isolation.py fs-uae-arcade-2.6.2/OpenGL/raw/WGL/ARB/multisample.py fs-uae-arcade-2.6.2/OpenGL/raw/WGL/ARB/pbuffer.py fs-uae-arcade-2.6.2/OpenGL/raw/WGL/ARB/create_context_robustness.py fs-uae-arcade-2.6.2/OpenGL/raw/WGL/ARB/pixel_format.py fs-uae-arcade-2.6.2/OpenGL/raw/WGL/ARB/robustness_share_group_isolation.py fs-uae-arcade-2.6.2/OpenGL/raw/WGL/ARB/create_context_profile.py fs-uae-arcade-2.6.2/OpenGL/raw/WGL/AMD/ fs-uae-arcade-2.6.2/OpenGL/raw/WGL/AMD/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/WGL/AMD/gpu_association.py fs-uae-arcade-2.6.2/OpenGL/raw/WGL/DFX/ fs-uae-arcade-2.6.2/OpenGL/raw/WGL/DFX/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/WGL/DFX/multisample.py fs-uae-arcade-2.6.2/OpenGL/raw/WGL/I3D/ fs-uae-arcade-2.6.2/OpenGL/raw/WGL/I3D/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/WGL/I3D/swap_frame_lock.py fs-uae-arcade-2.6.2/OpenGL/raw/WGL/I3D/genlock.py fs-uae-arcade-2.6.2/OpenGL/raw/WGL/I3D/swap_frame_usage.py fs-uae-arcade-2.6.2/OpenGL/raw/WGL/I3D/digital_video_control.py fs-uae-arcade-2.6.2/OpenGL/raw/WGL/I3D/image_buffer.py fs-uae-arcade-2.6.2/OpenGL/raw/WGL/I3D/gamma.py fs-uae-arcade-2.6.2/OpenGL/raw/WGL/_types.py fs-uae-arcade-2.6.2/OpenGL/raw/WGL/EXT/ fs-uae-arcade-2.6.2/OpenGL/raw/WGL/EXT/make_current_read.py fs-uae-arcade-2.6.2/OpenGL/raw/WGL/EXT/framebuffer_sRGB.py fs-uae-arcade-2.6.2/OpenGL/raw/WGL/EXT/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/WGL/EXT/display_color_table.py fs-uae-arcade-2.6.2/OpenGL/raw/WGL/EXT/extensions_string.py fs-uae-arcade-2.6.2/OpenGL/raw/WGL/EXT/pixel_format_packed_float.py fs-uae-arcade-2.6.2/OpenGL/raw/WGL/EXT/swap_control_tear.py fs-uae-arcade-2.6.2/OpenGL/raw/WGL/EXT/create_context_es_profile.py fs-uae-arcade-2.6.2/OpenGL/raw/WGL/EXT/depth_float.py fs-uae-arcade-2.6.2/OpenGL/raw/WGL/EXT/create_context_es2_profile.py fs-uae-arcade-2.6.2/OpenGL/raw/WGL/EXT/multisample.py fs-uae-arcade-2.6.2/OpenGL/raw/WGL/EXT/pbuffer.py fs-uae-arcade-2.6.2/OpenGL/raw/WGL/EXT/pixel_format.py fs-uae-arcade-2.6.2/OpenGL/raw/WGL/EXT/swap_control.py fs-uae-arcade-2.6.2/OpenGL/raw/WGL/_errors.py fs-uae-arcade-2.6.2/OpenGL/raw/WGL/ATI/ fs-uae-arcade-2.6.2/OpenGL/raw/WGL/ATI/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/WGL/ATI/pixel_format_float.py fs-uae-arcade-2.6.2/OpenGL/raw/WGL/OML/ fs-uae-arcade-2.6.2/OpenGL/raw/WGL/OML/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/WGL/OML/sync_control.py fs-uae-arcade-2.6.2/OpenGL/raw/WGL/VERSION/ fs-uae-arcade-2.6.2/OpenGL/raw/WGL/VERSION/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/WGL/VERSION/WGL_1_0.py fs-uae-arcade-2.6.2/OpenGL/raw/WGL/DL/ fs-uae-arcade-2.6.2/OpenGL/raw/WGL/DL/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/WGL/DL/stereo_control.py fs-uae-arcade-2.6.2/OpenGL/raw/GLU/ fs-uae-arcade-2.6.2/OpenGL/raw/GLU/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/GLU/_errors.py fs-uae-arcade-2.6.2/OpenGL/raw/GLU/constants.py fs-uae-arcade-2.6.2/OpenGL/raw/GLU/annotations.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/ fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/NV/ fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/NV/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/NV/fence.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/AMD/ fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/AMD/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/AMD/compressed_ATC_texture.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/AMD/compressed_3DC_texture.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/QCOM/ fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/QCOM/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/QCOM/perfmon_global_mode.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/QCOM/extended_get.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/QCOM/driver_control.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/QCOM/writeonly_rendering.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/QCOM/extended_get2.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/QCOM/tiled_rendering.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/APPLE/ fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/APPLE/texture_max_level.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/APPLE/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/APPLE/copy_texture_levels.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/APPLE/framebuffer_multisample.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/APPLE/sync.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/APPLE/texture_2D_limited_npot.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/APPLE/texture_format_BGRA8888.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/_types.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/EXT/ fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/EXT/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/EXT/read_format_bgra.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/EXT/texture_compression_dxt1.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/EXT/robustness.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/EXT/discard_framebuffer.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/EXT/sRGB.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/EXT/texture_storage.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/EXT/texture_format_BGRA8888.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/EXT/multi_draw_arrays.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/EXT/map_buffer_range.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/EXT/multisampled_render_to_texture.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/EXT/texture_filter_anisotropic.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/EXT/texture_lod_bias.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/EXT/blend_minmax.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/_errors.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/IMG/ fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/IMG/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/IMG/texture_env_enhanced_fixed_function.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/IMG/read_format.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/IMG/user_clip_plane.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/IMG/texture_compression_pvrtc.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/IMG/multisampled_render_to_texture.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/VERSION/ fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/VERSION/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/VERSION/GLES1_1_0.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/OES/ fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/OES/framebuffer_object.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/OES/matrix_get.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_texture.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/OES/EGL_image.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/OES/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/OES/EGL_image_external.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/OES/texture_env_crossbar.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/OES/point_size_array.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/OES/vertex_array_object.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/OES/blend_equation_separate.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/OES/mapbuffer.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/OES/blend_subtract.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/OES/packed_depth_stencil.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/OES/depth32.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/OES/stencil_wrap.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/OES/depth24.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/OES/compressed_paletted_texture.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/OES/draw_texture.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/OES/stencil1.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/OES/element_index_uint.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/OES/byte_coordinates.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/OES/read_format.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/OES/rgb8_rgba8.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/OES/single_precision.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/OES/extended_matrix_palette.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/OES/fbo_render_mipmap.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/OES/query_matrix.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/OES/stencil8.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/OES/texture_mirrored_repeat.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/OES/fixed_point.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/OES/point_sprite.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/OES/stencil4.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/OES/texture_cube_map.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/OES/required_internalformat.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/OES/blend_func_separate.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/OES/matrix_palette.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/ARM/ fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/ARM/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES1/ARM/rgba8.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/ fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/NV/ fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/NV/read_stencil.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/NV/blend_equation_advanced_coherent.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/NV/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/NV/non_square_matrices.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/NV/read_buffer.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/NV/framebuffer_multisample.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/NV/read_buffer_front.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/NV/shadow_samplers_array.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/NV/shadow_samplers_cube.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/NV/draw_instanced.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/NV/texture_border_clamp.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/NV/explicit_attrib_location.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/NV/texture_compression_s3tc_update.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/NV/framebuffer_blit.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/NV/depth_nonlinear.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/NV/fbo_color_attachments.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/NV/read_depth.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/NV/instanced_arrays.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/NV/sRGB_formats.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/NV/coverage_sample.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/NV/draw_buffers.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/NV/blend_equation_advanced.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/NV/texture_npot_2D_mipmap.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/NV/read_depth_stencil.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/NV/fence.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/NV/generate_mipmap_sRGB.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/NV/copy_buffer.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/KHR/ fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/KHR/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/KHR/debug.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/KHR/texture_compression_astc_hdr.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/KHR/blend_equation_advanced.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/KHR/texture_compression_astc_ldr.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/FJ/ fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/FJ/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/FJ/shader_binary_GCCSO.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/AMD/ fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/AMD/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/AMD/program_binary_Z400.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/AMD/performance_monitor.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/AMD/compressed_ATC_texture.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/AMD/compressed_3DC_texture.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/INTEL/ fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/INTEL/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/INTEL/performance_query.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/QCOM/ fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/QCOM/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/QCOM/perfmon_global_mode.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/QCOM/binning_control.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/QCOM/extended_get.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/QCOM/driver_control.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/QCOM/alpha_test.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/QCOM/writeonly_rendering.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/QCOM/extended_get2.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/QCOM/tiled_rendering.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/ANGLE/ fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/ANGLE/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/ANGLE/framebuffer_multisample.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt5.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/ANGLE/translated_shader_source.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt3.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/ANGLE/texture_usage.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/ANGLE/framebuffer_blit.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/ANGLE/instanced_arrays.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/ANGLE/program_binary.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/ANGLE/depth_texture.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/ANGLE/pack_reverse_row_order.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/DMP/ fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/DMP/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/DMP/shader_binary.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/APPLE/ fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/APPLE/texture_max_level.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/APPLE/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/APPLE/copy_texture_levels.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/APPLE/framebuffer_multisample.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/APPLE/rgb_422.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/APPLE/sync.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/APPLE/texture_format_BGRA8888.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/_types.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/EXT/ fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/EXT/separate_shader_objects.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/EXT/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/EXT/multiview_draw_buffers.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/EXT/pvrtc_sRGB.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/EXT/read_format_bgra.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/EXT/texture_sRGB_decode.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/EXT/texture_compression_dxt1.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/EXT/shader_integer_mix.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/EXT/color_buffer_half_float.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/EXT/robustness.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/EXT/draw_instanced.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/EXT/sRGB_write_control.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/EXT/texture_compression_s3tc.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/EXT/debug_marker.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/EXT/disjoint_timer_query.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/EXT/shader_pixel_local_storage.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/EXT/discard_framebuffer.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/EXT/unpack_subimage.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/EXT/occlusion_query_boolean.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/EXT/debug_label.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/EXT/sRGB.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/EXT/texture_type_2_10_10_10_REV.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/EXT/texture_storage.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/EXT/texture_format_BGRA8888.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/EXT/instanced_arrays.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/EXT/shader_texture_lod.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/EXT/texture_rg.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/EXT/multi_draw_arrays.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/EXT/draw_buffers.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/EXT/map_buffer_range.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/EXT/multisampled_render_to_texture.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/EXT/texture_filter_anisotropic.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/EXT/blend_minmax.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/EXT/shadow_samplers.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/_errors.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/VIV/ fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/VIV/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/VIV/shader_binary.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/IMG/ fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/IMG/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/IMG/shader_binary.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/IMG/read_format.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc2.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/IMG/program_binary.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/IMG/multisampled_render_to_texture.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/VERSION/ fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/VERSION/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/VERSION/GLES2_2_0.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/OES/ fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/OES/texture_stencil8.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_texture.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/OES/EGL_image.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/OES/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/OES/standard_derivatives.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/OES/texture_float_linear.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/OES/texture_3D.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/OES/EGL_image_external.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/OES/texture_npot.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/OES/shader_multisample_interpolation.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/OES/texture_half_float_linear.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/OES/vertex_array_object.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/OES/sample_shading.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/OES/mapbuffer.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/OES/texture_float.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/OES/packed_depth_stencil.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/OES/depth32.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/OES/depth24.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/OES/compressed_paletted_texture.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/OES/texture_compression_astc.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/OES/stencil1.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/OES/element_index_uint.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/OES/rgb8_rgba8.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/OES/surfaceless_context.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/OES/vertex_half_float.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/OES/fragment_precision_high.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/OES/fbo_render_mipmap.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/OES/sample_variables.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/OES/vertex_type_10_10_10_2.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/OES/texture_storage_multisample_2d_array.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/OES/stencil4.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/OES/depth_texture.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/OES/shader_image_atomic.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/OES/required_internalformat.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/OES/texture_half_float.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/OES/get_program_binary.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/ARM/ fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/ARM/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/ARM/mali_program_binary.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/ARM/rgba8.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/ARM/mali_shader_binary.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py fs-uae-arcade-2.6.2/OpenGL/raw/osmesa/ fs-uae-arcade-2.6.2/OpenGL/raw/osmesa/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/osmesa/mesa.py fs-uae-arcade-2.6.2/OpenGL/raw/osmesa/_types.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES3/ fs-uae-arcade-2.6.2/OpenGL/raw/GLES3/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES3/_types.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES3/_errors.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES3/VERSION/ fs-uae-arcade-2.6.2/OpenGL/raw/GLES3/VERSION/GLES3_3_1.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES3/VERSION/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/GLES3/VERSION/GLES3_3_0.py fs-uae-arcade-2.6.2/OpenGL/raw/EGL/ fs-uae-arcade-2.6.2/OpenGL/raw/EGL/NV/ fs-uae-arcade-2.6.2/OpenGL/raw/EGL/NV/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/EGL/NV/sync.py fs-uae-arcade-2.6.2/OpenGL/raw/EGL/NV/EGL_3dvision_surface.py fs-uae-arcade-2.6.2/OpenGL/raw/EGL/NV/coverage_sample_resolve.py fs-uae-arcade-2.6.2/OpenGL/raw/EGL/NV/post_convert_rounding.py fs-uae-arcade-2.6.2/OpenGL/raw/EGL/NV/stream_sync.py fs-uae-arcade-2.6.2/OpenGL/raw/EGL/NV/depth_nonlinear.py fs-uae-arcade-2.6.2/OpenGL/raw/EGL/NV/system_time.py fs-uae-arcade-2.6.2/OpenGL/raw/EGL/NV/coverage_sample.py fs-uae-arcade-2.6.2/OpenGL/raw/EGL/NV/post_sub_buffer.py fs-uae-arcade-2.6.2/OpenGL/raw/EGL/NV/native_query.py fs-uae-arcade-2.6.2/OpenGL/raw/EGL/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/EGL/KHR/ fs-uae-arcade-2.6.2/OpenGL/raw/EGL/KHR/create_context.py fs-uae-arcade-2.6.2/OpenGL/raw/EGL/KHR/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/EGL/KHR/gl_texture_cubemap_image.py fs-uae-arcade-2.6.2/OpenGL/raw/EGL/KHR/image.py fs-uae-arcade-2.6.2/OpenGL/raw/EGL/KHR/stream_producer_eglsurface.py fs-uae-arcade-2.6.2/OpenGL/raw/EGL/KHR/platform_wayland.py fs-uae-arcade-2.6.2/OpenGL/raw/EGL/KHR/image_base.py fs-uae-arcade-2.6.2/OpenGL/raw/EGL/KHR/reusable_sync.py fs-uae-arcade-2.6.2/OpenGL/raw/EGL/KHR/vg_parent_image.py fs-uae-arcade-2.6.2/OpenGL/raw/EGL/KHR/platform_gbm.py fs-uae-arcade-2.6.2/OpenGL/raw/EGL/KHR/lock_surface2.py fs-uae-arcade-2.6.2/OpenGL/raw/EGL/KHR/stream_consumer_gltexture.py fs-uae-arcade-2.6.2/OpenGL/raw/EGL/KHR/wait_sync.py fs-uae-arcade-2.6.2/OpenGL/raw/EGL/KHR/gl_renderbuffer_image.py fs-uae-arcade-2.6.2/OpenGL/raw/EGL/KHR/cl_event.py fs-uae-arcade-2.6.2/OpenGL/raw/EGL/KHR/gl_texture_3D_image.py fs-uae-arcade-2.6.2/OpenGL/raw/EGL/KHR/config_attribs.py fs-uae-arcade-2.6.2/OpenGL/raw/EGL/KHR/stream_producer_aldatalocator.py fs-uae-arcade-2.6.2/OpenGL/raw/EGL/KHR/gl_colorspace.py fs-uae-arcade-2.6.2/OpenGL/raw/EGL/KHR/image_pixmap.py fs-uae-arcade-2.6.2/OpenGL/raw/EGL/KHR/platform_android.py fs-uae-arcade-2.6.2/OpenGL/raw/EGL/KHR/lock_surface.py fs-uae-arcade-2.6.2/OpenGL/raw/EGL/KHR/fence_sync.py fs-uae-arcade-2.6.2/OpenGL/raw/EGL/KHR/cl_event2.py fs-uae-arcade-2.6.2/OpenGL/raw/EGL/KHR/surfaceless_context.py fs-uae-arcade-2.6.2/OpenGL/raw/EGL/KHR/stream_fifo.py fs-uae-arcade-2.6.2/OpenGL/raw/EGL/KHR/gl_texture_2D_image.py fs-uae-arcade-2.6.2/OpenGL/raw/EGL/KHR/platform_x11.py fs-uae-arcade-2.6.2/OpenGL/raw/EGL/KHR/stream.py fs-uae-arcade-2.6.2/OpenGL/raw/EGL/KHR/get_all_proc_addresses.py fs-uae-arcade-2.6.2/OpenGL/raw/EGL/KHR/lock_surface3.py fs-uae-arcade-2.6.2/OpenGL/raw/EGL/KHR/client_get_all_proc_addresses.py fs-uae-arcade-2.6.2/OpenGL/raw/EGL/KHR/stream_cross_process_fd.py fs-uae-arcade-2.6.2/OpenGL/raw/EGL/ANGLE/ fs-uae-arcade-2.6.2/OpenGL/raw/EGL/ANGLE/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/EGL/ANGLE/d3d_share_handle_client_buffer.py fs-uae-arcade-2.6.2/OpenGL/raw/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py fs-uae-arcade-2.6.2/OpenGL/raw/EGL/ANGLE/query_surface_pointer.py fs-uae-arcade-2.6.2/OpenGL/raw/EGL/HI/ fs-uae-arcade-2.6.2/OpenGL/raw/EGL/HI/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/EGL/HI/colorformats.py fs-uae-arcade-2.6.2/OpenGL/raw/EGL/HI/clientpixmap.py fs-uae-arcade-2.6.2/OpenGL/raw/EGL/ANDROID/ fs-uae-arcade-2.6.2/OpenGL/raw/EGL/ANDROID/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/EGL/ANDROID/native_fence_sync.py fs-uae-arcade-2.6.2/OpenGL/raw/EGL/ANDROID/image_native_buffer.py fs-uae-arcade-2.6.2/OpenGL/raw/EGL/ANDROID/framebuffer_target.py fs-uae-arcade-2.6.2/OpenGL/raw/EGL/ANDROID/recordable.py fs-uae-arcade-2.6.2/OpenGL/raw/EGL/ANDROID/blob_cache.py fs-uae-arcade-2.6.2/OpenGL/raw/EGL/_types.py fs-uae-arcade-2.6.2/OpenGL/raw/EGL/EXT/ fs-uae-arcade-2.6.2/OpenGL/raw/EGL/EXT/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/EGL/EXT/image_dma_buf_import.py fs-uae-arcade-2.6.2/OpenGL/raw/EGL/EXT/platform_wayland.py fs-uae-arcade-2.6.2/OpenGL/raw/EGL/EXT/protected_surface.py fs-uae-arcade-2.6.2/OpenGL/raw/EGL/EXT/swap_buffers_with_damage.py fs-uae-arcade-2.6.2/OpenGL/raw/EGL/EXT/buffer_age.py fs-uae-arcade-2.6.2/OpenGL/raw/EGL/EXT/client_extensions.py fs-uae-arcade-2.6.2/OpenGL/raw/EGL/EXT/platform_base.py fs-uae-arcade-2.6.2/OpenGL/raw/EGL/EXT/multiview_window.py fs-uae-arcade-2.6.2/OpenGL/raw/EGL/EXT/platform_x11.py fs-uae-arcade-2.6.2/OpenGL/raw/EGL/EXT/create_context_robustness.py fs-uae-arcade-2.6.2/OpenGL/raw/EGL/_errors.py fs-uae-arcade-2.6.2/OpenGL/raw/EGL/MESA/ fs-uae-arcade-2.6.2/OpenGL/raw/EGL/MESA/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/EGL/MESA/platform_gbm.py fs-uae-arcade-2.6.2/OpenGL/raw/EGL/MESA/drm_image.py fs-uae-arcade-2.6.2/OpenGL/raw/EGL/IMG/ fs-uae-arcade-2.6.2/OpenGL/raw/EGL/IMG/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/EGL/IMG/context_priority.py fs-uae-arcade-2.6.2/OpenGL/raw/EGL/VERSION/ fs-uae-arcade-2.6.2/OpenGL/raw/EGL/VERSION/EGL_1_1.py fs-uae-arcade-2.6.2/OpenGL/raw/EGL/VERSION/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/EGL/VERSION/EGL_1_4.py fs-uae-arcade-2.6.2/OpenGL/raw/EGL/VERSION/EGL_1_5.py fs-uae-arcade-2.6.2/OpenGL/raw/EGL/VERSION/EGL_1_3.py fs-uae-arcade-2.6.2/OpenGL/raw/EGL/VERSION/EGL_1_2.py fs-uae-arcade-2.6.2/OpenGL/raw/EGL/VERSION/EGL_1_0.py fs-uae-arcade-2.6.2/OpenGL/raw/EGL/ARM/ fs-uae-arcade-2.6.2/OpenGL/raw/EGL/ARM/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/EGL/ARM/pixmap_multisample_discard.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ fs-uae-arcade-2.6.2/OpenGL/raw/GL/NV/ fs-uae-arcade-2.6.2/OpenGL/raw/GL/NV/fragment_program.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/NV/blend_equation_advanced_coherent.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/NV/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/NV/shader_atomic_counters.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/NV/vertex_program4.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/NV/gpu_program4.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/NV/blend_square.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/NV/geometry_shader4.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/NV/conditional_render.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/NV/vertex_buffer_unified_memory.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/NV/copy_image.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/NV/evaluators.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/NV/texture_shader2.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/NV/float_buffer.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/NV/pixel_data_range.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/NV/parameter_buffer_object2.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/NV/vertex_program1_1.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/NV/explicit_multisample.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/NV/texture_expand_normal.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/NV/vertex_array_range.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/NV/texture_rectangle.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/NV/vertex_attrib_integer_64bit.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/NV/fragment_program_option.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/NV/texture_shader3.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/NV/compute_program5.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/NV/vertex_program3.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/NV/primitive_restart.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/NV/texgen_reflection.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/NV/parameter_buffer_object.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/NV/vertex_program.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/NV/shader_thread_group.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/NV/fragment_program2.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/NV/shader_storage_buffer_object.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/NV/texture_compression_vtc.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/NV/multisample_filter_hint.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/NV/packed_depth_stencil.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/NV/vertex_program2_option.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/NV/depth_clamp.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/NV/shader_thread_shuffle.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/NV/texture_shader.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/NV/gpu_program5.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/NV/draw_texture.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/NV/deep_texture3D.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/NV/present_video.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/NV/bindless_multi_draw_indirect.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/NV/tessellation_program5.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/NV/texgen_emboss.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/NV/fog_distance.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/NV/fragment_program4.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/NV/framebuffer_multisample_coverage.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/NV/vertex_program2.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/NV/multisample_coverage.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/NV/texture_barrier.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/NV/register_combiners2.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/NV/shader_buffer_store.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/NV/vertex_array_range2.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/NV/shader_atomic_float.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/NV/video_capture.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/NV/half_float.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/NV/light_max_exponent.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/NV/texture_multisample.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/NV/point_sprite.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/NV/copy_depth_to_color.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/NV/blend_equation_advanced.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/NV/occlusion_query.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/NV/gpu_shader5.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/NV/gpu_program5_mem_extended.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/NV/texture_env_combine4.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/NV/register_combiners.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/NV/depth_buffer_float.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/NV/shader_buffer_load.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/NV/fence.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/NV/vdpau_interop.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/NV/path_rendering.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/NV/transform_feedback.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/NV/bindless_texture.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/NV/geometry_program4.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/NV/transform_feedback2.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/ fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/framebuffer_object.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/texture_stencil8.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/shadow_ambient.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/fragment_program.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/explicit_uniform_location.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/fragment_layer_viewport.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/texture_env_add.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/texture_storage_multisample.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/separate_shader_objects.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/framebuffer_sRGB.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/seamless_cube_map.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/shader_atomic_counters.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/compute_variable_group_size.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/program_interface_query.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/geometry_shader4.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/copy_image.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/draw_indirect.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/texture_env_crossbar.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/shading_language_100.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/texture_env_dot3.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/fragment_shader.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/vertex_array_bgra.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/shader_precision.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/multitexture.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/framebuffer_no_attachments.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/window_pos.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/vertex_buffer_object.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/vertex_array_object.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/base_instance.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/multi_bind.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/compute_shader.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/sync.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/texture_cube_map_array.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/vertex_type_2_10_10_10_rev.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/texture_rectangle.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/robustness.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/shader_subroutine.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/half_float_pixel.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/sample_shading.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/vertex_shader.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/draw_instanced.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/clear_buffer_object.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/point_parameters.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/draw_buffers_blend.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/uniform_buffer_object.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/texture_border_clamp.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/texture_float.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/explicit_attrib_location.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/shader_draw_parameters.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/transform_feedback3.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/vertex_program.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/stencil_texturing.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/enhanced_layouts.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/shader_storage_buffer_object.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/texture_mirror_clamp_to_edge.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/compressed_texture_pixel_storage.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/texture_buffer_object.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/half_float_vertex.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/cl_event.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/texture_compression_rgtc.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/conservative_depth.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/texture_non_power_of_two.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/depth_clamp.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/shading_language_420pack.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/imaging.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/shading_language_packing.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/vertex_blend.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/texture_env_combine.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/shader_group_vote.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/clear_texture.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/shader_image_load_store.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/query_buffer_object.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/seamless_cubemap_per_texture.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/texture_gather.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/occlusion_query2.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/texture_rgb10_a2ui.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/transpose_matrix.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/texture_query_levels.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/vertex_attrib_64bit.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/invalidate_subdata.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/vertex_attrib_binding.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/timer_query.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/ES3_compatibility.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/multisample.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/shader_bit_encoding.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/texture_compression.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/internalformat_query.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/gpu_shader_fp64.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/shader_objects.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/fragment_coord_conventions.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/texture_view.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/texture_storage.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/sparse_texture.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/texture_compression_bptc.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/blend_func_extended.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/instanced_arrays.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/texture_swizzle.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/sampler_objects.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/shader_stencil_export.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/fragment_program_shadow.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/transform_feedback_instanced.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/shader_texture_lod.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/ES2_compatibility.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/texture_buffer_range.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/texture_mirrored_repeat.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/buffer_storage.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/texture_rg.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/texture_query_lod.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/shadow.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/provoking_vertex.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/pixel_buffer_object.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/texture_multisample.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/point_sprite.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/draw_buffers.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/arrays_of_arrays.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/indirect_parameters.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/texture_buffer_object_rgb32.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/multi_draw_indirect.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/robust_buffer_access_behavior.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/shader_image_size.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/occlusion_query.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/gpu_shader5.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/map_buffer_range.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/shading_language_include.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/vertex_type_10f_11f_11f_rev.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/depth_texture.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/color_buffer_float.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/draw_elements_base_vertex.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/texture_cube_map.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/compatibility.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/depth_buffer_float.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/map_buffer_alignment.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/tessellation_shader.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/debug_output.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/viewport_array.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/copy_buffer.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/bindless_texture.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/get_program_binary.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/robustness_isolation.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/transform_feedback2.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/internalformat_query2.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARB/matrix_palette.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/MESAX/ fs-uae-arcade-2.6.2/OpenGL/raw/GL/MESAX/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/MESAX/texture_stack.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/KHR/ fs-uae-arcade-2.6.2/OpenGL/raw/GL/KHR/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/KHR/debug.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/KHR/texture_compression_astc_hdr.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/KHR/texture_compression_astc_ldr.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/FJ/ fs-uae-arcade-2.6.2/OpenGL/raw/GL/FJ/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/SGI/ fs-uae-arcade-2.6.2/OpenGL/raw/GL/SGI/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/SGI/color_table.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/SGI/color_matrix.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/SGI/texture_color_table.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/AMD/ fs-uae-arcade-2.6.2/OpenGL/raw/GL/AMD/vertex_shader_viewport_index.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/AMD/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/AMD/transform_feedback3_lines_triangles.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/AMD/vertex_shader_tessellator.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/AMD/vertex_shader_layer.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/AMD/name_gen_delete.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/AMD/stencil_operation_extended.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/AMD/draw_buffers_blend.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/AMD/blend_minmax_factor.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/AMD/performance_monitor.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/AMD/conservative_depth.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/AMD/shader_trinary_minmax.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/AMD/query_buffer_object.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/AMD/seamless_cubemap_per_texture.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/AMD/sample_positions.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/AMD/shader_atomic_counter_ops.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/AMD/pinned_memory.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/AMD/sparse_texture.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/AMD/occlusion_query_event.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/AMD/shader_stencil_export.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/AMD/depth_clamp_separate.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/AMD/multi_draw_indirect.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/AMD/interleaved_elements.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/AMD/debug_output.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/AMD/texture_texture4.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/WIN/ fs-uae-arcade-2.6.2/OpenGL/raw/GL/WIN/phong_shading.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/WIN/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/WIN/specular_fog.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/DFX/ fs-uae-arcade-2.6.2/OpenGL/raw/GL/DFX/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/DFX/tbuffer.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/DFX/texture_compression_FXT1.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/DFX/multisample.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/INTEL/ fs-uae-arcade-2.6.2/OpenGL/raw/GL/INTEL/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/INTEL/performance_query.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/INTEL/map_texture.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/INTEL/fragment_shader_ordering.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/INTEL/parallel_arrays.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/QCOM/ fs-uae-arcade-2.6.2/OpenGL/raw/GL/QCOM/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ANGLE/ fs-uae-arcade-2.6.2/OpenGL/raw/GL/ANGLE/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/REND/ fs-uae-arcade-2.6.2/OpenGL/raw/GL/REND/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/REND/screen_coordinates.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/GREMEDY/ fs-uae-arcade-2.6.2/OpenGL/raw/GL/GREMEDY/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/GREMEDY/frame_terminator.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/GREMEDY/string_marker.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/DMP/ fs-uae-arcade-2.6.2/OpenGL/raw/GL/DMP/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/INGR/ fs-uae-arcade-2.6.2/OpenGL/raw/GL/INGR/color_clamp.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/INGR/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/INGR/interlace_read.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/INGR/blend_func_separate.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/APPLE/ fs-uae-arcade-2.6.2/OpenGL/raw/GL/APPLE/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/APPLE/transform_hint.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/APPLE/float_pixels.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/APPLE/specular_vector.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/APPLE/ycbcr_422.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/APPLE/object_purgeable.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/APPLE/rgb_422.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/APPLE/vertex_array_object.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/APPLE/vertex_array_range.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/APPLE/flush_buffer_range.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/APPLE/row_bytes.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/APPLE/client_storage.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/APPLE/vertex_program_evaluators.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/APPLE/element_array.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/APPLE/texture_range.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/APPLE/fence.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/APPLE/aux_depth_stencil.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/PGI/ fs-uae-arcade-2.6.2/OpenGL/raw/GL/PGI/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/PGI/vertex_hints.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/PGI/misc_hints.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/S3/ fs-uae-arcade-2.6.2/OpenGL/raw/GL/S3/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/S3/s3tc.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/_types.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/IBM/ fs-uae-arcade-2.6.2/OpenGL/raw/GL/IBM/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/IBM/vertex_array_lists.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/IBM/rasterpos_clip.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/IBM/multimode_draw_arrays.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/IBM/static_data.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/IBM/texture_mirrored_repeat.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/IBM/cull_vertex.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/ fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/framebuffer_object.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/index_texture.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/texture_env_add.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/separate_shader_objects.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/framebuffer_sRGB.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/x11_sync_object.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/texture_perturb_normal.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/gpu_program_parameters.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/bgra.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/geometry_shader4.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/blend_logic_op.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/framebuffer_multisample_blit_scaled.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/texture_env_dot3.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/texture3D.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/vertex_array_bgra.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/shadow_funcs.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/coordinate_frame.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/blend_color.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/texture_snorm.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/texture_sRGB_decode.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/gpu_shader4.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/framebuffer_multisample.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/draw_range_elements.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/texture_sRGB.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/shader_integer_mix.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/compiled_vertex_array.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/texture_object.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/index_array_formats.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/packed_float.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/rescale_normal.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/vertex_shader.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/blend_equation_separate.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/draw_instanced.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/point_parameters.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/texture_compression_s3tc.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/vertex_weighting.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/paletted_texture.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/index_func.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/shared_texture_palette.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/texture_integer.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/texture_buffer_object.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/blend_subtract.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/texture_shared_exponent.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/clip_volume_hint.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/texture_compression_rgtc.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/packed_depth_stencil.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/cmyka.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/shader_image_load_formatted.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/debug_marker.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/stencil_wrap.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/depth_bounds_test.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/GL_422_pixels.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/texture_compression_latc.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/texture_mirror_clamp.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/polygon_offset.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/secondary_color.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/texture_env_combine.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/texture_array.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/shader_image_load_store.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/vertex_array.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/light_texture.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/vertex_attrib_64bit.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/debug_label.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/timer_query.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/framebuffer_blit.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/bindable_uniform.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/multisample.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/misc_attribute.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/subtexture.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/pixel_transform_color_table.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/stencil_two_side.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/pixel_transform.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/stencil_clear_tag.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/texture_swizzle.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/texture.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/convolution.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/index_material.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/color_subtable.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/provoking_vertex.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/pixel_buffer_object.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/multi_draw_arrays.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/copy_texture.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/abgr.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/separate_specular_color.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/draw_buffers2.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/texture_filter_anisotropic.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/direct_state_access.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/texture_cube_map.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/texture_lod_bias.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/blend_func_separate.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/blend_minmax.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/cull_vertex.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/packed_pixels.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/transform_feedback.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/fog_coord.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/EXT/histogram.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/_errors.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/VIV/ fs-uae-arcade-2.6.2/OpenGL/raw/GL/VIV/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/SGIS/ fs-uae-arcade-2.6.2/OpenGL/raw/GL/SGIS/pixel_texture.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/SGIS/generate_mipmap.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/SGIS/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/SGIS/texture_color_mask.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/SGIS/point_parameters.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/SGIS/texture_border_clamp.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/SGIS/texture_edge_clamp.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/SGIS/texture_filter4.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/SGIS/fog_function.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/SGIS/detail_texture.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/SGIS/texture4D.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/SGIS/texture_select.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/SGIS/multisample.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/SGIS/sharpen_texture.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/SGIS/point_line_texgen.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/SGIS/texture_lod.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/SUN/ fs-uae-arcade-2.6.2/OpenGL/raw/GL/SUN/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/SUN/global_alpha.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/SUN/mesh_array.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/SUN/slice_accum.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/SUN/vertex.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/SUN/convolution_border_modes.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/SUN/triangle_list.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/MESA/ fs-uae-arcade-2.6.2/OpenGL/raw/GL/MESA/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/MESA/pack_invert.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/MESA/window_pos.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/MESA/ycbcr_texture.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/MESA/resize_buffers.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ATI/ fs-uae-arcade-2.6.2/OpenGL/raw/GL/ATI/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ATI/fragment_shader.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ATI/pixel_format_float.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ATI/vertex_array_object.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ATI/texture_env_combine3.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ATI/vertex_streams.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ATI/texture_float.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ATI/map_object_buffer.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ATI/meminfo.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ATI/texture_mirror_once.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ATI/envmap_bumpmap.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ATI/pn_triangles.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ATI/text_fragment_shader.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ATI/element_array.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ATI/draw_buffers.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ATI/separate_stencil.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ATI/vertex_attrib_array_object.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/OML/ fs-uae-arcade-2.6.2/OpenGL/raw/GL/OML/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/OML/interlace.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/OML/resample.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/OML/subsample.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/IMG/ fs-uae-arcade-2.6.2/OpenGL/raw/GL/IMG/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/NVX/ fs-uae-arcade-2.6.2/OpenGL/raw/GL/NVX/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/NVX/conditional_render.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/NVX/gpu_memory_info.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/_glgets.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/HP/ fs-uae-arcade-2.6.2/OpenGL/raw/GL/HP/image_transform.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/HP/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/HP/occlusion_test.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/HP/convolution_border_modes.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/HP/texture_lighting.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/SGIX/ fs-uae-arcade-2.6.2/OpenGL/raw/GL/SGIX/async_histogram.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/SGIX/shadow_ambient.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/SGIX/pixel_texture.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/SGIX/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/SGIX/convolution_accuracy.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/SGIX/ycrcb.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/SGIX/ycrcb_subsample.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/SGIX/interlace.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/SGIX/vertex_preclip.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/SGIX/ycrcba.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/SGIX/async.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/SGIX/scalebias_hint.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/SGIX/texture_coordinate_clamp.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/SGIX/texture_add_env.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/SGIX/clipmap.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/SGIX/depth_pass_instrument.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/SGIX/reference_plane.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/SGIX/async_pixel.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/SGIX/igloo_interface.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/SGIX/fog_offset.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/SGIX/calligraphic_fragment.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/SGIX/flush_raster.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/SGIX/ir_instrument1.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/SGIX/list_priority.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/SGIX/tag_sample_buffer.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/SGIX/sprite.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/SGIX/shadow.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/SGIX/framezoom.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/SGIX/texture_scale_bias.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/SGIX/resample.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/SGIX/polynomial_ffd.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/SGIX/fragment_lighting.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/SGIX/instruments.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/SGIX/texture_multi_buffer.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/SGIX/depth_texture.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/SGIX/texture_lod_bias.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/SGIX/subsample.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/SGIX/blend_alpha_minmax.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/SGIX/pixel_tiles.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/VERSION/ fs-uae-arcade-2.6.2/OpenGL/raw/GL/VERSION/GL_1_4.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/VERSION/GL_2_1.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/VERSION/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/VERSION/GL_3_0.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/VERSION/GL_1_5.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/VERSION/GL_1_0.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/VERSION/GL_1_2.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/VERSION/GL_4_0.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/VERSION/GL_3_3.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/VERSION/GL_3_2.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/VERSION/GL_3_1.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/VERSION/GL_4_3.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/VERSION/GL_4_4.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/VERSION/GL_1_1.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/VERSION/GL_4_1.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/VERSION/GL_4_2.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/VERSION/GL_1_3.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/VERSION/GL_2_0.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/SUNX/ fs-uae-arcade-2.6.2/OpenGL/raw/GL/SUNX/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/SUNX/constant_data.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/OES/ fs-uae-arcade-2.6.2/OpenGL/raw/GL/OES/__init__.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/OES/compressed_paletted_texture.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/OES/byte_coordinates.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/OES/read_format.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/OES/single_precision.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/OES/query_matrix.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/OES/fixed_point.py fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARM/ fs-uae-arcade-2.6.2/OpenGL/raw/GL/ARM/__init__.py fs-uae-arcade-2.6.2/OpenGL/GLES3/ fs-uae-arcade-2.6.2/OpenGL/GLES3/__init__.py fs-uae-arcade-2.6.2/OpenGL/GLES3/vboimplementation.py fs-uae-arcade-2.6.2/OpenGL/GLES3/VERSION/ fs-uae-arcade-2.6.2/OpenGL/GLES3/VERSION/GLES3_3_1.py fs-uae-arcade-2.6.2/OpenGL/GLES3/VERSION/__init__.py fs-uae-arcade-2.6.2/OpenGL/GLES3/VERSION/GLES3_3_0.py fs-uae-arcade-2.6.2/OpenGL/EGL/ fs-uae-arcade-2.6.2/OpenGL/EGL/NV/ fs-uae-arcade-2.6.2/OpenGL/EGL/NV/__init__.py fs-uae-arcade-2.6.2/OpenGL/EGL/NV/sync.py fs-uae-arcade-2.6.2/OpenGL/EGL/NV/EGL_3dvision_surface.py fs-uae-arcade-2.6.2/OpenGL/EGL/NV/coverage_sample_resolve.py fs-uae-arcade-2.6.2/OpenGL/EGL/NV/post_convert_rounding.py fs-uae-arcade-2.6.2/OpenGL/EGL/NV/stream_sync.py fs-uae-arcade-2.6.2/OpenGL/EGL/NV/depth_nonlinear.py fs-uae-arcade-2.6.2/OpenGL/EGL/NV/system_time.py fs-uae-arcade-2.6.2/OpenGL/EGL/NV/coverage_sample.py fs-uae-arcade-2.6.2/OpenGL/EGL/NV/post_sub_buffer.py fs-uae-arcade-2.6.2/OpenGL/EGL/NV/native_query.py fs-uae-arcade-2.6.2/OpenGL/EGL/__init__.py fs-uae-arcade-2.6.2/OpenGL/EGL/KHR/ fs-uae-arcade-2.6.2/OpenGL/EGL/KHR/create_context.py fs-uae-arcade-2.6.2/OpenGL/EGL/KHR/__init__.py fs-uae-arcade-2.6.2/OpenGL/EGL/KHR/gl_texture_cubemap_image.py fs-uae-arcade-2.6.2/OpenGL/EGL/KHR/image.py fs-uae-arcade-2.6.2/OpenGL/EGL/KHR/stream_producer_eglsurface.py fs-uae-arcade-2.6.2/OpenGL/EGL/KHR/platform_wayland.py fs-uae-arcade-2.6.2/OpenGL/EGL/KHR/image_base.py fs-uae-arcade-2.6.2/OpenGL/EGL/KHR/reusable_sync.py fs-uae-arcade-2.6.2/OpenGL/EGL/KHR/vg_parent_image.py fs-uae-arcade-2.6.2/OpenGL/EGL/KHR/platform_gbm.py fs-uae-arcade-2.6.2/OpenGL/EGL/KHR/lock_surface2.py fs-uae-arcade-2.6.2/OpenGL/EGL/KHR/stream_consumer_gltexture.py fs-uae-arcade-2.6.2/OpenGL/EGL/KHR/wait_sync.py fs-uae-arcade-2.6.2/OpenGL/EGL/KHR/gl_renderbuffer_image.py fs-uae-arcade-2.6.2/OpenGL/EGL/KHR/cl_event.py fs-uae-arcade-2.6.2/OpenGL/EGL/KHR/gl_texture_3D_image.py fs-uae-arcade-2.6.2/OpenGL/EGL/KHR/config_attribs.py fs-uae-arcade-2.6.2/OpenGL/EGL/KHR/stream_producer_aldatalocator.py fs-uae-arcade-2.6.2/OpenGL/EGL/KHR/gl_colorspace.py fs-uae-arcade-2.6.2/OpenGL/EGL/KHR/image_pixmap.py fs-uae-arcade-2.6.2/OpenGL/EGL/KHR/platform_android.py fs-uae-arcade-2.6.2/OpenGL/EGL/KHR/lock_surface.py fs-uae-arcade-2.6.2/OpenGL/EGL/KHR/fence_sync.py fs-uae-arcade-2.6.2/OpenGL/EGL/KHR/cl_event2.py fs-uae-arcade-2.6.2/OpenGL/EGL/KHR/surfaceless_context.py fs-uae-arcade-2.6.2/OpenGL/EGL/KHR/stream_fifo.py fs-uae-arcade-2.6.2/OpenGL/EGL/KHR/gl_texture_2D_image.py fs-uae-arcade-2.6.2/OpenGL/EGL/KHR/platform_x11.py fs-uae-arcade-2.6.2/OpenGL/EGL/KHR/stream.py fs-uae-arcade-2.6.2/OpenGL/EGL/KHR/get_all_proc_addresses.py fs-uae-arcade-2.6.2/OpenGL/EGL/KHR/lock_surface3.py fs-uae-arcade-2.6.2/OpenGL/EGL/KHR/client_get_all_proc_addresses.py fs-uae-arcade-2.6.2/OpenGL/EGL/KHR/stream_cross_process_fd.py fs-uae-arcade-2.6.2/OpenGL/EGL/ANGLE/ fs-uae-arcade-2.6.2/OpenGL/EGL/ANGLE/__init__.py fs-uae-arcade-2.6.2/OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.py fs-uae-arcade-2.6.2/OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py fs-uae-arcade-2.6.2/OpenGL/EGL/ANGLE/query_surface_pointer.py fs-uae-arcade-2.6.2/OpenGL/EGL/HI/ fs-uae-arcade-2.6.2/OpenGL/EGL/HI/__init__.py fs-uae-arcade-2.6.2/OpenGL/EGL/HI/colorformats.py fs-uae-arcade-2.6.2/OpenGL/EGL/HI/clientpixmap.py fs-uae-arcade-2.6.2/OpenGL/EGL/ANDROID/ fs-uae-arcade-2.6.2/OpenGL/EGL/ANDROID/__init__.py fs-uae-arcade-2.6.2/OpenGL/EGL/ANDROID/native_fence_sync.py fs-uae-arcade-2.6.2/OpenGL/EGL/ANDROID/image_native_buffer.py fs-uae-arcade-2.6.2/OpenGL/EGL/ANDROID/framebuffer_target.py fs-uae-arcade-2.6.2/OpenGL/EGL/ANDROID/recordable.py fs-uae-arcade-2.6.2/OpenGL/EGL/ANDROID/blob_cache.py fs-uae-arcade-2.6.2/OpenGL/EGL/EXT/ fs-uae-arcade-2.6.2/OpenGL/EGL/EXT/__init__.py fs-uae-arcade-2.6.2/OpenGL/EGL/EXT/image_dma_buf_import.py fs-uae-arcade-2.6.2/OpenGL/EGL/EXT/platform_wayland.py fs-uae-arcade-2.6.2/OpenGL/EGL/EXT/protected_surface.py fs-uae-arcade-2.6.2/OpenGL/EGL/EXT/swap_buffers_with_damage.py fs-uae-arcade-2.6.2/OpenGL/EGL/EXT/buffer_age.py fs-uae-arcade-2.6.2/OpenGL/EGL/EXT/client_extensions.py fs-uae-arcade-2.6.2/OpenGL/EGL/EXT/platform_base.py fs-uae-arcade-2.6.2/OpenGL/EGL/EXT/multiview_window.py fs-uae-arcade-2.6.2/OpenGL/EGL/EXT/platform_x11.py fs-uae-arcade-2.6.2/OpenGL/EGL/EXT/create_context_robustness.py fs-uae-arcade-2.6.2/OpenGL/EGL/MESA/ fs-uae-arcade-2.6.2/OpenGL/EGL/MESA/__init__.py fs-uae-arcade-2.6.2/OpenGL/EGL/MESA/platform_gbm.py fs-uae-arcade-2.6.2/OpenGL/EGL/MESA/drm_image.py fs-uae-arcade-2.6.2/OpenGL/EGL/IMG/ fs-uae-arcade-2.6.2/OpenGL/EGL/IMG/__init__.py fs-uae-arcade-2.6.2/OpenGL/EGL/IMG/context_priority.py fs-uae-arcade-2.6.2/OpenGL/EGL/VERSION/ fs-uae-arcade-2.6.2/OpenGL/EGL/VERSION/EGL_1_1.py fs-uae-arcade-2.6.2/OpenGL/EGL/VERSION/__init__.py fs-uae-arcade-2.6.2/OpenGL/EGL/VERSION/EGL_1_4.py fs-uae-arcade-2.6.2/OpenGL/EGL/VERSION/EGL_1_5.py fs-uae-arcade-2.6.2/OpenGL/EGL/VERSION/EGL_1_3.py fs-uae-arcade-2.6.2/OpenGL/EGL/VERSION/EGL_1_2.py fs-uae-arcade-2.6.2/OpenGL/EGL/VERSION/EGL_1_0.py fs-uae-arcade-2.6.2/OpenGL/EGL/ARM/ fs-uae-arcade-2.6.2/OpenGL/EGL/ARM/__init__.py fs-uae-arcade-2.6.2/OpenGL/EGL/ARM/pixmap_multisample_discard.py fs-uae-arcade-2.6.2/OpenGL/constants.py fs-uae-arcade-2.6.2/OpenGL/latebind.py fs-uae-arcade-2.6.2/OpenGL/AGL/ fs-uae-arcade-2.6.2/OpenGL/AGL/__init__.py fs-uae-arcade-2.6.2/OpenGL/_configflags.py fs-uae-arcade-2.6.2/OpenGL/platform/ fs-uae-arcade-2.6.2/OpenGL/platform/entrypoint31.py fs-uae-arcade-2.6.2/OpenGL/platform/__init__.py fs-uae-arcade-2.6.2/OpenGL/platform/win32.py fs-uae-arcade-2.6.2/OpenGL/platform/egl.py fs-uae-arcade-2.6.2/OpenGL/platform/darwin.py fs-uae-arcade-2.6.2/OpenGL/platform/glx.py fs-uae-arcade-2.6.2/OpenGL/platform/ctypesloader.py fs-uae-arcade-2.6.2/OpenGL/platform/osmesa.py fs-uae-arcade-2.6.2/OpenGL/platform/baseplatform.py fs-uae-arcade-2.6.2/OpenGL/error.py fs-uae-arcade-2.6.2/OpenGL/GL/ fs-uae-arcade-2.6.2/OpenGL/GL/NV/ fs-uae-arcade-2.6.2/OpenGL/GL/NV/fragment_program.py fs-uae-arcade-2.6.2/OpenGL/GL/NV/blend_equation_advanced_coherent.py fs-uae-arcade-2.6.2/OpenGL/GL/NV/__init__.py fs-uae-arcade-2.6.2/OpenGL/GL/NV/shader_atomic_counters.py fs-uae-arcade-2.6.2/OpenGL/GL/NV/vertex_program4.py fs-uae-arcade-2.6.2/OpenGL/GL/NV/gpu_program4.py fs-uae-arcade-2.6.2/OpenGL/GL/NV/blend_square.py fs-uae-arcade-2.6.2/OpenGL/GL/NV/geometry_shader4.py fs-uae-arcade-2.6.2/OpenGL/GL/NV/conditional_render.py fs-uae-arcade-2.6.2/OpenGL/GL/NV/vertex_buffer_unified_memory.py fs-uae-arcade-2.6.2/OpenGL/GL/NV/copy_image.py fs-uae-arcade-2.6.2/OpenGL/GL/NV/evaluators.py fs-uae-arcade-2.6.2/OpenGL/GL/NV/texture_shader2.py fs-uae-arcade-2.6.2/OpenGL/GL/NV/float_buffer.py fs-uae-arcade-2.6.2/OpenGL/GL/NV/pixel_data_range.py fs-uae-arcade-2.6.2/OpenGL/GL/NV/parameter_buffer_object2.py fs-uae-arcade-2.6.2/OpenGL/GL/NV/vertex_program1_1.py fs-uae-arcade-2.6.2/OpenGL/GL/NV/explicit_multisample.py fs-uae-arcade-2.6.2/OpenGL/GL/NV/texture_expand_normal.py fs-uae-arcade-2.6.2/OpenGL/GL/NV/vertex_array_range.py fs-uae-arcade-2.6.2/OpenGL/GL/NV/texture_rectangle.py fs-uae-arcade-2.6.2/OpenGL/GL/NV/vertex_attrib_integer_64bit.py fs-uae-arcade-2.6.2/OpenGL/GL/NV/fragment_program_option.py fs-uae-arcade-2.6.2/OpenGL/GL/NV/texture_shader3.py fs-uae-arcade-2.6.2/OpenGL/GL/NV/compute_program5.py fs-uae-arcade-2.6.2/OpenGL/GL/NV/vertex_program3.py fs-uae-arcade-2.6.2/OpenGL/GL/NV/primitive_restart.py fs-uae-arcade-2.6.2/OpenGL/GL/NV/texgen_reflection.py fs-uae-arcade-2.6.2/OpenGL/GL/NV/parameter_buffer_object.py fs-uae-arcade-2.6.2/OpenGL/GL/NV/vertex_program.py fs-uae-arcade-2.6.2/OpenGL/GL/NV/shader_thread_group.py fs-uae-arcade-2.6.2/OpenGL/GL/NV/fragment_program2.py fs-uae-arcade-2.6.2/OpenGL/GL/NV/shader_storage_buffer_object.py fs-uae-arcade-2.6.2/OpenGL/GL/NV/texture_compression_vtc.py fs-uae-arcade-2.6.2/OpenGL/GL/NV/multisample_filter_hint.py fs-uae-arcade-2.6.2/OpenGL/GL/NV/packed_depth_stencil.py fs-uae-arcade-2.6.2/OpenGL/GL/NV/vertex_program2_option.py fs-uae-arcade-2.6.2/OpenGL/GL/NV/depth_clamp.py fs-uae-arcade-2.6.2/OpenGL/GL/NV/shader_thread_shuffle.py fs-uae-arcade-2.6.2/OpenGL/GL/NV/texture_shader.py fs-uae-arcade-2.6.2/OpenGL/GL/NV/gpu_program5.py fs-uae-arcade-2.6.2/OpenGL/GL/NV/draw_texture.py fs-uae-arcade-2.6.2/OpenGL/GL/NV/deep_texture3D.py fs-uae-arcade-2.6.2/OpenGL/GL/NV/present_video.py fs-uae-arcade-2.6.2/OpenGL/GL/NV/bindless_multi_draw_indirect.py fs-uae-arcade-2.6.2/OpenGL/GL/NV/tessellation_program5.py fs-uae-arcade-2.6.2/OpenGL/GL/NV/texgen_emboss.py fs-uae-arcade-2.6.2/OpenGL/GL/NV/fog_distance.py fs-uae-arcade-2.6.2/OpenGL/GL/NV/fragment_program4.py fs-uae-arcade-2.6.2/OpenGL/GL/NV/framebuffer_multisample_coverage.py fs-uae-arcade-2.6.2/OpenGL/GL/NV/vertex_program2.py fs-uae-arcade-2.6.2/OpenGL/GL/NV/multisample_coverage.py fs-uae-arcade-2.6.2/OpenGL/GL/NV/texture_barrier.py fs-uae-arcade-2.6.2/OpenGL/GL/NV/register_combiners2.py fs-uae-arcade-2.6.2/OpenGL/GL/NV/shader_buffer_store.py fs-uae-arcade-2.6.2/OpenGL/GL/NV/vertex_array_range2.py fs-uae-arcade-2.6.2/OpenGL/GL/NV/shader_atomic_float.py fs-uae-arcade-2.6.2/OpenGL/GL/NV/video_capture.py fs-uae-arcade-2.6.2/OpenGL/GL/NV/half_float.py fs-uae-arcade-2.6.2/OpenGL/GL/NV/light_max_exponent.py fs-uae-arcade-2.6.2/OpenGL/GL/NV/texture_multisample.py fs-uae-arcade-2.6.2/OpenGL/GL/NV/point_sprite.py fs-uae-arcade-2.6.2/OpenGL/GL/NV/copy_depth_to_color.py fs-uae-arcade-2.6.2/OpenGL/GL/NV/blend_equation_advanced.py fs-uae-arcade-2.6.2/OpenGL/GL/NV/occlusion_query.py fs-uae-arcade-2.6.2/OpenGL/GL/NV/gpu_shader5.py fs-uae-arcade-2.6.2/OpenGL/GL/NV/gpu_program5_mem_extended.py fs-uae-arcade-2.6.2/OpenGL/GL/NV/texture_env_combine4.py fs-uae-arcade-2.6.2/OpenGL/GL/NV/register_combiners.py fs-uae-arcade-2.6.2/OpenGL/GL/NV/depth_buffer_float.py fs-uae-arcade-2.6.2/OpenGL/GL/NV/shader_buffer_load.py fs-uae-arcade-2.6.2/OpenGL/GL/NV/fence.py fs-uae-arcade-2.6.2/OpenGL/GL/NV/vdpau_interop.py fs-uae-arcade-2.6.2/OpenGL/GL/NV/path_rendering.py fs-uae-arcade-2.6.2/OpenGL/GL/NV/transform_feedback.py fs-uae-arcade-2.6.2/OpenGL/GL/NV/bindless_texture.py fs-uae-arcade-2.6.2/OpenGL/GL/NV/geometry_program4.py fs-uae-arcade-2.6.2/OpenGL/GL/NV/transform_feedback2.py fs-uae-arcade-2.6.2/OpenGL/GL/__init__.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/ fs-uae-arcade-2.6.2/OpenGL/GL/ARB/framebuffer_object.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/texture_stencil8.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/shadow_ambient.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/fragment_program.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/explicit_uniform_location.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/fragment_layer_viewport.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/texture_env_add.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/texture_storage_multisample.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/separate_shader_objects.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/framebuffer_sRGB.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/seamless_cube_map.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/__init__.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/shader_atomic_counters.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/compute_variable_group_size.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/program_interface_query.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/geometry_shader4.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/copy_image.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/draw_indirect.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/texture_env_crossbar.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/shading_language_100.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/texture_env_dot3.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/fragment_shader.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/vertex_array_bgra.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/shader_precision.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/multitexture.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/framebuffer_no_attachments.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/window_pos.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/vertex_buffer_object.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/vertex_array_object.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/base_instance.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/multi_bind.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/compute_shader.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/sync.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/texture_cube_map_array.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/vertex_type_2_10_10_10_rev.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/texture_rectangle.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/robustness.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/shader_subroutine.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/half_float_pixel.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/sample_shading.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/vertex_shader.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/draw_instanced.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/clear_buffer_object.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/point_parameters.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/draw_buffers_blend.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/uniform_buffer_object.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/texture_border_clamp.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/texture_float.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/explicit_attrib_location.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/shader_draw_parameters.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/transform_feedback3.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/vertex_program.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/vboimplementation.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/stencil_texturing.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/enhanced_layouts.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/shader_storage_buffer_object.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/texture_mirror_clamp_to_edge.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/compressed_texture_pixel_storage.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/texture_buffer_object.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/half_float_vertex.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/cl_event.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/texture_compression_rgtc.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/conservative_depth.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/texture_non_power_of_two.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/depth_clamp.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/shading_language_420pack.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/imaging.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/shading_language_packing.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/vertex_blend.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/texture_env_combine.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/shader_group_vote.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/clear_texture.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/shader_image_load_store.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/query_buffer_object.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/seamless_cubemap_per_texture.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/texture_gather.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/occlusion_query2.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/texture_rgb10_a2ui.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/transpose_matrix.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/texture_query_levels.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/vertex_attrib_64bit.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/invalidate_subdata.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/vertex_attrib_binding.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/timer_query.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/ES3_compatibility.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/multisample.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/shader_bit_encoding.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/texture_compression.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/internalformat_query.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/gpu_shader_fp64.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/shader_objects.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/fragment_coord_conventions.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/texture_view.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/texture_storage.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/sparse_texture.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/texture_compression_bptc.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/blend_func_extended.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/instanced_arrays.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/texture_swizzle.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/sampler_objects.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/shader_stencil_export.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/fragment_program_shadow.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/transform_feedback_instanced.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/shader_texture_lod.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/ES2_compatibility.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/texture_buffer_range.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/texture_mirrored_repeat.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/buffer_storage.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/texture_rg.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/texture_query_lod.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/shadow.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/provoking_vertex.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/pixel_buffer_object.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/texture_multisample.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/point_sprite.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/draw_buffers.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/arrays_of_arrays.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/indirect_parameters.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/texture_buffer_object_rgb32.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/multi_draw_indirect.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/robust_buffer_access_behavior.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/shader_image_size.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/occlusion_query.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/gpu_shader5.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/map_buffer_range.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/shading_language_include.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/vertex_type_10f_11f_11f_rev.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/depth_texture.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/color_buffer_float.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/draw_elements_base_vertex.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/texture_cube_map.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/compatibility.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/depth_buffer_float.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/map_buffer_alignment.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/tessellation_shader.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/debug_output.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/viewport_array.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/copy_buffer.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/bindless_texture.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/get_program_binary.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/robustness_isolation.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/transform_feedback2.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/internalformat_query2.py fs-uae-arcade-2.6.2/OpenGL/GL/ARB/matrix_palette.py fs-uae-arcade-2.6.2/OpenGL/GL/MESAX/ fs-uae-arcade-2.6.2/OpenGL/GL/MESAX/__init__.py fs-uae-arcade-2.6.2/OpenGL/GL/MESAX/texture_stack.py fs-uae-arcade-2.6.2/OpenGL/GL/pointers.py fs-uae-arcade-2.6.2/OpenGL/GL/KHR/ fs-uae-arcade-2.6.2/OpenGL/GL/KHR/__init__.py fs-uae-arcade-2.6.2/OpenGL/GL/KHR/debug.py fs-uae-arcade-2.6.2/OpenGL/GL/KHR/texture_compression_astc_hdr.py fs-uae-arcade-2.6.2/OpenGL/GL/KHR/texture_compression_astc_ldr.py fs-uae-arcade-2.6.2/OpenGL/GL/FJ/ fs-uae-arcade-2.6.2/OpenGL/GL/FJ/__init__.py fs-uae-arcade-2.6.2/OpenGL/GL/framebufferobjects.py fs-uae-arcade-2.6.2/OpenGL/GL/SGI/ fs-uae-arcade-2.6.2/OpenGL/GL/SGI/__init__.py fs-uae-arcade-2.6.2/OpenGL/GL/SGI/color_table.py fs-uae-arcade-2.6.2/OpenGL/GL/SGI/color_matrix.py fs-uae-arcade-2.6.2/OpenGL/GL/SGI/texture_color_table.py fs-uae-arcade-2.6.2/OpenGL/GL/AMD/ fs-uae-arcade-2.6.2/OpenGL/GL/AMD/vertex_shader_viewport_index.py fs-uae-arcade-2.6.2/OpenGL/GL/AMD/__init__.py fs-uae-arcade-2.6.2/OpenGL/GL/AMD/transform_feedback3_lines_triangles.py fs-uae-arcade-2.6.2/OpenGL/GL/AMD/vertex_shader_tessellator.py fs-uae-arcade-2.6.2/OpenGL/GL/AMD/vertex_shader_layer.py fs-uae-arcade-2.6.2/OpenGL/GL/AMD/name_gen_delete.py fs-uae-arcade-2.6.2/OpenGL/GL/AMD/stencil_operation_extended.py fs-uae-arcade-2.6.2/OpenGL/GL/AMD/draw_buffers_blend.py fs-uae-arcade-2.6.2/OpenGL/GL/AMD/blend_minmax_factor.py fs-uae-arcade-2.6.2/OpenGL/GL/AMD/performance_monitor.py fs-uae-arcade-2.6.2/OpenGL/GL/AMD/conservative_depth.py fs-uae-arcade-2.6.2/OpenGL/GL/AMD/shader_trinary_minmax.py fs-uae-arcade-2.6.2/OpenGL/GL/AMD/query_buffer_object.py fs-uae-arcade-2.6.2/OpenGL/GL/AMD/seamless_cubemap_per_texture.py fs-uae-arcade-2.6.2/OpenGL/GL/AMD/sample_positions.py fs-uae-arcade-2.6.2/OpenGL/GL/AMD/shader_atomic_counter_ops.py fs-uae-arcade-2.6.2/OpenGL/GL/AMD/pinned_memory.py fs-uae-arcade-2.6.2/OpenGL/GL/AMD/sparse_texture.py fs-uae-arcade-2.6.2/OpenGL/GL/AMD/occlusion_query_event.py fs-uae-arcade-2.6.2/OpenGL/GL/AMD/shader_stencil_export.py fs-uae-arcade-2.6.2/OpenGL/GL/AMD/depth_clamp_separate.py fs-uae-arcade-2.6.2/OpenGL/GL/AMD/multi_draw_indirect.py fs-uae-arcade-2.6.2/OpenGL/GL/AMD/interleaved_elements.py fs-uae-arcade-2.6.2/OpenGL/GL/AMD/debug_output.py fs-uae-arcade-2.6.2/OpenGL/GL/AMD/texture_texture4.py fs-uae-arcade-2.6.2/OpenGL/GL/WIN/ fs-uae-arcade-2.6.2/OpenGL/GL/WIN/phong_shading.py fs-uae-arcade-2.6.2/OpenGL/GL/WIN/__init__.py fs-uae-arcade-2.6.2/OpenGL/GL/WIN/specular_fog.py fs-uae-arcade-2.6.2/OpenGL/GL/DFX/ fs-uae-arcade-2.6.2/OpenGL/GL/DFX/__init__.py fs-uae-arcade-2.6.2/OpenGL/GL/DFX/tbuffer.py fs-uae-arcade-2.6.2/OpenGL/GL/DFX/texture_compression_FXT1.py fs-uae-arcade-2.6.2/OpenGL/GL/DFX/multisample.py fs-uae-arcade-2.6.2/OpenGL/GL/selection.py fs-uae-arcade-2.6.2/OpenGL/GL/INTEL/ fs-uae-arcade-2.6.2/OpenGL/GL/INTEL/__init__.py fs-uae-arcade-2.6.2/OpenGL/GL/INTEL/performance_query.py fs-uae-arcade-2.6.2/OpenGL/GL/INTEL/map_texture.py fs-uae-arcade-2.6.2/OpenGL/GL/INTEL/fragment_shader_ordering.py fs-uae-arcade-2.6.2/OpenGL/GL/INTEL/parallel_arrays.py fs-uae-arcade-2.6.2/OpenGL/GL/QCOM/ fs-uae-arcade-2.6.2/OpenGL/GL/QCOM/__init__.py fs-uae-arcade-2.6.2/OpenGL/GL/ANGLE/ fs-uae-arcade-2.6.2/OpenGL/GL/ANGLE/__init__.py fs-uae-arcade-2.6.2/OpenGL/GL/REND/ fs-uae-arcade-2.6.2/OpenGL/GL/REND/__init__.py fs-uae-arcade-2.6.2/OpenGL/GL/REND/screen_coordinates.py fs-uae-arcade-2.6.2/OpenGL/GL/GREMEDY/ fs-uae-arcade-2.6.2/OpenGL/GL/GREMEDY/__init__.py fs-uae-arcade-2.6.2/OpenGL/GL/GREMEDY/frame_terminator.py fs-uae-arcade-2.6.2/OpenGL/GL/GREMEDY/string_marker.py fs-uae-arcade-2.6.2/OpenGL/GL/vboimplementation.py fs-uae-arcade-2.6.2/OpenGL/GL/shaders.py fs-uae-arcade-2.6.2/OpenGL/GL/DMP/ fs-uae-arcade-2.6.2/OpenGL/GL/DMP/__init__.py fs-uae-arcade-2.6.2/OpenGL/GL/INGR/ fs-uae-arcade-2.6.2/OpenGL/GL/INGR/color_clamp.py fs-uae-arcade-2.6.2/OpenGL/GL/INGR/__init__.py fs-uae-arcade-2.6.2/OpenGL/GL/INGR/interlace_read.py fs-uae-arcade-2.6.2/OpenGL/GL/INGR/blend_func_separate.py fs-uae-arcade-2.6.2/OpenGL/GL/APPLE/ fs-uae-arcade-2.6.2/OpenGL/GL/APPLE/__init__.py fs-uae-arcade-2.6.2/OpenGL/GL/APPLE/transform_hint.py fs-uae-arcade-2.6.2/OpenGL/GL/APPLE/float_pixels.py fs-uae-arcade-2.6.2/OpenGL/GL/APPLE/specular_vector.py fs-uae-arcade-2.6.2/OpenGL/GL/APPLE/ycbcr_422.py fs-uae-arcade-2.6.2/OpenGL/GL/APPLE/object_purgeable.py fs-uae-arcade-2.6.2/OpenGL/GL/APPLE/rgb_422.py fs-uae-arcade-2.6.2/OpenGL/GL/APPLE/vertex_array_object.py fs-uae-arcade-2.6.2/OpenGL/GL/APPLE/vertex_array_range.py fs-uae-arcade-2.6.2/OpenGL/GL/APPLE/flush_buffer_range.py fs-uae-arcade-2.6.2/OpenGL/GL/APPLE/row_bytes.py fs-uae-arcade-2.6.2/OpenGL/GL/APPLE/client_storage.py fs-uae-arcade-2.6.2/OpenGL/GL/APPLE/vertex_program_evaluators.py fs-uae-arcade-2.6.2/OpenGL/GL/APPLE/element_array.py fs-uae-arcade-2.6.2/OpenGL/GL/APPLE/texture_range.py fs-uae-arcade-2.6.2/OpenGL/GL/APPLE/fence.py fs-uae-arcade-2.6.2/OpenGL/GL/APPLE/aux_depth_stencil.py fs-uae-arcade-2.6.2/OpenGL/GL/PGI/ fs-uae-arcade-2.6.2/OpenGL/GL/PGI/__init__.py fs-uae-arcade-2.6.2/OpenGL/GL/PGI/vertex_hints.py fs-uae-arcade-2.6.2/OpenGL/GL/PGI/misc_hints.py fs-uae-arcade-2.6.2/OpenGL/GL/S3/ fs-uae-arcade-2.6.2/OpenGL/GL/S3/__init__.py fs-uae-arcade-2.6.2/OpenGL/GL/S3/s3tc.py fs-uae-arcade-2.6.2/OpenGL/GL/IBM/ fs-uae-arcade-2.6.2/OpenGL/GL/IBM/__init__.py fs-uae-arcade-2.6.2/OpenGL/GL/IBM/vertex_array_lists.py fs-uae-arcade-2.6.2/OpenGL/GL/IBM/rasterpos_clip.py fs-uae-arcade-2.6.2/OpenGL/GL/IBM/multimode_draw_arrays.py fs-uae-arcade-2.6.2/OpenGL/GL/IBM/static_data.py fs-uae-arcade-2.6.2/OpenGL/GL/IBM/texture_mirrored_repeat.py fs-uae-arcade-2.6.2/OpenGL/GL/IBM/cull_vertex.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/ fs-uae-arcade-2.6.2/OpenGL/GL/EXT/framebuffer_object.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/index_texture.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/texture_env_add.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/separate_shader_objects.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/framebuffer_sRGB.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/x11_sync_object.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/__init__.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/texture_perturb_normal.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/gpu_program_parameters.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/bgra.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/geometry_shader4.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/blend_logic_op.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/framebuffer_multisample_blit_scaled.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/texture_env_dot3.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/texture3D.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/vertex_array_bgra.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/shadow_funcs.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/coordinate_frame.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/blend_color.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/texture_snorm.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/texture_sRGB_decode.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/gpu_shader4.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/framebuffer_multisample.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/draw_range_elements.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/texture_sRGB.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/shader_integer_mix.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/compiled_vertex_array.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/texture_object.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/index_array_formats.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/packed_float.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/rescale_normal.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/vertex_shader.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/blend_equation_separate.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/draw_instanced.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/point_parameters.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/texture_compression_s3tc.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/vertex_weighting.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/paletted_texture.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/index_func.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/shared_texture_palette.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/texture_integer.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/texture_buffer_object.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/blend_subtract.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/texture_shared_exponent.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/clip_volume_hint.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/texture_compression_rgtc.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/packed_depth_stencil.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/cmyka.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/shader_image_load_formatted.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/debug_marker.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/stencil_wrap.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/depth_bounds_test.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/GL_422_pixels.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/texture_compression_latc.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/texture_mirror_clamp.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/polygon_offset.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/secondary_color.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/texture_env_combine.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/texture_array.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/shader_image_load_store.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/vertex_array.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/light_texture.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/vertex_attrib_64bit.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/debug_label.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/timer_query.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/framebuffer_blit.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/bindable_uniform.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/multisample.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/misc_attribute.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/subtexture.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/pixel_transform_color_table.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/stencil_two_side.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/pixel_transform.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/stencil_clear_tag.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/texture_swizzle.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/texture.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/convolution.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/index_material.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/color_subtable.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/provoking_vertex.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/pixel_buffer_object.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/multi_draw_arrays.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/copy_texture.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/abgr.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/separate_specular_color.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/draw_buffers2.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/texture_filter_anisotropic.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/direct_state_access.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/texture_cube_map.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/texture_lod_bias.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/blend_func_separate.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/blend_minmax.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/cull_vertex.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/packed_pixels.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/transform_feedback.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/fog_coord.py fs-uae-arcade-2.6.2/OpenGL/GL/EXT/histogram.py fs-uae-arcade-2.6.2/OpenGL/GL/VIV/ fs-uae-arcade-2.6.2/OpenGL/GL/VIV/__init__.py fs-uae-arcade-2.6.2/OpenGL/GL/exceptional.py fs-uae-arcade-2.6.2/OpenGL/GL/glget.py fs-uae-arcade-2.6.2/OpenGL/GL/SGIS/ fs-uae-arcade-2.6.2/OpenGL/GL/SGIS/pixel_texture.py fs-uae-arcade-2.6.2/OpenGL/GL/SGIS/generate_mipmap.py fs-uae-arcade-2.6.2/OpenGL/GL/SGIS/__init__.py fs-uae-arcade-2.6.2/OpenGL/GL/SGIS/texture_color_mask.py fs-uae-arcade-2.6.2/OpenGL/GL/SGIS/point_parameters.py fs-uae-arcade-2.6.2/OpenGL/GL/SGIS/texture_border_clamp.py fs-uae-arcade-2.6.2/OpenGL/GL/SGIS/texture_edge_clamp.py fs-uae-arcade-2.6.2/OpenGL/GL/SGIS/texture_filter4.py fs-uae-arcade-2.6.2/OpenGL/GL/SGIS/fog_function.py fs-uae-arcade-2.6.2/OpenGL/GL/SGIS/detail_texture.py fs-uae-arcade-2.6.2/OpenGL/GL/SGIS/texture4D.py fs-uae-arcade-2.6.2/OpenGL/GL/SGIS/texture_select.py fs-uae-arcade-2.6.2/OpenGL/GL/SGIS/multisample.py fs-uae-arcade-2.6.2/OpenGL/GL/SGIS/sharpen_texture.py fs-uae-arcade-2.6.2/OpenGL/GL/SGIS/point_line_texgen.py fs-uae-arcade-2.6.2/OpenGL/GL/SGIS/texture_lod.py fs-uae-arcade-2.6.2/OpenGL/GL/SUN/ fs-uae-arcade-2.6.2/OpenGL/GL/SUN/__init__.py fs-uae-arcade-2.6.2/OpenGL/GL/SUN/global_alpha.py fs-uae-arcade-2.6.2/OpenGL/GL/SUN/mesh_array.py fs-uae-arcade-2.6.2/OpenGL/GL/SUN/slice_accum.py fs-uae-arcade-2.6.2/OpenGL/GL/SUN/vertex.py fs-uae-arcade-2.6.2/OpenGL/GL/SUN/convolution_border_modes.py fs-uae-arcade-2.6.2/OpenGL/GL/SUN/triangle_list.py fs-uae-arcade-2.6.2/OpenGL/GL/MESA/ fs-uae-arcade-2.6.2/OpenGL/GL/MESA/__init__.py fs-uae-arcade-2.6.2/OpenGL/GL/MESA/pack_invert.py fs-uae-arcade-2.6.2/OpenGL/GL/MESA/window_pos.py fs-uae-arcade-2.6.2/OpenGL/GL/MESA/ycbcr_texture.py fs-uae-arcade-2.6.2/OpenGL/GL/MESA/resize_buffers.py fs-uae-arcade-2.6.2/OpenGL/GL/ATI/ fs-uae-arcade-2.6.2/OpenGL/GL/ATI/__init__.py fs-uae-arcade-2.6.2/OpenGL/GL/ATI/fragment_shader.py fs-uae-arcade-2.6.2/OpenGL/GL/ATI/pixel_format_float.py fs-uae-arcade-2.6.2/OpenGL/GL/ATI/vertex_array_object.py fs-uae-arcade-2.6.2/OpenGL/GL/ATI/texture_env_combine3.py fs-uae-arcade-2.6.2/OpenGL/GL/ATI/vertex_streams.py fs-uae-arcade-2.6.2/OpenGL/GL/ATI/texture_float.py fs-uae-arcade-2.6.2/OpenGL/GL/ATI/map_object_buffer.py fs-uae-arcade-2.6.2/OpenGL/GL/ATI/meminfo.py fs-uae-arcade-2.6.2/OpenGL/GL/ATI/texture_mirror_once.py fs-uae-arcade-2.6.2/OpenGL/GL/ATI/envmap_bumpmap.py fs-uae-arcade-2.6.2/OpenGL/GL/ATI/pn_triangles.py fs-uae-arcade-2.6.2/OpenGL/GL/ATI/text_fragment_shader.py fs-uae-arcade-2.6.2/OpenGL/GL/ATI/element_array.py fs-uae-arcade-2.6.2/OpenGL/GL/ATI/draw_buffers.py fs-uae-arcade-2.6.2/OpenGL/GL/ATI/separate_stencil.py fs-uae-arcade-2.6.2/OpenGL/GL/ATI/vertex_attrib_array_object.py fs-uae-arcade-2.6.2/OpenGL/GL/OML/ fs-uae-arcade-2.6.2/OpenGL/GL/OML/__init__.py fs-uae-arcade-2.6.2/OpenGL/GL/OML/interlace.py fs-uae-arcade-2.6.2/OpenGL/GL/OML/resample.py fs-uae-arcade-2.6.2/OpenGL/GL/OML/subsample.py fs-uae-arcade-2.6.2/OpenGL/GL/IMG/ fs-uae-arcade-2.6.2/OpenGL/GL/IMG/__init__.py fs-uae-arcade-2.6.2/OpenGL/GL/NVX/ fs-uae-arcade-2.6.2/OpenGL/GL/NVX/__init__.py fs-uae-arcade-2.6.2/OpenGL/GL/NVX/conditional_render.py fs-uae-arcade-2.6.2/OpenGL/GL/NVX/gpu_memory_info.py fs-uae-arcade-2.6.2/OpenGL/GL/feedback.py fs-uae-arcade-2.6.2/OpenGL/GL/HP/ fs-uae-arcade-2.6.2/OpenGL/GL/HP/image_transform.py fs-uae-arcade-2.6.2/OpenGL/GL/HP/__init__.py fs-uae-arcade-2.6.2/OpenGL/GL/HP/occlusion_test.py fs-uae-arcade-2.6.2/OpenGL/GL/HP/convolution_border_modes.py fs-uae-arcade-2.6.2/OpenGL/GL/HP/texture_lighting.py fs-uae-arcade-2.6.2/OpenGL/GL/SGIX/ fs-uae-arcade-2.6.2/OpenGL/GL/SGIX/async_histogram.py fs-uae-arcade-2.6.2/OpenGL/GL/SGIX/shadow_ambient.py fs-uae-arcade-2.6.2/OpenGL/GL/SGIX/pixel_texture.py fs-uae-arcade-2.6.2/OpenGL/GL/SGIX/__init__.py fs-uae-arcade-2.6.2/OpenGL/GL/SGIX/convolution_accuracy.py fs-uae-arcade-2.6.2/OpenGL/GL/SGIX/ycrcb.py fs-uae-arcade-2.6.2/OpenGL/GL/SGIX/ycrcb_subsample.py fs-uae-arcade-2.6.2/OpenGL/GL/SGIX/interlace.py fs-uae-arcade-2.6.2/OpenGL/GL/SGIX/vertex_preclip.py fs-uae-arcade-2.6.2/OpenGL/GL/SGIX/ycrcba.py fs-uae-arcade-2.6.2/OpenGL/GL/SGIX/async.py fs-uae-arcade-2.6.2/OpenGL/GL/SGIX/scalebias_hint.py fs-uae-arcade-2.6.2/OpenGL/GL/SGIX/texture_coordinate_clamp.py fs-uae-arcade-2.6.2/OpenGL/GL/SGIX/texture_add_env.py fs-uae-arcade-2.6.2/OpenGL/GL/SGIX/clipmap.py fs-uae-arcade-2.6.2/OpenGL/GL/SGIX/depth_pass_instrument.py fs-uae-arcade-2.6.2/OpenGL/GL/SGIX/reference_plane.py fs-uae-arcade-2.6.2/OpenGL/GL/SGIX/async_pixel.py fs-uae-arcade-2.6.2/OpenGL/GL/SGIX/igloo_interface.py fs-uae-arcade-2.6.2/OpenGL/GL/SGIX/fog_offset.py fs-uae-arcade-2.6.2/OpenGL/GL/SGIX/calligraphic_fragment.py fs-uae-arcade-2.6.2/OpenGL/GL/SGIX/flush_raster.py fs-uae-arcade-2.6.2/OpenGL/GL/SGIX/ir_instrument1.py fs-uae-arcade-2.6.2/OpenGL/GL/SGIX/list_priority.py fs-uae-arcade-2.6.2/OpenGL/GL/SGIX/tag_sample_buffer.py fs-uae-arcade-2.6.2/OpenGL/GL/SGIX/sprite.py fs-uae-arcade-2.6.2/OpenGL/GL/SGIX/shadow.py fs-uae-arcade-2.6.2/OpenGL/GL/SGIX/framezoom.py fs-uae-arcade-2.6.2/OpenGL/GL/SGIX/texture_scale_bias.py fs-uae-arcade-2.6.2/OpenGL/GL/SGIX/resample.py fs-uae-arcade-2.6.2/OpenGL/GL/SGIX/polynomial_ffd.py fs-uae-arcade-2.6.2/OpenGL/GL/SGIX/fragment_lighting.py fs-uae-arcade-2.6.2/OpenGL/GL/SGIX/instruments.py fs-uae-arcade-2.6.2/OpenGL/GL/SGIX/texture_multi_buffer.py fs-uae-arcade-2.6.2/OpenGL/GL/SGIX/depth_texture.py fs-uae-arcade-2.6.2/OpenGL/GL/SGIX/texture_lod_bias.py fs-uae-arcade-2.6.2/OpenGL/GL/SGIX/subsample.py fs-uae-arcade-2.6.2/OpenGL/GL/SGIX/blend_alpha_minmax.py fs-uae-arcade-2.6.2/OpenGL/GL/SGIX/pixel_tiles.py fs-uae-arcade-2.6.2/OpenGL/GL/VERSION/ fs-uae-arcade-2.6.2/OpenGL/GL/VERSION/GL_1_4.py fs-uae-arcade-2.6.2/OpenGL/GL/VERSION/GL_2_1.py fs-uae-arcade-2.6.2/OpenGL/GL/VERSION/__init__.py fs-uae-arcade-2.6.2/OpenGL/GL/VERSION/GL_3_0.py fs-uae-arcade-2.6.2/OpenGL/GL/VERSION/GL_1_5.py fs-uae-arcade-2.6.2/OpenGL/GL/VERSION/GL_1_0.py fs-uae-arcade-2.6.2/OpenGL/GL/VERSION/GL_1_2.py fs-uae-arcade-2.6.2/OpenGL/GL/VERSION/GL_4_0.py fs-uae-arcade-2.6.2/OpenGL/GL/VERSION/GL_1_2_images.py fs-uae-arcade-2.6.2/OpenGL/GL/VERSION/GL_3_3.py fs-uae-arcade-2.6.2/OpenGL/GL/VERSION/GL_3_2.py fs-uae-arcade-2.6.2/OpenGL/GL/VERSION/GL_3_1.py fs-uae-arcade-2.6.2/OpenGL/GL/VERSION/GL_4_3.py fs-uae-arcade-2.6.2/OpenGL/GL/VERSION/GL_4_4.py fs-uae-arcade-2.6.2/OpenGL/GL/VERSION/GL_1_1.py fs-uae-arcade-2.6.2/OpenGL/GL/VERSION/GL_4_1.py fs-uae-arcade-2.6.2/OpenGL/GL/VERSION/GL_4_2.py fs-uae-arcade-2.6.2/OpenGL/GL/VERSION/GL_1_3.py fs-uae-arcade-2.6.2/OpenGL/GL/VERSION/GL_2_0.py fs-uae-arcade-2.6.2/OpenGL/GL/SUNX/ fs-uae-arcade-2.6.2/OpenGL/GL/SUNX/__init__.py fs-uae-arcade-2.6.2/OpenGL/GL/SUNX/constant_data.py fs-uae-arcade-2.6.2/OpenGL/GL/OES/ fs-uae-arcade-2.6.2/OpenGL/GL/OES/__init__.py fs-uae-arcade-2.6.2/OpenGL/GL/OES/compressed_paletted_texture.py fs-uae-arcade-2.6.2/OpenGL/GL/OES/byte_coordinates.py fs-uae-arcade-2.6.2/OpenGL/GL/OES/read_format.py fs-uae-arcade-2.6.2/OpenGL/GL/OES/single_precision.py fs-uae-arcade-2.6.2/OpenGL/GL/OES/query_matrix.py fs-uae-arcade-2.6.2/OpenGL/GL/OES/fixed_point.py fs-uae-arcade-2.6.2/OpenGL/GL/ARM/ fs-uae-arcade-2.6.2/OpenGL/GL/ARM/__init__.py fs-uae-arcade-2.6.2/OpenGL/GL/images.py fs-uae-arcade-2.6.2/OpenGL/images.py fs-uae-arcade-2.6.2/Makefile fs-uae-arcade-2.6.2/README fs-uae-arcade-2.6.2/fs-uae-arcade fs-uae-arcade-2.6.2/po/ fs-uae-arcade-2.6.2/fs-uae-arcade.spec fs-uae-arcade-2.6.2/game_center/ fs-uae-arcade-2.6.2/game_center/__init__.py fs-uae-arcade-2.6.2/game_center/qtui/ fs-uae-arcade-2.6.2/game_center/qtui/__init__.py fs-uae-arcade-2.6.2/game_center/qtui/qtwindow.py fs-uae-arcade-2.6.2/game_center/qtui/event.py fs-uae-arcade-2.6.2/game_center/gnome3.py fs-uae-arcade-2.6.2/game_center/resources.py fs-uae-arcade-2.6.2/game_center/Application.py fs-uae-arcade-2.6.2/game_center/main.py fs-uae-arcade-2.6.2/game_center/platform.py fs-uae-arcade-2.6.2/game_center/gamecenter.py fs-uae-arcade-2.6.2/game_center/res/ fs-uae-arcade-2.6.2/game_center/res/minimize.png fs-uae-arcade-2.6.2/game_center/res/sidebar_background_shadow.png fs-uae-arcade-2.6.2/game_center/res/VeraBd.ttf fs-uae-arcade-2.6.2/game_center/res/__init__.py fs-uae-arcade-2.6.2/game_center/res/splash.png fs-uae-arcade-2.6.2/game_center/res/VeraSeBd.ttf fs-uae-arcade-2.6.2/game_center/res/top_item_arrow_selected.png fs-uae-arcade-2.6.2/game_center/res/top_logo_e.png fs-uae-arcade-2.6.2/game_center/res/banner.png fs-uae-arcade-2.6.2/game_center/res/glow_top_left.png fs-uae-arcade-2.6.2/game_center/res/missing_cover.png fs-uae-arcade-2.6.2/game_center/res/top_item_left_selected.png fs-uae-arcade-2.6.2/game_center/res/amiga_blank_disk.adf fs-uae-arcade-2.6.2/game_center/res/home.png fs-uae-arcade-2.6.2/game_center/res/splash_alpha.png fs-uae-arcade-2.6.2/game_center/res/item/ fs-uae-arcade-2.6.2/game_center/res/item/w.png fs-uae-arcade-2.6.2/game_center/res/item/wii.png fs-uae-arcade-2.6.2/game_center/res/item/amiga.png fs-uae-arcade-2.6.2/game_center/res/item/m.png fs-uae-arcade-2.6.2/game_center/res/item/playstation.png fs-uae-arcade-2.6.2/game_center/res/item/__init__.py fs-uae-arcade-2.6.2/game_center/res/item/gameboycolor.png fs-uae-arcade-2.6.2/game_center/res/item/p.png fs-uae-arcade-2.6.2/game_center/res/item/nintendo.png fs-uae-arcade-2.6.2/game_center/res/item/system.png fs-uae-arcade-2.6.2/game_center/res/item/platform.png fs-uae-arcade-2.6.2/game_center/res/item/t.png fs-uae-arcade-2.6.2/game_center/res/item/e.png fs-uae-arcade-2.6.2/game_center/res/item/o.png fs-uae-arcade-2.6.2/game_center/res/item/fix.py fs-uae-arcade-2.6.2/game_center/res/item/letter.png fs-uae-arcade-2.6.2/game_center/res/item/bbcmicro.png fs-uae-arcade-2.6.2/game_center/res/item/z.png fs-uae-arcade-2.6.2/game_center/res/item/arcade.png fs-uae-arcade-2.6.2/game_center/res/item/y.png fs-uae-arcade-2.6.2/game_center/res/item/s.png fs-uae-arcade-2.6.2/game_center/res/item/h.png fs-uae-arcade-2.6.2/game_center/res/item/nintendo64.png fs-uae-arcade-2.6.2/game_center/res/item/amstradcpc.png fs-uae-arcade-2.6.2/game_center/res/item/a.png fs-uae-arcade-2.6.2/game_center/res/item/atarilynx.png fs-uae-arcade-2.6.2/game_center/res/item/windows.png fs-uae-arcade-2.6.2/game_center/res/item/atari8bit.png fs-uae-arcade-2.6.2/game_center/res/item/v.png fs-uae-arcade-2.6.2/game_center/res/item/f.png fs-uae-arcade-2.6.2/game_center/res/item/megadrive.png fs-uae-arcade-2.6.2/game_center/res/item/0.png fs-uae-arcade-2.6.2/game_center/res/item/g.png fs-uae-arcade-2.6.2/game_center/res/item/gamegear.png fs-uae-arcade-2.6.2/game_center/res/item/atari5200.png fs-uae-arcade-2.6.2/game_center/res/item/shutdown.png fs-uae-arcade-2.6.2/game_center/res/item/dos.png fs-uae-arcade-2.6.2/game_center/res/item/atarist.png fs-uae-arcade-2.6.2/game_center/res/item/n.png fs-uae-arcade-2.6.2/game_center/res/item/zxspectrum.png fs-uae-arcade-2.6.2/game_center/res/item/appleii.png fs-uae-arcade-2.6.2/game_center/res/item/mastersystem.png fs-uae-arcade-2.6.2/game_center/res/item/playstation2.png fs-uae-arcade-2.6.2/game_center/res/item/b.png fs-uae-arcade-2.6.2/game_center/res/item/i.png fs-uae-arcade-2.6.2/game_center/res/item/x.png fs-uae-arcade-2.6.2/game_center/res/item/gamecube.png fs-uae-arcade-2.6.2/game_center/res/item/k.png fs-uae-arcade-2.6.2/game_center/res/item/commodore64.png fs-uae-arcade-2.6.2/game_center/res/item/atari7800.png fs-uae-arcade-2.6.2/game_center/res/item/c.png fs-uae-arcade-2.6.2/game_center/res/item/r.png fs-uae-arcade-2.6.2/game_center/res/item/d.png fs-uae-arcade-2.6.2/game_center/res/item/j.png fs-uae-arcade-2.6.2/game_center/res/item/u.png fs-uae-arcade-2.6.2/game_center/res/item/all.png fs-uae-arcade-2.6.2/game_center/res/item/l.png fs-uae-arcade-2.6.2/game_center/res/item/shuffle.png fs-uae-arcade-2.6.2/game_center/res/item/turbografx16.png fs-uae-arcade-2.6.2/game_center/res/item/q.png fs-uae-arcade-2.6.2/game_center/res/item/supernintendo.png fs-uae-arcade-2.6.2/game_center/res/item/gameboy.png fs-uae-arcade-2.6.2/game_center/res/item/atari2600.png fs-uae-arcade-2.6.2/game_center/res/item/reboot.png fs-uae-arcade-2.6.2/game_center/res/item/gameboyadvance.png fs-uae-arcade-2.6.2/game_center/res/screen_border_1.png fs-uae-arcade-2.6.2/game_center/res/LiberationSansNarrow-Bold.ttf fs-uae-arcade-2.6.2/game_center/res/home_selected.png fs-uae-arcade-2.6.2/game_center/res/banner2.png fs-uae-arcade-2.6.2/game_center/res/menu_font.png fs-uae-arcade-2.6.2/game_center/res/title_font.json fs-uae-arcade-2.6.2/game_center/res/menu_font.json fs-uae-arcade-2.6.2/game_center/res/run_dialog.png fs-uae-arcade-2.6.2/game_center/res/top.png fs-uae-arcade-2.6.2/game_center/res/close.png fs-uae-arcade-2.6.2/game_center/res/missing_screenshot.png fs-uae-arcade-2.6.2/game_center/res/screen_gloss.png fs-uae-arcade-2.6.2/game_center/res/shadow2.png fs-uae-arcade-2.6.2/game_center/res/add_selected.png fs-uae-arcade-2.6.2/game_center/res/top_item_left.png fs-uae-arcade-2.6.2/game_center/res/bottom_bar.png fs-uae-arcade-2.6.2/game_center/res/LiberationMono-Bold.ttf fs-uae-arcade-2.6.2/game_center/res/shadow.png fs-uae-arcade-2.6.2/game_center/res/shutdown.png fs-uae-arcade-2.6.2/game_center/res/update.py fs-uae-arcade-2.6.2/game_center/res/shutdown_selected.png fs-uae-arcade-2.6.2/game_center/res/preview_static0.png fs-uae-arcade-2.6.2/game_center/res/top_item_arrow.png fs-uae-arcade-2.6.2/game_center/res/top_logo_selected.png fs-uae-arcade-2.6.2/game_center/res/minimize_selected.png fs-uae-arcade-2.6.2/game_center/res/LiberationSans-Bold.ttf fs-uae-arcade-2.6.2/game_center/res/amiga_save_disk.adf fs-uae-arcade-2.6.2/game_center/res/top_logo.png fs-uae-arcade-2.6.2/game_center/res/add.png fs-uae-arcade-2.6.2/game_center/res/top_item_selected.png fs-uae-arcade-2.6.2/game_center/res/glow_top.png fs-uae-arcade-2.6.2/game_center/res/top_item_right.png fs-uae-arcade-2.6.2/game_center/res/screen_border_2.png fs-uae-arcade-2.6.2/game_center/res/close_selected.png fs-uae-arcade-2.6.2/game_center/res/default_item.png fs-uae-arcade-2.6.2/game_center/res/sidebar_background.png fs-uae-arcade-2.6.2/game_center/res/top_item.png fs-uae-arcade-2.6.2/game_center/res/logo.png fs-uae-arcade-2.6.2/game_center/res/gloss.png fs-uae-arcade-2.6.2/game_center/res/glow_left.png fs-uae-arcade-2.6.2/game_center/res/LiberationSans-Regular.ttf fs-uae-arcade-2.6.2/game_center/res/LiberationMono-Regular.ttf fs-uae-arcade-2.6.2/game_center/res/title_font.png fs-uae-arcade-2.6.2/game_center/res/top_background.png fs-uae-arcade-2.6.2/game_center/diskutil.py fs-uae-arcade-2.6.2/game_center/glui/ fs-uae-arcade-2.6.2/game_center/glui/text.py fs-uae-arcade-2.6.2/game_center/glui/items.py fs-uae-arcade-2.6.2/game_center/glui/__init__.py fs-uae-arcade-2.6.2/game_center/glui/navigatable.py fs-uae-arcade-2.6.2/game_center/glui/imageloader.py fs-uae-arcade-2.6.2/game_center/glui/texturemanager.py fs-uae-arcade-2.6.2/game_center/glui/menu.py fs-uae-arcade-2.6.2/game_center/glui/state.py fs-uae-arcade-2.6.2/game_center/glui/bezier.py fs-uae-arcade-2.6.2/game_center/glui/opengl.py fs-uae-arcade-2.6.2/game_center/glui/animation.py fs-uae-arcade-2.6.2/game_center/glui/launchmenu.py fs-uae-arcade-2.6.2/game_center/glui/font.py fs-uae-arcade-2.6.2/game_center/glui/dialog.py fs-uae-arcade-2.6.2/game_center/glui/errordialog.py fs-uae-arcade-2.6.2/game_center/glui/topmenu.py fs-uae-arcade-2.6.2/game_center/glui/gamecenterrunner.py fs-uae-arcade-2.6.2/game_center/glui/history.py fs-uae-arcade-2.6.2/game_center/glui/inputmenu.py fs-uae-arcade-2.6.2/game_center/glui/gamemenu.py fs-uae-arcade-2.6.2/game_center/glui/constants.py fs-uae-arcade-2.6.2/game_center/glui/bottombar.py fs-uae-arcade-2.6.2/game_center/glui/texture.py fs-uae-arcade-2.6.2/game_center/glui/window.py fs-uae-arcade-2.6.2/game_center/glui/render.py fs-uae-arcade-2.6.2/game_center/glui/itemmenu.py fs-uae-arcade-2.6.2/game_center/glui/notification.py fs-uae-arcade-2.6.2/game_center/glui/fbo.py fs-uae-arcade-2.6.2/game_center/glui/util.py fs-uae-arcade-2.6.2/game_center/glui/input.py fs-uae-arcade-2.6.2/game_center/glui/displaylists.py fs-uae-arcade-2.6.2/game_center/glui/sdl.py fs-uae-arcade-2.6.2/game_center/glui/settings.py fs-uae-arcade-2.6.2/game_center/option.py fs-uae-arcade-2.6.2/game_center/notification.py fs-uae-arcade-2.6.2/game_center/gamecenterutil.py fs-uae-arcade-2.6.2/game_center/gamecentersettings.py fs-uae-arcade-2.6.2/debian/ fs-uae-arcade-2.6.2/debian/source/ fs-uae-arcade-2.6.2/debian/source/format fs-uae-arcade-2.6.2/debian/changelog fs-uae-arcade-2.6.2/debian/compat fs-uae-arcade-2.6.2/debian/copyright fs-uae-arcade-2.6.2/debian/control fs-uae-arcade-2.6.2/debian/rules fs-uae-arcade-2.6.2/debian/links fs-uae-arcade-2.6.2/fsbc/ fs-uae-arcade-2.6.2/fsbc/system.py fs-uae-arcade-2.6.2/fsbc/__init__.py fs-uae-arcade-2.6.2/fsbc/zipfile.py fs-uae-arcade-2.6.2/fsbc/task.py fs-uae-arcade-2.6.2/fsbc/signal.py fs-uae-arcade-2.6.2/fsbc/Settings.py fs-uae-arcade-2.6.2/fsbc/Application.py fs-uae-arcade-2.6.2/fsbc/logging.py fs-uae-arcade-2.6.2/fsbc/path.py fs-uae-arcade-2.6.2/fsbc/desktop.py fs-uae-arcade-2.6.2/fsbc/debug.py fs-uae-arcade-2.6.2/fsbc/tests/ fs-uae-arcade-2.6.2/fsbc/tests/__init__.py fs-uae-arcade-2.6.2/fsbc/tests/test_signal.py fs-uae-arcade-2.6.2/fsbc/tests/test_task.py fs-uae-arcade-2.6.2/fsbc/tests/test_system.py fs-uae-arcade-2.6.2/fsbc/tests/test_user.py fs-uae-arcade-2.6.2/fsbc/tests/test_settings.py fs-uae-arcade-2.6.2/fsbc/tests/test_logging.py fs-uae-arcade-2.6.2/fsbc/tests/test_util.py fs-uae-arcade-2.6.2/fsbc/tests/test_init.py fs-uae-arcade-2.6.2/fsbc/tests/test_desktop.py fs-uae-arcade-2.6.2/fsbc/tests/test_sevenzipfile.py fs-uae-arcade-2.6.2/fsbc/tests/zipfile/ fs-uae-arcade-2.6.2/fsbc/tests/zipfile/iso-8859-1.zip fs-uae-arcade-2.6.2/fsbc/tests/zipfile/utf-8.zip fs-uae-arcade-2.6.2/fsbc/tests/test_application.py fs-uae-arcade-2.6.2/fsbc/tests/test_paths.py fs-uae-arcade-2.6.2/fsbc/tests/test_debug.py fs-uae-arcade-2.6.2/fsbc/tests/test_zipfile.py fs-uae-arcade-2.6.2/fsbc/tests/test_resources.py fs-uae-arcade-2.6.2/fsbc/tests/test_path.py fs-uae-arcade-2.6.2/fsbc/init.py fs-uae-arcade-2.6.2/fsbc/Paths.py fs-uae-arcade-2.6.2/fsbc/Resources.py fs-uae-arcade-2.6.2/fsbc/user.py fs-uae-arcade-2.6.2/fsbc/fs.py fs-uae-arcade-2.6.2/fsbc/SevenZipFile.py fs-uae-arcade-2.6.2/fsbc/util.py fs-uae-arcade-2.6.2/VERSION fs-uae-arcade-2.6.2/fstd/ fs-uae-arcade-2.6.2/fstd/__init__.py fs-uae-arcade-2.6.2/fstd/desktop/ fs-uae-arcade-2.6.2/fstd/desktop/__init__.py fs-uae-arcade-2.6.2/fstd/desktop/gnome3.py fs-uae-arcade-2.6.2/fstd/typing.py fs-uae-arcade-2.6.2/fstd/adffile.py fs-uae-arcade-2.6.2/fstd/tests/ fs-uae-arcade-2.6.2/fstd/tests/test_adffile.py fs-uae-arcade-2.6.2/fstd/tests/adffile/ fs-uae-arcade-2.6.2/fstd/tests/adffile/transplant.adf fs-uae-arcade-2.6.2/fstd/tests/test_data.py fs-uae-arcade-2.6.2/fstd/mypy.py fs-uae-arcade-2.6.2/fstd/webapp.py fs-uae-arcade-2.6.2/fstd/data.py fs-uae-arcade-2.6.2/po-update.py running build running build_py creating build creating build/lib creating build/lib/OpenGL creating build/lib/OpenGL/raw creating build/lib/OpenGL/raw/GL creating build/lib/OpenGL/raw/GL/HP copying OpenGL/raw/GL/HP/occlusion_test.py -> build/lib/OpenGL/raw/GL/HP copying OpenGL/raw/GL/HP/image_transform.py -> build/lib/OpenGL/raw/GL/HP copying OpenGL/raw/GL/HP/convolution_border_modes.py -> build/lib/OpenGL/raw/GL/HP copying OpenGL/raw/GL/HP/__init__.py -> build/lib/OpenGL/raw/GL/HP copying OpenGL/raw/GL/HP/texture_lighting.py -> build/lib/OpenGL/raw/GL/HP creating build/lib/OpenGL/WGL creating build/lib/OpenGL/WGL/OML copying OpenGL/WGL/OML/__init__.py -> build/lib/OpenGL/WGL/OML copying OpenGL/WGL/OML/sync_control.py -> build/lib/OpenGL/WGL/OML creating build/lib/OpenGL/raw/GL/MESAX copying OpenGL/raw/GL/MESAX/__init__.py -> build/lib/OpenGL/raw/GL/MESAX copying OpenGL/raw/GL/MESAX/texture_stack.py -> build/lib/OpenGL/raw/GL/MESAX creating build/lib/OpenGL/GLX creating build/lib/OpenGL/GLX/VERSION copying OpenGL/GLX/VERSION/GLX_1_2.py -> build/lib/OpenGL/GLX/VERSION copying OpenGL/GLX/VERSION/GLX_1_3.py -> build/lib/OpenGL/GLX/VERSION copying OpenGL/GLX/VERSION/GLX_1_4.py -> build/lib/OpenGL/GLX/VERSION copying OpenGL/GLX/VERSION/GLX_1_1.py -> build/lib/OpenGL/GLX/VERSION copying OpenGL/GLX/VERSION/__init__.py -> build/lib/OpenGL/GLX/VERSION copying OpenGL/GLX/VERSION/GLX_1_0.py -> build/lib/OpenGL/GLX/VERSION creating build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/pack_invert.py -> build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/resize_buffers.py -> build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/__init__.py -> build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/ycbcr_texture.py -> build/lib/OpenGL/raw/GL/MESA copying OpenGL/raw/GL/MESA/window_pos.py -> build/lib/OpenGL/raw/GL/MESA creating build/lib/OpenGL/GL creating build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/polynomial_ffd.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/texture_multi_buffer.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/ir_instrument1.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/interlace.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/fog_offset.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/async_histogram.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/shadow.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/shadow_ambient.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/vertex_preclip.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/__init__.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/fragment_lighting.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/subsample.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/texture_lod_bias.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/sprite.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/texture_coordinate_clamp.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/scalebias_hint.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/async_pixel.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/pixel_texture.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/tag_sample_buffer.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/calligraphic_fragment.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/async.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/ycrcb.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/igloo_interface.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/depth_pass_instrument.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/blend_alpha_minmax.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/instruments.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/depth_texture.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/texture_scale_bias.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/clipmap.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/ycrcb_subsample.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/pixel_tiles.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/framezoom.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/list_priority.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/ycrcba.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/convolution_accuracy.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/texture_add_env.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/resample.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/reference_plane.py -> build/lib/OpenGL/GL/SGIX copying OpenGL/GL/SGIX/flush_raster.py -> build/lib/OpenGL/GL/SGIX creating build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_4_0.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_4_3.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_1_2.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_2_1.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/__init__.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_4_4.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_1_4.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_1_5.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_3_1.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_4_2.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_3_3.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_3_2.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_1_1.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_4_1.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_2_0.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_3_0.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_1_0.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_1_3.py -> build/lib/OpenGL/raw/GL/VERSION creating build/lib/OpenGL/raw/GLU copying OpenGL/raw/GLU/__init__.py -> build/lib/OpenGL/raw/GLU copying OpenGL/raw/GLU/_errors.py -> build/lib/OpenGL/raw/GLU copying OpenGL/raw/GLU/constants.py -> build/lib/OpenGL/raw/GLU copying OpenGL/raw/GLU/annotations.py -> build/lib/OpenGL/raw/GLU creating build/lib/OpenGL/GLES1 creating build/lib/OpenGL/GLES1/VERSION copying OpenGL/GLES1/VERSION/__init__.py -> build/lib/OpenGL/GLES1/VERSION copying OpenGL/GLES1/VERSION/GLES1_1_0.py -> build/lib/OpenGL/GLES1/VERSION creating build/lib/OpenGL/GL/MESAX copying OpenGL/GL/MESAX/__init__.py -> build/lib/OpenGL/GL/MESAX copying OpenGL/GL/MESAX/texture_stack.py -> build/lib/OpenGL/GL/MESAX creating build/lib/OpenGL/raw/GL/INGR copying OpenGL/raw/GL/INGR/blend_func_separate.py -> build/lib/OpenGL/raw/GL/INGR copying OpenGL/raw/GL/INGR/__init__.py -> build/lib/OpenGL/raw/GL/INGR copying OpenGL/raw/GL/INGR/color_clamp.py -> build/lib/OpenGL/raw/GL/INGR copying OpenGL/raw/GL/INGR/interlace_read.py -> build/lib/OpenGL/raw/GL/INGR creating build/lib/OpenGL/GLES1/ARM copying OpenGL/GLES1/ARM/rgba8.py -> build/lib/OpenGL/GLES1/ARM copying OpenGL/GLES1/ARM/__init__.py -> build/lib/OpenGL/GLES1/ARM creating build/lib/OpenGL/arrays copying OpenGL/arrays/buffers.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/_strings.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/arraydatatype.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/arrayhelpers.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/_arrayconstants.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/__init__.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/strings.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/numpybuffers.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/ctypesarrays.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/_buffers.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/vbo.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/lists.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/formathandler.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/nones.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/ctypespointers.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/numpymodule.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/numbers.py -> build/lib/OpenGL/arrays copying OpenGL/arrays/ctypesparameters.py -> build/lib/OpenGL/arrays creating build/lib/OpenGL/raw/GLX creating build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/delay_before_swap.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/present_video.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/swap_group.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/__init__.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/video_output.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/float_buffer.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/multisample_coverage.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/video_capture.py -> build/lib/OpenGL/raw/GLX/NV copying OpenGL/raw/GLX/NV/copy_image.py -> build/lib/OpenGL/raw/GLX/NV creating build/lib/OpenGL/raw/GL/REND copying OpenGL/raw/GL/REND/screen_coordinates.py -> build/lib/OpenGL/raw/GL/REND copying OpenGL/raw/GL/REND/__init__.py -> build/lib/OpenGL/raw/GL/REND creating build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/vertex_buffer_object.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/get_proc_address.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/create_context_profile.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/create_context.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/__init__.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/fbconfig_float.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/robustness_application_isolation.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/multisample.py -> build/lib/OpenGL/raw/GLX/ARB copying OpenGL/raw/GLX/ARB/create_context_robustness.py -> build/lib/OpenGL/raw/GLX/ARB creating build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/framebuffer_multisample_coverage.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/parameter_buffer_object2.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texgen_emboss.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/bindless_texture.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/present_video.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/pixel_data_range.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fragment_program2.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/gpu_shader5.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/depth_clamp.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texgen_reflection.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/light_max_exponent.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_rectangle.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/blend_equation_advanced.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fragment_program4.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_atomic_counters.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/transform_feedback2.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_expand_normal.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_buffer_store.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/conditional_render.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/geometry_program4.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vdpau_interop.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_multisample.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_buffer_unified_memory.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/__init__.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/depth_buffer_float.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/path_rendering.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/geometry_shader4.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/tessellation_program5.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_program1_1.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/compute_program5.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fence.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_array_range2.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_shader3.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/transform_feedback.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_program2_option.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_program.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_program4.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/blend_square.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/packed_depth_stencil.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/gpu_program5.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/half_float.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/occlusion_query.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/deep_texture3D.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/float_buffer.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/point_sprite.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/multisample_coverage.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/gpu_program5_mem_extended.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_program3.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_array_range.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_shader2.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_thread_group.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_buffer_load.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/primitive_restart.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/multisample_filter_hint.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/draw_texture.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/register_combiners.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/register_combiners2.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_env_combine4.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_thread_shuffle.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fragment_program_option.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/video_capture.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fog_distance.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/parameter_buffer_object.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_atomic_float.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_barrier.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/copy_depth_to_color.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_attrib_integer_64bit.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_shader.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/bindless_multi_draw_indirect.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/shader_storage_buffer_object.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/vertex_program2.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/evaluators.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/copy_image.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/explicit_multisample.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/gpu_program4.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/fragment_program.py -> build/lib/OpenGL/GL/NV copying OpenGL/GL/NV/texture_compression_vtc.py -> build/lib/OpenGL/GL/NV creating build/lib/OpenGL/raw/GLES1 creating build/lib/OpenGL/raw/GLES1/IMG copying OpenGL/raw/GLES1/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES1/IMG copying OpenGL/raw/GLES1/IMG/__init__.py -> build/lib/OpenGL/raw/GLES1/IMG copying OpenGL/raw/GLES1/IMG/texture_env_enhanced_fixed_function.py -> build/lib/OpenGL/raw/GLES1/IMG copying OpenGL/raw/GLES1/IMG/read_format.py -> build/lib/OpenGL/raw/GLES1/IMG copying OpenGL/raw/GLES1/IMG/user_clip_plane.py -> build/lib/OpenGL/raw/GLES1/IMG copying OpenGL/raw/GLES1/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/raw/GLES1/IMG creating build/lib/OpenGL/GL/ANGLE copying OpenGL/GL/ANGLE/__init__.py -> build/lib/OpenGL/GL/ANGLE creating build/lib/OpenGL/raw/GLES2 creating build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/texture_usage.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/instanced_arrays.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/texture_compression_dxt3.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/__init__.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/program_binary.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/pack_reverse_row_order.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/framebuffer_blit.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/depth_texture.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/texture_compression_dxt5.py -> build/lib/OpenGL/raw/GLES2/ANGLE copying OpenGL/raw/GLES2/ANGLE/translated_shader_source.py -> build/lib/OpenGL/raw/GLES2/ANGLE creating build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_buffer_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/buffer_storage.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_array_bgra.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/half_float_pixel.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_attrib_64bit.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_compression.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/draw_instanced.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/bindless_texture.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/occlusion_query2.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_mirror_clamp_to_edge.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/ES2_compatibility.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_env_combine.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/framebuffer_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_attrib_binding.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/gpu_shader_fp64.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/blend_func_extended.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_cube_map.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/sampler_objects.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/instanced_arrays.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/gpu_shader5.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shading_language_420pack.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_env_dot3.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_subroutine.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/explicit_attrib_location.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/seamless_cube_map.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/base_instance.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/depth_clamp.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/map_buffer_range.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_env_add.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_type_2_10_10_10_rev.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/transform_feedback3.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/ES3_compatibility.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_rectangle.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/framebuffer_no_attachments.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/matrix_palette.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/transform_feedback_instanced.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_buffer_object_rgb32.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_atomic_counters.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/transform_feedback2.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/compatibility.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/draw_indirect.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_query_lod.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_type_10f_11f_11f_rev.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_compression_rgtc.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/map_buffer_alignment.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shadow.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_stencil_export.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shadow_ambient.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/compressed_texture_pixel_storage.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/invalidate_subdata.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/color_buffer_float.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_multisample.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/__init__.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/depth_buffer_float.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/indirect_parameters.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/program_interface_query.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/explicit_uniform_location.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_mirrored_repeat.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/multi_draw_indirect.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/geometry_shader4.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/point_parameters.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/enhanced_layouts.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/separate_shader_objects.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/draw_elements_base_vertex.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_buffer_range.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_precision.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_storage.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/conservative_depth.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_rgb10_a2ui.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/compute_variable_group_size.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_program.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/robustness_isolation.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_buffer_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_swizzle.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_storage_multisample.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_bit_encoding.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/uniform_buffer_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/viewport_array.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/tessellation_shader.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/robustness.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/transpose_matrix.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_non_power_of_two.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_view.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/window_pos.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_stencil8.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/copy_buffer.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/fragment_layer_viewport.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/internalformat_query.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/occlusion_query.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/imaging.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_texture_lod.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/timer_query.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/pixel_buffer_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_image_size.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_float.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/compute_shader.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/point_sprite.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_array_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/robust_buffer_access_behavior.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_blend.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_compression_bptc.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shading_language_100.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/sync.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vertex_shader.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_group_vote.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shading_language_include.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/get_program_binary.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/seamless_cubemap_per_texture.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/depth_texture.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_objects.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/vboimplementation.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shading_language_packing.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/cl_event.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_env_crossbar.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/multisample.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/draw_buffers.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_image_load_store.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_gather.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/multitexture.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/multi_bind.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/arrays_of_arrays.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/fragment_program_shadow.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/fragment_coord_conventions.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/internalformat_query2.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/fragment_shader.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/half_float_vertex.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/draw_buffers_blend.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/sparse_texture.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_storage_buffer_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_rg.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_query_levels.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/query_buffer_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/copy_image.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/stencil_texturing.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/fragment_program.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/clear_texture.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_border_clamp.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/sample_shading.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/texture_cube_map_array.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/clear_buffer_object.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/shader_draw_parameters.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/debug_output.py -> build/lib/OpenGL/GL/ARB copying OpenGL/GL/ARB/provoking_vertex.py -> build/lib/OpenGL/GL/ARB creating build/lib/OpenGL/GLES3 creating build/lib/OpenGL/GLES3/VERSION copying OpenGL/GLES3/VERSION/GLES3_3_1.py -> build/lib/OpenGL/GLES3/VERSION copying OpenGL/GLES3/VERSION/__init__.py -> build/lib/OpenGL/GLES3/VERSION copying OpenGL/GLES3/VERSION/GLES3_3_0.py -> build/lib/OpenGL/GLES3/VERSION creating build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/swap_control_tear.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/fbconfig_packed_float.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/__init__.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/buffer_age.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/visual_rating.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/texture_from_pixmap.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/swap_control.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/create_context_es_profile.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/visual_info.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/create_context_es2_profile.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/import_context.py -> build/lib/OpenGL/GLX/EXT creating build/lib/fsgs creating build/lib/fsgs/vice copying fsgs/vice/__init__.py -> build/lib/fsgs/vice copying fsgs/vice/commodore_64.py -> build/lib/fsgs/vice creating build/lib/OpenGL/raw/WGL creating build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/create_context_profile.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/create_context.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/__init__.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/make_current_read.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/buffer_region.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/render_texture.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/pixel_format_float.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/pbuffer.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/extensions_string.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/robustness_application_isolation.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/multisample.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/create_context_robustness.py -> build/lib/OpenGL/raw/WGL/ARB copying OpenGL/raw/WGL/ARB/pixel_format.py -> build/lib/OpenGL/raw/WGL/ARB creating build/lib/OpenGL/raw/GL/WIN copying OpenGL/raw/GL/WIN/specular_fog.py -> build/lib/OpenGL/raw/GL/WIN copying OpenGL/raw/GL/WIN/__init__.py -> build/lib/OpenGL/raw/GL/WIN copying OpenGL/raw/GL/WIN/phong_shading.py -> build/lib/OpenGL/raw/GL/WIN creating build/lib/fsui creating build/lib/fsui/res copying fsui/res/__init__.py -> build/lib/fsui/res creating build/lib/OpenGL/GL/DMP copying OpenGL/GL/DMP/__init__.py -> build/lib/OpenGL/GL/DMP creating build/lib/OpenGL/GL/OML copying OpenGL/GL/OML/interlace.py -> build/lib/OpenGL/GL/OML copying OpenGL/GL/OML/__init__.py -> build/lib/OpenGL/GL/OML copying OpenGL/GL/OML/subsample.py -> build/lib/OpenGL/GL/OML copying OpenGL/GL/OML/resample.py -> build/lib/OpenGL/GL/OML creating build/lib/fsui/extra copying fsui/extra/taskdialog.py -> build/lib/fsui/extra copying fsui/extra/__init__.py -> build/lib/fsui/extra copying fsui/extra/iconheader.py -> build/lib/fsui/extra copying OpenGL/GLX/__init__.py -> build/lib/OpenGL/GLX creating build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/alpha_test.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/tiled_rendering.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/writeonly_rendering.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/extended_get.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/__init__.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/driver_control.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/binning_control.py -> build/lib/OpenGL/raw/GLES2/QCOM copying OpenGL/raw/GLES2/QCOM/extended_get2.py -> build/lib/OpenGL/raw/GLES2/QCOM creating build/lib/OpenGL/GLES2 creating build/lib/OpenGL/GLES2/VIV copying OpenGL/GLES2/VIV/shader_binary.py -> build/lib/OpenGL/GLES2/VIV copying OpenGL/GLES2/VIV/__init__.py -> build/lib/OpenGL/GLES2/VIV creating build/lib/OpenGL/raw/GLX/OML copying OpenGL/raw/GLX/OML/__init__.py -> build/lib/OpenGL/raw/GLX/OML copying OpenGL/raw/GLX/OML/sync_control.py -> build/lib/OpenGL/raw/GLX/OML copying OpenGL/raw/GLX/OML/swap_method.py -> build/lib/OpenGL/raw/GLX/OML creating build/lib/OpenGL/raw/GL/DFX copying OpenGL/raw/GL/DFX/tbuffer.py -> build/lib/OpenGL/raw/GL/DFX copying OpenGL/raw/GL/DFX/__init__.py -> build/lib/OpenGL/raw/GL/DFX copying OpenGL/raw/GL/DFX/texture_compression_FXT1.py -> build/lib/OpenGL/raw/GL/DFX copying OpenGL/raw/GL/DFX/multisample.py -> build/lib/OpenGL/raw/GL/DFX creating build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/swap_group.py -> build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/__init__.py -> build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/dmbuffer.py -> build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/video_source.py -> build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/video_resize.py -> build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/swap_barrier.py -> build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/pbuffer.py -> build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/fbconfig.py -> build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/visual_select_group.py -> build/lib/OpenGL/GLX/SGIX copying OpenGL/GLX/SGIX/hyperpipe.py -> build/lib/OpenGL/GLX/SGIX creating build/lib/OpenGL/EGL creating build/lib/OpenGL/EGL/MESA copying OpenGL/EGL/MESA/__init__.py -> build/lib/OpenGL/EGL/MESA copying OpenGL/EGL/MESA/platform_gbm.py -> build/lib/OpenGL/EGL/MESA copying OpenGL/EGL/MESA/drm_image.py -> build/lib/OpenGL/EGL/MESA creating build/lib/OpenGL/GLX/AMD copying OpenGL/GLX/AMD/__init__.py -> build/lib/OpenGL/GLX/AMD copying OpenGL/GLX/AMD/gpu_association.py -> build/lib/OpenGL/GLX/AMD creating build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/delay_before_swap.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/present_video.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/swap_group.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/render_depth_texture.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/__init__.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/DX_interop.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/video_output.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/gpu_affinity.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/float_buffer.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/multisample_coverage.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/vertex_array_range.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/render_texture_rectangle.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/DX_interop2.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/video_capture.py -> build/lib/OpenGL/raw/WGL/NV copying OpenGL/raw/WGL/NV/copy_image.py -> build/lib/OpenGL/raw/WGL/NV creating build/lib/fsgs/mess copying fsgs/mess/atari_2600.py -> build/lib/fsgs/mess copying fsgs/mess/master_system.py -> build/lib/fsgs/mess copying fsgs/mess/zx_spectrum.py -> build/lib/fsgs/mess copying fsgs/mess/__init__.py -> build/lib/fsgs/mess copying fsgs/mess/atari_7800.py -> build/lib/fsgs/mess copying fsgs/mess/amstrad_cpc.py -> build/lib/fsgs/mess copying fsgs/mess/mess.py -> build/lib/fsgs/mess copying fsgs/mess/nintendo.py -> build/lib/fsgs/mess copying fsgs/mess/atari_5200.py -> build/lib/fsgs/mess copying fsgs/mess/mega_drive.py -> build/lib/fsgs/mess creating build/lib/OpenGL/raw/GL/INTEL copying OpenGL/raw/GL/INTEL/parallel_arrays.py -> build/lib/OpenGL/raw/GL/INTEL copying OpenGL/raw/GL/INTEL/performance_query.py -> build/lib/OpenGL/raw/GL/INTEL copying OpenGL/raw/GL/INTEL/__init__.py -> build/lib/OpenGL/raw/GL/INTEL copying OpenGL/raw/GL/INTEL/map_texture.py -> build/lib/OpenGL/raw/GL/INTEL copying OpenGL/raw/GL/INTEL/fragment_shader_ordering.py -> build/lib/OpenGL/raw/GL/INTEL creating build/lib/OpenGL/GLX/DFX copying OpenGL/GLX/DFX/__init__.py -> build/lib/OpenGL/GLX/DFX copying OpenGL/GLX/DFX/multisample.py -> build/lib/OpenGL/GLX/DFX creating build/lib/OpenGL/raw/GL/OES copying OpenGL/raw/GL/OES/__init__.py -> build/lib/OpenGL/raw/GL/OES copying OpenGL/raw/GL/OES/query_matrix.py -> build/lib/OpenGL/raw/GL/OES copying OpenGL/raw/GL/OES/single_precision.py -> build/lib/OpenGL/raw/GL/OES copying OpenGL/raw/GL/OES/read_format.py -> build/lib/OpenGL/raw/GL/OES copying OpenGL/raw/GL/OES/byte_coordinates.py -> build/lib/OpenGL/raw/GL/OES copying OpenGL/raw/GL/OES/fixed_point.py -> build/lib/OpenGL/raw/GL/OES copying OpenGL/raw/GL/OES/compressed_paletted_texture.py -> build/lib/OpenGL/raw/GL/OES creating build/lib/OpenGL/GL/SUN copying OpenGL/GL/SUN/slice_accum.py -> build/lib/OpenGL/GL/SUN copying OpenGL/GL/SUN/convolution_border_modes.py -> build/lib/OpenGL/GL/SUN copying OpenGL/GL/SUN/__init__.py -> build/lib/OpenGL/GL/SUN copying OpenGL/GL/SUN/global_alpha.py -> build/lib/OpenGL/GL/SUN copying OpenGL/GL/SUN/vertex.py -> build/lib/OpenGL/GL/SUN copying OpenGL/GL/SUN/triangle_list.py -> build/lib/OpenGL/GL/SUN copying OpenGL/GL/SUN/mesh_array.py -> build/lib/OpenGL/GL/SUN creating build/lib/OpenGL/raw/GL/VIV copying OpenGL/raw/GL/VIV/__init__.py -> build/lib/OpenGL/raw/GL/VIV creating build/lib/OpenGL/GLES1/IMG copying OpenGL/GLES1/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES1/IMG copying OpenGL/GLES1/IMG/__init__.py -> build/lib/OpenGL/GLES1/IMG copying OpenGL/GLES1/IMG/texture_env_enhanced_fixed_function.py -> build/lib/OpenGL/GLES1/IMG copying OpenGL/GLES1/IMG/read_format.py -> build/lib/OpenGL/GLES1/IMG copying OpenGL/GLES1/IMG/user_clip_plane.py -> build/lib/OpenGL/GLES1/IMG copying OpenGL/GLES1/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/GLES1/IMG creating build/lib/OpenGL/GLES2/INTEL copying OpenGL/GLES2/INTEL/performance_query.py -> build/lib/OpenGL/GLES2/INTEL copying OpenGL/GLES2/INTEL/__init__.py -> build/lib/OpenGL/GLES2/INTEL creating build/lib/OpenGL/platform copying OpenGL/platform/baseplatform.py -> build/lib/OpenGL/platform copying OpenGL/platform/glx.py -> build/lib/OpenGL/platform copying OpenGL/platform/win32.py -> build/lib/OpenGL/platform copying OpenGL/platform/egl.py -> build/lib/OpenGL/platform copying OpenGL/platform/__init__.py -> build/lib/OpenGL/platform copying OpenGL/platform/osmesa.py -> build/lib/OpenGL/platform copying OpenGL/platform/ctypesloader.py -> build/lib/OpenGL/platform copying OpenGL/platform/entrypoint31.py -> build/lib/OpenGL/platform copying OpenGL/platform/darwin.py -> build/lib/OpenGL/platform creating build/lib/OpenGL/WGL/AMD copying OpenGL/WGL/AMD/__init__.py -> build/lib/OpenGL/WGL/AMD copying OpenGL/WGL/AMD/gpu_association.py -> build/lib/OpenGL/WGL/AMD creating build/lib/OpenGL/GL/PGI copying OpenGL/GL/PGI/__init__.py -> build/lib/OpenGL/GL/PGI copying OpenGL/GL/PGI/misc_hints.py -> build/lib/OpenGL/GL/PGI copying OpenGL/GL/PGI/vertex_hints.py -> build/lib/OpenGL/GL/PGI creating build/lib/OpenGL/GLES2/ARM copying OpenGL/GLES2/ARM/rgba8.py -> build/lib/OpenGL/GLES2/ARM copying OpenGL/GLES2/ARM/__init__.py -> build/lib/OpenGL/GLES2/ARM copying OpenGL/GLES2/ARM/shader_framebuffer_fetch.py -> build/lib/OpenGL/GLES2/ARM copying OpenGL/GLES2/ARM/mali_program_binary.py -> build/lib/OpenGL/GLES2/ARM copying OpenGL/GLES2/ARM/mali_shader_binary.py -> build/lib/OpenGL/GLES2/ARM copying OpenGL/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> build/lib/OpenGL/GLES2/ARM creating build/lib/OpenGL/raw/GLX/MESA copying OpenGL/raw/GLX/MESA/pixmap_colormap.py -> build/lib/OpenGL/raw/GLX/MESA copying OpenGL/raw/GLX/MESA/__init__.py -> build/lib/OpenGL/raw/GLX/MESA copying OpenGL/raw/GLX/MESA/release_buffers.py -> build/lib/OpenGL/raw/GLX/MESA copying OpenGL/raw/GLX/MESA/copy_sub_buffer.py -> build/lib/OpenGL/raw/GLX/MESA copying OpenGL/raw/GLX/MESA/set_3dfx_mode.py -> build/lib/OpenGL/raw/GLX/MESA copying OpenGL/raw/GLX/MESA/query_renderer.py -> build/lib/OpenGL/raw/GLX/MESA copying OpenGL/raw/GLX/MESA/agp_offset.py -> build/lib/OpenGL/raw/GLX/MESA creating build/lib/OpenGL/GLX/SGI copying OpenGL/GLX/SGI/video_sync.py -> build/lib/OpenGL/GLX/SGI copying OpenGL/GLX/SGI/cushion.py -> build/lib/OpenGL/GLX/SGI copying OpenGL/GLX/SGI/__init__.py -> build/lib/OpenGL/GLX/SGI copying OpenGL/GLX/SGI/swap_control.py -> build/lib/OpenGL/GLX/SGI copying OpenGL/GLX/SGI/make_current_read.py -> build/lib/OpenGL/GLX/SGI creating build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/texture_select.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/texture_filter4.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/texture4D.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/__init__.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/point_parameters.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/sharpen_texture.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/detail_texture.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/pixel_texture.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/texture_color_mask.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/generate_mipmap.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/multisample.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/fog_function.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/point_line_texgen.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/texture_edge_clamp.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/texture_border_clamp.py -> build/lib/OpenGL/raw/GL/SGIS copying OpenGL/raw/GL/SGIS/texture_lod.py -> build/lib/OpenGL/raw/GL/SGIS creating build/lib/OpenGL/GL/NVX copying OpenGL/GL/NVX/conditional_render.py -> build/lib/OpenGL/GL/NVX copying OpenGL/GL/NVX/gpu_memory_info.py -> build/lib/OpenGL/GL/NVX copying OpenGL/GL/NVX/__init__.py -> build/lib/OpenGL/GL/NVX creating build/lib/OpenGL/raw/WGL/DFX copying OpenGL/raw/WGL/DFX/__init__.py -> build/lib/OpenGL/raw/WGL/DFX copying OpenGL/raw/WGL/DFX/multisample.py -> build/lib/OpenGL/raw/WGL/DFX creating build/lib/OpenGL/GL/ARM copying OpenGL/GL/ARM/__init__.py -> build/lib/OpenGL/GL/ARM creating build/lib/OpenGL/EGL/ANDROID copying OpenGL/EGL/ANDROID/framebuffer_target.py -> build/lib/OpenGL/EGL/ANDROID copying OpenGL/EGL/ANDROID/recordable.py -> build/lib/OpenGL/EGL/ANDROID copying OpenGL/EGL/ANDROID/__init__.py -> build/lib/OpenGL/EGL/ANDROID copying OpenGL/EGL/ANDROID/native_fence_sync.py -> build/lib/OpenGL/EGL/ANDROID copying OpenGL/EGL/ANDROID/blob_cache.py -> build/lib/OpenGL/EGL/ANDROID copying OpenGL/EGL/ANDROID/image_native_buffer.py -> build/lib/OpenGL/EGL/ANDROID creating build/lib/OpenGL/raw/GL/SUNX copying OpenGL/raw/GL/SUNX/__init__.py -> build/lib/OpenGL/raw/GL/SUNX copying OpenGL/raw/GL/SUNX/constant_data.py -> build/lib/OpenGL/raw/GL/SUNX creating build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/blend_equation_advanced.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/__init__.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/debug.py -> build/lib/OpenGL/GLES2/KHR creating build/lib/fsgs/ui copying fsgs/ui/__init__.py -> build/lib/fsgs/ui copying fsgs/ui/qwindow.py -> build/lib/fsgs/ui copying fsgs/ui/mainwindow.py -> build/lib/fsgs/ui copying fsgs/ui/gamecenterview.py -> build/lib/fsgs/ui creating build/lib/fsgs/mame copying fsgs/mame/mame.py -> build/lib/fsgs/mame copying fsgs/mame/__init__.py -> build/lib/fsgs/mame copying fsgs/mame/arcade.py -> build/lib/fsgs/mame copying fsgs/mame/keycodes.py -> build/lib/fsgs/mame copying OpenGL/raw/GLES1/_types.py -> build/lib/OpenGL/raw/GLES1 copying OpenGL/raw/GLES1/__init__.py -> build/lib/OpenGL/raw/GLES1 copying OpenGL/raw/GLES1/_errors.py -> build/lib/OpenGL/raw/GLES1 creating build/lib/OpenGL/raw/GL/S3 copying OpenGL/raw/GL/S3/s3tc.py -> build/lib/OpenGL/raw/GL/S3 copying OpenGL/raw/GL/S3/__init__.py -> build/lib/OpenGL/raw/GL/S3 creating build/lib/OpenGL/GL/INTEL copying OpenGL/GL/INTEL/parallel_arrays.py -> build/lib/OpenGL/GL/INTEL copying OpenGL/GL/INTEL/performance_query.py -> build/lib/OpenGL/GL/INTEL copying OpenGL/GL/INTEL/__init__.py -> build/lib/OpenGL/GL/INTEL copying OpenGL/GL/INTEL/map_texture.py -> build/lib/OpenGL/GL/INTEL copying OpenGL/GL/INTEL/fragment_shader_ordering.py -> build/lib/OpenGL/GL/INTEL creating build/lib/oyoyo copying oyoyo/cmdhandler.py -> build/lib/oyoyo copying oyoyo/__init__.py -> build/lib/oyoyo copying oyoyo/parse.py -> build/lib/oyoyo copying oyoyo/ircevents.py -> build/lib/oyoyo copying oyoyo/helpers.py -> build/lib/oyoyo copying oyoyo/client.py -> build/lib/oyoyo creating build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/vertex_array_bgra.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/vertex_attrib_64bit.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/draw_instanced.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/coordinate_frame.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/gpu_shader4.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_env_combine.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/framebuffer_object.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/blend_equation_separate.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/packed_pixels.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/pixel_transform_color_table.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_cube_map.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_env_dot3.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/fog_coord.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/separate_specular_color.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/compiled_vertex_array.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_mirror_clamp.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/stencil_two_side.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/abgr.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_env_add.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/blend_subtract.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/stencil_clear_tag.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/vertex_weighting.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/subtexture.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_compression_rgtc.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/histogram.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/multi_draw_arrays.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/blend_func_separate.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/__init__.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/convolution.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/index_func.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_lod_bias.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/debug_label.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/geometry_shader4.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/point_parameters.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/blend_color.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_sRGB.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/index_material.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/separate_shader_objects.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/gpu_program_parameters.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/index_array_formats.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/draw_range_elements.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/framebuffer_multisample_blit_scaled.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/rescale_normal.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture3D.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/transform_feedback.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/color_subtable.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_buffer_object.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_swizzle.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/GL_422_pixels.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_compression_latc.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/packed_depth_stencil.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/vertex_array.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/secondary_color.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/copy_texture.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_shared_exponent.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/bindable_uniform.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_integer.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/pixel_transform.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/shared_texture_palette.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/timer_query.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/pixel_buffer_object.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/blend_logic_op.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_perturb_normal.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/paletted_texture.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/framebuffer_multisample.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/vertex_shader.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/polygon_offset.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/shader_image_load_formatted.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/framebuffer_blit.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/misc_attribute.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/clip_volume_hint.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/x11_sync_object.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/multisample.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/stencil_wrap.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/shader_image_load_store.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/debug_marker.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/cmyka.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/blend_minmax.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/light_texture.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/shader_integer_mix.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_object.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/cull_vertex.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/bgra.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/depth_bounds_test.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/shadow_funcs.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_array.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/texture_snorm.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/packed_float.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/provoking_vertex.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/draw_buffers2.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/index_texture.py -> build/lib/OpenGL/GL/EXT copying OpenGL/GL/EXT/direct_state_access.py -> build/lib/OpenGL/GL/EXT creating build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_3D.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_half_float_linear.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/surfaceless_context.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/fragment_precision_high.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/sample_variables.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/standard_derivatives.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/stencil1.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/mapbuffer.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/stencil4.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/__init__.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/EGL_image.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_half_float.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/vertex_half_float.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_storage_multisample_2d_array.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/vertex_type_10_10_10_2.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/shader_multisample_interpolation.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/shader_image_atomic.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/required_internalformat.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/EGL_image_external.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_compression_astc.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/packed_depth_stencil.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_npot.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_stencil8.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/element_index_uint.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_float.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/vertex_array_object.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/depth32.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/texture_float_linear.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/get_program_binary.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/depth_texture.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/depth24.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/fbo_render_mipmap.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/compressed_paletted_texture.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/rgb8_rgba8.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/sample_shading.py -> build/lib/OpenGL/GLES2/OES creating build/lib/OpenGL/GLX/INTEL copying OpenGL/GLX/INTEL/__init__.py -> build/lib/OpenGL/GLX/INTEL copying OpenGL/GLX/INTEL/swap_event.py -> build/lib/OpenGL/GLX/INTEL creating build/lib/OpenGL/raw/GL/QCOM copying OpenGL/raw/GL/QCOM/__init__.py -> build/lib/OpenGL/raw/GL/QCOM copying OpenGL/GL/framebufferobjects.py -> build/lib/OpenGL/GL copying OpenGL/GL/glget.py -> build/lib/OpenGL/GL copying OpenGL/GL/pointers.py -> build/lib/OpenGL/GL copying OpenGL/GL/shaders.py -> build/lib/OpenGL/GL copying OpenGL/GL/__init__.py -> build/lib/OpenGL/GL copying OpenGL/GL/images.py -> build/lib/OpenGL/GL copying OpenGL/GL/exceptional.py -> build/lib/OpenGL/GL copying OpenGL/GL/selection.py -> build/lib/OpenGL/GL copying OpenGL/GL/vboimplementation.py -> build/lib/OpenGL/GL copying OpenGL/GL/feedback.py -> build/lib/OpenGL/GL creating build/lib/fsui/qt copying fsui/qt/HeadingLabel.py -> build/lib/fsui/qt copying fsui/qt/DrawingContext.py -> build/lib/fsui/qt copying fsui/qt/dialog.py -> build/lib/fsui/qt copying fsui/qt/Image.py -> build/lib/fsui/qt copying fsui/qt/dialogbuttons.py -> build/lib/fsui/qt copying fsui/qt/ListView.py -> build/lib/fsui/qt copying fsui/qt/Choice.py -> build/lib/fsui/qt copying fsui/qt/ImageView.py -> build/lib/fsui/qt copying fsui/qt/FileDialog.py -> build/lib/fsui/qt copying fsui/qt/SpinCtrl.py -> build/lib/fsui/qt copying fsui/qt/ComboBox.py -> build/lib/fsui/qt copying fsui/qt/VerticalItemView.py -> build/lib/fsui/qt copying fsui/qt/CheckBox.py -> build/lib/fsui/qt copying fsui/qt/__init__.py -> build/lib/fsui/qt copying fsui/qt/label.py -> build/lib/fsui/qt copying fsui/qt/scrollarea.py -> build/lib/fsui/qt copying fsui/qt/timer.py -> build/lib/fsui/qt copying fsui/qt/Menu.py -> build/lib/fsui/qt copying fsui/qt/TextArea.py -> build/lib/fsui/qt copying fsui/qt/Icon.py -> build/lib/fsui/qt copying fsui/qt/ImageButton.py -> build/lib/fsui/qt copying fsui/qt/System.py -> build/lib/fsui/qt copying fsui/qt/Application.py -> build/lib/fsui/qt copying fsui/qt/Button.py -> build/lib/fsui/qt copying fsui/qt/Color.py -> build/lib/fsui/qt copying fsui/qt/windowbase.py -> build/lib/fsui/qt copying fsui/qt/Widget.py -> build/lib/fsui/qt copying fsui/qt/legacydialog.py -> build/lib/fsui/qt copying fsui/qt/Panel.py -> build/lib/fsui/qt copying fsui/qt/qt.py -> build/lib/fsui/qt copying fsui/qt/DirDialog.py -> build/lib/fsui/qt copying fsui/qt/TextField.py -> build/lib/fsui/qt copying fsui/qt/window.py -> build/lib/fsui/qt creating build/lib/fsgs/platforms copying fsgs/platforms/game_boy_color.py -> build/lib/fsgs/platforms copying fsgs/platforms/game_boy.py -> build/lib/fsgs/platforms copying fsgs/platforms/dos.py -> build/lib/fsgs/platforms copying fsgs/platforms/atari_st.py -> build/lib/fsgs/platforms copying fsgs/platforms/atari_2600.py -> build/lib/fsgs/platforms copying fsgs/platforms/master_system.py -> build/lib/fsgs/platforms copying fsgs/platforms/zx_spectrum.py -> build/lib/fsgs/platforms copying fsgs/platforms/__init__.py -> build/lib/fsgs/platforms copying fsgs/platforms/amiga.py -> build/lib/fsgs/platforms copying fsgs/platforms/commodore_64.py -> build/lib/fsgs/platforms copying fsgs/platforms/loader.py -> build/lib/fsgs/platforms copying fsgs/platforms/cdtv.py -> build/lib/fsgs/platforms copying fsgs/platforms/turbografx_16.py -> build/lib/fsgs/platforms copying fsgs/platforms/atari_7800.py -> build/lib/fsgs/platforms copying fsgs/platforms/arcade.py -> build/lib/fsgs/platforms copying fsgs/platforms/super_nintendo.py -> build/lib/fsgs/platforms copying fsgs/platforms/game_boy_advance.py -> build/lib/fsgs/platforms copying fsgs/platforms/amstrad_cpc.py -> build/lib/fsgs/platforms copying fsgs/platforms/game_gear.py -> build/lib/fsgs/platforms copying fsgs/platforms/cd32.py -> build/lib/fsgs/platforms copying fsgs/platforms/lynx.py -> build/lib/fsgs/platforms copying fsgs/platforms/nintendo.py -> build/lib/fsgs/platforms copying fsgs/platforms/atari_5200.py -> build/lib/fsgs/platforms copying fsgs/platforms/mega_drive.py -> build/lib/fsgs/platforms creating build/lib/OpenGL/GL/IBM copying OpenGL/GL/IBM/vertex_array_lists.py -> build/lib/OpenGL/GL/IBM copying OpenGL/GL/IBM/__init__.py -> build/lib/OpenGL/GL/IBM copying OpenGL/GL/IBM/texture_mirrored_repeat.py -> build/lib/OpenGL/GL/IBM copying OpenGL/GL/IBM/multimode_draw_arrays.py -> build/lib/OpenGL/GL/IBM copying OpenGL/GL/IBM/static_data.py -> build/lib/OpenGL/GL/IBM copying OpenGL/GL/IBM/rasterpos_clip.py -> build/lib/OpenGL/GL/IBM copying OpenGL/GL/IBM/cull_vertex.py -> build/lib/OpenGL/GL/IBM creating build/lib/OpenGL/raw/osmesa copying OpenGL/raw/osmesa/mesa.py -> build/lib/OpenGL/raw/osmesa copying OpenGL/raw/osmesa/_types.py -> build/lib/OpenGL/raw/osmesa copying OpenGL/raw/osmesa/__init__.py -> build/lib/OpenGL/raw/osmesa creating build/lib/fsbc copying fsbc/util.py -> build/lib/fsbc copying fsbc/Resources.py -> build/lib/fsbc copying fsbc/Paths.py -> build/lib/fsbc copying fsbc/__init__.py -> build/lib/fsbc copying fsbc/signal.py -> build/lib/fsbc copying fsbc/Settings.py -> build/lib/fsbc copying fsbc/fs.py -> build/lib/fsbc copying fsbc/task.py -> build/lib/fsbc copying fsbc/desktop.py -> build/lib/fsbc copying fsbc/system.py -> build/lib/fsbc copying fsbc/Application.py -> build/lib/fsbc copying fsbc/logging.py -> build/lib/fsbc copying fsbc/path.py -> build/lib/fsbc copying fsbc/SevenZipFile.py -> build/lib/fsbc copying fsbc/zipfile.py -> build/lib/fsbc copying fsbc/debug.py -> build/lib/fsbc copying fsbc/user.py -> build/lib/fsbc copying fsbc/init.py -> build/lib/fsbc creating build/lib/OpenGL/GL/GREMEDY copying OpenGL/GL/GREMEDY/__init__.py -> build/lib/OpenGL/GL/GREMEDY copying OpenGL/GL/GREMEDY/frame_terminator.py -> build/lib/OpenGL/GL/GREMEDY copying OpenGL/GL/GREMEDY/string_marker.py -> build/lib/OpenGL/GL/GREMEDY creating build/lib/OpenGL/GL/S3 copying OpenGL/GL/S3/s3tc.py -> build/lib/OpenGL/GL/S3 copying OpenGL/GL/S3/__init__.py -> build/lib/OpenGL/GL/S3 creating build/lib/OpenGL/raw/GL/SUN copying OpenGL/raw/GL/SUN/slice_accum.py -> build/lib/OpenGL/raw/GL/SUN copying OpenGL/raw/GL/SUN/convolution_border_modes.py -> build/lib/OpenGL/raw/GL/SUN copying OpenGL/raw/GL/SUN/__init__.py -> build/lib/OpenGL/raw/GL/SUN copying OpenGL/raw/GL/SUN/global_alpha.py -> build/lib/OpenGL/raw/GL/SUN copying OpenGL/raw/GL/SUN/vertex.py -> build/lib/OpenGL/raw/GL/SUN copying OpenGL/raw/GL/SUN/triangle_list.py -> build/lib/OpenGL/raw/GL/SUN copying OpenGL/raw/GL/SUN/mesh_array.py -> build/lib/OpenGL/raw/GL/SUN creating build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/disjoint_timer_query.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/color_buffer_half_float.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/draw_instanced.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/sRGB.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/instanced_arrays.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/map_buffer_range.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/multiview_draw_buffers.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_type_2_10_10_10_REV.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/multi_draw_arrays.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/__init__.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/read_format_bgra.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/debug_label.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/unpack_subimage.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_framebuffer_fetch.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/separate_shader_objects.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_storage.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/occlusion_query_boolean.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/robustness.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/sRGB_write_control.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_texture_lod.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_pixel_local_storage.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/pvrtc_sRGB.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/draw_buffers.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/debug_marker.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/blend_minmax.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/discard_framebuffer.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_integer_mix.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_rg.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shadow_samplers.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES3/__init__.py -> build/lib/OpenGL/GLES3 copying OpenGL/GLES3/vboimplementation.py -> build/lib/OpenGL/GLES3 creating build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/client_get_all_proc_addresses.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/stream_producer_aldatalocator.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/surfaceless_context.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/get_all_proc_addresses.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/gl_colorspace.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/platform_wayland.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/stream_cross_process_fd.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/wait_sync.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/gl_renderbuffer_image.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/stream.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/create_context.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/gl_texture_3D_image.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/lock_surface2.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/gl_texture_cubemap_image.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/config_attribs.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/gl_texture_2D_image.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/__init__.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/image_pixmap.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/platform_android.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/lock_surface3.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/platform_x11.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/fence_sync.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/reusable_sync.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/stream_consumer_gltexture.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/stream_fifo.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/platform_gbm.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/image_base.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/lock_surface.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/cl_event.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/stream_producer_eglsurface.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/image.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/cl_event2.py -> build/lib/OpenGL/EGL/KHR copying OpenGL/EGL/KHR/vg_parent_image.py -> build/lib/OpenGL/EGL/KHR creating build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/aux_depth_stencil.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/texture_range.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/specular_vector.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/element_array.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/float_pixels.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/rgb_422.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/object_purgeable.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/__init__.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/client_storage.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/vertex_program_evaluators.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/fence.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/flush_buffer_range.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/vertex_array_object.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/vertex_array_range.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/transform_hint.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/row_bytes.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/ycbcr_422.py -> build/lib/OpenGL/raw/GL/APPLE creating build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/envmap_bumpmap.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/element_array.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/meminfo.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/__init__.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/vertex_streams.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/map_object_buffer.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/text_fragment_shader.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/pn_triangles.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/pixel_format_float.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/vertex_attrib_array_object.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/texture_float.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/vertex_array_object.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/draw_buffers.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/texture_env_combine3.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/texture_mirror_once.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/fragment_shader.py -> build/lib/OpenGL/GL/ATI copying OpenGL/GL/ATI/separate_stencil.py -> build/lib/OpenGL/GL/ATI creating build/lib/game_center creating build/lib/game_center/qtui copying game_center/qtui/event.py -> build/lib/game_center/qtui copying game_center/qtui/__init__.py -> build/lib/game_center/qtui copying game_center/qtui/qtwindow.py -> build/lib/game_center/qtui creating build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/multiview_window.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/platform_wayland.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/protected_surface.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/__init__.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/buffer_age.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/platform_x11.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/platform_base.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/client_extensions.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/create_context_robustness.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/swap_buffers_with_damage.py -> build/lib/OpenGL/EGL/EXT copying OpenGL/EGL/EXT/image_dma_buf_import.py -> build/lib/OpenGL/EGL/EXT creating build/lib/fsgs/amiga copying fsgs/amiga/ConfigWriter.py -> build/lib/fsgs/amiga copying fsgs/amiga/whdload.py -> build/lib/fsgs/amiga copying fsgs/amiga/roms.py -> build/lib/fsgs/amiga copying fsgs/amiga/LaunchHandler.py -> build/lib/fsgs/amiga copying fsgs/amiga/workbench_files.py -> build/lib/fsgs/amiga copying fsgs/amiga/FSUAEDeviceHelper.py -> build/lib/fsgs/amiga copying fsgs/amiga/workbench.py -> build/lib/fsgs/amiga copying fsgs/amiga/Amiga.py -> build/lib/fsgs/amiga copying fsgs/amiga/__init__.py -> build/lib/fsgs/amiga copying fsgs/amiga/workbench_data.py -> build/lib/fsgs/amiga copying fsgs/amiga/adf.py -> build/lib/fsgs/amiga copying fsgs/amiga/AmigaContext.py -> build/lib/fsgs/amiga copying fsgs/amiga/ADFFileExtractor.py -> build/lib/fsgs/amiga copying fsgs/amiga/amigarunner.py -> build/lib/fsgs/amiga copying fsgs/amiga/ValueConfigLoader.py -> build/lib/fsgs/amiga copying fsgs/amiga/ROMManager.py -> build/lib/fsgs/amiga copying fsgs/amiga/FSUAE.py -> build/lib/fsgs/amiga creating build/lib/OpenGL/GL/REND copying OpenGL/GL/REND/screen_coordinates.py -> build/lib/OpenGL/GL/REND copying OpenGL/GL/REND/__init__.py -> build/lib/OpenGL/GL/REND creating build/lib/OpenGL/raw/GL/IBM copying OpenGL/raw/GL/IBM/vertex_array_lists.py -> build/lib/OpenGL/raw/GL/IBM copying OpenGL/raw/GL/IBM/__init__.py -> build/lib/OpenGL/raw/GL/IBM copying OpenGL/raw/GL/IBM/texture_mirrored_repeat.py -> build/lib/OpenGL/raw/GL/IBM copying OpenGL/raw/GL/IBM/multimode_draw_arrays.py -> build/lib/OpenGL/raw/GL/IBM copying OpenGL/raw/GL/IBM/static_data.py -> build/lib/OpenGL/raw/GL/IBM copying OpenGL/raw/GL/IBM/rasterpos_clip.py -> build/lib/OpenGL/raw/GL/IBM copying OpenGL/raw/GL/IBM/cull_vertex.py -> build/lib/OpenGL/raw/GL/IBM copying OpenGL/WGL/__init__.py -> build/lib/OpenGL/WGL creating build/lib/OpenGL/GLU copying OpenGL/GLU/glustruct.py -> build/lib/OpenGL/GLU copying OpenGL/GLU/__init__.py -> build/lib/OpenGL/GLU copying OpenGL/GLU/projection.py -> build/lib/OpenGL/GLU copying OpenGL/GLU/tess.py -> build/lib/OpenGL/GLU copying OpenGL/GLU/quadrics.py -> build/lib/OpenGL/GLU copying OpenGL/GLU/glunurbs.py -> build/lib/OpenGL/GLU creating build/lib/game_center/res creating build/lib/game_center/res/item copying game_center/res/item/__init__.py -> build/lib/game_center/res/item copying game_center/res/item/fix.py -> build/lib/game_center/res/item copying OpenGL/GLES2/shaders.py -> build/lib/OpenGL/GLES2 copying OpenGL/GLES2/__init__.py -> build/lib/OpenGL/GLES2 copying OpenGL/GLES2/vboimplementation.py -> build/lib/OpenGL/GLES2 copying OpenGL/GLES1/__init__.py -> build/lib/OpenGL/GLES1 creating build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/read_depth.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/draw_instanced.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/instanced_arrays.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/explicit_attrib_location.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/blend_equation_advanced.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/depth_nonlinear.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/texture_npot_2D_mipmap.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/__init__.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/read_buffer_front.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/shadow_samplers_cube.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/shadow_samplers_array.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/fence.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/read_depth_stencil.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/texture_compression_s3tc_update.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/copy_buffer.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/read_buffer.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/read_stencil.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/framebuffer_multisample.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/coverage_sample.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/framebuffer_blit.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/draw_buffers.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/sRGB_formats.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/fbo_color_attachments.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/generate_mipmap_sRGB.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/texture_border_clamp.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/non_square_matrices.py -> build/lib/OpenGL/GLES2/NV creating build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/copy_texture_levels.py -> build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/rgb_422.py -> build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/__init__.py -> build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/texture_max_level.py -> build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/sync.py -> build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/GLES2/APPLE copying OpenGL/GLES2/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES2/APPLE creating build/lib/OpenGL/raw/GL/OML copying OpenGL/raw/GL/OML/interlace.py -> build/lib/OpenGL/raw/GL/OML copying OpenGL/raw/GL/OML/__init__.py -> build/lib/OpenGL/raw/GL/OML copying OpenGL/raw/GL/OML/subsample.py -> build/lib/OpenGL/raw/GL/OML copying OpenGL/raw/GL/OML/resample.py -> build/lib/OpenGL/raw/GL/OML creating build/lib/fsgs/hatari copying fsgs/hatari/atari_st.py -> build/lib/fsgs/hatari copying fsgs/hatari/__init__.py -> build/lib/fsgs/hatari creating build/lib/fsgs/dosbox copying fsgs/dosbox/dos.py -> build/lib/fsgs/dosbox copying fsgs/dosbox/__init__.py -> build/lib/fsgs/dosbox creating build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/polynomial_ffd.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/texture_multi_buffer.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/ir_instrument1.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/interlace.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/fog_offset.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/async_histogram.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/shadow.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/shadow_ambient.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/vertex_preclip.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/__init__.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/fragment_lighting.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/subsample.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/texture_lod_bias.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/sprite.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/texture_coordinate_clamp.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/scalebias_hint.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/async_pixel.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/pixel_texture.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/tag_sample_buffer.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/calligraphic_fragment.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/async.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/ycrcb.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/igloo_interface.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/depth_pass_instrument.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/blend_alpha_minmax.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/instruments.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/depth_texture.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/texture_scale_bias.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/clipmap.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/ycrcb_subsample.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/pixel_tiles.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/framezoom.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/list_priority.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/ycrcba.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/convolution_accuracy.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/texture_add_env.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/resample.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/reference_plane.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/flush_raster.py -> build/lib/OpenGL/raw/GL/SGIX creating build/lib/fsgs/netplay copying fsgs/netplay/NetplayContext.py -> build/lib/fsgs/netplay copying fsgs/netplay/__init__.py -> build/lib/fsgs/netplay creating build/lib/OpenGL/raw/GLES2/ARM copying OpenGL/raw/GLES2/ARM/rgba8.py -> build/lib/OpenGL/raw/GLES2/ARM copying OpenGL/raw/GLES2/ARM/__init__.py -> build/lib/OpenGL/raw/GLES2/ARM copying OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch.py -> build/lib/OpenGL/raw/GLES2/ARM copying OpenGL/raw/GLES2/ARM/mali_program_binary.py -> build/lib/OpenGL/raw/GLES2/ARM copying OpenGL/raw/GLES2/ARM/mali_shader_binary.py -> build/lib/OpenGL/raw/GLES2/ARM copying OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> build/lib/OpenGL/raw/GLES2/ARM creating build/lib/OpenGL/raw/WGL/OML copying OpenGL/raw/WGL/OML/__init__.py -> build/lib/OpenGL/raw/WGL/OML copying OpenGL/raw/WGL/OML/sync_control.py -> build/lib/OpenGL/raw/WGL/OML creating build/lib/OpenGL/osmesa copying OpenGL/osmesa/__init__.py -> build/lib/OpenGL/osmesa creating build/lib/OpenGL/raw/EGL creating build/lib/OpenGL/raw/EGL/MESA copying OpenGL/raw/EGL/MESA/__init__.py -> build/lib/OpenGL/raw/EGL/MESA copying OpenGL/raw/EGL/MESA/platform_gbm.py -> build/lib/OpenGL/raw/EGL/MESA copying OpenGL/raw/EGL/MESA/drm_image.py -> build/lib/OpenGL/raw/EGL/MESA creating build/lib/OpenGL/raw/GLES1/NV copying OpenGL/raw/GLES1/NV/__init__.py -> build/lib/OpenGL/raw/GLES1/NV copying OpenGL/raw/GLES1/NV/fence.py -> build/lib/OpenGL/raw/GLES1/NV creating build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_4_0.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_4_3.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_1_2.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_2_1.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/__init__.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_4_4.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_1_4.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_1_5.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_3_1.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_4_2.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_3_3.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_3_2.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_1_1.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_4_1.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_2_0.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_3_0.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_1_0.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_1_2_images.py -> build/lib/OpenGL/GL/VERSION copying OpenGL/GL/VERSION/GL_1_3.py -> build/lib/OpenGL/GL/VERSION creating build/lib/game_center/glui copying game_center/glui/util.py -> build/lib/game_center/glui copying game_center/glui/history.py -> build/lib/game_center/glui copying game_center/glui/texture.py -> build/lib/game_center/glui copying game_center/glui/itemmenu.py -> build/lib/game_center/glui copying game_center/glui/input.py -> build/lib/game_center/glui copying game_center/glui/displaylists.py -> build/lib/game_center/glui copying game_center/glui/dialog.py -> build/lib/game_center/glui copying game_center/glui/gamemenu.py -> build/lib/game_center/glui copying game_center/glui/bezier.py -> build/lib/game_center/glui copying game_center/glui/menu.py -> build/lib/game_center/glui copying game_center/glui/fbo.py -> build/lib/game_center/glui copying game_center/glui/texturemanager.py -> build/lib/game_center/glui copying game_center/glui/__init__.py -> build/lib/game_center/glui copying game_center/glui/topmenu.py -> build/lib/game_center/glui copying game_center/glui/opengl.py -> build/lib/game_center/glui copying game_center/glui/errordialog.py -> build/lib/game_center/glui copying game_center/glui/gamecenterrunner.py -> build/lib/game_center/glui copying game_center/glui/imageloader.py -> build/lib/game_center/glui copying game_center/glui/items.py -> build/lib/game_center/glui copying game_center/glui/text.py -> build/lib/game_center/glui copying game_center/glui/notification.py -> build/lib/game_center/glui copying game_center/glui/settings.py -> build/lib/game_center/glui copying game_center/glui/font.py -> build/lib/game_center/glui copying game_center/glui/constants.py -> build/lib/game_center/glui copying game_center/glui/window.py -> build/lib/game_center/glui copying game_center/glui/animation.py -> build/lib/game_center/glui copying game_center/glui/bottombar.py -> build/lib/game_center/glui copying game_center/glui/launchmenu.py -> build/lib/game_center/glui copying game_center/glui/inputmenu.py -> build/lib/game_center/glui copying game_center/glui/navigatable.py -> build/lib/game_center/glui copying game_center/glui/render.py -> build/lib/game_center/glui copying game_center/glui/sdl.py -> build/lib/game_center/glui copying game_center/glui/state.py -> build/lib/game_center/glui creating build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/pack_invert.py -> build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/resize_buffers.py -> build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/__init__.py -> build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/ycbcr_texture.py -> build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/window_pos.py -> build/lib/OpenGL/GL/MESA copying fsui/__init__.py -> build/lib/fsui copying game_center/res/__init__.py -> build/lib/game_center/res copying game_center/res/update.py -> build/lib/game_center/res creating build/lib/OpenGL/GLX/OML copying OpenGL/GLX/OML/__init__.py -> build/lib/OpenGL/GLX/OML copying OpenGL/GLX/OML/sync_control.py -> build/lib/OpenGL/GLX/OML copying OpenGL/GLX/OML/swap_method.py -> build/lib/OpenGL/GLX/OML creating build/lib/OpenGL/raw/GLX/DFX copying OpenGL/raw/GLX/DFX/__init__.py -> build/lib/OpenGL/raw/GLX/DFX copying OpenGL/raw/GLX/DFX/multisample.py -> build/lib/OpenGL/raw/GLX/DFX creating build/lib/OpenGL/raw/GL/GREMEDY copying OpenGL/raw/GL/GREMEDY/__init__.py -> build/lib/OpenGL/raw/GL/GREMEDY copying OpenGL/raw/GL/GREMEDY/frame_terminator.py -> build/lib/OpenGL/raw/GL/GREMEDY copying OpenGL/raw/GL/GREMEDY/string_marker.py -> build/lib/OpenGL/raw/GL/GREMEDY copying OpenGL/raw/EGL/_types.py -> build/lib/OpenGL/raw/EGL copying OpenGL/raw/EGL/__init__.py -> build/lib/OpenGL/raw/EGL copying OpenGL/raw/EGL/_errors.py -> build/lib/OpenGL/raw/EGL creating build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/texture_select.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/texture_filter4.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/texture4D.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/__init__.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/point_parameters.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/sharpen_texture.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/detail_texture.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/pixel_texture.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/texture_color_mask.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/generate_mipmap.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/multisample.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/fog_function.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/point_line_texgen.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/texture_edge_clamp.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/texture_border_clamp.py -> build/lib/OpenGL/GL/SGIS copying OpenGL/GL/SGIS/texture_lod.py -> build/lib/OpenGL/GL/SGIS copying game_center/diskutil.py -> build/lib/game_center copying game_center/__init__.py -> build/lib/game_center copying game_center/resources.py -> build/lib/game_center copying game_center/gamecentersettings.py -> build/lib/game_center copying game_center/option.py -> build/lib/game_center copying game_center/Application.py -> build/lib/game_center copying game_center/notification.py -> build/lib/game_center copying game_center/gamecenterutil.py -> build/lib/game_center copying game_center/gnome3.py -> build/lib/game_center copying game_center/platform.py -> build/lib/game_center copying game_center/gamecenter.py -> build/lib/game_center copying game_center/main.py -> build/lib/game_center copying OpenGL/raw/GLX/_types.py -> build/lib/OpenGL/raw/GLX copying OpenGL/raw/GLX/__init__.py -> build/lib/OpenGL/raw/GLX copying OpenGL/raw/GLX/_errors.py -> build/lib/OpenGL/raw/GLX copying OpenGL/error.py -> build/lib/OpenGL copying OpenGL/__init__.py -> build/lib/OpenGL copying OpenGL/acceleratesupport.py -> build/lib/OpenGL copying OpenGL/images.py -> build/lib/OpenGL copying OpenGL/_opaque.py -> build/lib/OpenGL copying OpenGL/extensions.py -> build/lib/OpenGL copying OpenGL/contextdata.py -> build/lib/OpenGL copying OpenGL/version.py -> build/lib/OpenGL copying OpenGL/_bytes.py -> build/lib/OpenGL copying OpenGL/converters.py -> build/lib/OpenGL copying OpenGL/latebind.py -> build/lib/OpenGL copying OpenGL/lazywrapper.py -> build/lib/OpenGL copying OpenGL/constant.py -> build/lib/OpenGL copying OpenGL/wrapper.py -> build/lib/OpenGL copying OpenGL/constants.py -> build/lib/OpenGL copying OpenGL/plugins.py -> build/lib/OpenGL copying OpenGL/logs.py -> build/lib/OpenGL copying OpenGL/_null.py -> build/lib/OpenGL copying OpenGL/_configflags.py -> build/lib/OpenGL creating build/lib/OpenGL/raw/GLES2/INTEL copying OpenGL/raw/GLES2/INTEL/performance_query.py -> build/lib/OpenGL/raw/GLES2/INTEL copying OpenGL/raw/GLES2/INTEL/__init__.py -> build/lib/OpenGL/raw/GLES2/INTEL creating build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/delay_before_swap.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/present_video.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/swap_group.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/render_depth_texture.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/__init__.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/DX_interop.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/video_output.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/gpu_affinity.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/float_buffer.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/multisample_coverage.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/vertex_array_range.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/render_texture_rectangle.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/DX_interop2.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/video_capture.py -> build/lib/OpenGL/WGL/NV copying OpenGL/WGL/NV/copy_image.py -> build/lib/OpenGL/WGL/NV creating build/lib/OpenGL/GL/VIV copying OpenGL/GL/VIV/__init__.py -> build/lib/OpenGL/GL/VIV copying OpenGL/raw/__init__.py -> build/lib/OpenGL/raw copying OpenGL/EGL/__init__.py -> build/lib/OpenGL/EGL creating build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/shader_binary.py -> build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/texture_compression_pvrtc2.py -> build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/__init__.py -> build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/program_binary.py -> build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/read_format.py -> build/lib/OpenGL/GLES2/IMG copying OpenGL/GLES2/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/GLES2/IMG creating build/lib/fsgs/util copying fsgs/util/datfile.py -> build/lib/fsgs/util copying fsgs/util/sdl2constants.py -> build/lib/fsgs/util copying fsgs/util/disknameutil.py -> build/lib/fsgs/util copying fsgs/util/__init__.py -> build/lib/fsgs/util copying fsgs/util/gamenameutil.py -> build/lib/fsgs/util creating build/lib/OpenGL/GL/QCOM copying OpenGL/GL/QCOM/__init__.py -> build/lib/OpenGL/GL/QCOM creating build/lib/OpenGL/EGL/HI copying OpenGL/EGL/HI/__init__.py -> build/lib/OpenGL/EGL/HI copying OpenGL/EGL/HI/clientpixmap.py -> build/lib/OpenGL/EGL/HI copying OpenGL/EGL/HI/colorformats.py -> build/lib/OpenGL/EGL/HI creating build/lib/OpenGL/WGL/I3D copying OpenGL/WGL/I3D/gamma.py -> build/lib/OpenGL/WGL/I3D copying OpenGL/WGL/I3D/image_buffer.py -> build/lib/OpenGL/WGL/I3D copying OpenGL/WGL/I3D/swap_frame_lock.py -> build/lib/OpenGL/WGL/I3D copying OpenGL/WGL/I3D/digital_video_control.py -> build/lib/OpenGL/WGL/I3D copying OpenGL/WGL/I3D/__init__.py -> build/lib/OpenGL/WGL/I3D copying OpenGL/WGL/I3D/swap_frame_usage.py -> build/lib/OpenGL/WGL/I3D copying OpenGL/WGL/I3D/genlock.py -> build/lib/OpenGL/WGL/I3D creating build/lib/OpenGL/raw/GLES2/DMP copying OpenGL/raw/GLES2/DMP/shader_binary.py -> build/lib/OpenGL/raw/GLES2/DMP copying OpenGL/raw/GLES2/DMP/__init__.py -> build/lib/OpenGL/raw/GLES2/DMP creating build/lib/OpenGL/raw/EGL/ANDROID copying OpenGL/raw/EGL/ANDROID/framebuffer_target.py -> build/lib/OpenGL/raw/EGL/ANDROID copying OpenGL/raw/EGL/ANDROID/recordable.py -> build/lib/OpenGL/raw/EGL/ANDROID copying OpenGL/raw/EGL/ANDROID/__init__.py -> build/lib/OpenGL/raw/EGL/ANDROID copying OpenGL/raw/EGL/ANDROID/native_fence_sync.py -> build/lib/OpenGL/raw/EGL/ANDROID copying OpenGL/raw/EGL/ANDROID/blob_cache.py -> build/lib/OpenGL/raw/EGL/ANDROID copying OpenGL/raw/EGL/ANDROID/image_native_buffer.py -> build/lib/OpenGL/raw/EGL/ANDROID creating build/lib/OpenGL/raw/EGL/IMG copying OpenGL/raw/EGL/IMG/__init__.py -> build/lib/OpenGL/raw/EGL/IMG copying OpenGL/raw/EGL/IMG/context_priority.py -> build/lib/OpenGL/raw/EGL/IMG creating build/lib/OpenGL/raw/WGL/ATI copying OpenGL/raw/WGL/ATI/__init__.py -> build/lib/OpenGL/raw/WGL/ATI copying OpenGL/raw/WGL/ATI/pixel_format_float.py -> build/lib/OpenGL/raw/WGL/ATI creating build/lib/OpenGL/raw/GLES2/AMD copying OpenGL/raw/GLES2/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/raw/GLES2/AMD copying OpenGL/raw/GLES2/AMD/program_binary_Z400.py -> build/lib/OpenGL/raw/GLES2/AMD copying OpenGL/raw/GLES2/AMD/__init__.py -> build/lib/OpenGL/raw/GLES2/AMD copying OpenGL/raw/GLES2/AMD/performance_monitor.py -> build/lib/OpenGL/raw/GLES2/AMD copying OpenGL/raw/GLES2/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/raw/GLES2/AMD creating build/lib/OpenGL/raw/WGL/I3D copying OpenGL/raw/WGL/I3D/gamma.py -> build/lib/OpenGL/raw/WGL/I3D copying OpenGL/raw/WGL/I3D/image_buffer.py -> build/lib/OpenGL/raw/WGL/I3D copying OpenGL/raw/WGL/I3D/swap_frame_lock.py -> build/lib/OpenGL/raw/WGL/I3D copying OpenGL/raw/WGL/I3D/digital_video_control.py -> build/lib/OpenGL/raw/WGL/I3D copying OpenGL/raw/WGL/I3D/__init__.py -> build/lib/OpenGL/raw/WGL/I3D copying OpenGL/raw/WGL/I3D/swap_frame_usage.py -> build/lib/OpenGL/raw/WGL/I3D copying OpenGL/raw/WGL/I3D/genlock.py -> build/lib/OpenGL/raw/WGL/I3D creating build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/buffer_storage.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_array_bgra.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/half_float_pixel.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_attrib_64bit.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_compression.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/draw_instanced.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/bindless_texture.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/occlusion_query2.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_mirror_clamp_to_edge.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/ES2_compatibility.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_env_combine.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/framebuffer_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_attrib_binding.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/gpu_shader_fp64.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/blend_func_extended.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_cube_map.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/sampler_objects.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/instanced_arrays.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/gpu_shader5.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shading_language_420pack.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_env_dot3.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_subroutine.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/explicit_attrib_location.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/seamless_cube_map.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/base_instance.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/depth_clamp.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/map_buffer_range.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_env_add.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_type_2_10_10_10_rev.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/transform_feedback3.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/ES3_compatibility.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_rectangle.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/framebuffer_no_attachments.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/matrix_palette.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/transform_feedback_instanced.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_buffer_object_rgb32.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_atomic_counters.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/transform_feedback2.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/compatibility.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/draw_indirect.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_query_lod.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_type_10f_11f_11f_rev.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_compression_rgtc.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/map_buffer_alignment.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shadow.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_stencil_export.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shadow_ambient.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/compressed_texture_pixel_storage.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/invalidate_subdata.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/color_buffer_float.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_multisample.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/__init__.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/depth_buffer_float.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/indirect_parameters.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/program_interface_query.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/explicit_uniform_location.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_mirrored_repeat.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/multi_draw_indirect.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/geometry_shader4.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/point_parameters.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/enhanced_layouts.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/separate_shader_objects.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/draw_elements_base_vertex.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_buffer_range.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_precision.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_storage.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/conservative_depth.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_rgb10_a2ui.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/compute_variable_group_size.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_program.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/robustness_isolation.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_swizzle.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_storage_multisample.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_bit_encoding.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/uniform_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/viewport_array.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/tessellation_shader.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/robustness.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/transpose_matrix.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_non_power_of_two.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_view.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/window_pos.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_stencil8.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/copy_buffer.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/fragment_layer_viewport.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/internalformat_query.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/occlusion_query.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/imaging.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_texture_lod.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/timer_query.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/pixel_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_image_size.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_float.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/compute_shader.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/point_sprite.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_array_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/robust_buffer_access_behavior.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_blend.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_compression_bptc.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shading_language_100.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/sync.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_shader.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_group_vote.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shading_language_include.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/get_program_binary.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/seamless_cubemap_per_texture.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/depth_texture.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_objects.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shading_language_packing.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/cl_event.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_env_crossbar.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/multisample.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/draw_buffers.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_image_load_store.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_gather.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/multitexture.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/multi_bind.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/arrays_of_arrays.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/fragment_program_shadow.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/fragment_coord_conventions.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/internalformat_query2.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/fragment_shader.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/half_float_vertex.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/draw_buffers_blend.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/sparse_texture.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_storage_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_rg.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_query_levels.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/query_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/copy_image.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/stencil_texturing.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/fragment_program.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/clear_texture.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_border_clamp.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/sample_shading.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_cube_map_array.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/clear_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_draw_parameters.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/debug_output.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/provoking_vertex.py -> build/lib/OpenGL/raw/GL/ARB creating build/lib/OpenGL/raw/EGL/VERSION copying OpenGL/raw/EGL/VERSION/__init__.py -> build/lib/OpenGL/raw/EGL/VERSION copying OpenGL/raw/EGL/VERSION/EGL_1_5.py -> build/lib/OpenGL/raw/EGL/VERSION copying OpenGL/raw/EGL/VERSION/EGL_1_2.py -> build/lib/OpenGL/raw/EGL/VERSION copying OpenGL/raw/EGL/VERSION/EGL_1_1.py -> build/lib/OpenGL/raw/EGL/VERSION copying OpenGL/raw/EGL/VERSION/EGL_1_4.py -> build/lib/OpenGL/raw/EGL/VERSION copying OpenGL/raw/EGL/VERSION/EGL_1_3.py -> build/lib/OpenGL/raw/EGL/VERSION copying OpenGL/raw/EGL/VERSION/EGL_1_0.py -> build/lib/OpenGL/raw/EGL/VERSION creating build/lib/OpenGL/GLX/MESA copying OpenGL/GLX/MESA/pixmap_colormap.py -> build/lib/OpenGL/GLX/MESA copying OpenGL/GLX/MESA/__init__.py -> build/lib/OpenGL/GLX/MESA copying OpenGL/GLX/MESA/release_buffers.py -> build/lib/OpenGL/GLX/MESA copying OpenGL/GLX/MESA/copy_sub_buffer.py -> build/lib/OpenGL/GLX/MESA copying OpenGL/GLX/MESA/set_3dfx_mode.py -> build/lib/OpenGL/GLX/MESA copying OpenGL/GLX/MESA/query_renderer.py -> build/lib/OpenGL/GLX/MESA copying OpenGL/GLX/MESA/agp_offset.py -> build/lib/OpenGL/GLX/MESA creating build/lib/OpenGL/GLES2/AMD copying OpenGL/GLES2/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/GLES2/AMD copying OpenGL/GLES2/AMD/program_binary_Z400.py -> build/lib/OpenGL/GLES2/AMD copying OpenGL/GLES2/AMD/__init__.py -> build/lib/OpenGL/GLES2/AMD copying OpenGL/GLES2/AMD/performance_monitor.py -> build/lib/OpenGL/GLES2/AMD copying OpenGL/GLES2/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/GLES2/AMD creating build/lib/OpenGL/WGL/DL copying OpenGL/WGL/DL/stereo_control.py -> build/lib/OpenGL/WGL/DL copying OpenGL/WGL/DL/__init__.py -> build/lib/OpenGL/WGL/DL creating build/lib/OpenGL/raw/GL/ANGLE copying OpenGL/raw/GL/ANGLE/__init__.py -> build/lib/OpenGL/raw/GL/ANGLE creating build/lib/fsbc/tests copying fsbc/tests/test_application.py -> build/lib/fsbc/tests copying fsbc/tests/test_util.py -> build/lib/fsbc/tests copying fsbc/tests/test_zipfile.py -> build/lib/fsbc/tests copying fsbc/tests/__init__.py -> build/lib/fsbc/tests copying fsbc/tests/test_desktop.py -> build/lib/fsbc/tests copying fsbc/tests/test_logging.py -> build/lib/fsbc/tests copying fsbc/tests/test_task.py -> build/lib/fsbc/tests copying fsbc/tests/test_resources.py -> build/lib/fsbc/tests copying fsbc/tests/test_debug.py -> build/lib/fsbc/tests copying fsbc/tests/test_sevenzipfile.py -> build/lib/fsbc/tests copying fsbc/tests/test_system.py -> build/lib/fsbc/tests copying fsbc/tests/test_user.py -> build/lib/fsbc/tests copying fsbc/tests/test_signal.py -> build/lib/fsbc/tests copying fsbc/tests/test_init.py -> build/lib/fsbc/tests copying fsbc/tests/test_paths.py -> build/lib/fsbc/tests copying fsbc/tests/test_settings.py -> build/lib/fsbc/tests copying fsbc/tests/test_path.py -> build/lib/fsbc/tests creating build/lib/OpenGL/raw/GL/FJ copying OpenGL/raw/GL/FJ/__init__.py -> build/lib/OpenGL/raw/GL/FJ creating build/lib/OpenGL/GLES1/NV copying OpenGL/GLES1/NV/__init__.py -> build/lib/OpenGL/GLES1/NV copying OpenGL/GLES1/NV/fence.py -> build/lib/OpenGL/GLES1/NV creating build/lib/OpenGL/EGL/ANGLE copying OpenGL/EGL/ANGLE/__init__.py -> build/lib/OpenGL/EGL/ANGLE copying OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.py -> build/lib/OpenGL/EGL/ANGLE copying OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> build/lib/OpenGL/EGL/ANGLE copying OpenGL/EGL/ANGLE/query_surface_pointer.py -> build/lib/OpenGL/EGL/ANGLE creating build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/swap_group.py -> build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/__init__.py -> build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/dmbuffer.py -> build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/video_source.py -> build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/video_resize.py -> build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/swap_barrier.py -> build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/pbuffer.py -> build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/fbconfig.py -> build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/visual_select_group.py -> build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/hyperpipe.py -> build/lib/OpenGL/raw/GLX/SGIX creating build/lib/OpenGL/raw/GLE copying OpenGL/raw/GLE/__init__.py -> build/lib/OpenGL/raw/GLE copying OpenGL/raw/GLE/constants.py -> build/lib/OpenGL/raw/GLE copying OpenGL/raw/GLE/annotations.py -> build/lib/OpenGL/raw/GLE creating build/lib/fstd creating build/lib/fstd/desktop copying fstd/desktop/__init__.py -> build/lib/fstd/desktop copying fstd/desktop/gnome3.py -> build/lib/fstd/desktop copying OpenGL/raw/WGL/_types.py -> build/lib/OpenGL/raw/WGL copying OpenGL/raw/WGL/__init__.py -> build/lib/OpenGL/raw/WGL copying OpenGL/raw/WGL/_errors.py -> build/lib/OpenGL/raw/WGL creating build/lib/OpenGL/raw/GLES2/FJ copying OpenGL/raw/GLES2/FJ/__init__.py -> build/lib/OpenGL/raw/GLES2/FJ copying OpenGL/raw/GLES2/FJ/shader_binary_GCCSO.py -> build/lib/OpenGL/raw/GLES2/FJ creating build/lib/OpenGL/GL/WIN copying OpenGL/GL/WIN/specular_fog.py -> build/lib/OpenGL/GL/WIN copying OpenGL/GL/WIN/__init__.py -> build/lib/OpenGL/GL/WIN copying OpenGL/GL/WIN/phong_shading.py -> build/lib/OpenGL/GL/WIN creating build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/texture_usage.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/instanced_arrays.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/texture_compression_dxt3.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/__init__.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/program_binary.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/pack_reverse_row_order.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/framebuffer_multisample.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/framebuffer_blit.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/depth_texture.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/texture_compression_dxt5.py -> build/lib/OpenGL/GLES2/ANGLE copying OpenGL/GLES2/ANGLE/translated_shader_source.py -> build/lib/OpenGL/GLES2/ANGLE creating build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/disjoint_timer_query.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/color_buffer_half_float.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/draw_instanced.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/sRGB.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/instanced_arrays.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/map_buffer_range.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/multiview_draw_buffers.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_type_2_10_10_10_REV.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/multi_draw_arrays.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/__init__.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/read_format_bgra.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/debug_label.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/unpack_subimage.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/separate_shader_objects.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_storage.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/occlusion_query_boolean.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/robustness.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/sRGB_write_control.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_texture_lod.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_pixel_local_storage.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/pvrtc_sRGB.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/draw_buffers.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/debug_marker.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/blend_minmax.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/discard_framebuffer.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_integer_mix.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_rg.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shadow_samplers.py -> build/lib/OpenGL/raw/GLES2/EXT creating build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/aux_depth_stencil.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/texture_range.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/specular_vector.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/element_array.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/float_pixels.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/rgb_422.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/object_purgeable.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/__init__.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/client_storage.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/vertex_program_evaluators.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/fence.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/flush_buffer_range.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/vertex_array_object.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/vertex_array_range.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/transform_hint.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/row_bytes.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/ycbcr_422.py -> build/lib/OpenGL/GL/APPLE creating build/lib/OpenGL/GL/INGR copying OpenGL/GL/INGR/blend_func_separate.py -> build/lib/OpenGL/GL/INGR copying OpenGL/GL/INGR/__init__.py -> build/lib/OpenGL/GL/INGR copying OpenGL/GL/INGR/color_clamp.py -> build/lib/OpenGL/GL/INGR copying OpenGL/GL/INGR/interlace_read.py -> build/lib/OpenGL/GL/INGR creating build/lib/OpenGL/raw/GL/NVX copying OpenGL/raw/GL/NVX/conditional_render.py -> build/lib/OpenGL/raw/GL/NVX copying OpenGL/raw/GL/NVX/gpu_memory_info.py -> build/lib/OpenGL/raw/GL/NVX copying OpenGL/raw/GL/NVX/__init__.py -> build/lib/OpenGL/raw/GL/NVX creating build/lib/OpenGL/GLUT copying OpenGL/GLUT/special.py -> build/lib/OpenGL/GLUT copying OpenGL/GLUT/fonts.py -> build/lib/OpenGL/GLUT copying OpenGL/GLUT/freeglut.py -> build/lib/OpenGL/GLUT copying OpenGL/GLUT/__init__.py -> build/lib/OpenGL/GLUT copying OpenGL/GLUT/osx.py -> build/lib/OpenGL/GLUT copying OpenGL/raw/GL/_types.py -> build/lib/OpenGL/raw/GL copying OpenGL/raw/GL/__init__.py -> build/lib/OpenGL/raw/GL copying OpenGL/raw/GL/_glgets.py -> build/lib/OpenGL/raw/GL copying OpenGL/raw/GL/_errors.py -> build/lib/OpenGL/raw/GL creating build/lib/OpenGL/raw/GLX/AMD copying OpenGL/raw/GLX/AMD/__init__.py -> build/lib/OpenGL/raw/GLX/AMD copying OpenGL/raw/GLX/AMD/gpu_association.py -> build/lib/OpenGL/raw/GLX/AMD creating build/lib/OpenGL/EGL/ARM copying OpenGL/EGL/ARM/__init__.py -> build/lib/OpenGL/EGL/ARM copying OpenGL/EGL/ARM/pixmap_multisample_discard.py -> build/lib/OpenGL/EGL/ARM creating build/lib/six copying six/__init__.py -> build/lib/six copying six/six.py -> build/lib/six creating build/lib/OpenGL/raw/GLX/VERSION copying OpenGL/raw/GLX/VERSION/GLX_1_2.py -> build/lib/OpenGL/raw/GLX/VERSION copying OpenGL/raw/GLX/VERSION/GLX_1_3.py -> build/lib/OpenGL/raw/GLX/VERSION copying OpenGL/raw/GLX/VERSION/GLX_1_4.py -> build/lib/OpenGL/raw/GLX/VERSION copying OpenGL/raw/GLX/VERSION/GLX_1_1.py -> build/lib/OpenGL/raw/GLX/VERSION copying OpenGL/raw/GLX/VERSION/__init__.py -> build/lib/OpenGL/raw/GLX/VERSION copying OpenGL/raw/GLX/VERSION/GLX_1_0.py -> build/lib/OpenGL/raw/GLX/VERSION creating build/lib/OpenGL/GL/DFX copying OpenGL/GL/DFX/tbuffer.py -> build/lib/OpenGL/GL/DFX copying OpenGL/GL/DFX/__init__.py -> build/lib/OpenGL/GL/DFX copying OpenGL/GL/DFX/texture_compression_FXT1.py -> build/lib/OpenGL/GL/DFX copying OpenGL/GL/DFX/multisample.py -> build/lib/OpenGL/GL/DFX creating build/lib/OpenGL/GL/FJ copying OpenGL/GL/FJ/__init__.py -> build/lib/OpenGL/GL/FJ creating build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/read_depth.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/draw_instanced.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/instanced_arrays.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/explicit_attrib_location.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/blend_equation_advanced.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/depth_nonlinear.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/texture_npot_2D_mipmap.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/__init__.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/read_buffer_front.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/shadow_samplers_cube.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/shadow_samplers_array.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/fence.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/read_depth_stencil.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/texture_compression_s3tc_update.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/copy_buffer.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/read_buffer.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/read_stencil.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/coverage_sample.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/framebuffer_blit.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/draw_buffers.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/sRGB_formats.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/fbo_color_attachments.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/generate_mipmap_sRGB.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/texture_border_clamp.py -> build/lib/OpenGL/raw/GLES2/NV copying OpenGL/raw/GLES2/NV/non_square_matrices.py -> build/lib/OpenGL/raw/GLES2/NV creating build/lib/OpenGL/raw/GLX/SGI copying OpenGL/raw/GLX/SGI/video_sync.py -> build/lib/OpenGL/raw/GLX/SGI copying OpenGL/raw/GLX/SGI/cushion.py -> build/lib/OpenGL/raw/GLX/SGI copying OpenGL/raw/GLX/SGI/__init__.py -> build/lib/OpenGL/raw/GLX/SGI copying OpenGL/raw/GLX/SGI/swap_control.py -> build/lib/OpenGL/raw/GLX/SGI copying OpenGL/raw/GLX/SGI/make_current_read.py -> build/lib/OpenGL/raw/GLX/SGI creating build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/vertex_buffer_object.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/get_proc_address.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/create_context_profile.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/create_context.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/__init__.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/fbconfig_float.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/robustness_application_isolation.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/multisample.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/create_context_robustness.py -> build/lib/OpenGL/GLX/ARB creating build/lib/OpenGL/raw/GLES1/ARM copying OpenGL/raw/GLES1/ARM/rgba8.py -> build/lib/OpenGL/raw/GLES1/ARM copying OpenGL/raw/GLES1/ARM/__init__.py -> build/lib/OpenGL/raw/GLES1/ARM creating build/lib/OpenGL/GL/IMG copying OpenGL/GL/IMG/__init__.py -> build/lib/OpenGL/GL/IMG creating build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/blend_equation_advanced.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/__init__.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/raw/GLES2/KHR copying OpenGL/raw/GLES2/KHR/debug.py -> build/lib/OpenGL/raw/GLES2/KHR creating build/lib/OpenGL/GLES1/AMD copying OpenGL/GLES1/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/GLES1/AMD copying OpenGL/GLES1/AMD/__init__.py -> build/lib/OpenGL/GLES1/AMD copying OpenGL/GLES1/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/GLES1/AMD creating build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/stencil8.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/framebuffer_object.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/blend_equation_separate.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/texture_cube_map.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/blend_subtract.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/matrix_palette.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/stencil1.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/blend_func_separate.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/mapbuffer.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/stencil4.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/__init__.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/EGL_image.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/texture_mirrored_repeat.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/extended_matrix_palette.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/required_internalformat.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/EGL_image_external.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/packed_depth_stencil.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/element_index_uint.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/point_sprite.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/vertex_array_object.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/depth32.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/query_matrix.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/draw_texture.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/single_precision.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/read_format.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/depth24.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/point_size_array.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/texture_env_crossbar.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/byte_coordinates.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/stencil_wrap.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/fbo_render_mipmap.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/fixed_point.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/compressed_paletted_texture.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/rgb8_rgba8.py -> build/lib/OpenGL/raw/GLES1/OES copying OpenGL/raw/GLES1/OES/matrix_get.py -> build/lib/OpenGL/raw/GLES1/OES creating build/lib/OpenGL/raw/GLES3 creating build/lib/OpenGL/raw/GLES3/VERSION copying OpenGL/raw/GLES3/VERSION/GLES3_3_1.py -> build/lib/OpenGL/raw/GLES3/VERSION copying OpenGL/raw/GLES3/VERSION/__init__.py -> build/lib/OpenGL/raw/GLES3/VERSION copying OpenGL/raw/GLES3/VERSION/GLES3_3_0.py -> build/lib/OpenGL/raw/GLES3/VERSION creating build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/alpha_test.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/tiled_rendering.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/writeonly_rendering.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/extended_get.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/__init__.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/driver_control.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/binning_control.py -> build/lib/OpenGL/GLES2/QCOM copying OpenGL/GLES2/QCOM/extended_get2.py -> build/lib/OpenGL/GLES2/QCOM creating build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/multiview_window.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/platform_wayland.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/protected_surface.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/__init__.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/buffer_age.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/platform_x11.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/platform_base.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/client_extensions.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/create_context_robustness.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/swap_buffers_with_damage.py -> build/lib/OpenGL/raw/EGL/EXT copying OpenGL/raw/EGL/EXT/image_dma_buf_import.py -> build/lib/OpenGL/raw/EGL/EXT creating build/lib/OpenGL/AGL copying OpenGL/AGL/__init__.py -> build/lib/OpenGL/AGL creating build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/sRGB.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/map_buffer_range.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/multi_draw_arrays.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/__init__.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/read_format_bgra.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/texture_lod_bias.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/texture_storage.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/robustness.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/blend_minmax.py -> build/lib/OpenGL/GLES1/EXT copying OpenGL/GLES1/EXT/discard_framebuffer.py -> build/lib/OpenGL/GLES1/EXT creating build/lib/OpenGL/raw/WGL/VERSION copying OpenGL/raw/WGL/VERSION/WGL_1_0.py -> build/lib/OpenGL/raw/WGL/VERSION copying OpenGL/raw/WGL/VERSION/__init__.py -> build/lib/OpenGL/raw/WGL/VERSION creating build/lib/OpenGL/raw/GLES1/APPLE copying OpenGL/raw/GLES1/APPLE/copy_texture_levels.py -> build/lib/OpenGL/raw/GLES1/APPLE copying OpenGL/raw/GLES1/APPLE/__init__.py -> build/lib/OpenGL/raw/GLES1/APPLE copying OpenGL/raw/GLES1/APPLE/texture_max_level.py -> build/lib/OpenGL/raw/GLES1/APPLE copying OpenGL/raw/GLES1/APPLE/texture_2D_limited_npot.py -> build/lib/OpenGL/raw/GLES1/APPLE copying OpenGL/raw/GLES1/APPLE/sync.py -> build/lib/OpenGL/raw/GLES1/APPLE copying OpenGL/raw/GLES1/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES1/APPLE copying OpenGL/raw/GLES1/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES1/APPLE creating build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/shader_binary.py -> build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/texture_compression_pvrtc2.py -> build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/__init__.py -> build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/program_binary.py -> build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/read_format.py -> build/lib/OpenGL/raw/GLES2/IMG copying OpenGL/raw/GLES2/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/raw/GLES2/IMG creating build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/create_context_profile.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/create_context.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/__init__.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/make_current_read.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/buffer_region.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/render_texture.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/pixel_format_float.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/pbuffer.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/extensions_string.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/robustness_application_isolation.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/multisample.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/create_context_robustness.py -> build/lib/OpenGL/WGL/ARB copying OpenGL/WGL/ARB/pixel_format.py -> build/lib/OpenGL/WGL/ARB creating build/lib/OpenGL/Tk copying OpenGL/Tk/__init__.py -> build/lib/OpenGL/Tk creating build/lib/OpenGL/raw/GLES1/QCOM copying OpenGL/raw/GLES1/QCOM/tiled_rendering.py -> build/lib/OpenGL/raw/GLES1/QCOM copying OpenGL/raw/GLES1/QCOM/writeonly_rendering.py -> build/lib/OpenGL/raw/GLES1/QCOM copying OpenGL/raw/GLES1/QCOM/extended_get.py -> build/lib/OpenGL/raw/GLES1/QCOM copying OpenGL/raw/GLES1/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/raw/GLES1/QCOM copying OpenGL/raw/GLES1/QCOM/__init__.py -> build/lib/OpenGL/raw/GLES1/QCOM copying OpenGL/raw/GLES1/QCOM/driver_control.py -> build/lib/OpenGL/raw/GLES1/QCOM copying OpenGL/raw/GLES1/QCOM/extended_get2.py -> build/lib/OpenGL/raw/GLES1/QCOM creating build/lib/OpenGL/GLES2/DMP copying OpenGL/GLES2/DMP/shader_binary.py -> build/lib/OpenGL/GLES2/DMP copying OpenGL/GLES2/DMP/__init__.py -> build/lib/OpenGL/GLES2/DMP creating build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/framebuffer_multisample_coverage.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/parameter_buffer_object2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texgen_emboss.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/bindless_texture.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/present_video.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/pixel_data_range.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fragment_program2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/gpu_shader5.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/depth_clamp.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texgen_reflection.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/light_max_exponent.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_rectangle.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/blend_equation_advanced.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fragment_program4.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_atomic_counters.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/transform_feedback2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_expand_normal.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_buffer_store.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/conditional_render.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/geometry_program4.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vdpau_interop.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_multisample.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_buffer_unified_memory.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/__init__.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/depth_buffer_float.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/path_rendering.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/geometry_shader4.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/tessellation_program5.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_program1_1.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/compute_program5.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fence.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_array_range2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_shader3.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/transform_feedback.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_program2_option.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_program.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_program4.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/blend_square.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/packed_depth_stencil.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/gpu_program5.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/half_float.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/occlusion_query.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/deep_texture3D.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/float_buffer.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/point_sprite.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/multisample_coverage.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/gpu_program5_mem_extended.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_program3.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_array_range.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_shader2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_thread_group.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_buffer_load.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/primitive_restart.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/multisample_filter_hint.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/draw_texture.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/register_combiners.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/register_combiners2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_env_combine4.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_thread_shuffle.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fragment_program_option.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/video_capture.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fog_distance.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/parameter_buffer_object.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_atomic_float.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_barrier.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/copy_depth_to_color.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_attrib_integer_64bit.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_shader.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/bindless_multi_draw_indirect.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_storage_buffer_object.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_program2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/evaluators.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/copy_image.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/explicit_multisample.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/gpu_program4.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fragment_program.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_compression_vtc.py -> build/lib/OpenGL/raw/GL/NV creating build/lib/OpenGL/GLU/EXT copying OpenGL/GLU/EXT/nurbs_tessellator.py -> build/lib/OpenGL/GLU/EXT copying OpenGL/GLU/EXT/__init__.py -> build/lib/OpenGL/GLU/EXT copying OpenGL/GLU/EXT/object_space_tess.py -> build/lib/OpenGL/GLU/EXT creating build/lib/OpenGL/raw/GLES2/VERSION copying OpenGL/raw/GLES2/VERSION/GLES2_2_0.py -> build/lib/OpenGL/raw/GLES2/VERSION copying OpenGL/raw/GLES2/VERSION/__init__.py -> build/lib/OpenGL/raw/GLES2/VERSION creating build/lib/OpenGL/GLES1/APPLE copying OpenGL/GLES1/APPLE/copy_texture_levels.py -> build/lib/OpenGL/GLES1/APPLE copying OpenGL/GLES1/APPLE/__init__.py -> build/lib/OpenGL/GLES1/APPLE copying OpenGL/GLES1/APPLE/texture_max_level.py -> build/lib/OpenGL/GLES1/APPLE copying OpenGL/GLES1/APPLE/texture_2D_limited_npot.py -> build/lib/OpenGL/GLES1/APPLE copying OpenGL/GLES1/APPLE/sync.py -> build/lib/OpenGL/GLES1/APPLE copying OpenGL/GLES1/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/GLES1/APPLE copying OpenGL/GLES1/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES1/APPLE creating build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/__init__.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/raw/GL/KHR copying OpenGL/raw/GL/KHR/debug.py -> build/lib/OpenGL/raw/GL/KHR creating build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/vertex_array_bgra.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/vertex_attrib_64bit.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/draw_instanced.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/coordinate_frame.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/gpu_shader4.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_env_combine.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/framebuffer_object.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/blend_equation_separate.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/packed_pixels.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/pixel_transform_color_table.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_cube_map.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_env_dot3.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/fog_coord.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/separate_specular_color.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/compiled_vertex_array.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_mirror_clamp.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/stencil_two_side.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/abgr.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_env_add.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/blend_subtract.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/stencil_clear_tag.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/vertex_weighting.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/subtexture.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_compression_rgtc.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/histogram.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/multi_draw_arrays.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/blend_func_separate.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/__init__.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/convolution.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/index_func.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_lod_bias.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/debug_label.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/geometry_shader4.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/point_parameters.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/blend_color.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_sRGB.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/index_material.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/separate_shader_objects.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/gpu_program_parameters.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/index_array_formats.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/draw_range_elements.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/framebuffer_multisample_blit_scaled.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/rescale_normal.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture3D.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/transform_feedback.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/color_subtable.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_buffer_object.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_swizzle.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/GL_422_pixels.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_compression_latc.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/packed_depth_stencil.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/vertex_array.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/secondary_color.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/copy_texture.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_shared_exponent.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/bindable_uniform.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_integer.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/pixel_transform.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/shared_texture_palette.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/timer_query.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/pixel_buffer_object.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/blend_logic_op.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_perturb_normal.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/paletted_texture.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/framebuffer_multisample.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/vertex_shader.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/polygon_offset.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/shader_image_load_formatted.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/framebuffer_blit.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/misc_attribute.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/clip_volume_hint.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/x11_sync_object.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/multisample.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/stencil_wrap.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/shader_image_load_store.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/debug_marker.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/cmyka.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/blend_minmax.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/light_texture.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/shader_integer_mix.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_object.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/cull_vertex.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/bgra.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/depth_bounds_test.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/shadow_funcs.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_array.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_snorm.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/packed_float.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/provoking_vertex.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/draw_buffers2.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/index_texture.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/direct_state_access.py -> build/lib/OpenGL/raw/GL/EXT creating build/lib/OpenGL/raw/GL/SGI copying OpenGL/raw/GL/SGI/__init__.py -> build/lib/OpenGL/raw/GL/SGI copying OpenGL/raw/GL/SGI/color_matrix.py -> build/lib/OpenGL/raw/GL/SGI copying OpenGL/raw/GL/SGI/texture_color_table.py -> build/lib/OpenGL/raw/GL/SGI copying OpenGL/raw/GL/SGI/color_table.py -> build/lib/OpenGL/raw/GL/SGI creating build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/swap_control_tear.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/fbconfig_packed_float.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/__init__.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/buffer_age.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/visual_rating.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/texture_from_pixmap.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/swap_control.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/create_context_es_profile.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/visual_info.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/create_context_es2_profile.py -> build/lib/OpenGL/raw/GLX/EXT copying OpenGL/raw/GLX/EXT/import_context.py -> build/lib/OpenGL/raw/GLX/EXT creating build/lib/OpenGL/GL/HP copying OpenGL/GL/HP/occlusion_test.py -> build/lib/OpenGL/GL/HP copying OpenGL/GL/HP/image_transform.py -> build/lib/OpenGL/GL/HP copying OpenGL/GL/HP/convolution_border_modes.py -> build/lib/OpenGL/GL/HP copying OpenGL/GL/HP/__init__.py -> build/lib/OpenGL/GL/HP copying OpenGL/GL/HP/texture_lighting.py -> build/lib/OpenGL/GL/HP creating build/lib/OpenGL/EGL/IMG copying OpenGL/EGL/IMG/__init__.py -> build/lib/OpenGL/EGL/IMG copying OpenGL/EGL/IMG/context_priority.py -> build/lib/OpenGL/EGL/IMG creating build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/copy_texture_levels.py -> build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/rgb_422.py -> build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/__init__.py -> build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/texture_max_level.py -> build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/sync.py -> build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES2/APPLE copying OpenGL/raw/GLES2/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES2/APPLE copying fstd/webapp.py -> build/lib/fstd copying fstd/__init__.py -> build/lib/fstd copying fstd/data.py -> build/lib/fstd copying fstd/mypy.py -> build/lib/fstd copying fstd/adffile.py -> build/lib/fstd copying fstd/typing.py -> build/lib/fstd creating build/lib/OpenGL/GLES1/QCOM copying OpenGL/GLES1/QCOM/tiled_rendering.py -> build/lib/OpenGL/GLES1/QCOM copying OpenGL/GLES1/QCOM/writeonly_rendering.py -> build/lib/OpenGL/GLES1/QCOM copying OpenGL/GLES1/QCOM/extended_get.py -> build/lib/OpenGL/GLES1/QCOM copying OpenGL/GLES1/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/GLES1/QCOM copying OpenGL/GLES1/QCOM/__init__.py -> build/lib/OpenGL/GLES1/QCOM copying OpenGL/GLES1/QCOM/driver_control.py -> build/lib/OpenGL/GLES1/QCOM copying OpenGL/GLES1/QCOM/extended_get2.py -> build/lib/OpenGL/GLES1/QCOM creating build/lib/OpenGL/raw/WGL/AMD copying OpenGL/raw/WGL/AMD/__init__.py -> build/lib/OpenGL/raw/WGL/AMD copying OpenGL/raw/WGL/AMD/gpu_association.py -> build/lib/OpenGL/raw/WGL/AMD creating build/lib/OpenGL/GLES2/FJ copying OpenGL/GLES2/FJ/__init__.py -> build/lib/OpenGL/GLES2/FJ copying OpenGL/GLES2/FJ/shader_binary_GCCSO.py -> build/lib/OpenGL/GLES2/FJ creating build/lib/OpenGL/WGL/ATI copying OpenGL/WGL/ATI/__init__.py -> build/lib/OpenGL/WGL/ATI copying OpenGL/WGL/ATI/pixel_format_float.py -> build/lib/OpenGL/WGL/ATI creating build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/swap_control_tear.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/pixel_format_packed_float.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/display_color_table.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/__init__.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/swap_control.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/make_current_read.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/depth_float.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/create_context_es_profile.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/pbuffer.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/extensions_string.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/create_context_es2_profile.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/multisample.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/pixel_format.py -> build/lib/OpenGL/raw/WGL/EXT creating build/lib/fsui/test copying fsui/test/__init__.py -> build/lib/fsui/test copying fsui/test/test_text_field.py -> build/lib/fsui/test copying fsui/test/WidgetTestCase.py -> build/lib/fsui/test copying fsui/test/test_button.py -> build/lib/fsui/test creating build/lib/OpenGL/GL/SUNX copying OpenGL/GL/SUNX/__init__.py -> build/lib/OpenGL/GL/SUNX copying OpenGL/GL/SUNX/constant_data.py -> build/lib/OpenGL/GL/SUNX creating build/lib/OpenGL/WGL/VERSION copying OpenGL/WGL/VERSION/WGL_1_0.py -> build/lib/OpenGL/WGL/VERSION copying OpenGL/WGL/VERSION/__init__.py -> build/lib/OpenGL/WGL/VERSION creating build/lib/OpenGL/raw/GL/DMP copying OpenGL/raw/GL/DMP/__init__.py -> build/lib/OpenGL/raw/GL/DMP creating build/lib/OpenGL/raw/GL/IMG copying OpenGL/raw/GL/IMG/__init__.py -> build/lib/OpenGL/raw/GL/IMG creating build/lib/OpenGL/raw/GLX/INTEL copying OpenGL/raw/GLX/INTEL/__init__.py -> build/lib/OpenGL/raw/GLX/INTEL copying OpenGL/raw/GLX/INTEL/swap_event.py -> build/lib/OpenGL/raw/GLX/INTEL creating build/lib/fsgs/plugins copying fsgs/plugins/__init__.py -> build/lib/fsgs/plugins copying fsgs/plugins/pluginmanager.py -> build/lib/fsgs/plugins copying OpenGL/raw/GLES3/_types.py -> build/lib/OpenGL/raw/GLES3 copying OpenGL/raw/GLES3/__init__.py -> build/lib/OpenGL/raw/GLES3 copying OpenGL/raw/GLES3/_errors.py -> build/lib/OpenGL/raw/GLES3 creating build/lib/OpenGL/raw/EGL/ARM copying OpenGL/raw/EGL/ARM/__init__.py -> build/lib/OpenGL/raw/EGL/ARM copying OpenGL/raw/EGL/ARM/pixmap_multisample_discard.py -> build/lib/OpenGL/raw/EGL/ARM copying OpenGL/raw/GLES2/_types.py -> build/lib/OpenGL/raw/GLES2 copying OpenGL/raw/GLES2/__init__.py -> build/lib/OpenGL/raw/GLES2 copying OpenGL/raw/GLES2/_errors.py -> build/lib/OpenGL/raw/GLES2 creating build/lib/OpenGL/raw/EGL/ANGLE copying OpenGL/raw/EGL/ANGLE/__init__.py -> build/lib/OpenGL/raw/EGL/ANGLE copying OpenGL/raw/EGL/ANGLE/d3d_share_handle_client_buffer.py -> build/lib/OpenGL/raw/EGL/ANGLE copying OpenGL/raw/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> build/lib/OpenGL/raw/EGL/ANGLE copying OpenGL/raw/EGL/ANGLE/query_surface_pointer.py -> build/lib/OpenGL/raw/EGL/ANGLE creating build/lib/fsgs/http copying fsgs/http/server.py -> build/lib/fsgs/http copying fsgs/http/__init__.py -> build/lib/fsgs/http copying fsgs/http/requestparams.py -> build/lib/fsgs/http copying fsgs/http/request.py -> build/lib/fsgs/http creating build/lib/OpenGL/GLES2/VERSION copying OpenGL/GLES2/VERSION/GLES2_2_0.py -> build/lib/OpenGL/GLES2/VERSION copying OpenGL/GLES2/VERSION/__init__.py -> build/lib/OpenGL/GLES2/VERSION creating build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/sRGB.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/map_buffer_range.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/multi_draw_arrays.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/__init__.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/read_format_bgra.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/texture_lod_bias.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/texture_storage.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/robustness.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/blend_minmax.py -> build/lib/OpenGL/raw/GLES1/EXT copying OpenGL/raw/GLES1/EXT/discard_framebuffer.py -> build/lib/OpenGL/raw/GLES1/EXT creating build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/texture_texture4.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/depth_clamp_separate.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/blend_minmax_factor.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/interleaved_elements.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/shader_trinary_minmax.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/sample_positions.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/shader_stencil_export.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/pinned_memory.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/__init__.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/performance_monitor.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/shader_atomic_counter_ops.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/multi_draw_indirect.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/occlusion_query_event.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/conservative_depth.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/name_gen_delete.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/seamless_cubemap_per_texture.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/transform_feedback3_lines_triangles.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/stencil_operation_extended.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/vertex_shader_layer.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/draw_buffers_blend.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/sparse_texture.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/query_buffer_object.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/vertex_shader_tessellator.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/vertex_shader_viewport_index.py -> build/lib/OpenGL/GL/AMD copying OpenGL/GL/AMD/debug_output.py -> build/lib/OpenGL/GL/AMD creating build/lib/fsgs/ogd copying fsgs/ogd/__init__.py -> build/lib/fsgs/ogd copying fsgs/ogd/refresh.py -> build/lib/fsgs/ogd copying fsgs/ogd/context.py -> build/lib/fsgs/ogd copying fsgs/ogd/locker.py -> build/lib/fsgs/ogd copying fsgs/ogd/lists.py -> build/lib/fsgs/ogd copying fsgs/ogd/base.py -> build/lib/fsgs/ogd copying fsgs/ogd/client.py -> build/lib/fsgs/ogd copying fsgs/ogd/meta.py -> build/lib/fsgs/ogd creating build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/stencil8.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/framebuffer_object.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/blend_equation_separate.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/texture_cube_map.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/blend_subtract.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/matrix_palette.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/stencil1.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/blend_func_separate.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/mapbuffer.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/stencil4.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/__init__.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/EGL_image.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/texture_mirrored_repeat.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/extended_matrix_palette.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/required_internalformat.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/EGL_image_external.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/packed_depth_stencil.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/element_index_uint.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/point_sprite.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/vertex_array_object.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/depth32.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/query_matrix.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/draw_texture.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/single_precision.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/read_format.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/depth24.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/point_size_array.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/texture_env_crossbar.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/byte_coordinates.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/stencil_wrap.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/fbo_render_mipmap.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/fixed_point.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/compressed_paletted_texture.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/rgb8_rgba8.py -> build/lib/OpenGL/GLES1/OES copying OpenGL/GLES1/OES/matrix_get.py -> build/lib/OpenGL/GLES1/OES creating build/lib/OpenGL/raw/GLES2/VIV copying OpenGL/raw/GLES2/VIV/shader_binary.py -> build/lib/OpenGL/raw/GLES2/VIV copying OpenGL/raw/GLES2/VIV/__init__.py -> build/lib/OpenGL/raw/GLES2/VIV creating build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/coverage_sample_resolve.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/system_time.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/EGL_3dvision_surface.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/depth_nonlinear.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/post_sub_buffer.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/__init__.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/native_query.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/sync.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/coverage_sample.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/post_convert_rounding.py -> build/lib/OpenGL/raw/EGL/NV copying OpenGL/raw/EGL/NV/stream_sync.py -> build/lib/OpenGL/raw/EGL/NV creating build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/swap_control_tear.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/pixel_format_packed_float.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/display_color_table.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/__init__.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/swap_control.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/make_current_read.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/depth_float.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/create_context_es_profile.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/pbuffer.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/extensions_string.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/create_context_es2_profile.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/multisample.py -> build/lib/OpenGL/WGL/EXT copying OpenGL/WGL/EXT/pixel_format.py -> build/lib/OpenGL/WGL/EXT creating build/lib/OpenGL/raw/GLUT copying OpenGL/raw/GLUT/__init__.py -> build/lib/OpenGL/raw/GLUT copying OpenGL/raw/GLUT/constants.py -> build/lib/OpenGL/raw/GLUT copying OpenGL/raw/GLUT/annotations.py -> build/lib/OpenGL/raw/GLUT creating build/lib/OpenGL/raw/EGL/HI copying OpenGL/raw/EGL/HI/__init__.py -> build/lib/OpenGL/raw/EGL/HI copying OpenGL/raw/EGL/HI/clientpixmap.py -> build/lib/OpenGL/raw/EGL/HI copying OpenGL/raw/EGL/HI/colorformats.py -> build/lib/OpenGL/raw/EGL/HI creating build/lib/OpenGL/GLX/SGIS copying OpenGL/GLX/SGIS/shared_multisample.py -> build/lib/OpenGL/GLX/SGIS copying OpenGL/GLX/SGIS/__init__.py -> build/lib/OpenGL/GLX/SGIS copying OpenGL/GLX/SGIS/blended_overlay.py -> build/lib/OpenGL/GLX/SGIS copying OpenGL/GLX/SGIS/multisample.py -> build/lib/OpenGL/GLX/SGIS creating build/lib/fsgs/res copying fsgs/res/__init__.py -> build/lib/fsgs/res creating build/lib/OpenGL/GL/SGI copying OpenGL/GL/SGI/__init__.py -> build/lib/OpenGL/GL/SGI copying OpenGL/GL/SGI/color_matrix.py -> build/lib/OpenGL/GL/SGI copying OpenGL/GL/SGI/texture_color_table.py -> build/lib/OpenGL/GL/SGI copying OpenGL/GL/SGI/color_table.py -> build/lib/OpenGL/GL/SGI creating build/lib/OpenGL/raw/GL/ARM copying OpenGL/raw/GL/ARM/__init__.py -> build/lib/OpenGL/raw/GL/ARM creating build/lib/OpenGL/raw/GLX/SGIS copying OpenGL/raw/GLX/SGIS/shared_multisample.py -> build/lib/OpenGL/raw/GLX/SGIS copying OpenGL/raw/GLX/SGIS/__init__.py -> build/lib/OpenGL/raw/GLX/SGIS copying OpenGL/raw/GLX/SGIS/blended_overlay.py -> build/lib/OpenGL/raw/GLX/SGIS copying OpenGL/raw/GLX/SGIS/multisample.py -> build/lib/OpenGL/raw/GLX/SGIS creating build/lib/OpenGL/EGL/VERSION copying OpenGL/EGL/VERSION/__init__.py -> build/lib/OpenGL/EGL/VERSION copying OpenGL/EGL/VERSION/EGL_1_5.py -> build/lib/OpenGL/EGL/VERSION copying OpenGL/EGL/VERSION/EGL_1_2.py -> build/lib/OpenGL/EGL/VERSION copying OpenGL/EGL/VERSION/EGL_1_1.py -> build/lib/OpenGL/EGL/VERSION copying OpenGL/EGL/VERSION/EGL_1_4.py -> build/lib/OpenGL/EGL/VERSION copying OpenGL/EGL/VERSION/EGL_1_3.py -> build/lib/OpenGL/EGL/VERSION copying OpenGL/EGL/VERSION/EGL_1_0.py -> build/lib/OpenGL/EGL/VERSION creating build/lib/OpenGL/raw/GLES1/AMD copying OpenGL/raw/GLES1/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/raw/GLES1/AMD copying OpenGL/raw/GLES1/AMD/__init__.py -> build/lib/OpenGL/raw/GLES1/AMD copying OpenGL/raw/GLES1/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/raw/GLES1/AMD creating build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_3D.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_half_float_linear.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/surfaceless_context.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/fragment_precision_high.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/sample_variables.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/standard_derivatives.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/stencil1.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/mapbuffer.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/stencil4.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/__init__.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/EGL_image.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_half_float.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/vertex_half_float.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_storage_multisample_2d_array.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/vertex_type_10_10_10_2.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/shader_multisample_interpolation.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/shader_image_atomic.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/required_internalformat.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/EGL_image_external.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_compression_astc.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/packed_depth_stencil.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_npot.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_stencil8.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/element_index_uint.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_float.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/vertex_array_object.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/depth32.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/texture_float_linear.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/get_program_binary.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/depth_texture.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/depth24.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/fbo_render_mipmap.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/compressed_paletted_texture.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/rgb8_rgba8.py -> build/lib/OpenGL/raw/GLES2/OES copying OpenGL/raw/GLES2/OES/sample_shading.py -> build/lib/OpenGL/raw/GLES2/OES creating build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/client_get_all_proc_addresses.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/stream_producer_aldatalocator.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/surfaceless_context.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/get_all_proc_addresses.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/gl_colorspace.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/platform_wayland.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/stream_cross_process_fd.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/wait_sync.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/gl_renderbuffer_image.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/stream.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/create_context.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/gl_texture_3D_image.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/lock_surface2.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/gl_texture_cubemap_image.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/config_attribs.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/gl_texture_2D_image.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/__init__.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/image_pixmap.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/platform_android.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/lock_surface3.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/platform_x11.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/fence_sync.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/reusable_sync.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/stream_consumer_gltexture.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/stream_fifo.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/platform_gbm.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/image_base.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/lock_surface.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/cl_event.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/stream_producer_eglsurface.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/image.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/cl_event2.py -> build/lib/OpenGL/raw/EGL/KHR copying OpenGL/raw/EGL/KHR/vg_parent_image.py -> build/lib/OpenGL/raw/EGL/KHR creating build/lib/fsgs/mednafen copying fsgs/mednafen/game_boy_color.py -> build/lib/fsgs/mednafen copying fsgs/mednafen/game_boy.py -> build/lib/fsgs/mednafen copying fsgs/mednafen/master_system.py -> build/lib/fsgs/mednafen copying fsgs/mednafen/__init__.py -> build/lib/fsgs/mednafen copying fsgs/mednafen/mednafen.py -> build/lib/fsgs/mednafen copying fsgs/mednafen/turbografx_16.py -> build/lib/fsgs/mednafen copying fsgs/mednafen/super_nintendo.py -> build/lib/fsgs/mednafen copying fsgs/mednafen/game_boy_advance.py -> build/lib/fsgs/mednafen copying fsgs/mednafen/game_gear.py -> build/lib/fsgs/mednafen copying fsgs/mednafen/lynx.py -> build/lib/fsgs/mednafen copying fsgs/mednafen/nintendo.py -> build/lib/fsgs/mednafen copying fsgs/mednafen/mega_drive.py -> build/lib/fsgs/mednafen creating build/lib/OpenGL/GL/OES copying OpenGL/GL/OES/__init__.py -> build/lib/OpenGL/GL/OES copying OpenGL/GL/OES/query_matrix.py -> build/lib/OpenGL/GL/OES copying OpenGL/GL/OES/single_precision.py -> build/lib/OpenGL/GL/OES copying OpenGL/GL/OES/read_format.py -> build/lib/OpenGL/GL/OES copying OpenGL/GL/OES/byte_coordinates.py -> build/lib/OpenGL/GL/OES copying OpenGL/GL/OES/fixed_point.py -> build/lib/OpenGL/GL/OES copying OpenGL/GL/OES/compressed_paletted_texture.py -> build/lib/OpenGL/GL/OES creating build/lib/OpenGL/raw/WGL/DL copying OpenGL/raw/WGL/DL/stereo_control.py -> build/lib/OpenGL/raw/WGL/DL copying OpenGL/raw/WGL/DL/__init__.py -> build/lib/OpenGL/raw/WGL/DL creating build/lib/OpenGL/raw/GLES1/VERSION copying OpenGL/raw/GLES1/VERSION/__init__.py -> build/lib/OpenGL/raw/GLES1/VERSION copying OpenGL/raw/GLES1/VERSION/GLES1_1_0.py -> build/lib/OpenGL/raw/GLES1/VERSION creating build/lib/OpenGL/GLE copying OpenGL/GLE/__init__.py -> build/lib/OpenGL/GLE copying OpenGL/GLE/exceptional.py -> build/lib/OpenGL/GLE creating build/lib/OpenGL/raw/GL/PGI copying OpenGL/raw/GL/PGI/__init__.py -> build/lib/OpenGL/raw/GL/PGI copying OpenGL/raw/GL/PGI/misc_hints.py -> build/lib/OpenGL/raw/GL/PGI copying OpenGL/raw/GL/PGI/vertex_hints.py -> build/lib/OpenGL/raw/GL/PGI creating build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/delay_before_swap.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/present_video.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/swap_group.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/__init__.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/video_output.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/float_buffer.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/multisample_coverage.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/video_capture.py -> build/lib/OpenGL/GLX/NV copying OpenGL/GLX/NV/copy_image.py -> build/lib/OpenGL/GLX/NV creating build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/texture_texture4.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/depth_clamp_separate.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/blend_minmax_factor.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/interleaved_elements.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/shader_trinary_minmax.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/sample_positions.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/shader_stencil_export.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/pinned_memory.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/__init__.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/performance_monitor.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/shader_atomic_counter_ops.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/multi_draw_indirect.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/occlusion_query_event.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/conservative_depth.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/name_gen_delete.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/seamless_cubemap_per_texture.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/transform_feedback3_lines_triangles.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/stencil_operation_extended.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/vertex_shader_layer.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/draw_buffers_blend.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/sparse_texture.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/query_buffer_object.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/vertex_shader_tessellator.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/vertex_shader_viewport_index.py -> build/lib/OpenGL/raw/GL/AMD copying OpenGL/raw/GL/AMD/debug_output.py -> build/lib/OpenGL/raw/GL/AMD creating build/lib/OpenGL/raw/GLX/SUN copying OpenGL/raw/GLX/SUN/__init__.py -> build/lib/OpenGL/raw/GLX/SUN copying OpenGL/raw/GLX/SUN/get_transparent_index.py -> build/lib/OpenGL/raw/GLX/SUN creating build/lib/OpenGL/GLX/SUN copying OpenGL/GLX/SUN/__init__.py -> build/lib/OpenGL/GLX/SUN copying OpenGL/GLX/SUN/get_transparent_index.py -> build/lib/OpenGL/GLX/SUN creating build/lib/fsgs/input copying fsgs/input/inputdevice.py -> build/lib/fsgs/input copying fsgs/input/manager.py -> build/lib/fsgs/input copying fsgs/input/enumeratehelper.py -> build/lib/fsgs/input copying fsgs/input/joystick.py -> build/lib/fsgs/input copying fsgs/input/keyboard.py -> build/lib/fsgs/input copying fsgs/input/__init__.py -> build/lib/fsgs/input copying fsgs/input/eventhelper.py -> build/lib/fsgs/input copying fsgs/input/mapper.py -> build/lib/fsgs/input copying fsgs/input/sdlkeycodes.py -> build/lib/fsgs/input copying fsgs/input/device.py -> build/lib/fsgs/input copying fsgs/input/dinputkeycodes.py -> build/lib/fsgs/input copying fsgs/input/eventlistener.py -> build/lib/fsgs/input creating build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/__init__.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GL/KHR/debug.py -> build/lib/OpenGL/GL/KHR copying fsgs/Downloader.py -> build/lib/fsgs copying fsgs/GameDatabaseClient.py -> build/lib/fsgs copying fsgs/ChecksumTool.py -> build/lib/fsgs copying fsgs/OAGDClient.py -> build/lib/fsgs copying fsgs/SignalContext.py -> build/lib/fsgs copying fsgs/BaseDatabase.py -> build/lib/fsgs copying fsgs/SaveStateHandler.py -> build/lib/fsgs copying fsgs/__init__.py -> build/lib/fsgs copying fsgs/Archive.py -> build/lib/fsgs copying fsgs/GameChangeHandler.py -> build/lib/fsgs copying fsgs/BaseContext.py -> build/lib/fsgs copying fsgs/context.py -> build/lib/fsgs copying fsgs/Database.py -> build/lib/fsgs copying fsgs/application.py -> build/lib/fsgs copying fsgs/LockerDatabase.py -> build/lib/fsgs copying fsgs/runner.py -> build/lib/fsgs copying fsgs/GameDatabaseSynchronizer.py -> build/lib/fsgs copying fsgs/FSGameSystemContext.py -> build/lib/fsgs copying fsgs/ContextAware.py -> build/lib/fsgs copying fsgs/FileDatabase.py -> build/lib/fsgs copying fsgs/GameDatabase.py -> build/lib/fsgs copying fsgs/session.py -> build/lib/fsgs copying fsgs/GameNameUtil.py -> build/lib/fsgs copying fsgs/refreshratetool.py -> build/lib/fsgs copying fsgs/Config.py -> build/lib/fsgs copying fsgs/FSGSDirectories.py -> build/lib/fsgs copying fsgs/platform.py -> build/lib/fsgs copying fsgs/main.py -> build/lib/fsgs creating build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/coverage_sample_resolve.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/system_time.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/EGL_3dvision_surface.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/depth_nonlinear.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/post_sub_buffer.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/__init__.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/native_query.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/sync.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/coverage_sample.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/post_convert_rounding.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/stream_sync.py -> build/lib/OpenGL/EGL/NV creating build/lib/fsgs/web copying fsgs/web/server.py -> build/lib/fsgs/web copying fsgs/web/__init__.py -> build/lib/fsgs/web copying fsgs/web/handlers.py -> build/lib/fsgs/web creating build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/envmap_bumpmap.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/element_array.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/meminfo.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/__init__.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/vertex_streams.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/map_object_buffer.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/text_fragment_shader.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/pn_triangles.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/pixel_format_float.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/vertex_attrib_array_object.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/texture_float.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/vertex_array_object.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/draw_buffers.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/texture_env_combine3.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/texture_mirror_once.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/fragment_shader.py -> build/lib/OpenGL/raw/GL/ATI copying OpenGL/raw/GL/ATI/separate_stencil.py -> build/lib/OpenGL/raw/GL/ATI creating build/lib/OpenGL/WGL/DFX copying OpenGL/WGL/DFX/__init__.py -> build/lib/OpenGL/WGL/DFX copying OpenGL/WGL/DFX/multisample.py -> build/lib/OpenGL/WGL/DFX creating build/lib/fsui/common copying fsui/common/group.py -> build/lib/fsui/common copying fsui/common/spacer.py -> build/lib/fsui/common copying fsui/common/__init__.py -> build/lib/fsui/common copying fsui/common/signal.py -> build/lib/fsui/common copying fsui/common/i18n.py -> build/lib/fsui/common copying fsui/common/layout.py -> build/lib/fsui/common copying fsui/common/element.py -> build/lib/fsui/common creating build/lib/fsbc/tests/zipfile copying fsbc/tests/zipfile/utf-8.zip -> build/lib/fsbc/tests/zipfile copying fsbc/tests/zipfile/iso-8859-1.zip -> build/lib/fsbc/tests/zipfile copying game_center/res/item/l.png -> build/lib/game_center/res/item copying game_center/res/item/x.png -> build/lib/game_center/res/item copying game_center/res/item/g.png -> build/lib/game_center/res/item copying game_center/res/item/gameboyadvance.png -> build/lib/game_center/res/item copying game_center/res/item/amstradcpc.png -> build/lib/game_center/res/item copying game_center/res/item/gameboy.png -> build/lib/game_center/res/item copying game_center/res/item/atari5200.png -> build/lib/game_center/res/item copying game_center/res/item/nintendo.png -> build/lib/game_center/res/item copying game_center/res/item/mastersystem.png -> build/lib/game_center/res/item copying game_center/res/item/shuffle.png -> build/lib/game_center/res/item copying game_center/res/item/zxspectrum.png -> build/lib/game_center/res/item copying game_center/res/item/b.png -> build/lib/game_center/res/item copying game_center/res/item/reboot.png -> build/lib/game_center/res/item copying game_center/res/item/z.png -> build/lib/game_center/res/item copying game_center/res/item/k.png -> build/lib/game_center/res/item copying game_center/res/item/arcade.png -> build/lib/game_center/res/item copying game_center/res/item/nintendo64.png -> build/lib/game_center/res/item copying game_center/res/item/appleii.png -> build/lib/game_center/res/item copying game_center/res/item/system.png -> build/lib/game_center/res/item copying game_center/res/item/amiga.png -> build/lib/game_center/res/item copying game_center/res/item/gameboycolor.png -> build/lib/game_center/res/item copying game_center/res/item/q.png -> build/lib/game_center/res/item copying game_center/res/item/w.png -> build/lib/game_center/res/item copying game_center/res/item/h.png -> build/lib/game_center/res/item copying game_center/res/item/gamecube.png -> build/lib/game_center/res/item copying game_center/res/item/m.png -> build/lib/game_center/res/item copying game_center/res/item/bbcmicro.png -> build/lib/game_center/res/item copying game_center/res/item/atari7800.png -> build/lib/game_center/res/item copying game_center/res/item/all.png -> build/lib/game_center/res/item copying game_center/res/item/atarilynx.png -> build/lib/game_center/res/item copying game_center/res/item/d.png -> build/lib/game_center/res/item copying game_center/res/item/gamegear.png -> build/lib/game_center/res/item copying game_center/res/item/r.png -> build/lib/game_center/res/item copying game_center/res/item/playstation.png -> build/lib/game_center/res/item copying game_center/res/item/atarist.png -> build/lib/game_center/res/item copying game_center/res/item/y.png -> build/lib/game_center/res/item copying game_center/res/item/atari8bit.png -> build/lib/game_center/res/item copying game_center/res/item/j.png -> build/lib/game_center/res/item copying game_center/res/item/megadrive.png -> build/lib/game_center/res/item copying game_center/res/item/i.png -> build/lib/game_center/res/item copying game_center/res/item/turbografx16.png -> build/lib/game_center/res/item copying game_center/res/item/e.png -> build/lib/game_center/res/item copying game_center/res/item/u.png -> build/lib/game_center/res/item copying game_center/res/item/s.png -> build/lib/game_center/res/item copying game_center/res/item/supernintendo.png -> build/lib/game_center/res/item copying game_center/res/item/0.png -> build/lib/game_center/res/item copying game_center/res/item/t.png -> build/lib/game_center/res/item copying game_center/res/item/windows.png -> build/lib/game_center/res/item copying game_center/res/item/commodore64.png -> build/lib/game_center/res/item copying game_center/res/item/letter.png -> build/lib/game_center/res/item copying game_center/res/item/p.png -> build/lib/game_center/res/item copying game_center/res/item/n.png -> build/lib/game_center/res/item copying game_center/res/item/dos.png -> build/lib/game_center/res/item copying game_center/res/item/a.png -> build/lib/game_center/res/item copying game_center/res/item/atari2600.png -> build/lib/game_center/res/item copying game_center/res/item/o.png -> build/lib/game_center/res/item copying game_center/res/item/f.png -> build/lib/game_center/res/item copying game_center/res/item/wii.png -> build/lib/game_center/res/item copying game_center/res/item/shutdown.png -> build/lib/game_center/res/item copying game_center/res/item/playstation2.png -> build/lib/game_center/res/item copying game_center/res/item/platform.png -> build/lib/game_center/res/item copying game_center/res/item/v.png -> build/lib/game_center/res/item copying game_center/res/item/c.png -> build/lib/game_center/res/item copying game_center/res/menu_font.png -> build/lib/game_center/res copying game_center/res/bottom_bar.png -> build/lib/game_center/res copying game_center/res/screen_border_2.png -> build/lib/game_center/res copying game_center/res/title_font.png -> build/lib/game_center/res copying game_center/res/minimize_selected.png -> build/lib/game_center/res copying game_center/res/banner2.png -> build/lib/game_center/res copying game_center/res/VeraBd.ttf -> build/lib/game_center/res copying game_center/res/top_logo.png -> build/lib/game_center/res copying game_center/res/amiga_blank_disk.adf -> build/lib/game_center/res copying game_center/res/splash.png -> build/lib/game_center/res copying game_center/res/close_selected.png -> build/lib/game_center/res copying game_center/res/close.png -> build/lib/game_center/res copying game_center/res/title_font.json -> build/lib/game_center/res copying game_center/res/run_dialog.png -> build/lib/game_center/res copying game_center/res/preview_static0.png -> build/lib/game_center/res copying game_center/res/missing_cover.png -> build/lib/game_center/res copying game_center/res/top_item_left_selected.png -> build/lib/game_center/res copying game_center/res/shadow2.png -> build/lib/game_center/res copying game_center/res/screen_border_1.png -> build/lib/game_center/res copying game_center/res/LiberationSans-Regular.ttf -> build/lib/game_center/res copying game_center/res/LiberationMono-Bold.ttf -> build/lib/game_center/res copying game_center/res/default_item.png -> build/lib/game_center/res copying game_center/res/LiberationSansNarrow-Bold.ttf -> build/lib/game_center/res copying game_center/res/top_item_arrow_selected.png -> build/lib/game_center/res copying game_center/res/top_item.png -> build/lib/game_center/res copying game_center/res/glow_left.png -> build/lib/game_center/res copying game_center/res/shutdown_selected.png -> build/lib/game_center/res copying game_center/res/amiga_save_disk.adf -> build/lib/game_center/res copying game_center/res/missing_screenshot.png -> build/lib/game_center/res copying game_center/res/banner.png -> build/lib/game_center/res copying game_center/res/top_item_right.png -> build/lib/game_center/res copying game_center/res/sidebar_background.png -> build/lib/game_center/res copying game_center/res/top_item_arrow.png -> build/lib/game_center/res copying game_center/res/glow_top.png -> build/lib/game_center/res copying game_center/res/LiberationMono-Regular.ttf -> build/lib/game_center/res copying game_center/res/add_selected.png -> build/lib/game_center/res copying game_center/res/gloss.png -> build/lib/game_center/res copying game_center/res/top.png -> build/lib/game_center/res copying game_center/res/top_logo_e.png -> build/lib/game_center/res copying game_center/res/add.png -> build/lib/game_center/res copying game_center/res/top_item_left.png -> build/lib/game_center/res copying game_center/res/minimize.png -> build/lib/game_center/res copying game_center/res/menu_font.json -> build/lib/game_center/res copying game_center/res/shadow.png -> build/lib/game_center/res copying game_center/res/top_logo_selected.png -> build/lib/game_center/res copying game_center/res/LiberationSans-Bold.ttf -> build/lib/game_center/res copying game_center/res/VeraSeBd.ttf -> build/lib/game_center/res copying game_center/res/glow_top_left.png -> build/lib/game_center/res copying game_center/res/screen_gloss.png -> build/lib/game_center/res copying game_center/res/home.png -> build/lib/game_center/res copying game_center/res/splash_alpha.png -> build/lib/game_center/res copying game_center/res/sidebar_background_shadow.png -> build/lib/game_center/res copying game_center/res/home_selected.png -> build/lib/game_center/res copying game_center/res/shutdown.png -> build/lib/game_center/res copying game_center/res/top_background.png -> build/lib/game_center/res copying game_center/res/top_item_selected.png -> build/lib/game_center/res copying game_center/res/logo.png -> build/lib/game_center/res creating build/lib/OpenGL/DLLS copying OpenGL/DLLS/opengle32.vc7.dll -> build/lib/OpenGL/DLLS copying OpenGL/DLLS/gle_COPYING.src -> build/lib/OpenGL/DLLS copying OpenGL/DLLS/GLE_WIN32_README.txt -> build/lib/OpenGL/DLLS copying OpenGL/DLLS/gle_AUTHORS -> build/lib/OpenGL/DLLS copying OpenGL/DLLS/gle_COPYING -> build/lib/OpenGL/DLLS copying OpenGL/DLLS/glut64.dll -> build/lib/OpenGL/DLLS copying OpenGL/DLLS/opengle64.vc9.dll -> build/lib/OpenGL/DLLS copying OpenGL/DLLS/glut_README.txt -> build/lib/OpenGL/DLLS copying OpenGL/DLLS/opengle32.vc9.dll -> build/lib/OpenGL/DLLS copying OpenGL/DLLS/glut32.dll -> build/lib/OpenGL/DLLS creating build/lib/fstd/tests creating build/lib/fstd/tests/adffile copying fstd/tests/adffile/transplant.adf -> build/lib/fstd/tests/adffile creating build/lib/fsgs/res/amiga copying fsgs/res/amiga/adf_save_disk.dat -> build/lib/fsgs/res/amiga copying fsgs/res/amiga/adf.dat -> build/lib/fsgs/res/amiga creating build/lib/fsgs/res/input copying fsgs/res/input/thrustmaster_thrustmaster_dual_analog_3_2_12_4_1_0_linux.conf -> build/lib/fsgs/res/input copying fsgs/res/input/controller_xbox_one_for_windows_11_6_1_0_windows.conf -> build/lib/fsgs/res/input copying fsgs/res/input/4f0400000000000015b3000000000000.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/microsoft_x_box_one_pad_11_6_1_0_linux.conf -> build/lib/fsgs/res/input copying fsgs/res/input/030000006d0400001fc2000005030000.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/jess_tech_dual_analog_pad_12_4_1_0_linux.conf -> build/lib/fsgs/res/input copying fsgs/res/input/controller_wireless_gamepad_f710_10_5_1_0_windows.conf -> build/lib/fsgs/res/input copying fsgs/res/input/p880_12_4_1_0_macosx.conf -> build/lib/fsgs/res/input copying fsgs/res/input/0b040000000000003365000000000000.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/4f0415b3000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/goodbetterbest_ltd_gioteck_vx2_wired_controller_16_5_1_0_linux.conf -> build/lib/fsgs/res/input copying fsgs/res/input/030000005e040000d102000001010000.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/ps3_usb_cordless_gamepad_13_4_1_0_linux.conf -> build/lib/fsgs/res/input copying fsgs/res/input/030000006d0400001dc2000014400000.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/controller_xbox_360_for_windows_10_5_1_0_windows.conf -> build/lib/fsgs/res/input copying fsgs/res/input/030000004c050000c405000011010000.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/speed_link_competition_pro_4_2_0_0_windows.conf -> build/lib/fsgs/res/input copying fsgs/res/input/4c050000000000006802000000000000.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/logitech_dual_action_12_4_1_0_macosx.conf -> build/lib/fsgs/res/input copying fsgs/res/input/030000006d04000019c2000011010000.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/03000000300f00001201000010010000.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/controller_gamepad_f310_10_5_1_0_windows.conf -> build/lib/fsgs/res/input copying fsgs/res/input/xbox_one_wired_controller_15_6_0_0_macosx.conf -> build/lib/fsgs/res/input copying fsgs/res/input/ps3_usb_cordless_gamepad_13_4_1_0_macosx.conf -> build/lib/fsgs/res/input copying fsgs/res/input/5e040000000000008e02000000000000.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/8117000000000000990a000000000000.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/ps3_usb_cordless_gamepad_13_4_1_0_windows.conf -> build/lib/fsgs/res/input copying fsgs/res/input/4c05000000000000c405000000000000.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/03000000830500006020000010010000.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/4f0400000000000020b3000000000000.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/300f1201000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/dual_analog_pad_12_4_1_0_macosx.conf -> build/lib/fsgs/res/input copying fsgs/res/input/sony_computer_entertainment_wireless_controller_14_10_1_0_linux.conf -> build/lib/fsgs/res/input copying fsgs/res/input/030000005e0400008e02000070050000.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/030000004f04000020b3000010010000.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/usb_2_axis_8_button_gamepad_8_2_0_0_windows.conf -> build/lib/fsgs/res/input copying fsgs/res/input/0300000081170000990a000001010000.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/5e04a102000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/p880_12_4_1_0_windows.conf -> build/lib/fsgs/res/input copying fsgs/res/input/4c05c405000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/universal_gamepad.ini -> build/lib/fsgs/res/input copying fsgs/res/input/f02521c1000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/030000006d0400001ec2000020200000.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/logitech_dual_action_usb_12_4_1_0_windows.conf -> build/lib/fsgs/res/input copying fsgs/res/input/030000005e0400008e02000020200000.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/playstation_r_3_controller_19_4_0_0_macosx.conf -> build/lib/fsgs/res/input copying fsgs/res/input/unknown.ini -> build/lib/fsgs/res/input copying fsgs/res/input/6d0419c2000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/speedlink_strike_2_gamepad_12_5_1_0_windows.conf -> build/lib/fsgs/res/input copying fsgs/res/input/6d041ec2000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/030000004f04000015b3000010010000.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/controller_pro_ex_mini_for_xbox_10_5_1_0_windows.conf -> build/lib/fsgs/res/input copying fsgs/res/input/logitech_r_precision_tm_gamepad_10_2_0_0_windows.conf -> build/lib/fsgs/res/input copying fsgs/res/input/300f0000000000001201000000000000.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/92125441000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/logitech_cordless_rumblepad_2_usb_12_4_1_0_windows.conf -> build/lib/fsgs/res/input copying fsgs/res/input/retro_joystick_adapter_v2_0_3_2_0_0_macosx.conf -> build/lib/fsgs/res/input copying fsgs/res/input/logitech_dual_action_12_4_1_0_windows.conf -> build/lib/fsgs/res/input copying fsgs/res/input/2_in_1_dt_12_4_1_0_macosx.conf -> build/lib/fsgs/res/input copying fsgs/res/input/03000000c62400001a53000000010000.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/03000000f0250000c383000010010000.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/xinput_controller_15_6_0_0_windows.conf -> build/lib/fsgs/res/input copying fsgs/res/input/83056020000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/f025c383000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/thrustmaster_2_in_1_dt_12_4_1_0_linux.conf -> build/lib/fsgs/res/input copying fsgs/res/input/c6241a53000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/0b043365000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/thrustmaster_dual_analog_3_2_12_4_1_0_windows.conf -> build/lib/fsgs/res/input copying fsgs/res/input/speedlink_torid_12_4_1_0_linux.conf -> build/lib/fsgs/res/input copying fsgs/res/input/00000000000000000000000000000000.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/xeox_gamepad_sl_6556_bk_12_4_1_0_linux.conf -> build/lib/fsgs/res/input copying fsgs/res/input/retronicdesign_com_retro_joystick_adapter_v2_0_8_2_0_0_linux.conf -> build/lib/fsgs/res/input copying fsgs/res/input/5e048e02000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/manifest.txt -> build/lib/fsgs/res/input copying fsgs/res/input/saitek_p880_12_4_1_0_linux.conf -> build/lib/fsgs/res/input copying fsgs/res/input/030000005e0400008e02000014010000.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/logitech_cordless_rumblepad_2_12_4_1_0_windows.conf -> build/lib/fsgs/res/input copying fsgs/res/input/03000000a30600000901000000010000.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/03000000c01100000591000011010000.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/03000000450c00002043000010010000.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/6d0418c2000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/8117990a000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/030000000b0400003365000000010000.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/6d0416c2000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/xbox_360_wired_controller_15_6_0_0_macosx.conf -> build/lib/fsgs/res/input copying fsgs/res/input/usb_2_axis_8_button_gamepad_8_2_0_0_linux.conf -> build/lib/fsgs/res/input copying fsgs/res/input/atari_controller_usb_1_2_0_0_windows.conf -> build/lib/fsgs/res/input copying fsgs/res/input/6d0400000000000019c2000000000000.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/speed_link_competition_pro_4_2_0_0_macosx.conf -> build/lib/fsgs/res/input copying fsgs/res/input/xbox_360_wireless_receiver_15_6_0_0_linux.conf -> build/lib/fsgs/res/input copying fsgs/res/input/x360controller_16_6_0_0_macosx.conf -> build/lib/fsgs/res/input copying fsgs/res/input/03000000790000001100000010010000.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/wireless_360_controller_15_6_0_0_macosx.conf -> build/lib/fsgs/res/input copying fsgs/res/input/usb_2_axis_8_button_gamepad_8_2_0_0_macosx.conf -> build/lib/fsgs/res/input copying fsgs/res/input/6d04d2ca000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/gioteck_vx2_wired_controller_12_4_1_0_windows.conf -> build/lib/fsgs/res/input copying fsgs/res/input/wireless_controller_14_6_1_0_macosx.conf -> build/lib/fsgs/res/input copying fsgs/res/input/6d04000000000000d2ca000000000000.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/dual_analog_pad_12_4_1_0_windows.conf -> build/lib/fsgs/res/input copying fsgs/res/input/generic_x_box_pad_11_6_1_0_linux.conf -> build/lib/fsgs/res/input copying fsgs/res/input/retro_joystick_adapter_v2_0_3_2_0_0_windows.conf -> build/lib/fsgs/res/input copying fsgs/res/input/logitech_gamepad_f710_11_6_1_0_linux.conf -> build/lib/fsgs/res/input copying fsgs/res/input/logitech_cordless_rumblepad_2_12_4_1_0_macosx.conf -> build/lib/fsgs/res/input copying fsgs/res/input/shanwan_gioteck_ps3_wired_controller_13_4_1_0_linux.conf -> build/lib/fsgs/res/input copying fsgs/res/input/thrustmaster_dual_analog_3_2_12_4_1_0_macosx.conf -> build/lib/fsgs/res/input copying fsgs/res/input/controller_xbox_360_wireless_receiver_for_windows_10_5_1_0_windows.conf -> build/lib/fsgs/res/input copying fsgs/res/input/6d041fc2000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/2_in_1_dt_12_4_1_0_windows.conf -> build/lib/fsgs/res/input copying fsgs/res/input/4f0420b3000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/03000000f025000021c1000010010000.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/030000004c0500006802000011010000.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/6d041dc2000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/usb_gamepad_10_2_0_0_linux.conf -> build/lib/fsgs/res/input copying fsgs/res/input/sony_playstation_r_3_controller_19_27_0_0_linux.conf -> build/lib/fsgs/res/input copying fsgs/res/input/6d0400000000000018c2000000000000.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/speedlink_torid_12_4_1_0_windows.conf -> build/lib/fsgs/res/input copying fsgs/res/input/6d0400000000000016c2000000000000.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/wireless_controller_14_6_1_0_windows.conf -> build/lib/fsgs/res/input copying fsgs/res/input/controller_rumble_gamepad_f510_10_5_1_0_windows.conf -> build/lib/fsgs/res/input copying fsgs/res/input/logitech_logitech_cordless_rumblepad_2_12_4_1_0_linux.conf -> build/lib/fsgs/res/input copying fsgs/res/input/microsoft_x_box_360_pad_11_6_1_0_linux.conf -> build/lib/fsgs/res/input copying fsgs/res/input/6d040000000000001dc2000000000000.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/5e04d102000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/c0110591000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/030000005e0400001907000000010000.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/a3060000000000000901000000000000.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/450c2043000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/6d040000000000001ec2000000000000.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/6d040000000000001fc2000000000000.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/logitech_rumblepad_2_usb_12_4_1_0_windows.conf -> build/lib/fsgs/res/input copying fsgs/res/input/logitech_rumblepad_2_usb_12_4_1_0_macosx.conf -> build/lib/fsgs/res/input copying fsgs/res/input/logitech_gamepad_f310_11_6_1_0_linux.conf -> build/lib/fsgs/res/input copying fsgs/res/input/logitech_gamepad_f510_11_6_1_0_linux.conf -> build/lib/fsgs/res/input copying fsgs/res/input/xeox_gamepad_sl_6556_bk_12_4_1_0_windows.conf -> build/lib/fsgs/res/input copying fsgs/res/input/030000006d040000d2ca000011010000.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/83050000000000006020000000000000.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/a3060901000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/gioteck_ps3_wired_controller_13_4_1_0_windows.conf -> build/lib/fsgs/res/input copying fsgs/res/input/mosic_speed_link_competition_pro_4_2_0_0_linux.conf -> build/lib/fsgs/res/input creating build/lib/fsgs/res/input/linux copying fsgs/res/input/linux/saitek_dual_analog_pad_12_4_1_0_linux.conf -> build/lib/fsgs/res/input/linux creating build/lib/fsgs/res/input/other copying fsgs/res/input/other/usb_2_axis_8_button_gamepad.ini -> build/lib/fsgs/res/input/other copying fsgs/res/input/other/retro_joystick_interface_v1_2.ini -> build/lib/fsgs/res/input/other creating build/lib/fsgs/res/input/030000006d04000019c2000011010000 copying fsgs/res/input/030000006d04000019c2000011010000/names.txt -> build/lib/fsgs/res/input/030000006d04000019c2000011010000 copying fsgs/res/input/030000006d04000019c2000011010000/logitech_logitech_cordless_rumblepad_2_12_4_1_0_linux.conf -> build/lib/fsgs/res/input/030000006d04000019c2000011010000 creating build/lib/fsgs/res/input/030000005e0400008e02000014010000 copying fsgs/res/input/030000005e0400008e02000014010000/names.txt -> build/lib/fsgs/res/input/030000005e0400008e02000014010000 copying fsgs/res/input/030000005e0400008e02000014010000/microsoft_x_box_360_pad_11_6_1_0_linux.conf -> build/lib/fsgs/res/input/030000005e0400008e02000014010000 creating build/lib/fsgs/res/input/microsoft copying fsgs/res/input/microsoft/x_box_360_pad.ini -> build/lib/fsgs/res/input/microsoft copying fsgs/res/input/microsoft/xbox_360_wireless_receiver_for_windows_controller.ini -> build/lib/fsgs/res/input/microsoft copying fsgs/res/input/microsoft/xbox_360_wireless_receiver.ini -> build/lib/fsgs/res/input/microsoft copying fsgs/res/input/microsoft/controller_xbox_360_wireless_receiver_for_windows.ini -> build/lib/fsgs/res/input/microsoft copying fsgs/res/input/microsoft/controller.ini -> build/lib/fsgs/res/input/microsoft copying fsgs/res/input/microsoft/wireless_360_controller.ini -> build/lib/fsgs/res/input/microsoft copying fsgs/res/input/microsoft/xbox_360_for_windows_controller.ini -> build/lib/fsgs/res/input/microsoft copying fsgs/res/input/microsoft/controller_xbox_360_for_windows.ini -> build/lib/fsgs/res/input/microsoft creating build/lib/fsgs/res/input/mad_catz copying fsgs/res/input/mad_catz/wired_xbox_360_controller_sfiv.ini -> build/lib/fsgs/res/input/mad_catz creating build/lib/fsgs/res/input/common copying fsgs/res/input/common/xarcade.ini -> build/lib/fsgs/res/input/common copying fsgs/res/input/common/gamepad.ini -> build/lib/fsgs/res/input/common copying fsgs/res/input/common/xinput_gamepad.ini -> build/lib/fsgs/res/input/common creating build/lib/fsgs/res/input/gamtec_ltd copying fsgs/res/input/gamtec_ltd/smartjoy_plus_adapter.ini -> build/lib/fsgs/res/input/gamtec_ltd creating build/lib/fsgs/res/input/030000006d0400001ec2000020200000 copying fsgs/res/input/030000006d0400001ec2000020200000/names.txt -> build/lib/fsgs/res/input/030000006d0400001ec2000020200000 copying fsgs/res/input/030000006d0400001ec2000020200000/generic_x_box_pad_11_6_1_0_linux.conf -> build/lib/fsgs/res/input/030000006d0400001ec2000020200000 creating build/lib/fsgs/res/input/logitech copying fsgs/res/input/logitech/logitech_rumblepad_2.ini -> build/lib/fsgs/res/input/logitech copying fsgs/res/input/logitech/logitech_extreme_3d.ini -> build/lib/fsgs/res/input/logitech copying fsgs/res/input/logitech/ps3_usb_cordless_gamepad.ini -> build/lib/fsgs/res/input/logitech copying fsgs/res/input/logitech/logitech_extreme_3d_pro.ini -> build/lib/fsgs/res/input/logitech copying fsgs/res/input/logitech/gamepad_f310_controller.ini -> build/lib/fsgs/res/input/logitech copying fsgs/res/input/logitech/controller_wireless_gamepad_f710.ini -> build/lib/fsgs/res/input/logitech copying fsgs/res/input/logitech/g27_racing_wheel.ini -> build/lib/fsgs/res/input/logitech copying fsgs/res/input/logitech/controller_rumble_gamepad_f510.ini -> build/lib/fsgs/res/input/logitech copying fsgs/res/input/logitech/logitech_cordless_rumblepad_2.ini -> build/lib/fsgs/res/input/logitech copying fsgs/res/input/logitech/logitech_dual_action.ini -> build/lib/fsgs/res/input/logitech creating build/lib/fsgs/res/input/sony copying fsgs/res/input/sony/playstation_r_3_controller.ini -> build/lib/fsgs/res/input/sony copying fsgs/res/input/sony/playstation_r_3_inputdevice.ini -> build/lib/fsgs/res/input/sony copying fsgs/res/input/sony/computer_entertainment_wireless_inputdevice.ini -> build/lib/fsgs/res/input/sony creating build/lib/fsgs/res/input/030000004c0500006802000011010000 copying fsgs/res/input/030000004c0500006802000011010000/names.txt -> build/lib/fsgs/res/input/030000004c0500006802000011010000 copying fsgs/res/input/030000004c0500006802000011010000/sony_playstation_r_3_controller_19_27_0_0_linux.conf -> build/lib/fsgs/res/input/030000004c0500006802000011010000 creating build/lib/fsgs/res/input/zeemote copying fsgs/res/input/zeemote/steelseries_free.ini -> build/lib/fsgs/res/input/zeemote creating build/lib/fsgs/res/input/thrustmaster copying fsgs/res/input/thrustmaster/top_gun_fox_2_pro.ini -> build/lib/fsgs/res/input/thrustmaster copying fsgs/res/input/thrustmaster/2_in_1_dt.ini -> build/lib/fsgs/res/input/thrustmaster copying fsgs/res/input/thrustmaster/t_mini_wireless.ini -> build/lib/fsgs/res/input/thrustmaster creating build/lib/fsgs/res/input/custom copying fsgs/res/input/custom/custom_x_arcade.ini -> build/lib/fsgs/res/input/custom copying fsgs/res/input/custom/custom_x_arcade_right.ini -> build/lib/fsgs/res/input/custom creating build/lib/fsgs/res/input/xgaming copying fsgs/res/input/xgaming/x_arcade.ini -> build/lib/fsgs/res/input/xgaming copying fsgs/res/input/xgaming/x_arcade_right.ini -> build/lib/fsgs/res/input/xgaming creating build/lib/fsgs/res/input/wisegroup_ltd copying fsgs/res/input/wisegroup_ltd/tigergame_ps_ps2_game_controller_adapter.ini -> build/lib/fsgs/res/input/wisegroup_ltd copying fsgs/res/input/wisegroup_ltd/mp_8866_dual_usb_joypad.ini -> build/lib/fsgs/res/input/wisegroup_ltd creating build/lib/fsgs/res/input/030000005e0400001907000000010000 copying fsgs/res/input/030000005e0400001907000000010000/names.txt -> build/lib/fsgs/res/input/030000005e0400001907000000010000 copying fsgs/res/input/030000005e0400001907000000010000/xbox_360_wireless_receiver_15_6_0_0_linux.conf -> build/lib/fsgs/res/input/030000005e0400001907000000010000 creating build/lib/fsgs/res/input/030000006d0400001fc2000005030000 copying fsgs/res/input/030000006d0400001fc2000005030000/names.txt -> build/lib/fsgs/res/input/030000006d0400001fc2000005030000 copying fsgs/res/input/030000006d0400001fc2000005030000/generic_x_box_pad_11_6_1_0_linux.conf -> build/lib/fsgs/res/input/030000006d0400001fc2000005030000 creating build/lib/fsgs/res/input/retrolink copying fsgs/res/input/retrolink/usb_gamepad_10_2_0_0_linux.ini -> build/lib/fsgs/res/input/retrolink creating build/lib/fsgs/res/input/030000006d0400001dc2000014400000 copying fsgs/res/input/030000006d0400001dc2000014400000/names.txt -> build/lib/fsgs/res/input/030000006d0400001dc2000014400000 copying fsgs/res/input/030000006d0400001dc2000014400000/generic_x_box_pad_11_6_1_0_linux.conf -> build/lib/fsgs/res/input/030000006d0400001dc2000014400000 creating build/lib/fsgs/res/input/03000000a30600000901000000010000 copying fsgs/res/input/03000000a30600000901000000010000/saitek_p880_12_4_1_0_linux.conf -> build/lib/fsgs/res/input/03000000a30600000901000000010000 copying fsgs/res/input/03000000a30600000901000000010000/names.txt -> build/lib/fsgs/res/input/03000000a30600000901000000010000 creating build/lib/fsgs/res/input/mosic copying fsgs/res/input/mosic/speed_link_competition_pro.ini -> build/lib/fsgs/res/input/mosic copying fsgs/res/input/mosic/a_speed_link_competition_pro.ini -> build/lib/fsgs/res/input/mosic copying fsgs/res/input/mosic/usb_2a4k_gamepad.ini -> build/lib/fsgs/res/input/mosic creating build/lib/fsgs/res/input/030000006d040000d2ca000011010000 copying fsgs/res/input/030000006d040000d2ca000011010000/ps3_usb_cordless_gamepad_13_4_1_0_linux.conf -> build/lib/fsgs/res/input/030000006d040000d2ca000011010000 copying fsgs/res/input/030000006d040000d2ca000011010000/names.txt -> build/lib/fsgs/res/input/030000006d040000d2ca000011010000 creating build/lib/fsgs/res/input/03000000300f00001201000010010000 copying fsgs/res/input/03000000300f00001201000010010000/jess_tech_dual_analog_pad_12_4_1_0_linux.conf -> build/lib/fsgs/res/input/03000000300f00001201000010010000 copying fsgs/res/input/03000000300f00001201000010010000/names.txt -> build/lib/fsgs/res/input/03000000300f00001201000010010000 creating build/lib/fsgs/res/input/generic copying fsgs/res/input/generic/mouse.ini -> build/lib/fsgs/res/input/generic copying fsgs/res/input/generic/keyboard.ini -> build/lib/fsgs/res/input/generic creating build/lib/fsgs/res/input/030000004f04000020b3000010010000 copying fsgs/res/input/030000004f04000020b3000010010000/thrustmaster_2_in_1_dt_12_4_1_0_linux.conf -> build/lib/fsgs/res/input/030000004f04000020b3000010010000 copying fsgs/res/input/030000004f04000020b3000010010000/names.txt -> build/lib/fsgs/res/input/030000004f04000020b3000010010000 creating build/lib/fsgs/res/input/saitek copying fsgs/res/input/saitek/p880.ini -> build/lib/fsgs/res/input/saitek copying fsgs/res/input/saitek/x52_flight_control_system.ini -> build/lib/fsgs/res/input/saitek copying fsgs/res/input/saitek/dual_analog_gamepad.ini -> build/lib/fsgs/res/input/saitek running build_scripts creating build/scripts-3.5 copying and adjusting fs-uae-arcade -> build/scripts-3.5 changing mode of build/scripts-3.5/fs-uae-arcade from 644 to 755 make: Nothing to be done for 'all'. mkdir -p /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share cp -a share/* /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share mkdir -p /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/doc/fs-uae-arcade cp -a README COPYING /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/doc/fs-uae-arcade python3 setup.py install --root=/usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade --install-lib=/usr/share/fs-uae-arcade --install-scripts=/usr/share/fs-uae-arcade running install running build running build_py running build_scripts running install_lib creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsbc copying build/lib/fsbc/util.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsbc copying build/lib/fsbc/Resources.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsbc copying build/lib/fsbc/Paths.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsbc copying build/lib/fsbc/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsbc copying build/lib/fsbc/signal.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsbc creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests copying build/lib/fsbc/tests/test_application.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests copying build/lib/fsbc/tests/test_util.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests copying build/lib/fsbc/tests/test_zipfile.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests copying build/lib/fsbc/tests/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests copying build/lib/fsbc/tests/test_desktop.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests copying build/lib/fsbc/tests/test_logging.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests copying build/lib/fsbc/tests/test_task.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests copying build/lib/fsbc/tests/test_resources.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests copying build/lib/fsbc/tests/test_debug.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests copying build/lib/fsbc/tests/test_sevenzipfile.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests copying build/lib/fsbc/tests/test_system.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests copying build/lib/fsbc/tests/test_user.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/zipfile copying build/lib/fsbc/tests/zipfile/utf-8.zip -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/zipfile copying build/lib/fsbc/tests/zipfile/iso-8859-1.zip -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/zipfile copying build/lib/fsbc/tests/test_signal.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests copying build/lib/fsbc/tests/test_init.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests copying build/lib/fsbc/tests/test_paths.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests copying build/lib/fsbc/tests/test_settings.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests copying build/lib/fsbc/tests/test_path.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests copying build/lib/fsbc/Settings.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsbc copying build/lib/fsbc/fs.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsbc copying build/lib/fsbc/task.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsbc copying build/lib/fsbc/desktop.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsbc copying build/lib/fsbc/system.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsbc copying build/lib/fsbc/Application.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsbc copying build/lib/fsbc/logging.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsbc copying build/lib/fsbc/path.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsbc copying build/lib/fsbc/SevenZipFile.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsbc copying build/lib/fsbc/zipfile.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsbc copying build/lib/fsbc/debug.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsbc copying build/lib/fsbc/user.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsbc copying build/lib/fsbc/init.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsbc creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1 creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/stencil8.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/framebuffer_object.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/blend_equation_separate.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/texture_cube_map.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/blend_subtract.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/matrix_palette.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/compressed_ETC1_RGB8_texture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/stencil1.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/blend_func_separate.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/mapbuffer.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/stencil4.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/EGL_image.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/texture_mirrored_repeat.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/extended_matrix_palette.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/required_internalformat.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/EGL_image_external.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/packed_depth_stencil.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/element_index_uint.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/point_sprite.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/vertex_array_object.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/depth32.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/query_matrix.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/draw_texture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/single_precision.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/read_format.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/depth24.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/point_size_array.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/texture_env_crossbar.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/byte_coordinates.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/stencil_wrap.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/fbo_render_mipmap.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/fixed_point.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/compressed_paletted_texture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/rgb8_rgba8.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/matrix_get.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/ARM copying build/lib/OpenGL/GLES1/ARM/rgba8.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/ARM copying build/lib/OpenGL/GLES1/ARM/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/ARM creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/NV copying build/lib/OpenGL/GLES1/NV/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/NV copying build/lib/OpenGL/GLES1/NV/fence.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/NV copying build/lib/OpenGL/GLES1/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1 creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/AMD copying build/lib/OpenGL/GLES1/AMD/compressed_3DC_texture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/AMD copying build/lib/OpenGL/GLES1/AMD/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/AMD copying build/lib/OpenGL/GLES1/AMD/compressed_ATC_texture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/AMD creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG copying build/lib/OpenGL/GLES1/IMG/multisampled_render_to_texture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG copying build/lib/OpenGL/GLES1/IMG/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG copying build/lib/OpenGL/GLES1/IMG/texture_env_enhanced_fixed_function.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG copying build/lib/OpenGL/GLES1/IMG/read_format.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG copying build/lib/OpenGL/GLES1/IMG/user_clip_plane.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG copying build/lib/OpenGL/GLES1/IMG/texture_compression_pvrtc.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/sRGB.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/multisampled_render_to_texture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/map_buffer_range.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/texture_compression_dxt1.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/texture_filter_anisotropic.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/multi_draw_arrays.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/read_format_bgra.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/texture_lod_bias.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/texture_storage.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/robustness.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/texture_format_BGRA8888.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/blend_minmax.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT copying build/lib/OpenGL/GLES1/EXT/discard_framebuffer.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE copying build/lib/OpenGL/GLES1/APPLE/copy_texture_levels.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE copying build/lib/OpenGL/GLES1/APPLE/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE copying build/lib/OpenGL/GLES1/APPLE/texture_max_level.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE copying build/lib/OpenGL/GLES1/APPLE/texture_2D_limited_npot.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE copying build/lib/OpenGL/GLES1/APPLE/sync.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE copying build/lib/OpenGL/GLES1/APPLE/framebuffer_multisample.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE copying build/lib/OpenGL/GLES1/APPLE/texture_format_BGRA8888.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/VERSION copying build/lib/OpenGL/GLES1/VERSION/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/VERSION copying build/lib/OpenGL/GLES1/VERSION/GLES1_1_0.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/VERSION creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM copying build/lib/OpenGL/GLES1/QCOM/tiled_rendering.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM copying build/lib/OpenGL/GLES1/QCOM/writeonly_rendering.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM copying build/lib/OpenGL/GLES1/QCOM/extended_get.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM copying build/lib/OpenGL/GLES1/QCOM/perfmon_global_mode.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM copying build/lib/OpenGL/GLES1/QCOM/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM copying build/lib/OpenGL/GLES1/QCOM/driver_control.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM copying build/lib/OpenGL/GLES1/QCOM/extended_get2.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays copying build/lib/OpenGL/arrays/buffers.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays copying build/lib/OpenGL/arrays/_strings.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays copying build/lib/OpenGL/arrays/arraydatatype.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays copying build/lib/OpenGL/arrays/arrayhelpers.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays copying build/lib/OpenGL/arrays/_arrayconstants.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays copying build/lib/OpenGL/arrays/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays copying build/lib/OpenGL/arrays/strings.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays copying build/lib/OpenGL/arrays/numpybuffers.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays copying build/lib/OpenGL/arrays/ctypesarrays.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays copying build/lib/OpenGL/arrays/_buffers.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays copying build/lib/OpenGL/arrays/vbo.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays copying build/lib/OpenGL/arrays/lists.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays copying build/lib/OpenGL/arrays/formathandler.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays copying build/lib/OpenGL/arrays/nones.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays copying build/lib/OpenGL/arrays/ctypespointers.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays copying build/lib/OpenGL/arrays/numpymodule.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays copying build/lib/OpenGL/arrays/numbers.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays copying build/lib/OpenGL/arrays/ctypesparameters.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/DL copying build/lib/OpenGL/WGL/DL/stereo_control.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/DL copying build/lib/OpenGL/WGL/DL/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/DL creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/robustness_share_group_isolation.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/framebuffer_sRGB.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/create_context_profile.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/create_context.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/make_current_read.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/buffer_region.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/render_texture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/pixel_format_float.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/pbuffer.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/extensions_string.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/robustness_application_isolation.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/multisample.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/create_context_robustness.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB copying build/lib/OpenGL/WGL/ARB/pixel_format.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/delay_before_swap.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/present_video.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/swap_group.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/render_depth_texture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/DX_interop.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/video_output.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/gpu_affinity.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/float_buffer.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/multisample_coverage.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/vertex_array_range.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/render_texture_rectangle.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/DX_interop2.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/video_capture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/NV/copy_image.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV copying build/lib/OpenGL/WGL/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/AMD copying build/lib/OpenGL/WGL/AMD/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/AMD copying build/lib/OpenGL/WGL/AMD/gpu_association.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/AMD creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/OML copying build/lib/OpenGL/WGL/OML/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/OML copying build/lib/OpenGL/WGL/OML/sync_control.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/OML creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ATI copying build/lib/OpenGL/WGL/ATI/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ATI copying build/lib/OpenGL/WGL/ATI/pixel_format_float.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ATI creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/swap_control_tear.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/framebuffer_sRGB.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/pixel_format_packed_float.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/display_color_table.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/swap_control.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/make_current_read.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/depth_float.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/create_context_es_profile.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/pbuffer.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/extensions_string.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/create_context_es2_profile.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/multisample.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT copying build/lib/OpenGL/WGL/EXT/pixel_format.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/DFX copying build/lib/OpenGL/WGL/DFX/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/DFX copying build/lib/OpenGL/WGL/DFX/multisample.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/DFX creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/VERSION copying build/lib/OpenGL/WGL/VERSION/WGL_1_0.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/VERSION copying build/lib/OpenGL/WGL/VERSION/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/VERSION creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D copying build/lib/OpenGL/WGL/I3D/gamma.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D copying build/lib/OpenGL/WGL/I3D/image_buffer.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D copying build/lib/OpenGL/WGL/I3D/swap_frame_lock.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D copying build/lib/OpenGL/WGL/I3D/digital_video_control.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D copying build/lib/OpenGL/WGL/I3D/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D copying build/lib/OpenGL/WGL/I3D/swap_frame_usage.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D copying build/lib/OpenGL/WGL/I3D/genlock.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D copying build/lib/OpenGL/error.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/FJ copying build/lib/OpenGL/GL/FJ/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/FJ creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/pack_invert.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/resize_buffers.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/ycbcr_texture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA copying build/lib/OpenGL/GL/MESA/window_pos.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA copying build/lib/OpenGL/GL/framebufferobjects.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL copying build/lib/OpenGL/GL/glget.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES copying build/lib/OpenGL/GL/OES/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES copying build/lib/OpenGL/GL/OES/query_matrix.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES copying build/lib/OpenGL/GL/OES/single_precision.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES copying build/lib/OpenGL/GL/OES/read_format.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES copying build/lib/OpenGL/GL/OES/byte_coordinates.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES copying build/lib/OpenGL/GL/OES/fixed_point.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES copying build/lib/OpenGL/GL/OES/compressed_paletted_texture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_buffer_object.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/buffer_storage.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_array_bgra.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/half_float_pixel.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_attrib_64bit.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_compression.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/draw_instanced.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/bindless_texture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/occlusion_query2.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/framebuffer_sRGB.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_mirror_clamp_to_edge.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/ES2_compatibility.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_env_combine.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/framebuffer_object.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_attrib_binding.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/gpu_shader_fp64.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/blend_func_extended.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_cube_map.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/sampler_objects.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/instanced_arrays.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/gpu_shader5.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shading_language_420pack.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_env_dot3.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_subroutine.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/explicit_attrib_location.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/seamless_cube_map.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/base_instance.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/depth_clamp.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/map_buffer_range.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_env_add.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_type_2_10_10_10_rev.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/transform_feedback3.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/ES3_compatibility.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_rectangle.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/framebuffer_no_attachments.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/matrix_palette.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/transform_feedback_instanced.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_buffer_object_rgb32.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_atomic_counters.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/transform_feedback2.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/compatibility.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/draw_indirect.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_query_lod.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_type_10f_11f_11f_rev.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_compression_rgtc.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/map_buffer_alignment.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shadow.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_stencil_export.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shadow_ambient.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/compressed_texture_pixel_storage.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/invalidate_subdata.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/color_buffer_float.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_multisample.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/depth_buffer_float.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/indirect_parameters.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/program_interface_query.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/explicit_uniform_location.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_mirrored_repeat.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/multi_draw_indirect.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/geometry_shader4.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/point_parameters.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/enhanced_layouts.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/separate_shader_objects.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/draw_elements_base_vertex.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_buffer_range.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_precision.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_storage.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/conservative_depth.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_rgb10_a2ui.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/compute_variable_group_size.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_program.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/robustness_isolation.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_buffer_object.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_swizzle.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_storage_multisample.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_bit_encoding.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/uniform_buffer_object.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/viewport_array.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/tessellation_shader.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/robustness.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/transpose_matrix.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_non_power_of_two.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_view.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/window_pos.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_stencil8.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/copy_buffer.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/fragment_layer_viewport.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/internalformat_query.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/occlusion_query.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/imaging.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_texture_lod.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/timer_query.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/pixel_buffer_object.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_image_size.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_float.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/compute_shader.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/point_sprite.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_array_object.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/robust_buffer_access_behavior.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_blend.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_compression_bptc.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shading_language_100.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/sync.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_shader.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_group_vote.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shading_language_include.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/get_program_binary.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/seamless_cubemap_per_texture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/depth_texture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_objects.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vboimplementation.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shading_language_packing.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/cl_event.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_env_crossbar.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/multisample.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/draw_buffers.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_image_load_store.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_gather.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/multitexture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/multi_bind.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/arrays_of_arrays.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/fragment_program_shadow.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/fragment_coord_conventions.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/internalformat_query2.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/fragment_shader.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/half_float_vertex.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/draw_buffers_blend.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/sparse_texture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_storage_buffer_object.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_rg.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_query_levels.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/query_buffer_object.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/copy_image.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/stencil_texturing.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/fragment_program.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/clear_texture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_border_clamp.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/sample_shading.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_cube_map_array.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/clear_buffer_object.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_draw_parameters.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/debug_output.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/provoking_vertex.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/pointers.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/WIN copying build/lib/OpenGL/GL/WIN/specular_fog.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/WIN copying build/lib/OpenGL/GL/WIN/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/WIN copying build/lib/OpenGL/GL/WIN/phong_shading.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/WIN creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/PGI copying build/lib/OpenGL/GL/PGI/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/PGI copying build/lib/OpenGL/GL/PGI/misc_hints.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/PGI copying build/lib/OpenGL/GL/PGI/vertex_hints.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/PGI creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARM copying build/lib/OpenGL/GL/ARM/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARM creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VIV copying build/lib/OpenGL/GL/VIV/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VIV copying build/lib/OpenGL/GL/shaders.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/framebuffer_multisample_coverage.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/parameter_buffer_object2.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texgen_emboss.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/bindless_texture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/present_video.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/pixel_data_range.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fragment_program2.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/gpu_shader5.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/depth_clamp.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texgen_reflection.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/light_max_exponent.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_rectangle.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/blend_equation_advanced.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fragment_program4.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_atomic_counters.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/transform_feedback2.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_expand_normal.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_buffer_store.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/conditional_render.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/geometry_program4.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vdpau_interop.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_multisample.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_buffer_unified_memory.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/depth_buffer_float.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/path_rendering.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/geometry_shader4.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/tessellation_program5.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_program1_1.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/compute_program5.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fence.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_array_range2.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_shader3.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/transform_feedback.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_program2_option.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_program.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_program4.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/blend_square.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/packed_depth_stencil.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/gpu_program5.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/half_float.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/occlusion_query.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/deep_texture3D.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/float_buffer.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/point_sprite.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/multisample_coverage.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/gpu_program5_mem_extended.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_program3.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_array_range.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_shader2.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_thread_group.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_buffer_load.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/primitive_restart.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/multisample_filter_hint.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/draw_texture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/register_combiners.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/register_combiners2.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_env_combine4.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_thread_shuffle.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fragment_program_option.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/video_capture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fog_distance.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/parameter_buffer_object.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_atomic_float.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_barrier.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/copy_depth_to_color.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_attrib_integer_64bit.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_shader.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/bindless_multi_draw_indirect.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_storage_buffer_object.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_program2.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/evaluators.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/blend_equation_advanced_coherent.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/copy_image.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/explicit_multisample.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/gpu_program4.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fragment_program.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_compression_vtc.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INGR copying build/lib/OpenGL/GL/INGR/blend_func_separate.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INGR copying build/lib/OpenGL/GL/INGR/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INGR copying build/lib/OpenGL/GL/INGR/color_clamp.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INGR copying build/lib/OpenGL/GL/INGR/interlace_read.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INGR creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/texture_texture4.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/depth_clamp_separate.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/blend_minmax_factor.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/interleaved_elements.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/shader_trinary_minmax.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/sample_positions.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/shader_stencil_export.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/pinned_memory.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/performance_monitor.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/shader_atomic_counter_ops.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/multi_draw_indirect.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/occlusion_query_event.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/conservative_depth.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/name_gen_delete.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/seamless_cubemap_per_texture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/transform_feedback3_lines_triangles.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/stencil_operation_extended.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/vertex_shader_layer.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/draw_buffers_blend.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/sparse_texture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/query_buffer_object.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/vertex_shader_tessellator.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/vertex_shader_viewport_index.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD copying build/lib/OpenGL/GL/AMD/debug_output.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/polynomial_ffd.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/texture_multi_buffer.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/ir_instrument1.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/interlace.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/fog_offset.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/async_histogram.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/shadow.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/shadow_ambient.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/vertex_preclip.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/fragment_lighting.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/subsample.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/texture_lod_bias.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/sprite.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/texture_coordinate_clamp.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/scalebias_hint.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/async_pixel.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/pixel_texture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/tag_sample_buffer.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/calligraphic_fragment.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/async.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/ycrcb.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/igloo_interface.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/depth_pass_instrument.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/blend_alpha_minmax.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/instruments.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/depth_texture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/texture_scale_bias.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/clipmap.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/ycrcb_subsample.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/pixel_tiles.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/framezoom.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/list_priority.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/ycrcba.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/convolution_accuracy.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/texture_add_env.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/resample.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/reference_plane.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX copying build/lib/OpenGL/GL/SGIX/flush_raster.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/S3 copying build/lib/OpenGL/GL/S3/s3tc.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/S3 copying build/lib/OpenGL/GL/S3/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/S3 copying build/lib/OpenGL/GL/images.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL copying build/lib/OpenGL/GL/INTEL/parallel_arrays.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL copying build/lib/OpenGL/GL/INTEL/performance_query.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL copying build/lib/OpenGL/GL/INTEL/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL copying build/lib/OpenGL/GL/INTEL/map_texture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL copying build/lib/OpenGL/GL/INTEL/fragment_shader_ordering.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/texture_compression_astc_ldr.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/texture_compression_astc_hdr.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/KHR copying build/lib/OpenGL/GL/KHR/debug.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/KHR copying build/lib/OpenGL/GL/exceptional.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL copying build/lib/OpenGL/GL/selection.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESAX copying build/lib/OpenGL/GL/MESAX/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESAX copying build/lib/OpenGL/GL/MESAX/texture_stack.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESAX creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DMP copying build/lib/OpenGL/GL/DMP/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DMP creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IMG copying build/lib/OpenGL/GL/IMG/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IMG creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/HP copying build/lib/OpenGL/GL/HP/occlusion_test.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/HP copying build/lib/OpenGL/GL/HP/image_transform.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/HP copying build/lib/OpenGL/GL/HP/convolution_border_modes.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/HP copying build/lib/OpenGL/GL/HP/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/HP copying build/lib/OpenGL/GL/HP/texture_lighting.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/HP creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OML copying build/lib/OpenGL/GL/OML/interlace.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OML copying build/lib/OpenGL/GL/OML/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OML copying build/lib/OpenGL/GL/OML/subsample.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OML copying build/lib/OpenGL/GL/OML/resample.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OML creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NVX copying build/lib/OpenGL/GL/NVX/conditional_render.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NVX copying build/lib/OpenGL/GL/NVX/gpu_memory_info.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NVX copying build/lib/OpenGL/GL/NVX/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NVX creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/envmap_bumpmap.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/element_array.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/meminfo.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/vertex_streams.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/map_object_buffer.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/text_fragment_shader.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/pn_triangles.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/pixel_format_float.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/vertex_attrib_array_object.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/texture_float.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/vertex_array_object.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/draw_buffers.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/texture_env_combine3.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/texture_mirror_once.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/fragment_shader.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/separate_stencil.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/vertex_array_bgra.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/vertex_attrib_64bit.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/draw_instanced.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/coordinate_frame.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/gpu_shader4.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/framebuffer_sRGB.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_env_combine.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/framebuffer_object.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/blend_equation_separate.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/packed_pixels.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/pixel_transform_color_table.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_cube_map.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_env_dot3.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/fog_coord.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/separate_specular_color.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/compiled_vertex_array.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_mirror_clamp.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/stencil_two_side.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/abgr.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_env_add.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/blend_subtract.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/stencil_clear_tag.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/vertex_weighting.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/subtexture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_compression_s3tc.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_filter_anisotropic.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_compression_rgtc.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/histogram.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/multi_draw_arrays.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/blend_func_separate.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/convolution.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/index_func.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_lod_bias.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/debug_label.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/geometry_shader4.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/point_parameters.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/blend_color.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_sRGB.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/index_material.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/separate_shader_objects.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/gpu_program_parameters.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/index_array_formats.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/draw_range_elements.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/framebuffer_multisample_blit_scaled.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/rescale_normal.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture3D.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/transform_feedback.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/color_subtable.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_buffer_object.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_swizzle.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/GL_422_pixels.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_compression_latc.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/packed_depth_stencil.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/vertex_array.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/secondary_color.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/copy_texture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_shared_exponent.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/bindable_uniform.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_integer.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/pixel_transform.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/shared_texture_palette.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/timer_query.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/pixel_buffer_object.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/blend_logic_op.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_sRGB_decode.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_perturb_normal.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/paletted_texture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/framebuffer_multisample.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/vertex_shader.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/polygon_offset.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/shader_image_load_formatted.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/framebuffer_blit.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/misc_attribute.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/clip_volume_hint.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/x11_sync_object.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/multisample.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/stencil_wrap.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/shader_image_load_store.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/debug_marker.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/cmyka.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/blend_minmax.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/light_texture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/shader_integer_mix.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_object.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/cull_vertex.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/bgra.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/depth_bounds_test.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/shadow_funcs.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_array.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/texture_snorm.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/packed_float.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/provoking_vertex.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/draw_buffers2.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/index_texture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT copying build/lib/OpenGL/GL/EXT/direct_state_access.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/texture_select.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/texture_filter4.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/texture4D.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/point_parameters.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/sharpen_texture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/detail_texture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/pixel_texture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/texture_color_mask.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/generate_mipmap.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/multisample.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/fog_function.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/point_line_texgen.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/texture_edge_clamp.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/texture_border_clamp.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/texture_lod.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/aux_depth_stencil.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/texture_range.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/specular_vector.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/element_array.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/float_pixels.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/rgb_422.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/object_purgeable.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/client_storage.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/vertex_program_evaluators.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/fence.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/flush_buffer_range.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/vertex_array_object.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/vertex_array_range.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/transform_hint.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/row_bytes.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE copying build/lib/OpenGL/GL/APPLE/ycbcr_422.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGI copying build/lib/OpenGL/GL/SGI/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGI copying build/lib/OpenGL/GL/SGI/color_matrix.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGI copying build/lib/OpenGL/GL/SGI/texture_color_table.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGI copying build/lib/OpenGL/GL/SGI/color_table.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGI creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/GREMEDY copying build/lib/OpenGL/GL/GREMEDY/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/GREMEDY copying build/lib/OpenGL/GL/GREMEDY/frame_terminator.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/GREMEDY copying build/lib/OpenGL/GL/GREMEDY/string_marker.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/GREMEDY copying build/lib/OpenGL/GL/vboimplementation.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ANGLE copying build/lib/OpenGL/GL/ANGLE/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ANGLE creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DFX copying build/lib/OpenGL/GL/DFX/tbuffer.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DFX copying build/lib/OpenGL/GL/DFX/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DFX copying build/lib/OpenGL/GL/DFX/texture_compression_FXT1.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DFX copying build/lib/OpenGL/GL/DFX/multisample.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DFX creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM copying build/lib/OpenGL/GL/IBM/vertex_array_lists.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM copying build/lib/OpenGL/GL/IBM/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM copying build/lib/OpenGL/GL/IBM/texture_mirrored_repeat.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM copying build/lib/OpenGL/GL/IBM/multimode_draw_arrays.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM copying build/lib/OpenGL/GL/IBM/static_data.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM copying build/lib/OpenGL/GL/IBM/rasterpos_clip.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM copying build/lib/OpenGL/GL/IBM/cull_vertex.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/REND copying build/lib/OpenGL/GL/REND/screen_coordinates.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/REND copying build/lib/OpenGL/GL/REND/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/REND copying build/lib/OpenGL/GL/feedback.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_4_0.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_4_3.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_1_2.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_2_1.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_4_4.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_1_4.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_1_5.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_3_1.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_4_2.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_3_3.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_3_2.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_1_1.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_4_1.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_2_0.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_3_0.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_1_0.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_1_2_images.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION copying build/lib/OpenGL/GL/VERSION/GL_1_3.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUNX copying build/lib/OpenGL/GL/SUNX/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUNX copying build/lib/OpenGL/GL/SUNX/constant_data.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUNX creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN copying build/lib/OpenGL/GL/SUN/slice_accum.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN copying build/lib/OpenGL/GL/SUN/convolution_border_modes.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN copying build/lib/OpenGL/GL/SUN/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN copying build/lib/OpenGL/GL/SUN/global_alpha.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN copying build/lib/OpenGL/GL/SUN/vertex.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN copying build/lib/OpenGL/GL/SUN/triangle_list.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN copying build/lib/OpenGL/GL/SUN/mesh_array.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/QCOM copying build/lib/OpenGL/GL/QCOM/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/QCOM creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2 creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/FJ copying build/lib/OpenGL/GLES2/FJ/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/FJ copying build/lib/OpenGL/GLES2/FJ/shader_binary_GCCSO.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/FJ creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_3D.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_half_float_linear.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/surfaceless_context.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/fragment_precision_high.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/sample_variables.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/standard_derivatives.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/compressed_ETC1_RGB8_texture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/stencil1.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/mapbuffer.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/stencil4.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/EGL_image.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_half_float.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/vertex_half_float.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_storage_multisample_2d_array.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/vertex_type_10_10_10_2.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/shader_multisample_interpolation.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/shader_image_atomic.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/required_internalformat.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/EGL_image_external.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_compression_astc.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/packed_depth_stencil.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_npot.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_stencil8.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/element_index_uint.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_float.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/vertex_array_object.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/depth32.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/texture_float_linear.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/get_program_binary.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/depth_texture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/depth24.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/fbo_render_mipmap.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/compressed_paletted_texture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/rgb8_rgba8.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES copying build/lib/OpenGL/GLES2/OES/sample_shading.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM copying build/lib/OpenGL/GLES2/ARM/rgba8.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM copying build/lib/OpenGL/GLES2/ARM/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM copying build/lib/OpenGL/GLES2/ARM/shader_framebuffer_fetch.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM copying build/lib/OpenGL/GLES2/ARM/mali_program_binary.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM copying build/lib/OpenGL/GLES2/ARM/mali_shader_binary.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM copying build/lib/OpenGL/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/VIV copying build/lib/OpenGL/GLES2/VIV/shader_binary.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/VIV copying build/lib/OpenGL/GLES2/VIV/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/VIV copying build/lib/OpenGL/GLES2/shaders.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2 creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/read_depth.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/draw_instanced.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/instanced_arrays.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/explicit_attrib_location.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/blend_equation_advanced.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/depth_nonlinear.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/texture_npot_2D_mipmap.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/read_buffer_front.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/shadow_samplers_cube.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/shadow_samplers_array.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/fence.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/read_depth_stencil.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/texture_compression_s3tc_update.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/copy_buffer.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/read_buffer.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/read_stencil.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/framebuffer_multisample.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/coverage_sample.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/framebuffer_blit.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/draw_buffers.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/sRGB_formats.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/blend_equation_advanced_coherent.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/fbo_color_attachments.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/generate_mipmap_sRGB.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/texture_border_clamp.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/NV/non_square_matrices.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV copying build/lib/OpenGL/GLES2/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2 creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD copying build/lib/OpenGL/GLES2/AMD/compressed_3DC_texture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD copying build/lib/OpenGL/GLES2/AMD/program_binary_Z400.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD copying build/lib/OpenGL/GLES2/AMD/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD copying build/lib/OpenGL/GLES2/AMD/performance_monitor.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD copying build/lib/OpenGL/GLES2/AMD/compressed_ATC_texture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/INTEL copying build/lib/OpenGL/GLES2/INTEL/performance_query.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/INTEL copying build/lib/OpenGL/GLES2/INTEL/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/INTEL creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/texture_compression_astc_ldr.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/blend_equation_advanced.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/texture_compression_astc_hdr.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR copying build/lib/OpenGL/GLES2/KHR/debug.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/DMP copying build/lib/OpenGL/GLES2/DMP/shader_binary.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/DMP copying build/lib/OpenGL/GLES2/DMP/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/DMP creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/shader_binary.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/multisampled_render_to_texture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/texture_compression_pvrtc2.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/program_binary.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/read_format.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG copying build/lib/OpenGL/GLES2/IMG/texture_compression_pvrtc.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/disjoint_timer_query.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/color_buffer_half_float.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/draw_instanced.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/sRGB.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/instanced_arrays.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/multisampled_render_to_texture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/map_buffer_range.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_compression_dxt1.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/multiview_draw_buffers.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_compression_s3tc.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_type_2_10_10_10_REV.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_filter_anisotropic.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/multi_draw_arrays.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/read_format_bgra.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/debug_label.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/unpack_subimage.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shader_framebuffer_fetch.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/separate_shader_objects.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_storage.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/occlusion_query_boolean.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/robustness.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/sRGB_write_control.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shader_texture_lod.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_sRGB_decode.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shader_pixel_local_storage.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/pvrtc_sRGB.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_format_BGRA8888.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/draw_buffers.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/debug_marker.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/blend_minmax.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/discard_framebuffer.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shader_integer_mix.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/texture_rg.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT copying build/lib/OpenGL/GLES2/EXT/shadow_samplers.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/copy_texture_levels.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/rgb_422.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/texture_max_level.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/sync.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/framebuffer_multisample.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/APPLE/texture_format_BGRA8888.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE copying build/lib/OpenGL/GLES2/vboimplementation.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2 creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/texture_usage.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/instanced_arrays.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/texture_compression_dxt3.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/program_binary.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/pack_reverse_row_order.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/framebuffer_multisample.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/framebuffer_blit.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/depth_texture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/texture_compression_dxt5.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE copying build/lib/OpenGL/GLES2/ANGLE/translated_shader_source.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/VERSION copying build/lib/OpenGL/GLES2/VERSION/GLES2_2_0.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/VERSION copying build/lib/OpenGL/GLES2/VERSION/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/VERSION creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/alpha_test.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/tiled_rendering.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/writeonly_rendering.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/extended_get.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/perfmon_global_mode.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/driver_control.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/binning_control.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM copying build/lib/OpenGL/GLES2/QCOM/extended_get2.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform copying build/lib/OpenGL/platform/baseplatform.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform copying build/lib/OpenGL/platform/glx.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform copying build/lib/OpenGL/platform/win32.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform copying build/lib/OpenGL/platform/egl.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform copying build/lib/OpenGL/platform/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform copying build/lib/OpenGL/platform/osmesa.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform copying build/lib/OpenGL/platform/ctypesloader.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform copying build/lib/OpenGL/platform/entrypoint31.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform copying build/lib/OpenGL/platform/darwin.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/Tk copying build/lib/OpenGL/Tk/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/Tk creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLE copying build/lib/OpenGL/GLE/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLE copying build/lib/OpenGL/GLE/exceptional.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLE creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT copying build/lib/OpenGL/GLUT/special.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT copying build/lib/OpenGL/GLUT/fonts.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT copying build/lib/OpenGL/GLUT/freeglut.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT copying build/lib/OpenGL/GLUT/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT copying build/lib/OpenGL/GLUT/osx.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT copying build/lib/OpenGL/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL copying build/lib/OpenGL/acceleratesupport.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/osmesa copying build/lib/OpenGL/osmesa/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/osmesa copying build/lib/OpenGL/images.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL copying build/lib/OpenGL/_opaque.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1 creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/stencil8.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/framebuffer_object.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/blend_equation_separate.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/texture_cube_map.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/blend_subtract.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/matrix_palette.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_texture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/stencil1.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/blend_func_separate.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/mapbuffer.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/stencil4.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/EGL_image.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/texture_mirrored_repeat.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/extended_matrix_palette.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/required_internalformat.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/EGL_image_external.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/packed_depth_stencil.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/element_index_uint.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/point_sprite.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/vertex_array_object.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/depth32.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/query_matrix.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/draw_texture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/single_precision.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/read_format.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/depth24.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/point_size_array.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/texture_env_crossbar.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/byte_coordinates.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/stencil_wrap.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/fbo_render_mipmap.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/fixed_point.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/compressed_paletted_texture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/rgb8_rgba8.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/matrix_get.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/ARM copying build/lib/OpenGL/raw/GLES1/ARM/rgba8.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/ARM copying build/lib/OpenGL/raw/GLES1/ARM/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/ARM copying build/lib/OpenGL/raw/GLES1/_types.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1 creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/NV copying build/lib/OpenGL/raw/GLES1/NV/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/NV copying build/lib/OpenGL/raw/GLES1/NV/fence.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/NV copying build/lib/OpenGL/raw/GLES1/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1 creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/AMD copying build/lib/OpenGL/raw/GLES1/AMD/compressed_3DC_texture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/AMD copying build/lib/OpenGL/raw/GLES1/AMD/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/AMD copying build/lib/OpenGL/raw/GLES1/AMD/compressed_ATC_texture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/AMD copying build/lib/OpenGL/raw/GLES1/_errors.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1 creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG copying build/lib/OpenGL/raw/GLES1/IMG/multisampled_render_to_texture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG copying build/lib/OpenGL/raw/GLES1/IMG/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG copying build/lib/OpenGL/raw/GLES1/IMG/texture_env_enhanced_fixed_function.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG copying build/lib/OpenGL/raw/GLES1/IMG/read_format.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG copying build/lib/OpenGL/raw/GLES1/IMG/user_clip_plane.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG copying build/lib/OpenGL/raw/GLES1/IMG/texture_compression_pvrtc.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/sRGB.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/multisampled_render_to_texture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/map_buffer_range.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/texture_compression_dxt1.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/texture_filter_anisotropic.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/multi_draw_arrays.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/read_format_bgra.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/texture_lod_bias.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/texture_storage.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/robustness.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/texture_format_BGRA8888.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/blend_minmax.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT copying build/lib/OpenGL/raw/GLES1/EXT/discard_framebuffer.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE copying build/lib/OpenGL/raw/GLES1/APPLE/copy_texture_levels.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE copying build/lib/OpenGL/raw/GLES1/APPLE/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE copying build/lib/OpenGL/raw/GLES1/APPLE/texture_max_level.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE copying build/lib/OpenGL/raw/GLES1/APPLE/texture_2D_limited_npot.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE copying build/lib/OpenGL/raw/GLES1/APPLE/sync.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE copying build/lib/OpenGL/raw/GLES1/APPLE/framebuffer_multisample.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE copying build/lib/OpenGL/raw/GLES1/APPLE/texture_format_BGRA8888.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/VERSION copying build/lib/OpenGL/raw/GLES1/VERSION/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/VERSION copying build/lib/OpenGL/raw/GLES1/VERSION/GLES1_1_0.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/VERSION creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM copying build/lib/OpenGL/raw/GLES1/QCOM/tiled_rendering.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM copying build/lib/OpenGL/raw/GLES1/QCOM/writeonly_rendering.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM copying build/lib/OpenGL/raw/GLES1/QCOM/extended_get.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM copying build/lib/OpenGL/raw/GLES1/QCOM/perfmon_global_mode.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM copying build/lib/OpenGL/raw/GLES1/QCOM/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM copying build/lib/OpenGL/raw/GLES1/QCOM/driver_control.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM copying build/lib/OpenGL/raw/GLES1/QCOM/extended_get2.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/DL copying build/lib/OpenGL/raw/WGL/DL/stereo_control.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/DL copying build/lib/OpenGL/raw/WGL/DL/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/DL creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/robustness_share_group_isolation.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/framebuffer_sRGB.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/create_context_profile.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/create_context.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/make_current_read.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/buffer_region.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/render_texture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/pixel_format_float.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/pbuffer.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/extensions_string.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/robustness_application_isolation.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/multisample.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/create_context_robustness.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/ARB/pixel_format.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB copying build/lib/OpenGL/raw/WGL/_types.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/delay_before_swap.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/present_video.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/swap_group.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/render_depth_texture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/DX_interop.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/video_output.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/gpu_affinity.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/float_buffer.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/multisample_coverage.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/vertex_array_range.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/render_texture_rectangle.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/DX_interop2.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/video_capture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/NV/copy_image.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV copying build/lib/OpenGL/raw/WGL/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/AMD copying build/lib/OpenGL/raw/WGL/AMD/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/AMD copying build/lib/OpenGL/raw/WGL/AMD/gpu_association.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/AMD copying build/lib/OpenGL/raw/WGL/_errors.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/OML copying build/lib/OpenGL/raw/WGL/OML/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/OML copying build/lib/OpenGL/raw/WGL/OML/sync_control.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/OML creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ATI copying build/lib/OpenGL/raw/WGL/ATI/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ATI copying build/lib/OpenGL/raw/WGL/ATI/pixel_format_float.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ATI creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/swap_control_tear.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/framebuffer_sRGB.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/pixel_format_packed_float.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/display_color_table.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/swap_control.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/make_current_read.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/depth_float.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/create_context_es_profile.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/pbuffer.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/extensions_string.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/create_context_es2_profile.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/multisample.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT copying build/lib/OpenGL/raw/WGL/EXT/pixel_format.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/DFX copying build/lib/OpenGL/raw/WGL/DFX/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/DFX copying build/lib/OpenGL/raw/WGL/DFX/multisample.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/DFX creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/VERSION copying build/lib/OpenGL/raw/WGL/VERSION/WGL_1_0.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/VERSION copying build/lib/OpenGL/raw/WGL/VERSION/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/VERSION creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D copying build/lib/OpenGL/raw/WGL/I3D/gamma.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D copying build/lib/OpenGL/raw/WGL/I3D/image_buffer.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D copying build/lib/OpenGL/raw/WGL/I3D/swap_frame_lock.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D copying build/lib/OpenGL/raw/WGL/I3D/digital_video_control.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D copying build/lib/OpenGL/raw/WGL/I3D/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D copying build/lib/OpenGL/raw/WGL/I3D/swap_frame_usage.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D copying build/lib/OpenGL/raw/WGL/I3D/genlock.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/FJ copying build/lib/OpenGL/raw/GL/FJ/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/FJ creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/pack_invert.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/resize_buffers.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/ycbcr_texture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA copying build/lib/OpenGL/raw/GL/MESA/window_pos.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES copying build/lib/OpenGL/raw/GL/OES/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES copying build/lib/OpenGL/raw/GL/OES/query_matrix.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES copying build/lib/OpenGL/raw/GL/OES/single_precision.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES copying build/lib/OpenGL/raw/GL/OES/read_format.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES copying build/lib/OpenGL/raw/GL/OES/byte_coordinates.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES copying build/lib/OpenGL/raw/GL/OES/fixed_point.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES copying build/lib/OpenGL/raw/GL/OES/compressed_paletted_texture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_buffer_object.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/buffer_storage.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_array_bgra.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/half_float_pixel.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_attrib_64bit.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_compression.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/draw_instanced.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/bindless_texture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/occlusion_query2.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/framebuffer_sRGB.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_mirror_clamp_to_edge.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/ES2_compatibility.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_env_combine.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/framebuffer_object.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_attrib_binding.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/gpu_shader_fp64.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/blend_func_extended.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_cube_map.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/sampler_objects.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/instanced_arrays.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/gpu_shader5.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shading_language_420pack.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_env_dot3.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_subroutine.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/explicit_attrib_location.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/seamless_cube_map.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/base_instance.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/depth_clamp.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/map_buffer_range.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_env_add.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_type_2_10_10_10_rev.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/transform_feedback3.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/ES3_compatibility.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_rectangle.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/framebuffer_no_attachments.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/matrix_palette.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/transform_feedback_instanced.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_buffer_object_rgb32.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_atomic_counters.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/transform_feedback2.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/compatibility.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/draw_indirect.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_query_lod.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_type_10f_11f_11f_rev.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_compression_rgtc.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/map_buffer_alignment.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shadow.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_stencil_export.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shadow_ambient.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/compressed_texture_pixel_storage.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/invalidate_subdata.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/color_buffer_float.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_multisample.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/depth_buffer_float.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/indirect_parameters.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/program_interface_query.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/explicit_uniform_location.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_mirrored_repeat.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/multi_draw_indirect.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/geometry_shader4.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/point_parameters.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/enhanced_layouts.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/separate_shader_objects.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/draw_elements_base_vertex.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_buffer_range.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_precision.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_storage.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/conservative_depth.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_rgb10_a2ui.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/compute_variable_group_size.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_program.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/robustness_isolation.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_buffer_object.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_swizzle.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_storage_multisample.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_bit_encoding.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/uniform_buffer_object.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/viewport_array.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/tessellation_shader.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/robustness.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/transpose_matrix.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_non_power_of_two.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_view.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/window_pos.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_stencil8.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/copy_buffer.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/fragment_layer_viewport.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/internalformat_query.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/occlusion_query.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/imaging.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_texture_lod.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/timer_query.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/pixel_buffer_object.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_image_size.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_float.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/compute_shader.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/point_sprite.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_array_object.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/robust_buffer_access_behavior.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_blend.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_compression_bptc.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shading_language_100.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/sync.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_shader.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_group_vote.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shading_language_include.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/get_program_binary.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/seamless_cubemap_per_texture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/depth_texture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_objects.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shading_language_packing.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/cl_event.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_env_crossbar.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/multisample.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/draw_buffers.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_image_load_store.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_gather.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/multitexture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/multi_bind.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/arrays_of_arrays.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/fragment_program_shadow.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/fragment_coord_conventions.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/internalformat_query2.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/fragment_shader.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/half_float_vertex.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/draw_buffers_blend.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/sparse_texture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_storage_buffer_object.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_rg.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_query_levels.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/query_buffer_object.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/copy_image.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/stencil_texturing.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/fragment_program.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/clear_texture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_border_clamp.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/sample_shading.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_cube_map_array.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/clear_buffer_object.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_draw_parameters.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/debug_output.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/provoking_vertex.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/WIN copying build/lib/OpenGL/raw/GL/WIN/specular_fog.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/WIN copying build/lib/OpenGL/raw/GL/WIN/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/WIN copying build/lib/OpenGL/raw/GL/WIN/phong_shading.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/WIN creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/PGI copying build/lib/OpenGL/raw/GL/PGI/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/PGI copying build/lib/OpenGL/raw/GL/PGI/misc_hints.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/PGI copying build/lib/OpenGL/raw/GL/PGI/vertex_hints.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/PGI creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARM copying build/lib/OpenGL/raw/GL/ARM/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARM copying build/lib/OpenGL/raw/GL/_types.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VIV copying build/lib/OpenGL/raw/GL/VIV/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VIV creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/framebuffer_multisample_coverage.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/parameter_buffer_object2.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texgen_emboss.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/bindless_texture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/present_video.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/pixel_data_range.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fragment_program2.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/gpu_shader5.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/depth_clamp.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texgen_reflection.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/light_max_exponent.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_rectangle.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/blend_equation_advanced.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fragment_program4.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_atomic_counters.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/transform_feedback2.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_expand_normal.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_buffer_store.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/conditional_render.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/geometry_program4.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vdpau_interop.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_multisample.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_buffer_unified_memory.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/depth_buffer_float.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/path_rendering.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/geometry_shader4.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/tessellation_program5.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_program1_1.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/compute_program5.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fence.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_array_range2.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_shader3.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/transform_feedback.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_program2_option.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_program.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_program4.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/blend_square.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/packed_depth_stencil.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/gpu_program5.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/half_float.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/occlusion_query.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/deep_texture3D.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/float_buffer.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/point_sprite.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/multisample_coverage.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/gpu_program5_mem_extended.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_program3.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_array_range.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_shader2.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_thread_group.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_buffer_load.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/primitive_restart.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/multisample_filter_hint.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/draw_texture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/register_combiners.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/register_combiners2.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_env_combine4.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_thread_shuffle.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fragment_program_option.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/video_capture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fog_distance.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/parameter_buffer_object.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_atomic_float.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_barrier.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/copy_depth_to_color.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_attrib_integer_64bit.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_shader.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/bindless_multi_draw_indirect.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_storage_buffer_object.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_program2.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/evaluators.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/blend_equation_advanced_coherent.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/copy_image.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/explicit_multisample.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/gpu_program4.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fragment_program.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_compression_vtc.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INGR copying build/lib/OpenGL/raw/GL/INGR/blend_func_separate.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INGR copying build/lib/OpenGL/raw/GL/INGR/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INGR copying build/lib/OpenGL/raw/GL/INGR/color_clamp.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INGR copying build/lib/OpenGL/raw/GL/INGR/interlace_read.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INGR creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/texture_texture4.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/depth_clamp_separate.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/blend_minmax_factor.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/interleaved_elements.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/shader_trinary_minmax.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/sample_positions.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/shader_stencil_export.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/pinned_memory.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/performance_monitor.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/shader_atomic_counter_ops.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/multi_draw_indirect.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/occlusion_query_event.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/conservative_depth.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/name_gen_delete.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/seamless_cubemap_per_texture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/transform_feedback3_lines_triangles.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/stencil_operation_extended.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/vertex_shader_layer.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/draw_buffers_blend.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/sparse_texture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/query_buffer_object.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/vertex_shader_tessellator.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/vertex_shader_viewport_index.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD copying build/lib/OpenGL/raw/GL/AMD/debug_output.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/polynomial_ffd.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/texture_multi_buffer.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/ir_instrument1.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/interlace.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/fog_offset.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/async_histogram.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/shadow.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/shadow_ambient.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/vertex_preclip.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/fragment_lighting.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/subsample.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/texture_lod_bias.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/sprite.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/texture_coordinate_clamp.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/scalebias_hint.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/async_pixel.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/pixel_texture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/tag_sample_buffer.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/calligraphic_fragment.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/async.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/ycrcb.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/igloo_interface.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/depth_pass_instrument.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/blend_alpha_minmax.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/instruments.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/depth_texture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/texture_scale_bias.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/clipmap.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/ycrcb_subsample.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/pixel_tiles.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/framezoom.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/list_priority.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/ycrcba.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/convolution_accuracy.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/texture_add_env.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/resample.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/reference_plane.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX copying build/lib/OpenGL/raw/GL/SGIX/flush_raster.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/S3 copying build/lib/OpenGL/raw/GL/S3/s3tc.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/S3 copying build/lib/OpenGL/raw/GL/S3/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/S3 creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL copying build/lib/OpenGL/raw/GL/INTEL/parallel_arrays.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL copying build/lib/OpenGL/raw/GL/INTEL/performance_query.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL copying build/lib/OpenGL/raw/GL/INTEL/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL copying build/lib/OpenGL/raw/GL/INTEL/map_texture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL copying build/lib/OpenGL/raw/GL/INTEL/fragment_shader_ordering.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL copying build/lib/OpenGL/raw/GL/_glgets.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/texture_compression_astc_ldr.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/texture_compression_astc_hdr.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/KHR/debug.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/KHR copying build/lib/OpenGL/raw/GL/_errors.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESAX copying build/lib/OpenGL/raw/GL/MESAX/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESAX copying build/lib/OpenGL/raw/GL/MESAX/texture_stack.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESAX creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DMP copying build/lib/OpenGL/raw/GL/DMP/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DMP creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IMG copying build/lib/OpenGL/raw/GL/IMG/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IMG creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/HP copying build/lib/OpenGL/raw/GL/HP/occlusion_test.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/HP copying build/lib/OpenGL/raw/GL/HP/image_transform.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/HP copying build/lib/OpenGL/raw/GL/HP/convolution_border_modes.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/HP copying build/lib/OpenGL/raw/GL/HP/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/HP copying build/lib/OpenGL/raw/GL/HP/texture_lighting.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/HP creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OML copying build/lib/OpenGL/raw/GL/OML/interlace.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OML copying build/lib/OpenGL/raw/GL/OML/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OML copying build/lib/OpenGL/raw/GL/OML/subsample.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OML copying build/lib/OpenGL/raw/GL/OML/resample.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OML creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NVX copying build/lib/OpenGL/raw/GL/NVX/conditional_render.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NVX copying build/lib/OpenGL/raw/GL/NVX/gpu_memory_info.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NVX copying build/lib/OpenGL/raw/GL/NVX/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NVX creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/envmap_bumpmap.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/element_array.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/meminfo.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/vertex_streams.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/map_object_buffer.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/text_fragment_shader.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/pn_triangles.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/pixel_format_float.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/vertex_attrib_array_object.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/texture_float.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/vertex_array_object.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/draw_buffers.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/texture_env_combine3.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/texture_mirror_once.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/fragment_shader.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/separate_stencil.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/vertex_array_bgra.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/vertex_attrib_64bit.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/draw_instanced.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/coordinate_frame.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/gpu_shader4.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/framebuffer_sRGB.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_env_combine.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/framebuffer_object.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/blend_equation_separate.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/packed_pixels.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/pixel_transform_color_table.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_cube_map.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_env_dot3.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/fog_coord.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/separate_specular_color.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/compiled_vertex_array.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_mirror_clamp.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/stencil_two_side.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/abgr.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_env_add.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/blend_subtract.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/stencil_clear_tag.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/vertex_weighting.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/subtexture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_compression_s3tc.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_filter_anisotropic.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_compression_rgtc.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/histogram.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/multi_draw_arrays.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/blend_func_separate.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/convolution.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/index_func.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_lod_bias.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/debug_label.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/geometry_shader4.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/point_parameters.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/blend_color.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_sRGB.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/index_material.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/separate_shader_objects.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/gpu_program_parameters.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/index_array_formats.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/draw_range_elements.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/framebuffer_multisample_blit_scaled.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/rescale_normal.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture3D.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/transform_feedback.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/color_subtable.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_buffer_object.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_swizzle.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/GL_422_pixels.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_compression_latc.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/packed_depth_stencil.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/vertex_array.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/secondary_color.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/copy_texture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_shared_exponent.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/bindable_uniform.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_integer.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/pixel_transform.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/shared_texture_palette.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/timer_query.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/pixel_buffer_object.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/blend_logic_op.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_sRGB_decode.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_perturb_normal.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/paletted_texture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/framebuffer_multisample.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/vertex_shader.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/polygon_offset.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/shader_image_load_formatted.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/framebuffer_blit.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/misc_attribute.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/clip_volume_hint.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/x11_sync_object.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/multisample.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/stencil_wrap.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/shader_image_load_store.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/debug_marker.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/cmyka.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/blend_minmax.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/light_texture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/shader_integer_mix.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_object.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/cull_vertex.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/bgra.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/depth_bounds_test.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/shadow_funcs.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_array.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/texture_snorm.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/packed_float.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/provoking_vertex.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/draw_buffers2.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/index_texture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT copying build/lib/OpenGL/raw/GL/EXT/direct_state_access.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/texture_select.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/texture_filter4.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/texture4D.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/point_parameters.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/sharpen_texture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/detail_texture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/pixel_texture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/texture_color_mask.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/generate_mipmap.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/multisample.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/fog_function.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/point_line_texgen.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/texture_edge_clamp.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/texture_border_clamp.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/texture_lod.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/aux_depth_stencil.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/texture_range.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/specular_vector.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/element_array.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/float_pixels.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/rgb_422.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/object_purgeable.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/client_storage.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/vertex_program_evaluators.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/fence.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/flush_buffer_range.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/vertex_array_object.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/vertex_array_range.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/transform_hint.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/row_bytes.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE copying build/lib/OpenGL/raw/GL/APPLE/ycbcr_422.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGI copying build/lib/OpenGL/raw/GL/SGI/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGI copying build/lib/OpenGL/raw/GL/SGI/color_matrix.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGI copying build/lib/OpenGL/raw/GL/SGI/texture_color_table.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGI copying build/lib/OpenGL/raw/GL/SGI/color_table.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGI creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/GREMEDY copying build/lib/OpenGL/raw/GL/GREMEDY/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/GREMEDY copying build/lib/OpenGL/raw/GL/GREMEDY/frame_terminator.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/GREMEDY copying build/lib/OpenGL/raw/GL/GREMEDY/string_marker.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/GREMEDY creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ANGLE copying build/lib/OpenGL/raw/GL/ANGLE/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ANGLE creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DFX copying build/lib/OpenGL/raw/GL/DFX/tbuffer.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DFX copying build/lib/OpenGL/raw/GL/DFX/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DFX copying build/lib/OpenGL/raw/GL/DFX/texture_compression_FXT1.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DFX copying build/lib/OpenGL/raw/GL/DFX/multisample.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DFX creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM copying build/lib/OpenGL/raw/GL/IBM/vertex_array_lists.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM copying build/lib/OpenGL/raw/GL/IBM/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM copying build/lib/OpenGL/raw/GL/IBM/texture_mirrored_repeat.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM copying build/lib/OpenGL/raw/GL/IBM/multimode_draw_arrays.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM copying build/lib/OpenGL/raw/GL/IBM/static_data.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM copying build/lib/OpenGL/raw/GL/IBM/rasterpos_clip.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM copying build/lib/OpenGL/raw/GL/IBM/cull_vertex.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/REND copying build/lib/OpenGL/raw/GL/REND/screen_coordinates.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/REND copying build/lib/OpenGL/raw/GL/REND/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/REND creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_4_0.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_4_3.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_1_2.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_2_1.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_4_4.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_1_4.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_1_5.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_3_1.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_4_2.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_3_3.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_3_2.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_1_1.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_4_1.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_2_0.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_3_0.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_1_0.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION copying build/lib/OpenGL/raw/GL/VERSION/GL_1_3.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUNX copying build/lib/OpenGL/raw/GL/SUNX/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUNX copying build/lib/OpenGL/raw/GL/SUNX/constant_data.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUNX creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN copying build/lib/OpenGL/raw/GL/SUN/slice_accum.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN copying build/lib/OpenGL/raw/GL/SUN/convolution_border_modes.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN copying build/lib/OpenGL/raw/GL/SUN/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN copying build/lib/OpenGL/raw/GL/SUN/global_alpha.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN copying build/lib/OpenGL/raw/GL/SUN/vertex.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN copying build/lib/OpenGL/raw/GL/SUN/triangle_list.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN copying build/lib/OpenGL/raw/GL/SUN/mesh_array.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/QCOM copying build/lib/OpenGL/raw/GL/QCOM/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/QCOM creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2 creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/FJ copying build/lib/OpenGL/raw/GLES2/FJ/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/FJ copying build/lib/OpenGL/raw/GLES2/FJ/shader_binary_GCCSO.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/FJ creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_3D.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_half_float_linear.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/surfaceless_context.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/fragment_precision_high.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/sample_variables.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/standard_derivatives.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_texture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/stencil1.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/mapbuffer.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/stencil4.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/EGL_image.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_half_float.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/vertex_half_float.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_storage_multisample_2d_array.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/vertex_type_10_10_10_2.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/shader_multisample_interpolation.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/shader_image_atomic.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/required_internalformat.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/EGL_image_external.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_compression_astc.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/packed_depth_stencil.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_npot.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_stencil8.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/element_index_uint.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_float.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/vertex_array_object.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/depth32.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/texture_float_linear.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/get_program_binary.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/depth_texture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/depth24.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/fbo_render_mipmap.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/compressed_paletted_texture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/rgb8_rgba8.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/sample_shading.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM copying build/lib/OpenGL/raw/GLES2/ARM/rgba8.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM copying build/lib/OpenGL/raw/GLES2/ARM/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM copying build/lib/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM copying build/lib/OpenGL/raw/GLES2/ARM/mali_program_binary.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM copying build/lib/OpenGL/raw/GLES2/ARM/mali_shader_binary.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM copying build/lib/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM copying build/lib/OpenGL/raw/GLES2/_types.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2 creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VIV copying build/lib/OpenGL/raw/GLES2/VIV/shader_binary.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VIV copying build/lib/OpenGL/raw/GLES2/VIV/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VIV creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/read_depth.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/draw_instanced.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/instanced_arrays.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/explicit_attrib_location.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/blend_equation_advanced.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/depth_nonlinear.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/texture_npot_2D_mipmap.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/read_buffer_front.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/shadow_samplers_cube.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/shadow_samplers_array.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/fence.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/read_depth_stencil.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/texture_compression_s3tc_update.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/copy_buffer.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/read_buffer.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/read_stencil.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/framebuffer_multisample.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/coverage_sample.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/framebuffer_blit.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/draw_buffers.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/sRGB_formats.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/blend_equation_advanced_coherent.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/fbo_color_attachments.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/generate_mipmap_sRGB.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/texture_border_clamp.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/non_square_matrices.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2 creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD copying build/lib/OpenGL/raw/GLES2/AMD/compressed_3DC_texture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD copying build/lib/OpenGL/raw/GLES2/AMD/program_binary_Z400.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD copying build/lib/OpenGL/raw/GLES2/AMD/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD copying build/lib/OpenGL/raw/GLES2/AMD/performance_monitor.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD copying build/lib/OpenGL/raw/GLES2/AMD/compressed_ATC_texture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/INTEL copying build/lib/OpenGL/raw/GLES2/INTEL/performance_query.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/INTEL copying build/lib/OpenGL/raw/GLES2/INTEL/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/INTEL creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/texture_compression_astc_ldr.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/blend_equation_advanced.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/texture_compression_astc_hdr.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/KHR/debug.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR copying build/lib/OpenGL/raw/GLES2/_errors.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2 creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/DMP copying build/lib/OpenGL/raw/GLES2/DMP/shader_binary.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/DMP copying build/lib/OpenGL/raw/GLES2/DMP/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/DMP creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/shader_binary.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/multisampled_render_to_texture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc2.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/program_binary.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/read_format.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG copying build/lib/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/disjoint_timer_query.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/color_buffer_half_float.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/draw_instanced.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/sRGB.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/instanced_arrays.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/multisampled_render_to_texture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/map_buffer_range.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_compression_dxt1.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/multiview_draw_buffers.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_compression_s3tc.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_type_2_10_10_10_REV.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_filter_anisotropic.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/multi_draw_arrays.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/read_format_bgra.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/debug_label.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/unpack_subimage.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/separate_shader_objects.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_storage.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/occlusion_query_boolean.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/robustness.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/sRGB_write_control.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shader_texture_lod.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_sRGB_decode.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shader_pixel_local_storage.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/pvrtc_sRGB.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_format_BGRA8888.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/draw_buffers.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/debug_marker.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/blend_minmax.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/discard_framebuffer.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shader_integer_mix.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/texture_rg.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT copying build/lib/OpenGL/raw/GLES2/EXT/shadow_samplers.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/copy_texture_levels.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/rgb_422.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/texture_max_level.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/sync.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/framebuffer_multisample.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE copying build/lib/OpenGL/raw/GLES2/APPLE/texture_format_BGRA8888.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/texture_usage.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/instanced_arrays.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt3.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/program_binary.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/pack_reverse_row_order.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/framebuffer_multisample.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/framebuffer_blit.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/depth_texture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt5.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/translated_shader_source.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VERSION copying build/lib/OpenGL/raw/GLES2/VERSION/GLES2_2_0.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VERSION copying build/lib/OpenGL/raw/GLES2/VERSION/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VERSION creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/alpha_test.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/tiled_rendering.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/writeonly_rendering.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/extended_get.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/perfmon_global_mode.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/driver_control.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/binning_control.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM copying build/lib/OpenGL/raw/GLES2/QCOM/extended_get2.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLE copying build/lib/OpenGL/raw/GLE/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLE copying build/lib/OpenGL/raw/GLE/constants.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLE copying build/lib/OpenGL/raw/GLE/annotations.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLE creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLUT copying build/lib/OpenGL/raw/GLUT/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLUT copying build/lib/OpenGL/raw/GLUT/constants.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLUT copying build/lib/OpenGL/raw/GLUT/annotations.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLUT copying build/lib/OpenGL/raw/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/osmesa copying build/lib/OpenGL/raw/osmesa/mesa.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/osmesa copying build/lib/OpenGL/raw/osmesa/_types.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/osmesa copying build/lib/OpenGL/raw/osmesa/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/osmesa creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3 copying build/lib/OpenGL/raw/GLES3/_types.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3 copying build/lib/OpenGL/raw/GLES3/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3 copying build/lib/OpenGL/raw/GLES3/_errors.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3 creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3/VERSION copying build/lib/OpenGL/raw/GLES3/VERSION/GLES3_3_1.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3/VERSION copying build/lib/OpenGL/raw/GLES3/VERSION/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3/VERSION copying build/lib/OpenGL/raw/GLES3/VERSION/GLES3_3_0.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3/VERSION creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA copying build/lib/OpenGL/raw/GLX/MESA/pixmap_colormap.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA copying build/lib/OpenGL/raw/GLX/MESA/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA copying build/lib/OpenGL/raw/GLX/MESA/release_buffers.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA copying build/lib/OpenGL/raw/GLX/MESA/copy_sub_buffer.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA copying build/lib/OpenGL/raw/GLX/MESA/set_3dfx_mode.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA copying build/lib/OpenGL/raw/GLX/MESA/query_renderer.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA copying build/lib/OpenGL/raw/GLX/MESA/agp_offset.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/vertex_buffer_object.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/robustness_share_group_isolation.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/framebuffer_sRGB.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/get_proc_address.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/create_context_profile.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/create_context.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/fbconfig_float.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/robustness_application_isolation.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/multisample.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/ARB/create_context_robustness.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB copying build/lib/OpenGL/raw/GLX/_types.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/delay_before_swap.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/present_video.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/swap_group.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/video_output.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/float_buffer.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/multisample_coverage.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/video_capture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/NV/copy_image.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV copying build/lib/OpenGL/raw/GLX/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/AMD copying build/lib/OpenGL/raw/GLX/AMD/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/AMD copying build/lib/OpenGL/raw/GLX/AMD/gpu_association.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/AMD creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/swap_group.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/dmbuffer.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/video_source.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/video_resize.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/swap_barrier.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/pbuffer.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/fbconfig.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/visual_select_group.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX copying build/lib/OpenGL/raw/GLX/SGIX/hyperpipe.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/INTEL copying build/lib/OpenGL/raw/GLX/INTEL/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/INTEL copying build/lib/OpenGL/raw/GLX/INTEL/swap_event.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/INTEL copying build/lib/OpenGL/raw/GLX/_errors.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/OML copying build/lib/OpenGL/raw/GLX/OML/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/OML copying build/lib/OpenGL/raw/GLX/OML/sync_control.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/OML copying build/lib/OpenGL/raw/GLX/OML/swap_method.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/OML creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/swap_control_tear.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/framebuffer_sRGB.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/fbconfig_packed_float.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/buffer_age.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/visual_rating.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/texture_from_pixmap.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/swap_control.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/create_context_es_profile.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/visual_info.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/create_context_es2_profile.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT copying build/lib/OpenGL/raw/GLX/EXT/import_context.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIS copying build/lib/OpenGL/raw/GLX/SGIS/shared_multisample.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIS copying build/lib/OpenGL/raw/GLX/SGIS/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIS copying build/lib/OpenGL/raw/GLX/SGIS/blended_overlay.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIS copying build/lib/OpenGL/raw/GLX/SGIS/multisample.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIS creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI copying build/lib/OpenGL/raw/GLX/SGI/video_sync.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI copying build/lib/OpenGL/raw/GLX/SGI/cushion.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI copying build/lib/OpenGL/raw/GLX/SGI/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI copying build/lib/OpenGL/raw/GLX/SGI/swap_control.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI copying build/lib/OpenGL/raw/GLX/SGI/make_current_read.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/DFX copying build/lib/OpenGL/raw/GLX/DFX/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/DFX copying build/lib/OpenGL/raw/GLX/DFX/multisample.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/DFX creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_2.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_3.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_4.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_1.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION copying build/lib/OpenGL/raw/GLX/VERSION/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_0.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SUN copying build/lib/OpenGL/raw/GLX/SUN/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SUN copying build/lib/OpenGL/raw/GLX/SUN/get_transparent_index.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SUN creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/MESA copying build/lib/OpenGL/raw/EGL/MESA/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/MESA copying build/lib/OpenGL/raw/EGL/MESA/platform_gbm.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/MESA copying build/lib/OpenGL/raw/EGL/MESA/drm_image.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/MESA creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ARM copying build/lib/OpenGL/raw/EGL/ARM/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ARM copying build/lib/OpenGL/raw/EGL/ARM/pixmap_multisample_discard.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ARM copying build/lib/OpenGL/raw/EGL/_types.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/coverage_sample_resolve.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/system_time.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/EGL_3dvision_surface.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/depth_nonlinear.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/post_sub_buffer.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/native_query.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/sync.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/coverage_sample.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/post_convert_rounding.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/NV/stream_sync.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV copying build/lib/OpenGL/raw/EGL/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID copying build/lib/OpenGL/raw/EGL/ANDROID/framebuffer_target.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID copying build/lib/OpenGL/raw/EGL/ANDROID/recordable.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID copying build/lib/OpenGL/raw/EGL/ANDROID/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID copying build/lib/OpenGL/raw/EGL/ANDROID/native_fence_sync.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID copying build/lib/OpenGL/raw/EGL/ANDROID/blob_cache.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID copying build/lib/OpenGL/raw/EGL/ANDROID/image_native_buffer.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/client_get_all_proc_addresses.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/stream_producer_aldatalocator.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/surfaceless_context.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/get_all_proc_addresses.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/gl_colorspace.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/platform_wayland.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/stream_cross_process_fd.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/wait_sync.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/gl_renderbuffer_image.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/stream.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/create_context.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/gl_texture_3D_image.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/lock_surface2.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/gl_texture_cubemap_image.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/config_attribs.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/gl_texture_2D_image.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/image_pixmap.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/platform_android.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/lock_surface3.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/platform_x11.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/fence_sync.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/reusable_sync.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/stream_consumer_gltexture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/stream_fifo.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/platform_gbm.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/image_base.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/lock_surface.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/cl_event.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/stream_producer_eglsurface.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/image.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/cl_event2.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/KHR/vg_parent_image.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR copying build/lib/OpenGL/raw/EGL/_errors.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/HI copying build/lib/OpenGL/raw/EGL/HI/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/HI copying build/lib/OpenGL/raw/EGL/HI/clientpixmap.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/HI copying build/lib/OpenGL/raw/EGL/HI/colorformats.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/HI creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/IMG copying build/lib/OpenGL/raw/EGL/IMG/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/IMG copying build/lib/OpenGL/raw/EGL/IMG/context_priority.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/IMG creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/multiview_window.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/platform_wayland.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/protected_surface.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/buffer_age.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/platform_x11.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/platform_base.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/client_extensions.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/create_context_robustness.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/swap_buffers_with_damage.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT copying build/lib/OpenGL/raw/EGL/EXT/image_dma_buf_import.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANGLE copying build/lib/OpenGL/raw/EGL/ANGLE/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANGLE copying build/lib/OpenGL/raw/EGL/ANGLE/d3d_share_handle_client_buffer.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANGLE copying build/lib/OpenGL/raw/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANGLE copying build/lib/OpenGL/raw/EGL/ANGLE/query_surface_pointer.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANGLE creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION copying build/lib/OpenGL/raw/EGL/VERSION/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_5.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_2.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_1.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_4.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_3.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_0.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLU copying build/lib/OpenGL/raw/GLU/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLU copying build/lib/OpenGL/raw/GLU/_errors.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLU copying build/lib/OpenGL/raw/GLU/constants.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLU copying build/lib/OpenGL/raw/GLU/annotations.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLU copying build/lib/OpenGL/extensions.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/AGL copying build/lib/OpenGL/AGL/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/AGL copying build/lib/OpenGL/contextdata.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL copying build/lib/OpenGL/version.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/DLLS copying build/lib/OpenGL/DLLS/opengle32.vc7.dll -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/DLLS copying build/lib/OpenGL/DLLS/gle_COPYING.src -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/DLLS copying build/lib/OpenGL/DLLS/GLE_WIN32_README.txt -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/DLLS copying build/lib/OpenGL/DLLS/gle_AUTHORS -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/DLLS copying build/lib/OpenGL/DLLS/gle_COPYING -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/DLLS copying build/lib/OpenGL/DLLS/glut64.dll -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/DLLS copying build/lib/OpenGL/DLLS/opengle64.vc9.dll -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/DLLS copying build/lib/OpenGL/DLLS/glut_README.txt -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/DLLS copying build/lib/OpenGL/DLLS/opengle32.vc9.dll -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/DLLS copying build/lib/OpenGL/DLLS/glut32.dll -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/DLLS copying build/lib/OpenGL/_bytes.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL copying build/lib/OpenGL/converters.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL copying build/lib/OpenGL/latebind.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL copying build/lib/OpenGL/lazywrapper.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3 copying build/lib/OpenGL/GLES3/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3 copying build/lib/OpenGL/GLES3/vboimplementation.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3 creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3/VERSION copying build/lib/OpenGL/GLES3/VERSION/GLES3_3_1.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3/VERSION copying build/lib/OpenGL/GLES3/VERSION/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3/VERSION copying build/lib/OpenGL/GLES3/VERSION/GLES3_3_0.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3/VERSION copying build/lib/OpenGL/constant.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL copying build/lib/OpenGL/wrapper.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL copying build/lib/OpenGL/constants.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA copying build/lib/OpenGL/GLX/MESA/pixmap_colormap.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA copying build/lib/OpenGL/GLX/MESA/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA copying build/lib/OpenGL/GLX/MESA/release_buffers.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA copying build/lib/OpenGL/GLX/MESA/copy_sub_buffer.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA copying build/lib/OpenGL/GLX/MESA/set_3dfx_mode.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA copying build/lib/OpenGL/GLX/MESA/query_renderer.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA copying build/lib/OpenGL/GLX/MESA/agp_offset.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/vertex_buffer_object.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/robustness_share_group_isolation.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/framebuffer_sRGB.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/get_proc_address.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/create_context_profile.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/create_context.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/fbconfig_float.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/robustness_application_isolation.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/multisample.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB copying build/lib/OpenGL/GLX/ARB/create_context_robustness.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/delay_before_swap.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/present_video.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/swap_group.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/video_output.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/float_buffer.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/multisample_coverage.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/video_capture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV copying build/lib/OpenGL/GLX/NV/copy_image.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV copying build/lib/OpenGL/GLX/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/AMD copying build/lib/OpenGL/GLX/AMD/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/AMD copying build/lib/OpenGL/GLX/AMD/gpu_association.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/AMD creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/swap_group.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/dmbuffer.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/video_source.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/video_resize.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/swap_barrier.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/pbuffer.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/fbconfig.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/visual_select_group.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX copying build/lib/OpenGL/GLX/SGIX/hyperpipe.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/INTEL copying build/lib/OpenGL/GLX/INTEL/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/INTEL copying build/lib/OpenGL/GLX/INTEL/swap_event.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/INTEL creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/OML copying build/lib/OpenGL/GLX/OML/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/OML copying build/lib/OpenGL/GLX/OML/sync_control.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/OML copying build/lib/OpenGL/GLX/OML/swap_method.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/OML creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/swap_control_tear.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/framebuffer_sRGB.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/fbconfig_packed_float.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/buffer_age.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/visual_rating.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/texture_from_pixmap.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/swap_control.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/create_context_es_profile.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/visual_info.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/create_context_es2_profile.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT copying build/lib/OpenGL/GLX/EXT/import_context.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIS copying build/lib/OpenGL/GLX/SGIS/shared_multisample.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIS copying build/lib/OpenGL/GLX/SGIS/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIS copying build/lib/OpenGL/GLX/SGIS/blended_overlay.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIS copying build/lib/OpenGL/GLX/SGIS/multisample.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIS creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI copying build/lib/OpenGL/GLX/SGI/video_sync.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI copying build/lib/OpenGL/GLX/SGI/cushion.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI copying build/lib/OpenGL/GLX/SGI/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI copying build/lib/OpenGL/GLX/SGI/swap_control.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI copying build/lib/OpenGL/GLX/SGI/make_current_read.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/DFX copying build/lib/OpenGL/GLX/DFX/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/DFX copying build/lib/OpenGL/GLX/DFX/multisample.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/DFX creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION copying build/lib/OpenGL/GLX/VERSION/GLX_1_2.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION copying build/lib/OpenGL/GLX/VERSION/GLX_1_3.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION copying build/lib/OpenGL/GLX/VERSION/GLX_1_4.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION copying build/lib/OpenGL/GLX/VERSION/GLX_1_1.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION copying build/lib/OpenGL/GLX/VERSION/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION copying build/lib/OpenGL/GLX/VERSION/GLX_1_0.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SUN copying build/lib/OpenGL/GLX/SUN/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SUN copying build/lib/OpenGL/GLX/SUN/get_transparent_index.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SUN copying build/lib/OpenGL/plugins.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/MESA copying build/lib/OpenGL/EGL/MESA/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/MESA copying build/lib/OpenGL/EGL/MESA/platform_gbm.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/MESA copying build/lib/OpenGL/EGL/MESA/drm_image.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/MESA creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ARM copying build/lib/OpenGL/EGL/ARM/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ARM copying build/lib/OpenGL/EGL/ARM/pixmap_multisample_discard.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ARM creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/coverage_sample_resolve.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/system_time.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/EGL_3dvision_surface.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/depth_nonlinear.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/post_sub_buffer.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/native_query.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/sync.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/coverage_sample.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/post_convert_rounding.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/NV/stream_sync.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV copying build/lib/OpenGL/EGL/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID copying build/lib/OpenGL/EGL/ANDROID/framebuffer_target.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID copying build/lib/OpenGL/EGL/ANDROID/recordable.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID copying build/lib/OpenGL/EGL/ANDROID/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID copying build/lib/OpenGL/EGL/ANDROID/native_fence_sync.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID copying build/lib/OpenGL/EGL/ANDROID/blob_cache.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID copying build/lib/OpenGL/EGL/ANDROID/image_native_buffer.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/client_get_all_proc_addresses.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/stream_producer_aldatalocator.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/surfaceless_context.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/get_all_proc_addresses.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/gl_colorspace.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/platform_wayland.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/stream_cross_process_fd.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/wait_sync.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/gl_renderbuffer_image.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/stream.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/create_context.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/gl_texture_3D_image.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/lock_surface2.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/gl_texture_cubemap_image.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/config_attribs.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/gl_texture_2D_image.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/image_pixmap.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/platform_android.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/lock_surface3.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/platform_x11.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/fence_sync.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/reusable_sync.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/stream_consumer_gltexture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/stream_fifo.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/platform_gbm.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/image_base.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/lock_surface.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/cl_event.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/stream_producer_eglsurface.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/image.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/cl_event2.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR copying build/lib/OpenGL/EGL/KHR/vg_parent_image.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/HI copying build/lib/OpenGL/EGL/HI/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/HI copying build/lib/OpenGL/EGL/HI/clientpixmap.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/HI copying build/lib/OpenGL/EGL/HI/colorformats.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/HI creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/IMG copying build/lib/OpenGL/EGL/IMG/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/IMG copying build/lib/OpenGL/EGL/IMG/context_priority.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/IMG creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/multiview_window.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/platform_wayland.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/protected_surface.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/buffer_age.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/platform_x11.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/platform_base.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/client_extensions.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/create_context_robustness.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/swap_buffers_with_damage.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT copying build/lib/OpenGL/EGL/EXT/image_dma_buf_import.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE copying build/lib/OpenGL/EGL/ANGLE/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE copying build/lib/OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE copying build/lib/OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE copying build/lib/OpenGL/EGL/ANGLE/query_surface_pointer.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION copying build/lib/OpenGL/EGL/VERSION/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION copying build/lib/OpenGL/EGL/VERSION/EGL_1_5.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION copying build/lib/OpenGL/EGL/VERSION/EGL_1_2.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION copying build/lib/OpenGL/EGL/VERSION/EGL_1_1.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION copying build/lib/OpenGL/EGL/VERSION/EGL_1_4.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION copying build/lib/OpenGL/EGL/VERSION/EGL_1_3.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION copying build/lib/OpenGL/EGL/VERSION/EGL_1_0.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION copying build/lib/OpenGL/logs.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL copying build/lib/OpenGL/_null.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU copying build/lib/OpenGL/GLU/glustruct.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU copying build/lib/OpenGL/GLU/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU copying build/lib/OpenGL/GLU/projection.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU copying build/lib/OpenGL/GLU/tess.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/EXT copying build/lib/OpenGL/GLU/EXT/nurbs_tessellator.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/EXT copying build/lib/OpenGL/GLU/EXT/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/EXT copying build/lib/OpenGL/GLU/EXT/object_space_tess.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/EXT copying build/lib/OpenGL/GLU/quadrics.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU copying build/lib/OpenGL/GLU/glunurbs.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU copying build/lib/OpenGL/_configflags.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fstd creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fstd/desktop copying build/lib/fstd/desktop/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fstd/desktop copying build/lib/fstd/desktop/gnome3.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fstd/desktop copying build/lib/fstd/webapp.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fstd copying build/lib/fstd/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fstd creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fstd/tests creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fstd/tests/adffile copying build/lib/fstd/tests/adffile/transplant.adf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fstd/tests/adffile copying build/lib/fstd/data.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fstd copying build/lib/fstd/mypy.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fstd copying build/lib/fstd/adffile.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fstd copying build/lib/fstd/typing.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fstd creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center copying build/lib/game_center/diskutil.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/qtui copying build/lib/game_center/qtui/event.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/qtui copying build/lib/game_center/qtui/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/qtui copying build/lib/game_center/qtui/qtwindow.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/qtui copying build/lib/game_center/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center copying build/lib/game_center/resources.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center copying build/lib/game_center/gamecentersettings.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res copying build/lib/game_center/res/menu_font.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res copying build/lib/game_center/res/bottom_bar.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res copying build/lib/game_center/res/screen_border_2.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res copying build/lib/game_center/res/title_font.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res copying build/lib/game_center/res/minimize_selected.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res copying build/lib/game_center/res/banner2.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res copying build/lib/game_center/res/VeraBd.ttf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res copying build/lib/game_center/res/top_logo.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res copying build/lib/game_center/res/amiga_blank_disk.adf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res copying build/lib/game_center/res/splash.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res copying build/lib/game_center/res/close_selected.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res copying build/lib/game_center/res/close.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res copying build/lib/game_center/res/title_font.json -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item copying build/lib/game_center/res/item/l.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item copying build/lib/game_center/res/item/x.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item copying build/lib/game_center/res/item/g.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item copying build/lib/game_center/res/item/gameboyadvance.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item copying build/lib/game_center/res/item/amstradcpc.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item copying build/lib/game_center/res/item/gameboy.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item copying build/lib/game_center/res/item/atari5200.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item copying build/lib/game_center/res/item/nintendo.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item copying build/lib/game_center/res/item/mastersystem.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item copying build/lib/game_center/res/item/shuffle.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item copying build/lib/game_center/res/item/zxspectrum.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item copying build/lib/game_center/res/item/b.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item copying build/lib/game_center/res/item/reboot.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item copying build/lib/game_center/res/item/z.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item copying build/lib/game_center/res/item/k.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item copying build/lib/game_center/res/item/arcade.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item copying build/lib/game_center/res/item/nintendo64.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item copying build/lib/game_center/res/item/appleii.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item copying build/lib/game_center/res/item/system.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item copying build/lib/game_center/res/item/amiga.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item copying build/lib/game_center/res/item/gameboycolor.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item copying build/lib/game_center/res/item/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item copying build/lib/game_center/res/item/q.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item copying build/lib/game_center/res/item/w.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item copying build/lib/game_center/res/item/h.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item copying build/lib/game_center/res/item/gamecube.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item copying build/lib/game_center/res/item/m.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item copying build/lib/game_center/res/item/bbcmicro.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item copying build/lib/game_center/res/item/atari7800.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item copying build/lib/game_center/res/item/all.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item copying build/lib/game_center/res/item/atarilynx.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item copying build/lib/game_center/res/item/fix.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item copying build/lib/game_center/res/item/d.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item copying build/lib/game_center/res/item/gamegear.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item copying build/lib/game_center/res/item/r.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item copying build/lib/game_center/res/item/playstation.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item copying build/lib/game_center/res/item/atarist.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item copying build/lib/game_center/res/item/y.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item copying build/lib/game_center/res/item/atari8bit.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item copying build/lib/game_center/res/item/j.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item copying build/lib/game_center/res/item/megadrive.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item copying build/lib/game_center/res/item/i.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item copying build/lib/game_center/res/item/turbografx16.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item copying build/lib/game_center/res/item/e.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item copying build/lib/game_center/res/item/u.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item copying build/lib/game_center/res/item/s.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item copying build/lib/game_center/res/item/supernintendo.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item copying build/lib/game_center/res/item/0.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item copying build/lib/game_center/res/item/t.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item copying build/lib/game_center/res/item/windows.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item copying build/lib/game_center/res/item/commodore64.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item copying build/lib/game_center/res/item/letter.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item copying build/lib/game_center/res/item/p.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item copying build/lib/game_center/res/item/n.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item copying build/lib/game_center/res/item/dos.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item copying build/lib/game_center/res/item/a.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item copying build/lib/game_center/res/item/atari2600.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item copying build/lib/game_center/res/item/o.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item copying build/lib/game_center/res/item/f.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item copying build/lib/game_center/res/item/wii.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item copying build/lib/game_center/res/item/shutdown.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item copying build/lib/game_center/res/item/playstation2.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item copying build/lib/game_center/res/item/platform.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item copying build/lib/game_center/res/item/v.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item copying build/lib/game_center/res/item/c.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item copying build/lib/game_center/res/run_dialog.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res copying build/lib/game_center/res/preview_static0.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res copying build/lib/game_center/res/missing_cover.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res copying build/lib/game_center/res/top_item_left_selected.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res copying build/lib/game_center/res/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res copying build/lib/game_center/res/shadow2.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res copying build/lib/game_center/res/screen_border_1.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res copying build/lib/game_center/res/LiberationSans-Regular.ttf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res copying build/lib/game_center/res/LiberationMono-Bold.ttf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res copying build/lib/game_center/res/default_item.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res copying build/lib/game_center/res/LiberationSansNarrow-Bold.ttf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res copying build/lib/game_center/res/top_item_arrow_selected.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res copying build/lib/game_center/res/top_item.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res copying build/lib/game_center/res/glow_left.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res copying build/lib/game_center/res/shutdown_selected.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res copying build/lib/game_center/res/amiga_save_disk.adf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res copying build/lib/game_center/res/missing_screenshot.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res copying build/lib/game_center/res/banner.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res copying build/lib/game_center/res/update.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res copying build/lib/game_center/res/top_item_right.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res copying build/lib/game_center/res/sidebar_background.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res copying build/lib/game_center/res/top_item_arrow.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res copying build/lib/game_center/res/glow_top.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res copying build/lib/game_center/res/LiberationMono-Regular.ttf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res copying build/lib/game_center/res/add_selected.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res copying build/lib/game_center/res/gloss.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res copying build/lib/game_center/res/top.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res copying build/lib/game_center/res/top_logo_e.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res copying build/lib/game_center/res/add.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res copying build/lib/game_center/res/top_item_left.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res copying build/lib/game_center/res/minimize.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res copying build/lib/game_center/res/menu_font.json -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res copying build/lib/game_center/res/shadow.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res copying build/lib/game_center/res/top_logo_selected.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res copying build/lib/game_center/res/LiberationSans-Bold.ttf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res copying build/lib/game_center/res/VeraSeBd.ttf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res copying build/lib/game_center/res/glow_top_left.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res copying build/lib/game_center/res/screen_gloss.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res copying build/lib/game_center/res/home.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res copying build/lib/game_center/res/splash_alpha.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res copying build/lib/game_center/res/sidebar_background_shadow.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res copying build/lib/game_center/res/home_selected.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res copying build/lib/game_center/res/shutdown.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res copying build/lib/game_center/res/top_background.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res copying build/lib/game_center/res/top_item_selected.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res copying build/lib/game_center/res/logo.png -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui copying build/lib/game_center/glui/util.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui copying build/lib/game_center/glui/history.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui copying build/lib/game_center/glui/texture.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui copying build/lib/game_center/glui/itemmenu.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui copying build/lib/game_center/glui/input.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui copying build/lib/game_center/glui/displaylists.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui copying build/lib/game_center/glui/dialog.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui copying build/lib/game_center/glui/gamemenu.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui copying build/lib/game_center/glui/bezier.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui copying build/lib/game_center/glui/menu.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui copying build/lib/game_center/glui/fbo.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui copying build/lib/game_center/glui/texturemanager.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui copying build/lib/game_center/glui/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui copying build/lib/game_center/glui/topmenu.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui copying build/lib/game_center/glui/opengl.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui copying build/lib/game_center/glui/errordialog.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui copying build/lib/game_center/glui/gamecenterrunner.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui copying build/lib/game_center/glui/imageloader.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui copying build/lib/game_center/glui/items.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui copying build/lib/game_center/glui/text.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui copying build/lib/game_center/glui/notification.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui copying build/lib/game_center/glui/settings.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui copying build/lib/game_center/glui/font.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui copying build/lib/game_center/glui/constants.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui copying build/lib/game_center/glui/window.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui copying build/lib/game_center/glui/animation.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui copying build/lib/game_center/glui/bottombar.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui copying build/lib/game_center/glui/launchmenu.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui copying build/lib/game_center/glui/inputmenu.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui copying build/lib/game_center/glui/navigatable.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui copying build/lib/game_center/glui/render.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui copying build/lib/game_center/glui/sdl.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui copying build/lib/game_center/glui/state.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui copying build/lib/game_center/option.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center copying build/lib/game_center/Application.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center copying build/lib/game_center/notification.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center copying build/lib/game_center/gamecenterutil.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center copying build/lib/game_center/gnome3.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center copying build/lib/game_center/platform.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center copying build/lib/game_center/gamecenter.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center copying build/lib/game_center/main.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/six copying build/lib/six/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/six copying build/lib/six/six.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/six creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common copying build/lib/fsui/common/group.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common copying build/lib/fsui/common/spacer.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common copying build/lib/fsui/common/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common copying build/lib/fsui/common/signal.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common copying build/lib/fsui/common/i18n.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common copying build/lib/fsui/common/layout.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common copying build/lib/fsui/common/element.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/test copying build/lib/fsui/test/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/test copying build/lib/fsui/test/test_text_field.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/test copying build/lib/fsui/test/WidgetTestCase.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/test copying build/lib/fsui/test/test_button.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/test copying build/lib/fsui/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/res copying build/lib/fsui/res/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/res creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt copying build/lib/fsui/qt/HeadingLabel.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt copying build/lib/fsui/qt/DrawingContext.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt copying build/lib/fsui/qt/dialog.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt copying build/lib/fsui/qt/Image.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt copying build/lib/fsui/qt/dialogbuttons.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt copying build/lib/fsui/qt/ListView.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt copying build/lib/fsui/qt/Choice.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt copying build/lib/fsui/qt/ImageView.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt copying build/lib/fsui/qt/FileDialog.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt copying build/lib/fsui/qt/SpinCtrl.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt copying build/lib/fsui/qt/ComboBox.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt copying build/lib/fsui/qt/VerticalItemView.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt copying build/lib/fsui/qt/CheckBox.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt copying build/lib/fsui/qt/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt copying build/lib/fsui/qt/label.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt copying build/lib/fsui/qt/scrollarea.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt copying build/lib/fsui/qt/timer.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt copying build/lib/fsui/qt/Menu.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt copying build/lib/fsui/qt/TextArea.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt copying build/lib/fsui/qt/Icon.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt copying build/lib/fsui/qt/ImageButton.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt copying build/lib/fsui/qt/System.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt copying build/lib/fsui/qt/Application.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt copying build/lib/fsui/qt/Button.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt copying build/lib/fsui/qt/Color.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt copying build/lib/fsui/qt/windowbase.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt copying build/lib/fsui/qt/Widget.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt copying build/lib/fsui/qt/legacydialog.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt copying build/lib/fsui/qt/Panel.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt copying build/lib/fsui/qt/qt.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt copying build/lib/fsui/qt/DirDialog.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt copying build/lib/fsui/qt/TextField.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt copying build/lib/fsui/qt/window.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/extra copying build/lib/fsui/extra/taskdialog.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/extra copying build/lib/fsui/extra/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/extra copying build/lib/fsui/extra/iconheader.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/extra creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs copying build/lib/fsgs/Downloader.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ui copying build/lib/fsgs/ui/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ui copying build/lib/fsgs/ui/qwindow.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ui copying build/lib/fsgs/ui/mainwindow.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ui copying build/lib/fsgs/ui/gamecenterview.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ui creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd copying build/lib/fsgs/ogd/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd copying build/lib/fsgs/ogd/refresh.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd copying build/lib/fsgs/ogd/context.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd copying build/lib/fsgs/ogd/locker.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd copying build/lib/fsgs/ogd/lists.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd copying build/lib/fsgs/ogd/base.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd copying build/lib/fsgs/ogd/client.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd copying build/lib/fsgs/ogd/meta.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd copying build/lib/fsgs/GameDatabaseClient.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen copying build/lib/fsgs/mednafen/game_boy_color.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen copying build/lib/fsgs/mednafen/game_boy.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen copying build/lib/fsgs/mednafen/master_system.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen copying build/lib/fsgs/mednafen/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen copying build/lib/fsgs/mednafen/mednafen.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen copying build/lib/fsgs/mednafen/turbografx_16.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen copying build/lib/fsgs/mednafen/super_nintendo.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen copying build/lib/fsgs/mednafen/game_boy_advance.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen copying build/lib/fsgs/mednafen/game_gear.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen copying build/lib/fsgs/mednafen/lynx.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen copying build/lib/fsgs/mednafen/nintendo.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen copying build/lib/fsgs/mednafen/mega_drive.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess copying build/lib/fsgs/mess/atari_2600.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess copying build/lib/fsgs/mess/master_system.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess copying build/lib/fsgs/mess/zx_spectrum.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess copying build/lib/fsgs/mess/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess copying build/lib/fsgs/mess/atari_7800.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess copying build/lib/fsgs/mess/amstrad_cpc.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess copying build/lib/fsgs/mess/mess.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess copying build/lib/fsgs/mess/nintendo.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess copying build/lib/fsgs/mess/atari_5200.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess copying build/lib/fsgs/mess/mega_drive.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess copying build/lib/fsgs/ChecksumTool.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mame copying build/lib/fsgs/mame/mame.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mame copying build/lib/fsgs/mame/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mame copying build/lib/fsgs/mame/arcade.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mame copying build/lib/fsgs/mame/keycodes.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mame creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/hatari copying build/lib/fsgs/hatari/atari_st.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/hatari copying build/lib/fsgs/hatari/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/hatari copying build/lib/fsgs/OAGDClient.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs copying build/lib/fsgs/SignalContext.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs copying build/lib/fsgs/BaseDatabase.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util copying build/lib/fsgs/util/datfile.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util copying build/lib/fsgs/util/sdl2constants.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util copying build/lib/fsgs/util/disknameutil.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util copying build/lib/fsgs/util/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util copying build/lib/fsgs/util/gamenameutil.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util copying build/lib/fsgs/SaveStateHandler.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs copying build/lib/fsgs/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs copying build/lib/fsgs/Archive.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/http copying build/lib/fsgs/http/server.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/http copying build/lib/fsgs/http/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/http copying build/lib/fsgs/http/requestparams.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/http copying build/lib/fsgs/http/request.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/http copying build/lib/fsgs/GameChangeHandler.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs copying build/lib/fsgs/BaseContext.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs copying build/lib/fsgs/context.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs copying build/lib/fsgs/Database.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res copying build/lib/fsgs/res/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/amiga copying build/lib/fsgs/res/amiga/adf_save_disk.dat -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/amiga copying build/lib/fsgs/res/amiga/adf.dat -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/amiga creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/thrustmaster_thrustmaster_dual_analog_3_2_12_4_1_0_linux.conf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/controller_xbox_one_for_windows_11_6_1_0_windows.conf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/4f0400000000000015b3000000000000.fs-uae-controller -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/microsoft_x_box_one_pad_11_6_1_0_linux.conf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/030000006d0400001fc2000005030000.fs-uae-controller -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/jess_tech_dual_analog_pad_12_4_1_0_linux.conf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/linux copying build/lib/fsgs/res/input/linux/saitek_dual_analog_pad_12_4_1_0_linux.conf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/linux copying build/lib/fsgs/res/input/controller_wireless_gamepad_f710_10_5_1_0_windows.conf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/p880_12_4_1_0_macosx.conf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/0b040000000000003365000000000000.fs-uae-controller -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/4f0415b3000000000000504944564944.fs-uae-controller -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/goodbetterbest_ltd_gioteck_vx2_wired_controller_16_5_1_0_linux.conf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/030000005e040000d102000001010000.fs-uae-controller -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/ps3_usb_cordless_gamepad_13_4_1_0_linux.conf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/030000006d0400001dc2000014400000.fs-uae-controller -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/controller_xbox_360_for_windows_10_5_1_0_windows.conf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/other copying build/lib/fsgs/res/input/other/usb_2_axis_8_button_gamepad.ini -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/other copying build/lib/fsgs/res/input/other/retro_joystick_interface_v1_2.ini -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/other copying build/lib/fsgs/res/input/030000004c050000c405000011010000.fs-uae-controller -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/speed_link_competition_pro_4_2_0_0_windows.conf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/4c050000000000006802000000000000.fs-uae-controller -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/logitech_dual_action_12_4_1_0_macosx.conf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/030000006d04000019c2000011010000.fs-uae-controller -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/03000000300f00001201000010010000.fs-uae-controller -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/controller_gamepad_f310_10_5_1_0_windows.conf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/xbox_one_wired_controller_15_6_0_0_macosx.conf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/ps3_usb_cordless_gamepad_13_4_1_0_macosx.conf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d04000019c2000011010000 copying build/lib/fsgs/res/input/030000006d04000019c2000011010000/names.txt -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d04000019c2000011010000 copying build/lib/fsgs/res/input/030000006d04000019c2000011010000/logitech_logitech_cordless_rumblepad_2_12_4_1_0_linux.conf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d04000019c2000011010000 copying build/lib/fsgs/res/input/5e040000000000008e02000000000000.fs-uae-controller -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/8117000000000000990a000000000000.fs-uae-controller -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/ps3_usb_cordless_gamepad_13_4_1_0_windows.conf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/4c05000000000000c405000000000000.fs-uae-controller -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/03000000830500006020000010010000.fs-uae-controller -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000005e0400008e02000014010000 copying build/lib/fsgs/res/input/030000005e0400008e02000014010000/names.txt -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000005e0400008e02000014010000 copying build/lib/fsgs/res/input/030000005e0400008e02000014010000/microsoft_x_box_360_pad_11_6_1_0_linux.conf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000005e0400008e02000014010000 copying build/lib/fsgs/res/input/4f0400000000000020b3000000000000.fs-uae-controller -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/microsoft copying build/lib/fsgs/res/input/microsoft/x_box_360_pad.ini -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/microsoft copying build/lib/fsgs/res/input/microsoft/xbox_360_wireless_receiver_for_windows_controller.ini -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/microsoft copying build/lib/fsgs/res/input/microsoft/xbox_360_wireless_receiver.ini -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/microsoft copying build/lib/fsgs/res/input/microsoft/controller_xbox_360_wireless_receiver_for_windows.ini -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/microsoft copying build/lib/fsgs/res/input/microsoft/controller.ini -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/microsoft copying build/lib/fsgs/res/input/microsoft/wireless_360_controller.ini -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/microsoft copying build/lib/fsgs/res/input/microsoft/xbox_360_for_windows_controller.ini -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/microsoft copying build/lib/fsgs/res/input/microsoft/controller_xbox_360_for_windows.ini -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/microsoft copying build/lib/fsgs/res/input/300f1201000000000000504944564944.fs-uae-controller -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/dual_analog_pad_12_4_1_0_macosx.conf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/mad_catz copying build/lib/fsgs/res/input/mad_catz/wired_xbox_360_controller_sfiv.ini -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/mad_catz copying build/lib/fsgs/res/input/sony_computer_entertainment_wireless_controller_14_10_1_0_linux.conf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/030000005e0400008e02000070050000.fs-uae-controller -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/common copying build/lib/fsgs/res/input/common/xarcade.ini -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/common copying build/lib/fsgs/res/input/common/gamepad.ini -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/common copying build/lib/fsgs/res/input/common/xinput_gamepad.ini -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/common copying build/lib/fsgs/res/input/030000004f04000020b3000010010000.fs-uae-controller -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/usb_2_axis_8_button_gamepad_8_2_0_0_windows.conf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/0300000081170000990a000001010000.fs-uae-controller -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/5e04a102000000000000504944564944.fs-uae-controller -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/p880_12_4_1_0_windows.conf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/4c05c405000000000000504944564944.fs-uae-controller -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/gamtec_ltd copying build/lib/fsgs/res/input/gamtec_ltd/smartjoy_plus_adapter.ini -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/gamtec_ltd creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d0400001ec2000020200000 copying build/lib/fsgs/res/input/030000006d0400001ec2000020200000/names.txt -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d0400001ec2000020200000 copying build/lib/fsgs/res/input/030000006d0400001ec2000020200000/generic_x_box_pad_11_6_1_0_linux.conf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d0400001ec2000020200000 copying build/lib/fsgs/res/input/universal_gamepad.ini -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/f02521c1000000000000504944564944.fs-uae-controller -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/030000006d0400001ec2000020200000.fs-uae-controller -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/logitech_dual_action_usb_12_4_1_0_windows.conf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/030000005e0400008e02000020200000.fs-uae-controller -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/playstation_r_3_controller_19_4_0_0_macosx.conf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/unknown.ini -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/6d0419c2000000000000504944564944.fs-uae-controller -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/speedlink_strike_2_gamepad_12_5_1_0_windows.conf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/logitech copying build/lib/fsgs/res/input/logitech/logitech_rumblepad_2.ini -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/logitech copying build/lib/fsgs/res/input/logitech/logitech_extreme_3d.ini -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/logitech copying build/lib/fsgs/res/input/logitech/ps3_usb_cordless_gamepad.ini -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/logitech copying build/lib/fsgs/res/input/logitech/logitech_extreme_3d_pro.ini -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/logitech copying build/lib/fsgs/res/input/logitech/gamepad_f310_controller.ini -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/logitech copying build/lib/fsgs/res/input/logitech/controller_wireless_gamepad_f710.ini -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/logitech copying build/lib/fsgs/res/input/logitech/g27_racing_wheel.ini -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/logitech copying build/lib/fsgs/res/input/logitech/controller_rumble_gamepad_f510.ini -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/logitech copying build/lib/fsgs/res/input/logitech/logitech_cordless_rumblepad_2.ini -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/logitech copying build/lib/fsgs/res/input/logitech/logitech_dual_action.ini -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/logitech copying build/lib/fsgs/res/input/6d041ec2000000000000504944564944.fs-uae-controller -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/030000004f04000015b3000010010000.fs-uae-controller -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/controller_pro_ex_mini_for_xbox_10_5_1_0_windows.conf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/sony copying build/lib/fsgs/res/input/sony/playstation_r_3_controller.ini -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/sony copying build/lib/fsgs/res/input/sony/playstation_r_3_inputdevice.ini -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/sony copying build/lib/fsgs/res/input/sony/computer_entertainment_wireless_inputdevice.ini -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/sony creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000004c0500006802000011010000 copying build/lib/fsgs/res/input/030000004c0500006802000011010000/names.txt -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000004c0500006802000011010000 copying build/lib/fsgs/res/input/030000004c0500006802000011010000/sony_playstation_r_3_controller_19_27_0_0_linux.conf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000004c0500006802000011010000 copying build/lib/fsgs/res/input/logitech_r_precision_tm_gamepad_10_2_0_0_windows.conf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/300f0000000000001201000000000000.fs-uae-controller -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/92125441000000000000504944564944.fs-uae-controller -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/logitech_cordless_rumblepad_2_usb_12_4_1_0_windows.conf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/retro_joystick_adapter_v2_0_3_2_0_0_macosx.conf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/logitech_dual_action_12_4_1_0_windows.conf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/2_in_1_dt_12_4_1_0_macosx.conf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/03000000c62400001a53000000010000.fs-uae-controller -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/zeemote copying build/lib/fsgs/res/input/zeemote/steelseries_free.ini -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/zeemote copying build/lib/fsgs/res/input/03000000f0250000c383000010010000.fs-uae-controller -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/xinput_controller_15_6_0_0_windows.conf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/83056020000000000000504944564944.fs-uae-controller -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/f025c383000000000000504944564944.fs-uae-controller -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/thrustmaster_2_in_1_dt_12_4_1_0_linux.conf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/c6241a53000000000000504944564944.fs-uae-controller -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/0b043365000000000000504944564944.fs-uae-controller -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/thrustmaster_dual_analog_3_2_12_4_1_0_windows.conf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/speedlink_torid_12_4_1_0_linux.conf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/00000000000000000000000000000000.fs-uae-controller -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/xeox_gamepad_sl_6556_bk_12_4_1_0_linux.conf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/retronicdesign_com_retro_joystick_adapter_v2_0_8_2_0_0_linux.conf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/5e048e02000000000000504944564944.fs-uae-controller -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/manifest.txt -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/thrustmaster copying build/lib/fsgs/res/input/thrustmaster/top_gun_fox_2_pro.ini -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/thrustmaster copying build/lib/fsgs/res/input/thrustmaster/2_in_1_dt.ini -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/thrustmaster copying build/lib/fsgs/res/input/thrustmaster/t_mini_wireless.ini -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/thrustmaster copying build/lib/fsgs/res/input/saitek_p880_12_4_1_0_linux.conf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/030000005e0400008e02000014010000.fs-uae-controller -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/logitech_cordless_rumblepad_2_12_4_1_0_windows.conf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/03000000a30600000901000000010000.fs-uae-controller -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/03000000c01100000591000011010000.fs-uae-controller -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/03000000450c00002043000010010000.fs-uae-controller -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/6d0418c2000000000000504944564944.fs-uae-controller -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/8117990a000000000000504944564944.fs-uae-controller -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/030000000b0400003365000000010000.fs-uae-controller -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/custom copying build/lib/fsgs/res/input/custom/custom_x_arcade.ini -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/custom copying build/lib/fsgs/res/input/custom/custom_x_arcade_right.ini -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/custom copying build/lib/fsgs/res/input/6d0416c2000000000000504944564944.fs-uae-controller -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/xgaming copying build/lib/fsgs/res/input/xgaming/x_arcade.ini -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/xgaming copying build/lib/fsgs/res/input/xgaming/x_arcade_right.ini -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/xgaming copying build/lib/fsgs/res/input/xbox_360_wired_controller_15_6_0_0_macosx.conf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/wisegroup_ltd copying build/lib/fsgs/res/input/wisegroup_ltd/tigergame_ps_ps2_game_controller_adapter.ini -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/wisegroup_ltd copying build/lib/fsgs/res/input/wisegroup_ltd/mp_8866_dual_usb_joypad.ini -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/wisegroup_ltd creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000005e0400001907000000010000 copying build/lib/fsgs/res/input/030000005e0400001907000000010000/names.txt -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000005e0400001907000000010000 copying build/lib/fsgs/res/input/030000005e0400001907000000010000/xbox_360_wireless_receiver_15_6_0_0_linux.conf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000005e0400001907000000010000 copying build/lib/fsgs/res/input/usb_2_axis_8_button_gamepad_8_2_0_0_linux.conf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/atari_controller_usb_1_2_0_0_windows.conf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d0400001fc2000005030000 copying build/lib/fsgs/res/input/030000006d0400001fc2000005030000/names.txt -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d0400001fc2000005030000 copying build/lib/fsgs/res/input/030000006d0400001fc2000005030000/generic_x_box_pad_11_6_1_0_linux.conf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d0400001fc2000005030000 copying build/lib/fsgs/res/input/6d0400000000000019c2000000000000.fs-uae-controller -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/speed_link_competition_pro_4_2_0_0_macosx.conf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/xbox_360_wireless_receiver_15_6_0_0_linux.conf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/x360controller_16_6_0_0_macosx.conf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/03000000790000001100000010010000.fs-uae-controller -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/wireless_360_controller_15_6_0_0_macosx.conf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/usb_2_axis_8_button_gamepad_8_2_0_0_macosx.conf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/6d04d2ca000000000000504944564944.fs-uae-controller -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/gioteck_vx2_wired_controller_12_4_1_0_windows.conf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/retrolink copying build/lib/fsgs/res/input/retrolink/usb_gamepad_10_2_0_0_linux.ini -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/retrolink copying build/lib/fsgs/res/input/wireless_controller_14_6_1_0_macosx.conf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/6d04000000000000d2ca000000000000.fs-uae-controller -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/dual_analog_pad_12_4_1_0_windows.conf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/generic_x_box_pad_11_6_1_0_linux.conf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/retro_joystick_adapter_v2_0_3_2_0_0_windows.conf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/logitech_gamepad_f710_11_6_1_0_linux.conf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/logitech_cordless_rumblepad_2_12_4_1_0_macosx.conf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/shanwan_gioteck_ps3_wired_controller_13_4_1_0_linux.conf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/thrustmaster_dual_analog_3_2_12_4_1_0_macosx.conf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/controller_xbox_360_wireless_receiver_for_windows_10_5_1_0_windows.conf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/6d041fc2000000000000504944564944.fs-uae-controller -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/2_in_1_dt_12_4_1_0_windows.conf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/4f0420b3000000000000504944564944.fs-uae-controller -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/03000000f025000021c1000010010000.fs-uae-controller -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/030000004c0500006802000011010000.fs-uae-controller -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/6d041dc2000000000000504944564944.fs-uae-controller -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/usb_gamepad_10_2_0_0_linux.conf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d0400001dc2000014400000 copying build/lib/fsgs/res/input/030000006d0400001dc2000014400000/names.txt -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d0400001dc2000014400000 copying build/lib/fsgs/res/input/030000006d0400001dc2000014400000/generic_x_box_pad_11_6_1_0_linux.conf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d0400001dc2000014400000 copying build/lib/fsgs/res/input/sony_playstation_r_3_controller_19_27_0_0_linux.conf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/6d0400000000000018c2000000000000.fs-uae-controller -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/speedlink_torid_12_4_1_0_windows.conf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/6d0400000000000016c2000000000000.fs-uae-controller -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/03000000a30600000901000000010000 copying build/lib/fsgs/res/input/03000000a30600000901000000010000/saitek_p880_12_4_1_0_linux.conf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/03000000a30600000901000000010000 copying build/lib/fsgs/res/input/03000000a30600000901000000010000/names.txt -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/03000000a30600000901000000010000 copying build/lib/fsgs/res/input/wireless_controller_14_6_1_0_windows.conf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/mosic copying build/lib/fsgs/res/input/mosic/speed_link_competition_pro.ini -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/mosic copying build/lib/fsgs/res/input/mosic/a_speed_link_competition_pro.ini -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/mosic copying build/lib/fsgs/res/input/mosic/usb_2a4k_gamepad.ini -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/mosic copying build/lib/fsgs/res/input/controller_rumble_gamepad_f510_10_5_1_0_windows.conf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d040000d2ca000011010000 copying build/lib/fsgs/res/input/030000006d040000d2ca000011010000/ps3_usb_cordless_gamepad_13_4_1_0_linux.conf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d040000d2ca000011010000 copying build/lib/fsgs/res/input/030000006d040000d2ca000011010000/names.txt -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d040000d2ca000011010000 copying build/lib/fsgs/res/input/logitech_logitech_cordless_rumblepad_2_12_4_1_0_linux.conf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/microsoft_x_box_360_pad_11_6_1_0_linux.conf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/6d040000000000001dc2000000000000.fs-uae-controller -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/5e04d102000000000000504944564944.fs-uae-controller -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/03000000300f00001201000010010000 copying build/lib/fsgs/res/input/03000000300f00001201000010010000/jess_tech_dual_analog_pad_12_4_1_0_linux.conf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/03000000300f00001201000010010000 copying build/lib/fsgs/res/input/03000000300f00001201000010010000/names.txt -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/03000000300f00001201000010010000 copying build/lib/fsgs/res/input/c0110591000000000000504944564944.fs-uae-controller -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/030000005e0400001907000000010000.fs-uae-controller -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/a3060000000000000901000000000000.fs-uae-controller -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/450c2043000000000000504944564944.fs-uae-controller -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/6d040000000000001ec2000000000000.fs-uae-controller -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/6d040000000000001fc2000000000000.fs-uae-controller -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/logitech_rumblepad_2_usb_12_4_1_0_windows.conf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/logitech_rumblepad_2_usb_12_4_1_0_macosx.conf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/logitech_gamepad_f310_11_6_1_0_linux.conf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/logitech_gamepad_f510_11_6_1_0_linux.conf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/xeox_gamepad_sl_6556_bk_12_4_1_0_windows.conf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/030000006d040000d2ca000011010000.fs-uae-controller -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/generic copying build/lib/fsgs/res/input/generic/mouse.ini -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/generic copying build/lib/fsgs/res/input/generic/keyboard.ini -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/generic creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000004f04000020b3000010010000 copying build/lib/fsgs/res/input/030000004f04000020b3000010010000/thrustmaster_2_in_1_dt_12_4_1_0_linux.conf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000004f04000020b3000010010000 copying build/lib/fsgs/res/input/030000004f04000020b3000010010000/names.txt -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000004f04000020b3000010010000 copying build/lib/fsgs/res/input/83050000000000006020000000000000.fs-uae-controller -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/a3060901000000000000504944564944.fs-uae-controller -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/saitek copying build/lib/fsgs/res/input/saitek/p880.ini -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/saitek copying build/lib/fsgs/res/input/saitek/x52_flight_control_system.ini -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/saitek copying build/lib/fsgs/res/input/saitek/dual_analog_gamepad.ini -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/saitek copying build/lib/fsgs/res/input/gioteck_ps3_wired_controller_13_4_1_0_windows.conf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input copying build/lib/fsgs/res/input/mosic_speed_link_competition_pro_4_2_0_0_linux.conf -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms copying build/lib/fsgs/platforms/game_boy_color.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms copying build/lib/fsgs/platforms/game_boy.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms copying build/lib/fsgs/platforms/dos.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms copying build/lib/fsgs/platforms/atari_st.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms copying build/lib/fsgs/platforms/atari_2600.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms copying build/lib/fsgs/platforms/master_system.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms copying build/lib/fsgs/platforms/zx_spectrum.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms copying build/lib/fsgs/platforms/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms copying build/lib/fsgs/platforms/amiga.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms copying build/lib/fsgs/platforms/commodore_64.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms copying build/lib/fsgs/platforms/loader.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms copying build/lib/fsgs/platforms/cdtv.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms copying build/lib/fsgs/platforms/turbografx_16.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms copying build/lib/fsgs/platforms/atari_7800.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms copying build/lib/fsgs/platforms/arcade.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms copying build/lib/fsgs/platforms/super_nintendo.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms copying build/lib/fsgs/platforms/game_boy_advance.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms copying build/lib/fsgs/platforms/amstrad_cpc.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms copying build/lib/fsgs/platforms/game_gear.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms copying build/lib/fsgs/platforms/cd32.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms copying build/lib/fsgs/platforms/lynx.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms copying build/lib/fsgs/platforms/nintendo.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms copying build/lib/fsgs/platforms/atari_5200.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms copying build/lib/fsgs/platforms/mega_drive.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms copying build/lib/fsgs/application.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs copying build/lib/fsgs/LockerDatabase.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs copying build/lib/fsgs/runner.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga copying build/lib/fsgs/amiga/ConfigWriter.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga copying build/lib/fsgs/amiga/whdload.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga copying build/lib/fsgs/amiga/roms.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga copying build/lib/fsgs/amiga/LaunchHandler.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga copying build/lib/fsgs/amiga/workbench_files.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga copying build/lib/fsgs/amiga/FSUAEDeviceHelper.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga copying build/lib/fsgs/amiga/workbench.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga copying build/lib/fsgs/amiga/Amiga.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga copying build/lib/fsgs/amiga/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga copying build/lib/fsgs/amiga/workbench_data.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga copying build/lib/fsgs/amiga/adf.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga copying build/lib/fsgs/amiga/AmigaContext.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga copying build/lib/fsgs/amiga/ADFFileExtractor.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga copying build/lib/fsgs/amiga/amigarunner.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga copying build/lib/fsgs/amiga/ValueConfigLoader.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga copying build/lib/fsgs/amiga/ROMManager.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga copying build/lib/fsgs/amiga/FSUAE.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga copying build/lib/fsgs/GameDatabaseSynchronizer.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/netplay copying build/lib/fsgs/netplay/NetplayContext.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/netplay copying build/lib/fsgs/netplay/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/netplay creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/dosbox copying build/lib/fsgs/dosbox/dos.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/dosbox copying build/lib/fsgs/dosbox/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/dosbox copying build/lib/fsgs/FSGameSystemContext.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs copying build/lib/fsgs/ContextAware.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs copying build/lib/fsgs/FileDatabase.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs copying build/lib/fsgs/GameDatabase.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/vice copying build/lib/fsgs/vice/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/vice copying build/lib/fsgs/vice/commodore_64.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/vice copying build/lib/fsgs/session.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs copying build/lib/fsgs/GameNameUtil.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/plugins copying build/lib/fsgs/plugins/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/plugins copying build/lib/fsgs/plugins/pluginmanager.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/plugins copying build/lib/fsgs/refreshratetool.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs copying build/lib/fsgs/Config.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs copying build/lib/fsgs/FSGSDirectories.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input copying build/lib/fsgs/input/inputdevice.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input copying build/lib/fsgs/input/manager.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input copying build/lib/fsgs/input/enumeratehelper.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input copying build/lib/fsgs/input/joystick.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input copying build/lib/fsgs/input/keyboard.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input copying build/lib/fsgs/input/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input copying build/lib/fsgs/input/eventhelper.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input copying build/lib/fsgs/input/mapper.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input copying build/lib/fsgs/input/sdlkeycodes.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input copying build/lib/fsgs/input/device.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input copying build/lib/fsgs/input/dinputkeycodes.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input copying build/lib/fsgs/input/eventlistener.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input copying build/lib/fsgs/platform.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs copying build/lib/fsgs/main.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/web copying build/lib/fsgs/web/server.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/web copying build/lib/fsgs/web/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/web copying build/lib/fsgs/web/handlers.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/web creating /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo copying build/lib/oyoyo/cmdhandler.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo copying build/lib/oyoyo/__init__.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo copying build/lib/oyoyo/parse.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo copying build/lib/oyoyo/ircevents.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo copying build/lib/oyoyo/helpers.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo copying build/lib/oyoyo/client.py -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/util.py to util.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/Resources.py to Resources.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/Paths.py to Paths.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/signal.py to signal.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_application.py to test_application.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_util.py to test_util.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_zipfile.py to test_zipfile.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_desktop.py to test_desktop.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_logging.py to test_logging.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_task.py to test_task.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_resources.py to test_resources.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_debug.py to test_debug.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_sevenzipfile.py to test_sevenzipfile.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_system.py to test_system.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_user.py to test_user.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_signal.py to test_signal.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_init.py to test_init.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_paths.py to test_paths.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_settings.py to test_settings.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_path.py to test_path.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/Settings.py to Settings.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/fs.py to fs.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/task.py to task.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/desktop.py to desktop.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/system.py to system.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/Application.py to Application.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/logging.py to logging.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/path.py to path.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/SevenZipFile.py to SevenZipFile.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/zipfile.py to zipfile.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/debug.py to debug.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/user.py to user.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/init.py to init.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/stencil8.py to stencil8.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/framebuffer_object.py to framebuffer_object.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/blend_equation_separate.py to blend_equation_separate.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/texture_cube_map.py to texture_cube_map.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/blend_subtract.py to blend_subtract.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/matrix_palette.py to matrix_palette.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/compressed_ETC1_RGB8_texture.py to compressed_ETC1_RGB8_texture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/stencil1.py to stencil1.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/blend_func_separate.py to blend_func_separate.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/mapbuffer.py to mapbuffer.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/stencil4.py to stencil4.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/EGL_image.py to EGL_image.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/extended_matrix_palette.py to extended_matrix_palette.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/required_internalformat.py to required_internalformat.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/EGL_image_external.py to EGL_image_external.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/packed_depth_stencil.py to packed_depth_stencil.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/element_index_uint.py to element_index_uint.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/point_sprite.py to point_sprite.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/vertex_array_object.py to vertex_array_object.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/depth32.py to depth32.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/query_matrix.py to query_matrix.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/draw_texture.py to draw_texture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/single_precision.py to single_precision.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/read_format.py to read_format.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/depth24.py to depth24.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/point_size_array.py to point_size_array.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/texture_env_crossbar.py to texture_env_crossbar.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/byte_coordinates.py to byte_coordinates.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/stencil_wrap.py to stencil_wrap.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/fbo_render_mipmap.py to fbo_render_mipmap.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/fixed_point.py to fixed_point.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/rgb8_rgba8.py to rgb8_rgba8.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/matrix_get.py to matrix_get.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/ARM/rgba8.py to rgba8.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/ARM/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/NV/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/NV/fence.py to fence.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/AMD/compressed_3DC_texture.py to compressed_3DC_texture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/AMD/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/AMD/compressed_ATC_texture.py to compressed_ATC_texture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG/texture_env_enhanced_fixed_function.py to texture_env_enhanced_fixed_function.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG/read_format.py to read_format.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG/user_clip_plane.py to user_clip_plane.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG/texture_compression_pvrtc.py to texture_compression_pvrtc.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/sRGB.py to sRGB.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/map_buffer_range.py to map_buffer_range.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/texture_compression_dxt1.py to texture_compression_dxt1.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/read_format_bgra.py to read_format_bgra.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/texture_lod_bias.py to texture_lod_bias.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/texture_storage.py to texture_storage.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/robustness.py to robustness.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/blend_minmax.py to blend_minmax.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/discard_framebuffer.py to discard_framebuffer.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE/copy_texture_levels.py to copy_texture_levels.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE/texture_max_level.py to texture_max_level.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE/texture_2D_limited_npot.py to texture_2D_limited_npot.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE/sync.py to sync.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE/framebuffer_multisample.py to framebuffer_multisample.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/VERSION/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/VERSION/GLES1_1_0.py to GLES1_1_0.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM/tiled_rendering.py to tiled_rendering.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM/writeonly_rendering.py to writeonly_rendering.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM/extended_get.py to extended_get.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM/perfmon_global_mode.py to perfmon_global_mode.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM/driver_control.py to driver_control.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM/extended_get2.py to extended_get2.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/buffers.py to buffers.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/_strings.py to _strings.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/arraydatatype.py to arraydatatype.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/arrayhelpers.py to arrayhelpers.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/_arrayconstants.py to _arrayconstants.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/strings.py to strings.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/numpybuffers.py to numpybuffers.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/ctypesarrays.py to ctypesarrays.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/_buffers.py to _buffers.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/vbo.py to vbo.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/lists.py to lists.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/formathandler.py to formathandler.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/nones.py to nones.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/ctypespointers.py to ctypespointers.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/numpymodule.py to numpymodule.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/numbers.py to numbers.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/ctypesparameters.py to ctypesparameters.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/DL/stereo_control.py to stereo_control.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/DL/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/robustness_share_group_isolation.py to robustness_share_group_isolation.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/create_context_profile.py to create_context_profile.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/create_context.py to create_context.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/make_current_read.py to make_current_read.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/buffer_region.py to buffer_region.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/render_texture.py to render_texture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/pixel_format_float.py to pixel_format_float.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/pbuffer.py to pbuffer.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/extensions_string.py to extensions_string.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/robustness_application_isolation.py to robustness_application_isolation.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/multisample.py to multisample.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/create_context_robustness.py to create_context_robustness.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/pixel_format.py to pixel_format.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/delay_before_swap.py to delay_before_swap.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/present_video.py to present_video.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/swap_group.py to swap_group.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/render_depth_texture.py to render_depth_texture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/DX_interop.py to DX_interop.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/video_output.py to video_output.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/gpu_affinity.py to gpu_affinity.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/float_buffer.py to float_buffer.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/multisample_coverage.py to multisample_coverage.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/vertex_array_range.py to vertex_array_range.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/render_texture_rectangle.py to render_texture_rectangle.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/DX_interop2.py to DX_interop2.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/video_capture.py to video_capture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/copy_image.py to copy_image.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/AMD/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/AMD/gpu_association.py to gpu_association.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/OML/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/OML/sync_control.py to sync_control.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ATI/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ATI/pixel_format_float.py to pixel_format_float.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/swap_control_tear.py to swap_control_tear.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/pixel_format_packed_float.py to pixel_format_packed_float.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/display_color_table.py to display_color_table.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/swap_control.py to swap_control.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/make_current_read.py to make_current_read.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/depth_float.py to depth_float.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/create_context_es_profile.py to create_context_es_profile.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/pbuffer.py to pbuffer.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/extensions_string.py to extensions_string.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/create_context_es2_profile.py to create_context_es2_profile.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/multisample.py to multisample.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/pixel_format.py to pixel_format.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/DFX/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/DFX/multisample.py to multisample.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/VERSION/WGL_1_0.py to WGL_1_0.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/VERSION/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D/gamma.py to gamma.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D/image_buffer.py to image_buffer.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D/swap_frame_lock.py to swap_frame_lock.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D/digital_video_control.py to digital_video_control.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D/swap_frame_usage.py to swap_frame_usage.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D/genlock.py to genlock.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/error.py to error.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/FJ/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA/pack_invert.py to pack_invert.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA/resize_buffers.py to resize_buffers.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA/ycbcr_texture.py to ycbcr_texture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA/window_pos.py to window_pos.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/framebufferobjects.py to framebufferobjects.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/glget.py to glget.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES/query_matrix.py to query_matrix.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES/single_precision.py to single_precision.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES/read_format.py to read_format.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES/byte_coordinates.py to byte_coordinates.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES/fixed_point.py to fixed_point.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/vertex_buffer_object.py to vertex_buffer_object.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/buffer_storage.py to buffer_storage.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/vertex_array_bgra.py to vertex_array_bgra.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/half_float_pixel.py to half_float_pixel.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/vertex_attrib_64bit.py to vertex_attrib_64bit.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_compression.py to texture_compression.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/draw_instanced.py to draw_instanced.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/bindless_texture.py to bindless_texture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/occlusion_query2.py to occlusion_query2.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_mirror_clamp_to_edge.py to texture_mirror_clamp_to_edge.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/ES2_compatibility.py to ES2_compatibility.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_env_combine.py to texture_env_combine.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/framebuffer_object.py to framebuffer_object.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/vertex_attrib_binding.py to vertex_attrib_binding.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/gpu_shader_fp64.py to gpu_shader_fp64.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/blend_func_extended.py to blend_func_extended.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_cube_map.py to texture_cube_map.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/sampler_objects.py to sampler_objects.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/instanced_arrays.py to instanced_arrays.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/gpu_shader5.py to gpu_shader5.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shading_language_420pack.py to shading_language_420pack.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_env_dot3.py to texture_env_dot3.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shader_subroutine.py to shader_subroutine.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/explicit_attrib_location.py to explicit_attrib_location.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/seamless_cube_map.py to seamless_cube_map.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/base_instance.py to base_instance.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/depth_clamp.py to depth_clamp.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/map_buffer_range.py to map_buffer_range.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_env_add.py to texture_env_add.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/vertex_type_2_10_10_10_rev.py to vertex_type_2_10_10_10_rev.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/transform_feedback3.py to transform_feedback3.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/ES3_compatibility.py to ES3_compatibility.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_rectangle.py to texture_rectangle.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/framebuffer_no_attachments.py to framebuffer_no_attachments.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/matrix_palette.py to matrix_palette.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/transform_feedback_instanced.py to transform_feedback_instanced.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_buffer_object_rgb32.py to texture_buffer_object_rgb32.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shader_atomic_counters.py to shader_atomic_counters.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/transform_feedback2.py to transform_feedback2.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/compatibility.py to compatibility.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/draw_indirect.py to draw_indirect.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_query_lod.py to texture_query_lod.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/vertex_type_10f_11f_11f_rev.py to vertex_type_10f_11f_11f_rev.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_compression_rgtc.py to texture_compression_rgtc.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/map_buffer_alignment.py to map_buffer_alignment.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shadow.py to shadow.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shader_stencil_export.py to shader_stencil_export.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shadow_ambient.py to shadow_ambient.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/compressed_texture_pixel_storage.py to compressed_texture_pixel_storage.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/invalidate_subdata.py to invalidate_subdata.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/color_buffer_float.py to color_buffer_float.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_multisample.py to texture_multisample.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/depth_buffer_float.py to depth_buffer_float.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/indirect_parameters.py to indirect_parameters.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/program_interface_query.py to program_interface_query.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/explicit_uniform_location.py to explicit_uniform_location.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/multi_draw_indirect.py to multi_draw_indirect.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/geometry_shader4.py to geometry_shader4.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/point_parameters.py to point_parameters.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/enhanced_layouts.py to enhanced_layouts.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/separate_shader_objects.py to separate_shader_objects.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/draw_elements_base_vertex.py to draw_elements_base_vertex.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_buffer_range.py to texture_buffer_range.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shader_precision.py to shader_precision.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_storage.py to texture_storage.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/conservative_depth.py to conservative_depth.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_rgb10_a2ui.py to texture_rgb10_a2ui.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/compute_variable_group_size.py to compute_variable_group_size.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/vertex_program.py to vertex_program.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/robustness_isolation.py to robustness_isolation.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_buffer_object.py to texture_buffer_object.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_swizzle.py to texture_swizzle.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_storage_multisample.py to texture_storage_multisample.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shader_bit_encoding.py to shader_bit_encoding.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/uniform_buffer_object.py to uniform_buffer_object.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/viewport_array.py to viewport_array.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/tessellation_shader.py to tessellation_shader.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/robustness.py to robustness.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/transpose_matrix.py to transpose_matrix.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_non_power_of_two.py to texture_non_power_of_two.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_view.py to texture_view.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/window_pos.py to window_pos.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_stencil8.py to texture_stencil8.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/copy_buffer.py to copy_buffer.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/fragment_layer_viewport.py to fragment_layer_viewport.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/internalformat_query.py to internalformat_query.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/occlusion_query.py to occlusion_query.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/imaging.py to imaging.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shader_texture_lod.py to shader_texture_lod.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/timer_query.py to timer_query.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/pixel_buffer_object.py to pixel_buffer_object.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shader_image_size.py to shader_image_size.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_float.py to texture_float.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/compute_shader.py to compute_shader.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/point_sprite.py to point_sprite.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/vertex_array_object.py to vertex_array_object.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/robust_buffer_access_behavior.py to robust_buffer_access_behavior.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/vertex_blend.py to vertex_blend.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_compression_bptc.py to texture_compression_bptc.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shading_language_100.py to shading_language_100.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/sync.py to sync.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/vertex_shader.py to vertex_shader.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shader_group_vote.py to shader_group_vote.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shading_language_include.py to shading_language_include.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/get_program_binary.py to get_program_binary.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/seamless_cubemap_per_texture.py to seamless_cubemap_per_texture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/depth_texture.py to depth_texture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shader_objects.py to shader_objects.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/vboimplementation.py to vboimplementation.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shading_language_packing.py to shading_language_packing.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/cl_event.py to cl_event.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_env_crossbar.py to texture_env_crossbar.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/multisample.py to multisample.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/draw_buffers.py to draw_buffers.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shader_image_load_store.py to shader_image_load_store.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_gather.py to texture_gather.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/multitexture.py to multitexture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/multi_bind.py to multi_bind.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/arrays_of_arrays.py to arrays_of_arrays.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/fragment_program_shadow.py to fragment_program_shadow.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/fragment_coord_conventions.py to fragment_coord_conventions.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/internalformat_query2.py to internalformat_query2.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/fragment_shader.py to fragment_shader.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/half_float_vertex.py to half_float_vertex.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/draw_buffers_blend.py to draw_buffers_blend.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/sparse_texture.py to sparse_texture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shader_storage_buffer_object.py to shader_storage_buffer_object.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_rg.py to texture_rg.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_query_levels.py to texture_query_levels.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/query_buffer_object.py to query_buffer_object.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/copy_image.py to copy_image.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/stencil_texturing.py to stencil_texturing.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/fragment_program.py to fragment_program.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/clear_texture.py to clear_texture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_border_clamp.py to texture_border_clamp.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/sample_shading.py to sample_shading.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_cube_map_array.py to texture_cube_map_array.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/clear_buffer_object.py to clear_buffer_object.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shader_draw_parameters.py to shader_draw_parameters.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/debug_output.py to debug_output.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/provoking_vertex.py to provoking_vertex.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/pointers.py to pointers.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/WIN/specular_fog.py to specular_fog.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/WIN/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/WIN/phong_shading.py to phong_shading.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/PGI/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/PGI/misc_hints.py to misc_hints.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/PGI/vertex_hints.py to vertex_hints.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARM/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VIV/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/shaders.py to shaders.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/framebuffer_multisample_coverage.py to framebuffer_multisample_coverage.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/parameter_buffer_object2.py to parameter_buffer_object2.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texgen_emboss.py to texgen_emboss.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/bindless_texture.py to bindless_texture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/present_video.py to present_video.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/pixel_data_range.py to pixel_data_range.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/fragment_program2.py to fragment_program2.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/gpu_shader5.py to gpu_shader5.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/depth_clamp.py to depth_clamp.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texgen_reflection.py to texgen_reflection.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/light_max_exponent.py to light_max_exponent.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texture_rectangle.py to texture_rectangle.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/blend_equation_advanced.py to blend_equation_advanced.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/fragment_program4.py to fragment_program4.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/shader_atomic_counters.py to shader_atomic_counters.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/transform_feedback2.py to transform_feedback2.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texture_expand_normal.py to texture_expand_normal.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/shader_buffer_store.py to shader_buffer_store.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/conditional_render.py to conditional_render.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/geometry_program4.py to geometry_program4.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/vdpau_interop.py to vdpau_interop.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texture_multisample.py to texture_multisample.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_buffer_unified_memory.py to vertex_buffer_unified_memory.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/depth_buffer_float.py to depth_buffer_float.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/path_rendering.py to path_rendering.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/geometry_shader4.py to geometry_shader4.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/tessellation_program5.py to tessellation_program5.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_program1_1.py to vertex_program1_1.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/compute_program5.py to compute_program5.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/fence.py to fence.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_array_range2.py to vertex_array_range2.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texture_shader3.py to texture_shader3.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/transform_feedback.py to transform_feedback.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_program2_option.py to vertex_program2_option.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_program.py to vertex_program.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_program4.py to vertex_program4.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/blend_square.py to blend_square.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/packed_depth_stencil.py to packed_depth_stencil.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/gpu_program5.py to gpu_program5.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/half_float.py to half_float.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/occlusion_query.py to occlusion_query.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/deep_texture3D.py to deep_texture3D.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/float_buffer.py to float_buffer.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/point_sprite.py to point_sprite.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/multisample_coverage.py to multisample_coverage.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/gpu_program5_mem_extended.py to gpu_program5_mem_extended.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_program3.py to vertex_program3.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_array_range.py to vertex_array_range.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texture_shader2.py to texture_shader2.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/shader_thread_group.py to shader_thread_group.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/shader_buffer_load.py to shader_buffer_load.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/primitive_restart.py to primitive_restart.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/multisample_filter_hint.py to multisample_filter_hint.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/draw_texture.py to draw_texture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/register_combiners.py to register_combiners.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/register_combiners2.py to register_combiners2.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texture_env_combine4.py to texture_env_combine4.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/shader_thread_shuffle.py to shader_thread_shuffle.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/fragment_program_option.py to fragment_program_option.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/video_capture.py to video_capture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/fog_distance.py to fog_distance.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/parameter_buffer_object.py to parameter_buffer_object.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/shader_atomic_float.py to shader_atomic_float.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texture_barrier.py to texture_barrier.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/copy_depth_to_color.py to copy_depth_to_color.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_attrib_integer_64bit.py to vertex_attrib_integer_64bit.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texture_shader.py to texture_shader.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/bindless_multi_draw_indirect.py to bindless_multi_draw_indirect.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/shader_storage_buffer_object.py to shader_storage_buffer_object.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_program2.py to vertex_program2.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/evaluators.py to evaluators.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/copy_image.py to copy_image.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/explicit_multisample.py to explicit_multisample.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/gpu_program4.py to gpu_program4.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/fragment_program.py to fragment_program.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texture_compression_vtc.py to texture_compression_vtc.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INGR/blend_func_separate.py to blend_func_separate.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INGR/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INGR/color_clamp.py to color_clamp.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INGR/interlace_read.py to interlace_read.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/texture_texture4.py to texture_texture4.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/depth_clamp_separate.py to depth_clamp_separate.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/blend_minmax_factor.py to blend_minmax_factor.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/interleaved_elements.py to interleaved_elements.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/shader_trinary_minmax.py to shader_trinary_minmax.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/sample_positions.py to sample_positions.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/shader_stencil_export.py to shader_stencil_export.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/pinned_memory.py to pinned_memory.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/performance_monitor.py to performance_monitor.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/shader_atomic_counter_ops.py to shader_atomic_counter_ops.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/multi_draw_indirect.py to multi_draw_indirect.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/occlusion_query_event.py to occlusion_query_event.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/conservative_depth.py to conservative_depth.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/name_gen_delete.py to name_gen_delete.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/seamless_cubemap_per_texture.py to seamless_cubemap_per_texture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/transform_feedback3_lines_triangles.py to transform_feedback3_lines_triangles.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/stencil_operation_extended.py to stencil_operation_extended.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/vertex_shader_layer.py to vertex_shader_layer.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/draw_buffers_blend.py to draw_buffers_blend.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/sparse_texture.py to sparse_texture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/query_buffer_object.py to query_buffer_object.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/vertex_shader_tessellator.py to vertex_shader_tessellator.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/vertex_shader_viewport_index.py to vertex_shader_viewport_index.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/debug_output.py to debug_output.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/polynomial_ffd.py to polynomial_ffd.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/texture_multi_buffer.py to texture_multi_buffer.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/ir_instrument1.py to ir_instrument1.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/interlace.py to interlace.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/fog_offset.py to fog_offset.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/async_histogram.py to async_histogram.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/shadow.py to shadow.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/shadow_ambient.py to shadow_ambient.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/vertex_preclip.py to vertex_preclip.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/fragment_lighting.py to fragment_lighting.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/subsample.py to subsample.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/texture_lod_bias.py to texture_lod_bias.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/sprite.py to sprite.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/texture_coordinate_clamp.py to texture_coordinate_clamp.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/scalebias_hint.py to scalebias_hint.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/async_pixel.py to async_pixel.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/pixel_texture.py to pixel_texture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/tag_sample_buffer.py to tag_sample_buffer.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/calligraphic_fragment.py to calligraphic_fragment.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/async.py to async.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/ycrcb.py to ycrcb.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/igloo_interface.py to igloo_interface.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/depth_pass_instrument.py to depth_pass_instrument.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/blend_alpha_minmax.py to blend_alpha_minmax.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/instruments.py to instruments.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/depth_texture.py to depth_texture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/texture_scale_bias.py to texture_scale_bias.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/clipmap.py to clipmap.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/ycrcb_subsample.py to ycrcb_subsample.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/pixel_tiles.py to pixel_tiles.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/framezoom.py to framezoom.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/list_priority.py to list_priority.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/ycrcba.py to ycrcba.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/convolution_accuracy.py to convolution_accuracy.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/texture_add_env.py to texture_add_env.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/resample.py to resample.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/reference_plane.py to reference_plane.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIX/flush_raster.py to flush_raster.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/S3/s3tc.py to s3tc.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/S3/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/images.py to images.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL/parallel_arrays.py to parallel_arrays.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL/performance_query.py to performance_query.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL/map_texture.py to map_texture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL/fragment_shader_ordering.py to fragment_shader_ordering.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/KHR/texture_compression_astc_ldr.py to texture_compression_astc_ldr.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/KHR/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/KHR/texture_compression_astc_hdr.py to texture_compression_astc_hdr.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/KHR/debug.py to debug.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/exceptional.py to exceptional.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/selection.py to selection.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESAX/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESAX/texture_stack.py to texture_stack.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DMP/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IMG/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/HP/occlusion_test.py to occlusion_test.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/HP/image_transform.py to image_transform.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/HP/convolution_border_modes.py to convolution_border_modes.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/HP/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/HP/texture_lighting.py to texture_lighting.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OML/interlace.py to interlace.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OML/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OML/subsample.py to subsample.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OML/resample.py to resample.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NVX/conditional_render.py to conditional_render.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NVX/gpu_memory_info.py to gpu_memory_info.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NVX/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/envmap_bumpmap.py to envmap_bumpmap.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/element_array.py to element_array.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/meminfo.py to meminfo.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/vertex_streams.py to vertex_streams.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/map_object_buffer.py to map_object_buffer.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/text_fragment_shader.py to text_fragment_shader.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/pn_triangles.py to pn_triangles.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/pixel_format_float.py to pixel_format_float.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/vertex_attrib_array_object.py to vertex_attrib_array_object.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/texture_float.py to texture_float.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/vertex_array_object.py to vertex_array_object.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/draw_buffers.py to draw_buffers.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/texture_env_combine3.py to texture_env_combine3.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/texture_mirror_once.py to texture_mirror_once.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/fragment_shader.py to fragment_shader.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/separate_stencil.py to separate_stencil.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/vertex_array_bgra.py to vertex_array_bgra.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture.py to texture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/vertex_attrib_64bit.py to vertex_attrib_64bit.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/draw_instanced.py to draw_instanced.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/coordinate_frame.py to coordinate_frame.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/gpu_shader4.py to gpu_shader4.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_env_combine.py to texture_env_combine.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/framebuffer_object.py to framebuffer_object.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/blend_equation_separate.py to blend_equation_separate.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/packed_pixels.py to packed_pixels.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/pixel_transform_color_table.py to pixel_transform_color_table.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_cube_map.py to texture_cube_map.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_env_dot3.py to texture_env_dot3.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/fog_coord.py to fog_coord.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/separate_specular_color.py to separate_specular_color.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/compiled_vertex_array.py to compiled_vertex_array.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_mirror_clamp.py to texture_mirror_clamp.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/stencil_two_side.py to stencil_two_side.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/abgr.py to abgr.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_env_add.py to texture_env_add.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/blend_subtract.py to blend_subtract.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/stencil_clear_tag.py to stencil_clear_tag.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/vertex_weighting.py to vertex_weighting.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/subtexture.py to subtexture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_compression_s3tc.py to texture_compression_s3tc.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_compression_rgtc.py to texture_compression_rgtc.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/histogram.py to histogram.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/blend_func_separate.py to blend_func_separate.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/convolution.py to convolution.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/index_func.py to index_func.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_lod_bias.py to texture_lod_bias.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/debug_label.py to debug_label.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/geometry_shader4.py to geometry_shader4.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/point_parameters.py to point_parameters.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/blend_color.py to blend_color.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_sRGB.py to texture_sRGB.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/index_material.py to index_material.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/separate_shader_objects.py to separate_shader_objects.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/gpu_program_parameters.py to gpu_program_parameters.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/index_array_formats.py to index_array_formats.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/draw_range_elements.py to draw_range_elements.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/framebuffer_multisample_blit_scaled.py to framebuffer_multisample_blit_scaled.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/rescale_normal.py to rescale_normal.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture3D.py to texture3D.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/transform_feedback.py to transform_feedback.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/color_subtable.py to color_subtable.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_buffer_object.py to texture_buffer_object.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_swizzle.py to texture_swizzle.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/GL_422_pixels.py to GL_422_pixels.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_compression_latc.py to texture_compression_latc.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/packed_depth_stencil.py to packed_depth_stencil.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/vertex_array.py to vertex_array.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/secondary_color.py to secondary_color.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/copy_texture.py to copy_texture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_shared_exponent.py to texture_shared_exponent.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/bindable_uniform.py to bindable_uniform.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_integer.py to texture_integer.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/pixel_transform.py to pixel_transform.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/shared_texture_palette.py to shared_texture_palette.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/timer_query.py to timer_query.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/pixel_buffer_object.py to pixel_buffer_object.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/blend_logic_op.py to blend_logic_op.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_sRGB_decode.py to texture_sRGB_decode.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_perturb_normal.py to texture_perturb_normal.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/paletted_texture.py to paletted_texture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/framebuffer_multisample.py to framebuffer_multisample.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/vertex_shader.py to vertex_shader.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/polygon_offset.py to polygon_offset.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/shader_image_load_formatted.py to shader_image_load_formatted.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/framebuffer_blit.py to framebuffer_blit.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/misc_attribute.py to misc_attribute.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/clip_volume_hint.py to clip_volume_hint.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/x11_sync_object.py to x11_sync_object.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/multisample.py to multisample.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/stencil_wrap.py to stencil_wrap.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/shader_image_load_store.py to shader_image_load_store.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/debug_marker.py to debug_marker.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/cmyka.py to cmyka.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/blend_minmax.py to blend_minmax.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/light_texture.py to light_texture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/shader_integer_mix.py to shader_integer_mix.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_object.py to texture_object.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/cull_vertex.py to cull_vertex.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/bgra.py to bgra.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/depth_bounds_test.py to depth_bounds_test.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/shadow_funcs.py to shadow_funcs.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_array.py to texture_array.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_snorm.py to texture_snorm.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/packed_float.py to packed_float.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/provoking_vertex.py to provoking_vertex.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/draw_buffers2.py to draw_buffers2.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/index_texture.py to index_texture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/direct_state_access.py to direct_state_access.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/texture_select.py to texture_select.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/texture_filter4.py to texture_filter4.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/texture4D.py to texture4D.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/point_parameters.py to point_parameters.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/sharpen_texture.py to sharpen_texture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/detail_texture.py to detail_texture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/pixel_texture.py to pixel_texture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/texture_color_mask.py to texture_color_mask.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/generate_mipmap.py to generate_mipmap.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/multisample.py to multisample.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/fog_function.py to fog_function.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/point_line_texgen.py to point_line_texgen.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/texture_edge_clamp.py to texture_edge_clamp.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/texture_border_clamp.py to texture_border_clamp.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/texture_lod.py to texture_lod.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/aux_depth_stencil.py to aux_depth_stencil.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/texture_range.py to texture_range.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/specular_vector.py to specular_vector.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/element_array.py to element_array.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/float_pixels.py to float_pixels.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/rgb_422.py to rgb_422.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/object_purgeable.py to object_purgeable.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/client_storage.py to client_storage.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/vertex_program_evaluators.py to vertex_program_evaluators.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/fence.py to fence.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/flush_buffer_range.py to flush_buffer_range.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/vertex_array_object.py to vertex_array_object.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/vertex_array_range.py to vertex_array_range.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/transform_hint.py to transform_hint.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/row_bytes.py to row_bytes.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/ycbcr_422.py to ycbcr_422.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGI/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGI/color_matrix.py to color_matrix.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGI/texture_color_table.py to texture_color_table.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGI/color_table.py to color_table.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/GREMEDY/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/GREMEDY/frame_terminator.py to frame_terminator.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/GREMEDY/string_marker.py to string_marker.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/vboimplementation.py to vboimplementation.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ANGLE/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DFX/tbuffer.py to tbuffer.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DFX/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DFX/texture_compression_FXT1.py to texture_compression_FXT1.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DFX/multisample.py to multisample.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM/vertex_array_lists.py to vertex_array_lists.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM/multimode_draw_arrays.py to multimode_draw_arrays.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM/static_data.py to static_data.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM/rasterpos_clip.py to rasterpos_clip.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM/cull_vertex.py to cull_vertex.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/REND/screen_coordinates.py to screen_coordinates.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/REND/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/feedback.py to feedback.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_4_0.py to GL_4_0.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_4_3.py to GL_4_3.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_1_2.py to GL_1_2.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_2_1.py to GL_2_1.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_4_4.py to GL_4_4.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_1_4.py to GL_1_4.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_1_5.py to GL_1_5.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_3_1.py to GL_3_1.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_4_2.py to GL_4_2.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_3_3.py to GL_3_3.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_3_2.py to GL_3_2.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_1_1.py to GL_1_1.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_4_1.py to GL_4_1.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_2_0.py to GL_2_0.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_3_0.py to GL_3_0.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_1_0.py to GL_1_0.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_1_2_images.py to GL_1_2_images.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_1_3.py to GL_1_3.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUNX/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUNX/constant_data.py to constant_data.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN/slice_accum.py to slice_accum.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN/convolution_border_modes.py to convolution_border_modes.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN/global_alpha.py to global_alpha.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN/vertex.py to vertex.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN/triangle_list.py to triangle_list.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN/mesh_array.py to mesh_array.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/QCOM/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/FJ/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/FJ/shader_binary_GCCSO.py to shader_binary_GCCSO.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/texture_3D.py to texture_3D.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/texture_half_float_linear.py to texture_half_float_linear.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/surfaceless_context.py to surfaceless_context.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/fragment_precision_high.py to fragment_precision_high.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/sample_variables.py to sample_variables.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/standard_derivatives.py to standard_derivatives.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/compressed_ETC1_RGB8_texture.py to compressed_ETC1_RGB8_texture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/stencil1.py to stencil1.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/mapbuffer.py to mapbuffer.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/stencil4.py to stencil4.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/EGL_image.py to EGL_image.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/texture_half_float.py to texture_half_float.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/vertex_half_float.py to vertex_half_float.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/texture_storage_multisample_2d_array.py to texture_storage_multisample_2d_array.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/vertex_type_10_10_10_2.py to vertex_type_10_10_10_2.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/shader_multisample_interpolation.py to shader_multisample_interpolation.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/shader_image_atomic.py to shader_image_atomic.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/required_internalformat.py to required_internalformat.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/EGL_image_external.py to EGL_image_external.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/texture_compression_astc.py to texture_compression_astc.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/packed_depth_stencil.py to packed_depth_stencil.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/texture_npot.py to texture_npot.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/texture_stencil8.py to texture_stencil8.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/element_index_uint.py to element_index_uint.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/texture_float.py to texture_float.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/vertex_array_object.py to vertex_array_object.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/depth32.py to depth32.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/texture_float_linear.py to texture_float_linear.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/get_program_binary.py to get_program_binary.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/depth_texture.py to depth_texture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/depth24.py to depth24.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/fbo_render_mipmap.py to fbo_render_mipmap.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/rgb8_rgba8.py to rgb8_rgba8.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/sample_shading.py to sample_shading.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM/rgba8.py to rgba8.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM/shader_framebuffer_fetch.py to shader_framebuffer_fetch.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM/mali_program_binary.py to mali_program_binary.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM/mali_shader_binary.py to mali_shader_binary.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py to shader_framebuffer_fetch_depth_stencil.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/VIV/shader_binary.py to shader_binary.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/VIV/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/shaders.py to shaders.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/read_depth.py to read_depth.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/draw_instanced.py to draw_instanced.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/instanced_arrays.py to instanced_arrays.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/explicit_attrib_location.py to explicit_attrib_location.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/blend_equation_advanced.py to blend_equation_advanced.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/depth_nonlinear.py to depth_nonlinear.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/texture_npot_2D_mipmap.py to texture_npot_2D_mipmap.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/read_buffer_front.py to read_buffer_front.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/shadow_samplers_cube.py to shadow_samplers_cube.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/shadow_samplers_array.py to shadow_samplers_array.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/fence.py to fence.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/read_depth_stencil.py to read_depth_stencil.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/texture_compression_s3tc_update.py to texture_compression_s3tc_update.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/copy_buffer.py to copy_buffer.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/read_buffer.py to read_buffer.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/read_stencil.py to read_stencil.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/framebuffer_multisample.py to framebuffer_multisample.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/coverage_sample.py to coverage_sample.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/framebuffer_blit.py to framebuffer_blit.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/draw_buffers.py to draw_buffers.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/sRGB_formats.py to sRGB_formats.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/fbo_color_attachments.py to fbo_color_attachments.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/generate_mipmap_sRGB.py to generate_mipmap_sRGB.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/texture_border_clamp.py to texture_border_clamp.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/non_square_matrices.py to non_square_matrices.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD/compressed_3DC_texture.py to compressed_3DC_texture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD/program_binary_Z400.py to program_binary_Z400.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD/performance_monitor.py to performance_monitor.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD/compressed_ATC_texture.py to compressed_ATC_texture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/INTEL/performance_query.py to performance_query.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/INTEL/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR/texture_compression_astc_ldr.py to texture_compression_astc_ldr.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR/blend_equation_advanced.py to blend_equation_advanced.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR/texture_compression_astc_hdr.py to texture_compression_astc_hdr.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR/debug.py to debug.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/DMP/shader_binary.py to shader_binary.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/DMP/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG/shader_binary.py to shader_binary.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG/texture_compression_pvrtc2.py to texture_compression_pvrtc2.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG/program_binary.py to program_binary.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG/read_format.py to read_format.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG/texture_compression_pvrtc.py to texture_compression_pvrtc.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/disjoint_timer_query.py to disjoint_timer_query.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/color_buffer_half_float.py to color_buffer_half_float.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/draw_instanced.py to draw_instanced.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/sRGB.py to sRGB.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/instanced_arrays.py to instanced_arrays.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/map_buffer_range.py to map_buffer_range.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/texture_compression_dxt1.py to texture_compression_dxt1.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/multiview_draw_buffers.py to multiview_draw_buffers.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/texture_compression_s3tc.py to texture_compression_s3tc.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/texture_type_2_10_10_10_REV.py to texture_type_2_10_10_10_REV.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/read_format_bgra.py to read_format_bgra.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/debug_label.py to debug_label.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/unpack_subimage.py to unpack_subimage.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/shader_framebuffer_fetch.py to shader_framebuffer_fetch.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/separate_shader_objects.py to separate_shader_objects.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/texture_storage.py to texture_storage.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/occlusion_query_boolean.py to occlusion_query_boolean.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/robustness.py to robustness.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/sRGB_write_control.py to sRGB_write_control.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/shader_texture_lod.py to shader_texture_lod.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/texture_sRGB_decode.py to texture_sRGB_decode.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/shader_pixel_local_storage.py to shader_pixel_local_storage.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/pvrtc_sRGB.py to pvrtc_sRGB.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/draw_buffers.py to draw_buffers.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/debug_marker.py to debug_marker.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/blend_minmax.py to blend_minmax.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/discard_framebuffer.py to discard_framebuffer.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/shader_integer_mix.py to shader_integer_mix.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/texture_rg.py to texture_rg.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/shadow_samplers.py to shadow_samplers.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE/copy_texture_levels.py to copy_texture_levels.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE/rgb_422.py to rgb_422.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE/texture_max_level.py to texture_max_level.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE/sync.py to sync.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE/framebuffer_multisample.py to framebuffer_multisample.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/vboimplementation.py to vboimplementation.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/texture_usage.py to texture_usage.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/instanced_arrays.py to instanced_arrays.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/texture_compression_dxt3.py to texture_compression_dxt3.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/program_binary.py to program_binary.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/pack_reverse_row_order.py to pack_reverse_row_order.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/framebuffer_multisample.py to framebuffer_multisample.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/framebuffer_blit.py to framebuffer_blit.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/depth_texture.py to depth_texture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/texture_compression_dxt5.py to texture_compression_dxt5.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/translated_shader_source.py to translated_shader_source.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/VERSION/GLES2_2_0.py to GLES2_2_0.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/VERSION/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/alpha_test.py to alpha_test.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/tiled_rendering.py to tiled_rendering.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/writeonly_rendering.py to writeonly_rendering.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/extended_get.py to extended_get.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/perfmon_global_mode.py to perfmon_global_mode.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/driver_control.py to driver_control.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/binning_control.py to binning_control.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/extended_get2.py to extended_get2.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform/baseplatform.py to baseplatform.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform/glx.py to glx.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform/win32.py to win32.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform/egl.py to egl.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform/osmesa.py to osmesa.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform/ctypesloader.py to ctypesloader.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform/entrypoint31.py to entrypoint31.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform/darwin.py to darwin.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/Tk/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLE/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLE/exceptional.py to exceptional.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT/special.py to special.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT/fonts.py to fonts.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT/freeglut.py to freeglut.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT/osx.py to osx.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/acceleratesupport.py to acceleratesupport.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/osmesa/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/images.py to images.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/_opaque.py to _opaque.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/stencil8.py to stencil8.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/framebuffer_object.py to framebuffer_object.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/blend_equation_separate.py to blend_equation_separate.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/texture_cube_map.py to texture_cube_map.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/blend_subtract.py to blend_subtract.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/matrix_palette.py to matrix_palette.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_texture.py to compressed_ETC1_RGB8_texture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/stencil1.py to stencil1.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/blend_func_separate.py to blend_func_separate.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/mapbuffer.py to mapbuffer.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/stencil4.py to stencil4.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/EGL_image.py to EGL_image.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/extended_matrix_palette.py to extended_matrix_palette.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/required_internalformat.py to required_internalformat.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/EGL_image_external.py to EGL_image_external.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/packed_depth_stencil.py to packed_depth_stencil.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/element_index_uint.py to element_index_uint.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/point_sprite.py to point_sprite.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/vertex_array_object.py to vertex_array_object.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/depth32.py to depth32.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/query_matrix.py to query_matrix.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/draw_texture.py to draw_texture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/single_precision.py to single_precision.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/read_format.py to read_format.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/depth24.py to depth24.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/point_size_array.py to point_size_array.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/texture_env_crossbar.py to texture_env_crossbar.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/byte_coordinates.py to byte_coordinates.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/stencil_wrap.py to stencil_wrap.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/fbo_render_mipmap.py to fbo_render_mipmap.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/fixed_point.py to fixed_point.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/rgb8_rgba8.py to rgb8_rgba8.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/matrix_get.py to matrix_get.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/ARM/rgba8.py to rgba8.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/ARM/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/_types.py to _types.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/NV/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/NV/fence.py to fence.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/AMD/compressed_3DC_texture.py to compressed_3DC_texture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/AMD/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/AMD/compressed_ATC_texture.py to compressed_ATC_texture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/_errors.py to _errors.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG/texture_env_enhanced_fixed_function.py to texture_env_enhanced_fixed_function.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG/read_format.py to read_format.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG/user_clip_plane.py to user_clip_plane.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG/texture_compression_pvrtc.py to texture_compression_pvrtc.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/sRGB.py to sRGB.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/map_buffer_range.py to map_buffer_range.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/texture_compression_dxt1.py to texture_compression_dxt1.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/read_format_bgra.py to read_format_bgra.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/texture_lod_bias.py to texture_lod_bias.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/texture_storage.py to texture_storage.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/robustness.py to robustness.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/blend_minmax.py to blend_minmax.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/discard_framebuffer.py to discard_framebuffer.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE/copy_texture_levels.py to copy_texture_levels.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE/texture_max_level.py to texture_max_level.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE/texture_2D_limited_npot.py to texture_2D_limited_npot.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE/sync.py to sync.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE/framebuffer_multisample.py to framebuffer_multisample.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/VERSION/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/VERSION/GLES1_1_0.py to GLES1_1_0.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM/tiled_rendering.py to tiled_rendering.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM/writeonly_rendering.py to writeonly_rendering.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM/extended_get.py to extended_get.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM/perfmon_global_mode.py to perfmon_global_mode.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM/driver_control.py to driver_control.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM/extended_get2.py to extended_get2.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/DL/stereo_control.py to stereo_control.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/DL/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/robustness_share_group_isolation.py to robustness_share_group_isolation.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/create_context_profile.py to create_context_profile.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/create_context.py to create_context.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/make_current_read.py to make_current_read.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/buffer_region.py to buffer_region.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/render_texture.py to render_texture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/pixel_format_float.py to pixel_format_float.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/pbuffer.py to pbuffer.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/extensions_string.py to extensions_string.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/robustness_application_isolation.py to robustness_application_isolation.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/multisample.py to multisample.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/create_context_robustness.py to create_context_robustness.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/pixel_format.py to pixel_format.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/_types.py to _types.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/delay_before_swap.py to delay_before_swap.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/present_video.py to present_video.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/swap_group.py to swap_group.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/render_depth_texture.py to render_depth_texture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/DX_interop.py to DX_interop.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/video_output.py to video_output.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/gpu_affinity.py to gpu_affinity.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/float_buffer.py to float_buffer.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/multisample_coverage.py to multisample_coverage.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/vertex_array_range.py to vertex_array_range.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/render_texture_rectangle.py to render_texture_rectangle.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/DX_interop2.py to DX_interop2.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/video_capture.py to video_capture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/copy_image.py to copy_image.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/AMD/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/AMD/gpu_association.py to gpu_association.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/_errors.py to _errors.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/OML/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/OML/sync_control.py to sync_control.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ATI/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ATI/pixel_format_float.py to pixel_format_float.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/swap_control_tear.py to swap_control_tear.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/pixel_format_packed_float.py to pixel_format_packed_float.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/display_color_table.py to display_color_table.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/swap_control.py to swap_control.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/make_current_read.py to make_current_read.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/depth_float.py to depth_float.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/create_context_es_profile.py to create_context_es_profile.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/pbuffer.py to pbuffer.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/extensions_string.py to extensions_string.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/create_context_es2_profile.py to create_context_es2_profile.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/multisample.py to multisample.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/pixel_format.py to pixel_format.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/DFX/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/DFX/multisample.py to multisample.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/VERSION/WGL_1_0.py to WGL_1_0.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/VERSION/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D/gamma.py to gamma.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D/image_buffer.py to image_buffer.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D/swap_frame_lock.py to swap_frame_lock.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D/digital_video_control.py to digital_video_control.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D/swap_frame_usage.py to swap_frame_usage.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D/genlock.py to genlock.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/FJ/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA/pack_invert.py to pack_invert.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA/resize_buffers.py to resize_buffers.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA/ycbcr_texture.py to ycbcr_texture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA/window_pos.py to window_pos.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES/query_matrix.py to query_matrix.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES/single_precision.py to single_precision.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES/read_format.py to read_format.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES/byte_coordinates.py to byte_coordinates.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES/fixed_point.py to fixed_point.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/vertex_buffer_object.py to vertex_buffer_object.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/buffer_storage.py to buffer_storage.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/vertex_array_bgra.py to vertex_array_bgra.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/half_float_pixel.py to half_float_pixel.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/vertex_attrib_64bit.py to vertex_attrib_64bit.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_compression.py to texture_compression.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/draw_instanced.py to draw_instanced.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/bindless_texture.py to bindless_texture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/occlusion_query2.py to occlusion_query2.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_mirror_clamp_to_edge.py to texture_mirror_clamp_to_edge.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/ES2_compatibility.py to ES2_compatibility.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_env_combine.py to texture_env_combine.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/framebuffer_object.py to framebuffer_object.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/vertex_attrib_binding.py to vertex_attrib_binding.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/gpu_shader_fp64.py to gpu_shader_fp64.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/blend_func_extended.py to blend_func_extended.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_cube_map.py to texture_cube_map.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/sampler_objects.py to sampler_objects.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/instanced_arrays.py to instanced_arrays.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/gpu_shader5.py to gpu_shader5.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shading_language_420pack.py to shading_language_420pack.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_env_dot3.py to texture_env_dot3.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shader_subroutine.py to shader_subroutine.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/explicit_attrib_location.py to explicit_attrib_location.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/seamless_cube_map.py to seamless_cube_map.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/base_instance.py to base_instance.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/depth_clamp.py to depth_clamp.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/map_buffer_range.py to map_buffer_range.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_env_add.py to texture_env_add.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/vertex_type_2_10_10_10_rev.py to vertex_type_2_10_10_10_rev.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/transform_feedback3.py to transform_feedback3.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/ES3_compatibility.py to ES3_compatibility.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_rectangle.py to texture_rectangle.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/framebuffer_no_attachments.py to framebuffer_no_attachments.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/matrix_palette.py to matrix_palette.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/transform_feedback_instanced.py to transform_feedback_instanced.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_buffer_object_rgb32.py to texture_buffer_object_rgb32.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shader_atomic_counters.py to shader_atomic_counters.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/transform_feedback2.py to transform_feedback2.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/compatibility.py to compatibility.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/draw_indirect.py to draw_indirect.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_query_lod.py to texture_query_lod.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/vertex_type_10f_11f_11f_rev.py to vertex_type_10f_11f_11f_rev.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_compression_rgtc.py to texture_compression_rgtc.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/map_buffer_alignment.py to map_buffer_alignment.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shadow.py to shadow.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shader_stencil_export.py to shader_stencil_export.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shadow_ambient.py to shadow_ambient.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/compressed_texture_pixel_storage.py to compressed_texture_pixel_storage.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/invalidate_subdata.py to invalidate_subdata.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/color_buffer_float.py to color_buffer_float.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_multisample.py to texture_multisample.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/depth_buffer_float.py to depth_buffer_float.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/indirect_parameters.py to indirect_parameters.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/program_interface_query.py to program_interface_query.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/explicit_uniform_location.py to explicit_uniform_location.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/multi_draw_indirect.py to multi_draw_indirect.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/geometry_shader4.py to geometry_shader4.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/point_parameters.py to point_parameters.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/enhanced_layouts.py to enhanced_layouts.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/separate_shader_objects.py to separate_shader_objects.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/draw_elements_base_vertex.py to draw_elements_base_vertex.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_buffer_range.py to texture_buffer_range.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shader_precision.py to shader_precision.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_storage.py to texture_storage.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/conservative_depth.py to conservative_depth.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_rgb10_a2ui.py to texture_rgb10_a2ui.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/compute_variable_group_size.py to compute_variable_group_size.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/vertex_program.py to vertex_program.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/robustness_isolation.py to robustness_isolation.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_buffer_object.py to texture_buffer_object.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_swizzle.py to texture_swizzle.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_storage_multisample.py to texture_storage_multisample.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shader_bit_encoding.py to shader_bit_encoding.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/uniform_buffer_object.py to uniform_buffer_object.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/viewport_array.py to viewport_array.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/tessellation_shader.py to tessellation_shader.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/robustness.py to robustness.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/transpose_matrix.py to transpose_matrix.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_non_power_of_two.py to texture_non_power_of_two.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_view.py to texture_view.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/window_pos.py to window_pos.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_stencil8.py to texture_stencil8.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/copy_buffer.py to copy_buffer.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/fragment_layer_viewport.py to fragment_layer_viewport.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/internalformat_query.py to internalformat_query.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/occlusion_query.py to occlusion_query.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/imaging.py to imaging.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shader_texture_lod.py to shader_texture_lod.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/timer_query.py to timer_query.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/pixel_buffer_object.py to pixel_buffer_object.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shader_image_size.py to shader_image_size.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_float.py to texture_float.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/compute_shader.py to compute_shader.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/point_sprite.py to point_sprite.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/vertex_array_object.py to vertex_array_object.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/robust_buffer_access_behavior.py to robust_buffer_access_behavior.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/vertex_blend.py to vertex_blend.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_compression_bptc.py to texture_compression_bptc.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shading_language_100.py to shading_language_100.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/sync.py to sync.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/vertex_shader.py to vertex_shader.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shader_group_vote.py to shader_group_vote.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shading_language_include.py to shading_language_include.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/get_program_binary.py to get_program_binary.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/seamless_cubemap_per_texture.py to seamless_cubemap_per_texture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/depth_texture.py to depth_texture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shader_objects.py to shader_objects.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shading_language_packing.py to shading_language_packing.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/cl_event.py to cl_event.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_env_crossbar.py to texture_env_crossbar.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/multisample.py to multisample.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/draw_buffers.py to draw_buffers.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shader_image_load_store.py to shader_image_load_store.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_gather.py to texture_gather.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/multitexture.py to multitexture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/multi_bind.py to multi_bind.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/arrays_of_arrays.py to arrays_of_arrays.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/fragment_program_shadow.py to fragment_program_shadow.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/fragment_coord_conventions.py to fragment_coord_conventions.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/internalformat_query2.py to internalformat_query2.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/fragment_shader.py to fragment_shader.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/half_float_vertex.py to half_float_vertex.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/draw_buffers_blend.py to draw_buffers_blend.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/sparse_texture.py to sparse_texture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shader_storage_buffer_object.py to shader_storage_buffer_object.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_rg.py to texture_rg.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_query_levels.py to texture_query_levels.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/query_buffer_object.py to query_buffer_object.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/copy_image.py to copy_image.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/stencil_texturing.py to stencil_texturing.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/fragment_program.py to fragment_program.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/clear_texture.py to clear_texture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_border_clamp.py to texture_border_clamp.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/sample_shading.py to sample_shading.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_cube_map_array.py to texture_cube_map_array.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/clear_buffer_object.py to clear_buffer_object.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shader_draw_parameters.py to shader_draw_parameters.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/debug_output.py to debug_output.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/provoking_vertex.py to provoking_vertex.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/WIN/specular_fog.py to specular_fog.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/WIN/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/WIN/phong_shading.py to phong_shading.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/PGI/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/PGI/misc_hints.py to misc_hints.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/PGI/vertex_hints.py to vertex_hints.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARM/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/_types.py to _types.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VIV/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/framebuffer_multisample_coverage.py to framebuffer_multisample_coverage.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/parameter_buffer_object2.py to parameter_buffer_object2.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/texgen_emboss.py to texgen_emboss.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/bindless_texture.py to bindless_texture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/present_video.py to present_video.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/pixel_data_range.py to pixel_data_range.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/fragment_program2.py to fragment_program2.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/gpu_shader5.py to gpu_shader5.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/depth_clamp.py to depth_clamp.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/texgen_reflection.py to texgen_reflection.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/light_max_exponent.py to light_max_exponent.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/texture_rectangle.py to texture_rectangle.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/blend_equation_advanced.py to blend_equation_advanced.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/fragment_program4.py to fragment_program4.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/shader_atomic_counters.py to shader_atomic_counters.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/transform_feedback2.py to transform_feedback2.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/texture_expand_normal.py to texture_expand_normal.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/shader_buffer_store.py to shader_buffer_store.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/conditional_render.py to conditional_render.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/geometry_program4.py to geometry_program4.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/vdpau_interop.py to vdpau_interop.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/texture_multisample.py to texture_multisample.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/vertex_buffer_unified_memory.py to vertex_buffer_unified_memory.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/depth_buffer_float.py to depth_buffer_float.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/path_rendering.py to path_rendering.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/geometry_shader4.py to geometry_shader4.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/tessellation_program5.py to tessellation_program5.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/vertex_program1_1.py to vertex_program1_1.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/compute_program5.py to compute_program5.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/fence.py to fence.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/vertex_array_range2.py to vertex_array_range2.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/texture_shader3.py to texture_shader3.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/transform_feedback.py to transform_feedback.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/vertex_program2_option.py to vertex_program2_option.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/vertex_program.py to vertex_program.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/vertex_program4.py to vertex_program4.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/blend_square.py to blend_square.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/packed_depth_stencil.py to packed_depth_stencil.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/gpu_program5.py to gpu_program5.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/half_float.py to half_float.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/occlusion_query.py to occlusion_query.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/deep_texture3D.py to deep_texture3D.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/float_buffer.py to float_buffer.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/point_sprite.py to point_sprite.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/multisample_coverage.py to multisample_coverage.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/gpu_program5_mem_extended.py to gpu_program5_mem_extended.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/vertex_program3.py to vertex_program3.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/vertex_array_range.py to vertex_array_range.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/texture_shader2.py to texture_shader2.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/shader_thread_group.py to shader_thread_group.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/shader_buffer_load.py to shader_buffer_load.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/primitive_restart.py to primitive_restart.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/multisample_filter_hint.py to multisample_filter_hint.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/draw_texture.py to draw_texture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/register_combiners.py to register_combiners.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/register_combiners2.py to register_combiners2.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/texture_env_combine4.py to texture_env_combine4.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/shader_thread_shuffle.py to shader_thread_shuffle.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/fragment_program_option.py to fragment_program_option.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/video_capture.py to video_capture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/fog_distance.py to fog_distance.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/parameter_buffer_object.py to parameter_buffer_object.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/shader_atomic_float.py to shader_atomic_float.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/texture_barrier.py to texture_barrier.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/copy_depth_to_color.py to copy_depth_to_color.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/vertex_attrib_integer_64bit.py to vertex_attrib_integer_64bit.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/texture_shader.py to texture_shader.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/bindless_multi_draw_indirect.py to bindless_multi_draw_indirect.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/shader_storage_buffer_object.py to shader_storage_buffer_object.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/vertex_program2.py to vertex_program2.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/evaluators.py to evaluators.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/copy_image.py to copy_image.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/explicit_multisample.py to explicit_multisample.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/gpu_program4.py to gpu_program4.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/fragment_program.py to fragment_program.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/texture_compression_vtc.py to texture_compression_vtc.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INGR/blend_func_separate.py to blend_func_separate.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INGR/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INGR/color_clamp.py to color_clamp.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INGR/interlace_read.py to interlace_read.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/texture_texture4.py to texture_texture4.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/depth_clamp_separate.py to depth_clamp_separate.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/blend_minmax_factor.py to blend_minmax_factor.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/interleaved_elements.py to interleaved_elements.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/shader_trinary_minmax.py to shader_trinary_minmax.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/sample_positions.py to sample_positions.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/shader_stencil_export.py to shader_stencil_export.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/pinned_memory.py to pinned_memory.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/performance_monitor.py to performance_monitor.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/shader_atomic_counter_ops.py to shader_atomic_counter_ops.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/multi_draw_indirect.py to multi_draw_indirect.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/occlusion_query_event.py to occlusion_query_event.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/conservative_depth.py to conservative_depth.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/name_gen_delete.py to name_gen_delete.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/seamless_cubemap_per_texture.py to seamless_cubemap_per_texture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/transform_feedback3_lines_triangles.py to transform_feedback3_lines_triangles.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/stencil_operation_extended.py to stencil_operation_extended.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/vertex_shader_layer.py to vertex_shader_layer.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/draw_buffers_blend.py to draw_buffers_blend.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/sparse_texture.py to sparse_texture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/query_buffer_object.py to query_buffer_object.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/vertex_shader_tessellator.py to vertex_shader_tessellator.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/vertex_shader_viewport_index.py to vertex_shader_viewport_index.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/debug_output.py to debug_output.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/polynomial_ffd.py to polynomial_ffd.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/texture_multi_buffer.py to texture_multi_buffer.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/ir_instrument1.py to ir_instrument1.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/interlace.py to interlace.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/fog_offset.py to fog_offset.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/async_histogram.py to async_histogram.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/shadow.py to shadow.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/shadow_ambient.py to shadow_ambient.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/vertex_preclip.py to vertex_preclip.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/fragment_lighting.py to fragment_lighting.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/subsample.py to subsample.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/texture_lod_bias.py to texture_lod_bias.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/sprite.py to sprite.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/texture_coordinate_clamp.py to texture_coordinate_clamp.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/scalebias_hint.py to scalebias_hint.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/async_pixel.py to async_pixel.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/pixel_texture.py to pixel_texture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/tag_sample_buffer.py to tag_sample_buffer.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/calligraphic_fragment.py to calligraphic_fragment.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/async.py to async.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/ycrcb.py to ycrcb.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/igloo_interface.py to igloo_interface.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/depth_pass_instrument.py to depth_pass_instrument.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/blend_alpha_minmax.py to blend_alpha_minmax.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/instruments.py to instruments.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/depth_texture.py to depth_texture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/texture_scale_bias.py to texture_scale_bias.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/clipmap.py to clipmap.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/ycrcb_subsample.py to ycrcb_subsample.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/pixel_tiles.py to pixel_tiles.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/framezoom.py to framezoom.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/list_priority.py to list_priority.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/ycrcba.py to ycrcba.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/convolution_accuracy.py to convolution_accuracy.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/texture_add_env.py to texture_add_env.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/resample.py to resample.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/reference_plane.py to reference_plane.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/flush_raster.py to flush_raster.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/S3/s3tc.py to s3tc.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/S3/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL/parallel_arrays.py to parallel_arrays.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL/performance_query.py to performance_query.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL/map_texture.py to map_texture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL/fragment_shader_ordering.py to fragment_shader_ordering.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/_glgets.py to _glgets.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/KHR/texture_compression_astc_ldr.py to texture_compression_astc_ldr.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/KHR/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/KHR/texture_compression_astc_hdr.py to texture_compression_astc_hdr.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/KHR/debug.py to debug.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/_errors.py to _errors.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESAX/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESAX/texture_stack.py to texture_stack.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DMP/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IMG/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/HP/occlusion_test.py to occlusion_test.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/HP/image_transform.py to image_transform.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/HP/convolution_border_modes.py to convolution_border_modes.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/HP/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/HP/texture_lighting.py to texture_lighting.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OML/interlace.py to interlace.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OML/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OML/subsample.py to subsample.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OML/resample.py to resample.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NVX/conditional_render.py to conditional_render.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NVX/gpu_memory_info.py to gpu_memory_info.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NVX/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/envmap_bumpmap.py to envmap_bumpmap.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/element_array.py to element_array.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/meminfo.py to meminfo.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/vertex_streams.py to vertex_streams.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/map_object_buffer.py to map_object_buffer.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/text_fragment_shader.py to text_fragment_shader.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/pn_triangles.py to pn_triangles.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/pixel_format_float.py to pixel_format_float.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/vertex_attrib_array_object.py to vertex_attrib_array_object.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/texture_float.py to texture_float.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/vertex_array_object.py to vertex_array_object.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/draw_buffers.py to draw_buffers.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/texture_env_combine3.py to texture_env_combine3.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/texture_mirror_once.py to texture_mirror_once.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/fragment_shader.py to fragment_shader.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/separate_stencil.py to separate_stencil.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/vertex_array_bgra.py to vertex_array_bgra.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture.py to texture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/vertex_attrib_64bit.py to vertex_attrib_64bit.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/draw_instanced.py to draw_instanced.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/coordinate_frame.py to coordinate_frame.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/gpu_shader4.py to gpu_shader4.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_env_combine.py to texture_env_combine.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/framebuffer_object.py to framebuffer_object.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/blend_equation_separate.py to blend_equation_separate.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/packed_pixels.py to packed_pixels.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/pixel_transform_color_table.py to pixel_transform_color_table.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_cube_map.py to texture_cube_map.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_env_dot3.py to texture_env_dot3.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/fog_coord.py to fog_coord.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/separate_specular_color.py to separate_specular_color.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/compiled_vertex_array.py to compiled_vertex_array.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_mirror_clamp.py to texture_mirror_clamp.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/stencil_two_side.py to stencil_two_side.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/abgr.py to abgr.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_env_add.py to texture_env_add.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/blend_subtract.py to blend_subtract.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/stencil_clear_tag.py to stencil_clear_tag.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/vertex_weighting.py to vertex_weighting.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/subtexture.py to subtexture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_compression_s3tc.py to texture_compression_s3tc.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_compression_rgtc.py to texture_compression_rgtc.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/histogram.py to histogram.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/blend_func_separate.py to blend_func_separate.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/convolution.py to convolution.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/index_func.py to index_func.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_lod_bias.py to texture_lod_bias.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/debug_label.py to debug_label.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/geometry_shader4.py to geometry_shader4.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/point_parameters.py to point_parameters.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/blend_color.py to blend_color.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_sRGB.py to texture_sRGB.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/index_material.py to index_material.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/separate_shader_objects.py to separate_shader_objects.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/gpu_program_parameters.py to gpu_program_parameters.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/index_array_formats.py to index_array_formats.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/draw_range_elements.py to draw_range_elements.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/framebuffer_multisample_blit_scaled.py to framebuffer_multisample_blit_scaled.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/rescale_normal.py to rescale_normal.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture3D.py to texture3D.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/transform_feedback.py to transform_feedback.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/color_subtable.py to color_subtable.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_buffer_object.py to texture_buffer_object.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_swizzle.py to texture_swizzle.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/GL_422_pixels.py to GL_422_pixels.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_compression_latc.py to texture_compression_latc.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/packed_depth_stencil.py to packed_depth_stencil.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/vertex_array.py to vertex_array.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/secondary_color.py to secondary_color.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/copy_texture.py to copy_texture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_shared_exponent.py to texture_shared_exponent.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/bindable_uniform.py to bindable_uniform.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_integer.py to texture_integer.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/pixel_transform.py to pixel_transform.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/shared_texture_palette.py to shared_texture_palette.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/timer_query.py to timer_query.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/pixel_buffer_object.py to pixel_buffer_object.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/blend_logic_op.py to blend_logic_op.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_sRGB_decode.py to texture_sRGB_decode.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_perturb_normal.py to texture_perturb_normal.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/paletted_texture.py to paletted_texture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/framebuffer_multisample.py to framebuffer_multisample.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/vertex_shader.py to vertex_shader.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/polygon_offset.py to polygon_offset.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/shader_image_load_formatted.py to shader_image_load_formatted.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/framebuffer_blit.py to framebuffer_blit.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/misc_attribute.py to misc_attribute.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/clip_volume_hint.py to clip_volume_hint.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/x11_sync_object.py to x11_sync_object.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/multisample.py to multisample.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/stencil_wrap.py to stencil_wrap.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/shader_image_load_store.py to shader_image_load_store.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/debug_marker.py to debug_marker.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/cmyka.py to cmyka.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/blend_minmax.py to blend_minmax.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/light_texture.py to light_texture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/shader_integer_mix.py to shader_integer_mix.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_object.py to texture_object.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/cull_vertex.py to cull_vertex.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/bgra.py to bgra.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/depth_bounds_test.py to depth_bounds_test.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/shadow_funcs.py to shadow_funcs.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_array.py to texture_array.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_snorm.py to texture_snorm.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/packed_float.py to packed_float.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/provoking_vertex.py to provoking_vertex.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/draw_buffers2.py to draw_buffers2.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/index_texture.py to index_texture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/direct_state_access.py to direct_state_access.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/texture_select.py to texture_select.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/texture_filter4.py to texture_filter4.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/texture4D.py to texture4D.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/point_parameters.py to point_parameters.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/sharpen_texture.py to sharpen_texture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/detail_texture.py to detail_texture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/pixel_texture.py to pixel_texture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/texture_color_mask.py to texture_color_mask.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/generate_mipmap.py to generate_mipmap.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/multisample.py to multisample.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/fog_function.py to fog_function.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/point_line_texgen.py to point_line_texgen.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/texture_edge_clamp.py to texture_edge_clamp.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/texture_border_clamp.py to texture_border_clamp.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/texture_lod.py to texture_lod.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/aux_depth_stencil.py to aux_depth_stencil.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/texture_range.py to texture_range.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/specular_vector.py to specular_vector.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/element_array.py to element_array.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/float_pixels.py to float_pixels.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/rgb_422.py to rgb_422.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/object_purgeable.py to object_purgeable.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/client_storage.py to client_storage.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/vertex_program_evaluators.py to vertex_program_evaluators.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/fence.py to fence.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/flush_buffer_range.py to flush_buffer_range.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/vertex_array_object.py to vertex_array_object.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/vertex_array_range.py to vertex_array_range.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/transform_hint.py to transform_hint.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/row_bytes.py to row_bytes.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/ycbcr_422.py to ycbcr_422.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGI/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGI/color_matrix.py to color_matrix.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGI/texture_color_table.py to texture_color_table.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGI/color_table.py to color_table.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/GREMEDY/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/GREMEDY/frame_terminator.py to frame_terminator.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/GREMEDY/string_marker.py to string_marker.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ANGLE/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DFX/tbuffer.py to tbuffer.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DFX/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DFX/texture_compression_FXT1.py to texture_compression_FXT1.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DFX/multisample.py to multisample.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM/vertex_array_lists.py to vertex_array_lists.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM/multimode_draw_arrays.py to multimode_draw_arrays.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM/static_data.py to static_data.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM/rasterpos_clip.py to rasterpos_clip.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM/cull_vertex.py to cull_vertex.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/REND/screen_coordinates.py to screen_coordinates.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/REND/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_4_0.py to GL_4_0.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_4_3.py to GL_4_3.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_1_2.py to GL_1_2.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_2_1.py to GL_2_1.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_4_4.py to GL_4_4.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_1_4.py to GL_1_4.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_1_5.py to GL_1_5.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_3_1.py to GL_3_1.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_4_2.py to GL_4_2.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_3_3.py to GL_3_3.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_3_2.py to GL_3_2.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_1_1.py to GL_1_1.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_4_1.py to GL_4_1.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_2_0.py to GL_2_0.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_3_0.py to GL_3_0.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_1_0.py to GL_1_0.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_1_3.py to GL_1_3.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUNX/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUNX/constant_data.py to constant_data.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN/slice_accum.py to slice_accum.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN/convolution_border_modes.py to convolution_border_modes.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN/global_alpha.py to global_alpha.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN/vertex.py to vertex.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN/triangle_list.py to triangle_list.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN/mesh_array.py to mesh_array.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/QCOM/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/FJ/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/FJ/shader_binary_GCCSO.py to shader_binary_GCCSO.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/texture_3D.py to texture_3D.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/texture_half_float_linear.py to texture_half_float_linear.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/surfaceless_context.py to surfaceless_context.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/fragment_precision_high.py to fragment_precision_high.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/sample_variables.py to sample_variables.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/standard_derivatives.py to standard_derivatives.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_texture.py to compressed_ETC1_RGB8_texture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/stencil1.py to stencil1.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/mapbuffer.py to mapbuffer.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/stencil4.py to stencil4.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/EGL_image.py to EGL_image.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/texture_half_float.py to texture_half_float.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/vertex_half_float.py to vertex_half_float.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/texture_storage_multisample_2d_array.py to texture_storage_multisample_2d_array.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/vertex_type_10_10_10_2.py to vertex_type_10_10_10_2.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/shader_multisample_interpolation.py to shader_multisample_interpolation.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/shader_image_atomic.py to shader_image_atomic.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/required_internalformat.py to required_internalformat.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/EGL_image_external.py to EGL_image_external.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/texture_compression_astc.py to texture_compression_astc.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/packed_depth_stencil.py to packed_depth_stencil.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/texture_npot.py to texture_npot.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/texture_stencil8.py to texture_stencil8.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/element_index_uint.py to element_index_uint.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/texture_float.py to texture_float.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/vertex_array_object.py to vertex_array_object.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/depth32.py to depth32.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/texture_float_linear.py to texture_float_linear.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/get_program_binary.py to get_program_binary.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/depth_texture.py to depth_texture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/depth24.py to depth24.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/fbo_render_mipmap.py to fbo_render_mipmap.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/rgb8_rgba8.py to rgb8_rgba8.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/sample_shading.py to sample_shading.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM/rgba8.py to rgba8.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch.py to shader_framebuffer_fetch.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM/mali_program_binary.py to mali_program_binary.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM/mali_shader_binary.py to mali_shader_binary.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py to shader_framebuffer_fetch_depth_stencil.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/_types.py to _types.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VIV/shader_binary.py to shader_binary.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VIV/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/read_depth.py to read_depth.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/draw_instanced.py to draw_instanced.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/instanced_arrays.py to instanced_arrays.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/explicit_attrib_location.py to explicit_attrib_location.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/blend_equation_advanced.py to blend_equation_advanced.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/depth_nonlinear.py to depth_nonlinear.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/texture_npot_2D_mipmap.py to texture_npot_2D_mipmap.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/read_buffer_front.py to read_buffer_front.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/shadow_samplers_cube.py to shadow_samplers_cube.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/shadow_samplers_array.py to shadow_samplers_array.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/fence.py to fence.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/read_depth_stencil.py to read_depth_stencil.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/texture_compression_s3tc_update.py to texture_compression_s3tc_update.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/copy_buffer.py to copy_buffer.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/read_buffer.py to read_buffer.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/read_stencil.py to read_stencil.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/framebuffer_multisample.py to framebuffer_multisample.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/coverage_sample.py to coverage_sample.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/framebuffer_blit.py to framebuffer_blit.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/draw_buffers.py to draw_buffers.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/sRGB_formats.py to sRGB_formats.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/fbo_color_attachments.py to fbo_color_attachments.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/generate_mipmap_sRGB.py to generate_mipmap_sRGB.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/texture_border_clamp.py to texture_border_clamp.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/non_square_matrices.py to non_square_matrices.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD/compressed_3DC_texture.py to compressed_3DC_texture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD/program_binary_Z400.py to program_binary_Z400.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD/performance_monitor.py to performance_monitor.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD/compressed_ATC_texture.py to compressed_ATC_texture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/INTEL/performance_query.py to performance_query.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/INTEL/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR/texture_compression_astc_ldr.py to texture_compression_astc_ldr.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR/blend_equation_advanced.py to blend_equation_advanced.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR/texture_compression_astc_hdr.py to texture_compression_astc_hdr.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR/debug.py to debug.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/_errors.py to _errors.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/DMP/shader_binary.py to shader_binary.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/DMP/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG/shader_binary.py to shader_binary.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc2.py to texture_compression_pvrtc2.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG/program_binary.py to program_binary.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG/read_format.py to read_format.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc.py to texture_compression_pvrtc.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/disjoint_timer_query.py to disjoint_timer_query.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/color_buffer_half_float.py to color_buffer_half_float.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/draw_instanced.py to draw_instanced.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/sRGB.py to sRGB.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/instanced_arrays.py to instanced_arrays.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/map_buffer_range.py to map_buffer_range.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/texture_compression_dxt1.py to texture_compression_dxt1.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/multiview_draw_buffers.py to multiview_draw_buffers.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/texture_compression_s3tc.py to texture_compression_s3tc.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/texture_type_2_10_10_10_REV.py to texture_type_2_10_10_10_REV.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/read_format_bgra.py to read_format_bgra.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/debug_label.py to debug_label.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/unpack_subimage.py to unpack_subimage.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch.py to shader_framebuffer_fetch.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/separate_shader_objects.py to separate_shader_objects.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/texture_storage.py to texture_storage.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/occlusion_query_boolean.py to occlusion_query_boolean.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/robustness.py to robustness.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/sRGB_write_control.py to sRGB_write_control.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/shader_texture_lod.py to shader_texture_lod.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/texture_sRGB_decode.py to texture_sRGB_decode.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/shader_pixel_local_storage.py to shader_pixel_local_storage.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/pvrtc_sRGB.py to pvrtc_sRGB.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/draw_buffers.py to draw_buffers.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/debug_marker.py to debug_marker.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/blend_minmax.py to blend_minmax.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/discard_framebuffer.py to discard_framebuffer.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/shader_integer_mix.py to shader_integer_mix.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/texture_rg.py to texture_rg.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/shadow_samplers.py to shadow_samplers.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE/copy_texture_levels.py to copy_texture_levels.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE/rgb_422.py to rgb_422.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE/texture_max_level.py to texture_max_level.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE/sync.py to sync.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE/framebuffer_multisample.py to framebuffer_multisample.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/texture_usage.py to texture_usage.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/instanced_arrays.py to instanced_arrays.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt3.py to texture_compression_dxt3.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/program_binary.py to program_binary.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/pack_reverse_row_order.py to pack_reverse_row_order.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/framebuffer_multisample.py to framebuffer_multisample.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/framebuffer_blit.py to framebuffer_blit.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/depth_texture.py to depth_texture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt5.py to texture_compression_dxt5.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/translated_shader_source.py to translated_shader_source.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VERSION/GLES2_2_0.py to GLES2_2_0.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VERSION/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/alpha_test.py to alpha_test.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/tiled_rendering.py to tiled_rendering.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/writeonly_rendering.py to writeonly_rendering.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/extended_get.py to extended_get.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/perfmon_global_mode.py to perfmon_global_mode.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/driver_control.py to driver_control.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/binning_control.py to binning_control.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/extended_get2.py to extended_get2.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLE/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLE/constants.py to constants.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLE/annotations.py to annotations.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLUT/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLUT/constants.py to constants.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLUT/annotations.py to annotations.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/osmesa/mesa.py to mesa.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/osmesa/_types.py to _types.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/osmesa/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3/_types.py to _types.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3/_errors.py to _errors.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3/VERSION/GLES3_3_1.py to GLES3_3_1.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3/VERSION/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3/VERSION/GLES3_3_0.py to GLES3_3_0.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA/pixmap_colormap.py to pixmap_colormap.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA/release_buffers.py to release_buffers.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA/copy_sub_buffer.py to copy_sub_buffer.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA/set_3dfx_mode.py to set_3dfx_mode.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA/query_renderer.py to query_renderer.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA/agp_offset.py to agp_offset.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/vertex_buffer_object.py to vertex_buffer_object.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/robustness_share_group_isolation.py to robustness_share_group_isolation.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/get_proc_address.py to get_proc_address.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/create_context_profile.py to create_context_profile.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/create_context.py to create_context.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/fbconfig_float.py to fbconfig_float.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/robustness_application_isolation.py to robustness_application_isolation.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/multisample.py to multisample.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/create_context_robustness.py to create_context_robustness.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/_types.py to _types.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/delay_before_swap.py to delay_before_swap.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/present_video.py to present_video.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/swap_group.py to swap_group.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/video_output.py to video_output.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/float_buffer.py to float_buffer.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/multisample_coverage.py to multisample_coverage.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/video_capture.py to video_capture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/copy_image.py to copy_image.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/AMD/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/AMD/gpu_association.py to gpu_association.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/swap_group.py to swap_group.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/dmbuffer.py to dmbuffer.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/video_source.py to video_source.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/video_resize.py to video_resize.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/swap_barrier.py to swap_barrier.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/pbuffer.py to pbuffer.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/fbconfig.py to fbconfig.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/visual_select_group.py to visual_select_group.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/hyperpipe.py to hyperpipe.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/INTEL/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/INTEL/swap_event.py to swap_event.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/_errors.py to _errors.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/OML/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/OML/sync_control.py to sync_control.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/OML/swap_method.py to swap_method.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/swap_control_tear.py to swap_control_tear.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/fbconfig_packed_float.py to fbconfig_packed_float.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/buffer_age.py to buffer_age.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/visual_rating.py to visual_rating.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/texture_from_pixmap.py to texture_from_pixmap.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/swap_control.py to swap_control.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/create_context_es_profile.py to create_context_es_profile.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/visual_info.py to visual_info.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/create_context_es2_profile.py to create_context_es2_profile.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/import_context.py to import_context.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIS/shared_multisample.py to shared_multisample.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIS/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIS/blended_overlay.py to blended_overlay.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIS/multisample.py to multisample.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI/video_sync.py to video_sync.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI/cushion.py to cushion.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI/swap_control.py to swap_control.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI/make_current_read.py to make_current_read.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/DFX/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/DFX/multisample.py to multisample.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION/GLX_1_2.py to GLX_1_2.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION/GLX_1_3.py to GLX_1_3.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION/GLX_1_4.py to GLX_1_4.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION/GLX_1_1.py to GLX_1_1.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION/GLX_1_0.py to GLX_1_0.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SUN/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SUN/get_transparent_index.py to get_transparent_index.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/MESA/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/MESA/platform_gbm.py to platform_gbm.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/MESA/drm_image.py to drm_image.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ARM/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ARM/pixmap_multisample_discard.py to pixmap_multisample_discard.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/_types.py to _types.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/coverage_sample_resolve.py to coverage_sample_resolve.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/system_time.py to system_time.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/EGL_3dvision_surface.py to EGL_3dvision_surface.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/depth_nonlinear.py to depth_nonlinear.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/post_sub_buffer.py to post_sub_buffer.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/native_query.py to native_query.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/sync.py to sync.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/coverage_sample.py to coverage_sample.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/post_convert_rounding.py to post_convert_rounding.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/stream_sync.py to stream_sync.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID/framebuffer_target.py to framebuffer_target.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID/recordable.py to recordable.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID/native_fence_sync.py to native_fence_sync.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID/blob_cache.py to blob_cache.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID/image_native_buffer.py to image_native_buffer.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/client_get_all_proc_addresses.py to client_get_all_proc_addresses.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/stream_producer_aldatalocator.py to stream_producer_aldatalocator.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/surfaceless_context.py to surfaceless_context.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/get_all_proc_addresses.py to get_all_proc_addresses.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/gl_colorspace.py to gl_colorspace.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/platform_wayland.py to platform_wayland.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/stream_cross_process_fd.py to stream_cross_process_fd.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/wait_sync.py to wait_sync.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/gl_renderbuffer_image.py to gl_renderbuffer_image.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/stream.py to stream.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/create_context.py to create_context.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/gl_texture_3D_image.py to gl_texture_3D_image.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/lock_surface2.py to lock_surface2.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/gl_texture_cubemap_image.py to gl_texture_cubemap_image.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/config_attribs.py to config_attribs.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/gl_texture_2D_image.py to gl_texture_2D_image.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/image_pixmap.py to image_pixmap.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/platform_android.py to platform_android.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/lock_surface3.py to lock_surface3.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/platform_x11.py to platform_x11.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/fence_sync.py to fence_sync.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/reusable_sync.py to reusable_sync.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/stream_consumer_gltexture.py to stream_consumer_gltexture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/stream_fifo.py to stream_fifo.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/platform_gbm.py to platform_gbm.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/image_base.py to image_base.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/lock_surface.py to lock_surface.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/cl_event.py to cl_event.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/stream_producer_eglsurface.py to stream_producer_eglsurface.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/image.py to image.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/cl_event2.py to cl_event2.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/vg_parent_image.py to vg_parent_image.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/_errors.py to _errors.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/HI/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/HI/clientpixmap.py to clientpixmap.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/HI/colorformats.py to colorformats.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/IMG/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/IMG/context_priority.py to context_priority.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/multiview_window.py to multiview_window.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/platform_wayland.py to platform_wayland.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/protected_surface.py to protected_surface.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/buffer_age.py to buffer_age.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/platform_x11.py to platform_x11.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/platform_base.py to platform_base.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/client_extensions.py to client_extensions.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/create_context_robustness.py to create_context_robustness.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/swap_buffers_with_damage.py to swap_buffers_with_damage.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/image_dma_buf_import.py to image_dma_buf_import.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANGLE/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANGLE/d3d_share_handle_client_buffer.py to d3d_share_handle_client_buffer.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py to surface_d3d_texture_2d_share_handle.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANGLE/query_surface_pointer.py to query_surface_pointer.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION/EGL_1_5.py to EGL_1_5.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION/EGL_1_2.py to EGL_1_2.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION/EGL_1_1.py to EGL_1_1.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION/EGL_1_4.py to EGL_1_4.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION/EGL_1_3.py to EGL_1_3.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION/EGL_1_0.py to EGL_1_0.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLU/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLU/_errors.py to _errors.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLU/constants.py to constants.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLU/annotations.py to annotations.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/extensions.py to extensions.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/AGL/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/contextdata.py to contextdata.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/version.py to version.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/_bytes.py to _bytes.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/converters.py to converters.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/latebind.py to latebind.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/lazywrapper.py to lazywrapper.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3/vboimplementation.py to vboimplementation.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3/VERSION/GLES3_3_1.py to GLES3_3_1.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3/VERSION/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3/VERSION/GLES3_3_0.py to GLES3_3_0.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/constant.py to constant.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/wrapper.py to wrapper.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/constants.py to constants.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA/pixmap_colormap.py to pixmap_colormap.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA/release_buffers.py to release_buffers.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA/copy_sub_buffer.py to copy_sub_buffer.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA/set_3dfx_mode.py to set_3dfx_mode.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA/query_renderer.py to query_renderer.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA/agp_offset.py to agp_offset.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/vertex_buffer_object.py to vertex_buffer_object.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/robustness_share_group_isolation.py to robustness_share_group_isolation.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/get_proc_address.py to get_proc_address.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/create_context_profile.py to create_context_profile.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/create_context.py to create_context.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/fbconfig_float.py to fbconfig_float.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/robustness_application_isolation.py to robustness_application_isolation.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/multisample.py to multisample.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/create_context_robustness.py to create_context_robustness.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV/delay_before_swap.py to delay_before_swap.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV/present_video.py to present_video.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV/swap_group.py to swap_group.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV/video_output.py to video_output.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV/float_buffer.py to float_buffer.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV/multisample_coverage.py to multisample_coverage.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV/video_capture.py to video_capture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV/copy_image.py to copy_image.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/AMD/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/AMD/gpu_association.py to gpu_association.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/swap_group.py to swap_group.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/dmbuffer.py to dmbuffer.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/video_source.py to video_source.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/video_resize.py to video_resize.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/swap_barrier.py to swap_barrier.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/pbuffer.py to pbuffer.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/fbconfig.py to fbconfig.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/visual_select_group.py to visual_select_group.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/hyperpipe.py to hyperpipe.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/INTEL/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/INTEL/swap_event.py to swap_event.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/OML/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/OML/sync_control.py to sync_control.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/OML/swap_method.py to swap_method.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/swap_control_tear.py to swap_control_tear.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/fbconfig_packed_float.py to fbconfig_packed_float.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/buffer_age.py to buffer_age.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/visual_rating.py to visual_rating.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/texture_from_pixmap.py to texture_from_pixmap.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/swap_control.py to swap_control.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/create_context_es_profile.py to create_context_es_profile.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/visual_info.py to visual_info.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/create_context_es2_profile.py to create_context_es2_profile.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/import_context.py to import_context.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIS/shared_multisample.py to shared_multisample.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIS/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIS/blended_overlay.py to blended_overlay.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIS/multisample.py to multisample.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI/video_sync.py to video_sync.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI/cushion.py to cushion.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI/swap_control.py to swap_control.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI/make_current_read.py to make_current_read.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/DFX/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/DFX/multisample.py to multisample.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION/GLX_1_2.py to GLX_1_2.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION/GLX_1_3.py to GLX_1_3.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION/GLX_1_4.py to GLX_1_4.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION/GLX_1_1.py to GLX_1_1.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION/GLX_1_0.py to GLX_1_0.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SUN/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SUN/get_transparent_index.py to get_transparent_index.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/plugins.py to plugins.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/MESA/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/MESA/platform_gbm.py to platform_gbm.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/MESA/drm_image.py to drm_image.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ARM/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ARM/pixmap_multisample_discard.py to pixmap_multisample_discard.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV/coverage_sample_resolve.py to coverage_sample_resolve.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV/system_time.py to system_time.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV/EGL_3dvision_surface.py to EGL_3dvision_surface.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV/depth_nonlinear.py to depth_nonlinear.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV/post_sub_buffer.py to post_sub_buffer.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV/native_query.py to native_query.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV/sync.py to sync.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV/coverage_sample.py to coverage_sample.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV/post_convert_rounding.py to post_convert_rounding.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV/stream_sync.py to stream_sync.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID/framebuffer_target.py to framebuffer_target.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID/recordable.py to recordable.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID/native_fence_sync.py to native_fence_sync.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID/blob_cache.py to blob_cache.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID/image_native_buffer.py to image_native_buffer.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/client_get_all_proc_addresses.py to client_get_all_proc_addresses.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/stream_producer_aldatalocator.py to stream_producer_aldatalocator.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/surfaceless_context.py to surfaceless_context.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/get_all_proc_addresses.py to get_all_proc_addresses.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/gl_colorspace.py to gl_colorspace.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/platform_wayland.py to platform_wayland.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/stream_cross_process_fd.py to stream_cross_process_fd.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/wait_sync.py to wait_sync.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/gl_renderbuffer_image.py to gl_renderbuffer_image.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/stream.py to stream.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/create_context.py to create_context.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/gl_texture_3D_image.py to gl_texture_3D_image.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/lock_surface2.py to lock_surface2.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/gl_texture_cubemap_image.py to gl_texture_cubemap_image.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/config_attribs.py to config_attribs.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/gl_texture_2D_image.py to gl_texture_2D_image.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/image_pixmap.py to image_pixmap.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/platform_android.py to platform_android.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/lock_surface3.py to lock_surface3.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/platform_x11.py to platform_x11.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/fence_sync.py to fence_sync.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/reusable_sync.py to reusable_sync.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/stream_consumer_gltexture.py to stream_consumer_gltexture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/stream_fifo.py to stream_fifo.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/platform_gbm.py to platform_gbm.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/image_base.py to image_base.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/lock_surface.py to lock_surface.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/cl_event.py to cl_event.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/stream_producer_eglsurface.py to stream_producer_eglsurface.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/image.py to image.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/cl_event2.py to cl_event2.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/vg_parent_image.py to vg_parent_image.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/HI/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/HI/clientpixmap.py to clientpixmap.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/HI/colorformats.py to colorformats.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/IMG/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/IMG/context_priority.py to context_priority.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT/multiview_window.py to multiview_window.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT/platform_wayland.py to platform_wayland.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT/protected_surface.py to protected_surface.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT/buffer_age.py to buffer_age.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT/platform_x11.py to platform_x11.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT/platform_base.py to platform_base.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT/client_extensions.py to client_extensions.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT/create_context_robustness.py to create_context_robustness.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT/swap_buffers_with_damage.py to swap_buffers_with_damage.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT/image_dma_buf_import.py to image_dma_buf_import.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.py to d3d_share_handle_client_buffer.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py to surface_d3d_texture_2d_share_handle.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE/query_surface_pointer.py to query_surface_pointer.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION/EGL_1_5.py to EGL_1_5.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION/EGL_1_2.py to EGL_1_2.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION/EGL_1_1.py to EGL_1_1.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION/EGL_1_4.py to EGL_1_4.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION/EGL_1_3.py to EGL_1_3.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION/EGL_1_0.py to EGL_1_0.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/logs.py to logs.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/_null.py to _null.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/glustruct.py to glustruct.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/projection.py to projection.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/tess.py to tess.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/EXT/nurbs_tessellator.py to nurbs_tessellator.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/EXT/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/EXT/object_space_tess.py to object_space_tess.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/quadrics.py to quadrics.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/glunurbs.py to glunurbs.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/_configflags.py to _configflags.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fstd/desktop/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fstd/desktop/gnome3.py to gnome3.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fstd/webapp.py to webapp.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fstd/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fstd/data.py to data.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fstd/mypy.py to mypy.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fstd/adffile.py to adffile.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fstd/typing.py to typing.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/diskutil.py to diskutil.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/qtui/event.py to event.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/qtui/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/qtui/qtwindow.py to qtwindow.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/resources.py to resources.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/gamecentersettings.py to gamecentersettings.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/item/fix.py to fix.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/res/update.py to update.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui/util.py to util.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui/history.py to history.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui/texture.py to texture.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui/itemmenu.py to itemmenu.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui/input.py to input.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui/displaylists.py to displaylists.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui/dialog.py to dialog.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui/gamemenu.py to gamemenu.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui/bezier.py to bezier.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui/menu.py to menu.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui/fbo.py to fbo.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui/texturemanager.py to texturemanager.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui/topmenu.py to topmenu.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui/opengl.py to opengl.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui/errordialog.py to errordialog.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui/gamecenterrunner.py to gamecenterrunner.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui/imageloader.py to imageloader.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui/items.py to items.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui/text.py to text.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui/notification.py to notification.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui/settings.py to settings.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui/font.py to font.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui/constants.py to constants.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui/window.py to window.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui/animation.py to animation.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui/bottombar.py to bottombar.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui/launchmenu.py to launchmenu.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui/inputmenu.py to inputmenu.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui/navigatable.py to navigatable.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui/render.py to render.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui/sdl.py to sdl.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/glui/state.py to state.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/option.py to option.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/Application.py to Application.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/notification.py to notification.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/gamecenterutil.py to gamecenterutil.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/gnome3.py to gnome3.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/platform.py to platform.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/gamecenter.py to gamecenter.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/game_center/main.py to main.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/six/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/six/six.py to six.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common/group.py to group.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common/spacer.py to spacer.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common/signal.py to signal.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common/i18n.py to i18n.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common/layout.py to layout.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common/element.py to element.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/test/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/test/test_text_field.py to test_text_field.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/test/WidgetTestCase.py to WidgetTestCase.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/test/test_button.py to test_button.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/res/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/HeadingLabel.py to HeadingLabel.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/DrawingContext.py to DrawingContext.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/dialog.py to dialog.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/Image.py to Image.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/dialogbuttons.py to dialogbuttons.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/ListView.py to ListView.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/Choice.py to Choice.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/ImageView.py to ImageView.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/FileDialog.py to FileDialog.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/SpinCtrl.py to SpinCtrl.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/ComboBox.py to ComboBox.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/VerticalItemView.py to VerticalItemView.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/CheckBox.py to CheckBox.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/label.py to label.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/scrollarea.py to scrollarea.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/timer.py to timer.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/Menu.py to Menu.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/TextArea.py to TextArea.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/Icon.py to Icon.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/ImageButton.py to ImageButton.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/System.py to System.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/Application.py to Application.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/Button.py to Button.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/Color.py to Color.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/windowbase.py to windowbase.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/Widget.py to Widget.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/legacydialog.py to legacydialog.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/Panel.py to Panel.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/qt.py to qt.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/DirDialog.py to DirDialog.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/TextField.py to TextField.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/window.py to window.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/extra/taskdialog.py to taskdialog.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/extra/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsui/extra/iconheader.py to iconheader.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/Downloader.py to Downloader.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ui/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ui/qwindow.py to qwindow.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ui/mainwindow.py to mainwindow.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ui/gamecenterview.py to gamecenterview.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd/refresh.py to refresh.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd/context.py to context.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd/locker.py to locker.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd/lists.py to lists.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd/base.py to base.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd/client.py to client.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd/meta.py to meta.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/GameDatabaseClient.py to GameDatabaseClient.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen/game_boy_color.py to game_boy_color.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen/game_boy.py to game_boy.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen/master_system.py to master_system.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen/mednafen.py to mednafen.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen/turbografx_16.py to turbografx_16.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen/super_nintendo.py to super_nintendo.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen/game_boy_advance.py to game_boy_advance.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen/game_gear.py to game_gear.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen/lynx.py to lynx.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen/nintendo.py to nintendo.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mednafen/mega_drive.py to mega_drive.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess/atari_2600.py to atari_2600.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess/master_system.py to master_system.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess/zx_spectrum.py to zx_spectrum.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess/atari_7800.py to atari_7800.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess/amstrad_cpc.py to amstrad_cpc.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess/mess.py to mess.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess/nintendo.py to nintendo.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess/atari_5200.py to atari_5200.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mess/mega_drive.py to mega_drive.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ChecksumTool.py to ChecksumTool.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mame/mame.py to mame.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mame/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mame/arcade.py to arcade.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/mame/keycodes.py to keycodes.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/hatari/atari_st.py to atari_st.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/hatari/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/OAGDClient.py to OAGDClient.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/SignalContext.py to SignalContext.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/BaseDatabase.py to BaseDatabase.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util/datfile.py to datfile.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util/sdl2constants.py to sdl2constants.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util/disknameutil.py to disknameutil.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util/gamenameutil.py to gamenameutil.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/SaveStateHandler.py to SaveStateHandler.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/Archive.py to Archive.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/http/server.py to server.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/http/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/http/requestparams.py to requestparams.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/http/request.py to request.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/GameChangeHandler.py to GameChangeHandler.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/BaseContext.py to BaseContext.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/context.py to context.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/Database.py to Database.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/game_boy_color.py to game_boy_color.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/game_boy.py to game_boy.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/dos.py to dos.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/atari_st.py to atari_st.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/atari_2600.py to atari_2600.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/master_system.py to master_system.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/zx_spectrum.py to zx_spectrum.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/amiga.py to amiga.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/commodore_64.py to commodore_64.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/loader.py to loader.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/cdtv.py to cdtv.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/turbografx_16.py to turbografx_16.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/atari_7800.py to atari_7800.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/arcade.py to arcade.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/super_nintendo.py to super_nintendo.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/game_boy_advance.py to game_boy_advance.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/amstrad_cpc.py to amstrad_cpc.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/game_gear.py to game_gear.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/cd32.py to cd32.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/lynx.py to lynx.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/nintendo.py to nintendo.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/atari_5200.py to atari_5200.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/mega_drive.py to mega_drive.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/application.py to application.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/LockerDatabase.py to LockerDatabase.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/runner.py to runner.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/ConfigWriter.py to ConfigWriter.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/whdload.py to whdload.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/roms.py to roms.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/LaunchHandler.py to LaunchHandler.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/workbench_files.py to workbench_files.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/FSUAEDeviceHelper.py to FSUAEDeviceHelper.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/workbench.py to workbench.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/Amiga.py to Amiga.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/workbench_data.py to workbench_data.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/adf.py to adf.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/AmigaContext.py to AmigaContext.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/ADFFileExtractor.py to ADFFileExtractor.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/amigarunner.py to amigarunner.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/ValueConfigLoader.py to ValueConfigLoader.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/ROMManager.py to ROMManager.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/FSUAE.py to FSUAE.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/GameDatabaseSynchronizer.py to GameDatabaseSynchronizer.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/netplay/NetplayContext.py to NetplayContext.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/netplay/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/dosbox/dos.py to dos.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/dosbox/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/FSGameSystemContext.py to FSGameSystemContext.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ContextAware.py to ContextAware.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/FileDatabase.py to FileDatabase.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/GameDatabase.py to GameDatabase.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/vice/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/vice/commodore_64.py to commodore_64.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/session.py to session.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/GameNameUtil.py to GameNameUtil.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/plugins/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/plugins/pluginmanager.py to pluginmanager.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/refreshratetool.py to refreshratetool.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/Config.py to Config.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/FSGSDirectories.py to FSGSDirectories.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/inputdevice.py to inputdevice.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/manager.py to manager.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/enumeratehelper.py to enumeratehelper.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/joystick.py to joystick.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/keyboard.py to keyboard.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/eventhelper.py to eventhelper.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/mapper.py to mapper.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/sdlkeycodes.py to sdlkeycodes.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/device.py to device.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/dinputkeycodes.py to dinputkeycodes.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/eventlistener.py to eventlistener.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platform.py to platform.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/main.py to main.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/web/server.py to server.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/web/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/web/handlers.py to handlers.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo/cmdhandler.py to cmdhandler.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo/__init__.py to __init__.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo/parse.py to parse.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo/ircevents.py to ircevents.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo/helpers.py to helpers.cpython-35.pyc byte-compiling /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo/client.py to client.cpython-35.pyc running install_scripts copying build/scripts-3.5/fs-uae-arcade -> /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade changing mode of /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fs-uae-arcade to 755 running install_egg_info Writing /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/share/fs-uae-arcade/fs_uae_arcade-2.6.2-py3.5.egg-info install -d /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/bin rm -f /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/bin/fs-uae-arcade ln -s ../share/fs-uae-arcade/fs-uae-arcade /usr/src/slapt-src/system/fs-uae-arcade/package-fs-uae-arcade/usr/bin/fs-uae-arcade Slackware package maker, version 3.141593. Searching for symbolic links: usr/bin/fs-uae-arcade ../share/fs-uae-arcade/fs-uae-arcade Making symbolic link creation script: ( cd usr/bin ; rm -rf fs-uae-arcade ) ( cd usr/bin ; ln -sf ../share/fs-uae-arcade/fs-uae-arcade fs-uae-arcade ) Unless your existing installation script already contains the code to create these links, you should append these lines to your existing install script. Now's your chance. :^) Would you like to add this stuff to the existing install script and remove the symbolic links ([y]es, [n]o)? y Removing symbolic links: removed './usr/bin/fs-uae-arcade' Updating your ./install/doinst.sh... This next step is optional - you can set the directories in your package to some sane permissions. If any of the directories in your package have special permissions, then DO NOT reset them here! Would you like to reset all directory permissions to 755 (drwxr-xr-x) and directory ownerships to root.root ([y]es, [n]o)? n Creating Slackware package: /usr/src/slapt-src/system/fs-uae-arcade/fs-uae-arcade-2.6.2-x86_64-1salix.txz ./ usr/ usr/bin/ usr/doc/ usr/doc/fs-uae-arcade-2.6.2/ usr/doc/fs-uae-arcade-2.6.2/fs-uae-arcade.SlackBuild usr/share/ usr/share/icons/ usr/share/icons/hicolor/ usr/share/icons/hicolor/128x128/ usr/share/icons/hicolor/128x128/apps/ usr/share/icons/hicolor/128x128/apps/fs-uae-arcade.png usr/share/icons/hicolor/64x64/ usr/share/icons/hicolor/64x64/apps/ usr/share/icons/hicolor/64x64/apps/fs-uae-arcade.png usr/share/icons/hicolor/256x256/ usr/share/icons/hicolor/256x256/apps/ usr/share/icons/hicolor/256x256/apps/fs-uae-arcade.png usr/share/icons/hicolor/16x16/ usr/share/icons/hicolor/16x16/apps/ usr/share/icons/hicolor/16x16/apps/fs-uae-arcade.png usr/share/icons/hicolor/48x48/ usr/share/icons/hicolor/48x48/apps/ usr/share/icons/hicolor/48x48/apps/fs-uae-arcade.png usr/share/icons/hicolor/32x32/ usr/share/icons/hicolor/32x32/apps/ usr/share/icons/hicolor/32x32/apps/fs-uae-arcade.png usr/share/doc/ usr/share/doc/fs-uae-arcade/ usr/share/doc/fs-uae-arcade/README usr/share/doc/fs-uae-arcade/COPYING usr/share/fs-uae-arcade/ usr/share/fs-uae-arcade/fs_uae_arcade-2.6.2-py3.5.egg-info usr/share/fs-uae-arcade/splash.png usr/share/fs-uae-arcade/fsbc/ usr/share/fs-uae-arcade/fsbc/util.py usr/share/fs-uae-arcade/fsbc/Resources.py usr/share/fs-uae-arcade/fsbc/Paths.py usr/share/fs-uae-arcade/fsbc/__pycache__/ usr/share/fs-uae-arcade/fsbc/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/fsbc/__pycache__/SevenZipFile.cpython-35.pyc usr/share/fs-uae-arcade/fsbc/__pycache__/task.cpython-35.pyc usr/share/fs-uae-arcade/fsbc/__pycache__/Application.cpython-35.pyc usr/share/fs-uae-arcade/fsbc/__pycache__/fs.cpython-35.pyc usr/share/fs-uae-arcade/fsbc/__pycache__/Settings.cpython-35.pyc usr/share/fs-uae-arcade/fsbc/__pycache__/signal.cpython-35.pyc usr/share/fs-uae-arcade/fsbc/__pycache__/path.cpython-35.pyc usr/share/fs-uae-arcade/fsbc/__pycache__/user.cpython-35.pyc usr/share/fs-uae-arcade/fsbc/__pycache__/desktop.cpython-35.pyc usr/share/fs-uae-arcade/fsbc/__pycache__/debug.cpython-35.pyc usr/share/fs-uae-arcade/fsbc/__pycache__/Resources.cpython-35.pyc usr/share/fs-uae-arcade/fsbc/__pycache__/logging.cpython-35.pyc usr/share/fs-uae-arcade/fsbc/__pycache__/init.cpython-35.pyc usr/share/fs-uae-arcade/fsbc/__pycache__/util.cpython-35.pyc usr/share/fs-uae-arcade/fsbc/__pycache__/zipfile.cpython-35.pyc usr/share/fs-uae-arcade/fsbc/__pycache__/Paths.cpython-35.pyc usr/share/fs-uae-arcade/fsbc/__pycache__/system.cpython-35.pyc usr/share/fs-uae-arcade/fsbc/__init__.py usr/share/fs-uae-arcade/fsbc/signal.py usr/share/fs-uae-arcade/fsbc/tests/ usr/share/fs-uae-arcade/fsbc/tests/test_application.py usr/share/fs-uae-arcade/fsbc/tests/test_util.py usr/share/fs-uae-arcade/fsbc/tests/test_zipfile.py usr/share/fs-uae-arcade/fsbc/tests/__pycache__/ usr/share/fs-uae-arcade/fsbc/tests/__pycache__/test_task.cpython-35.pyc usr/share/fs-uae-arcade/fsbc/tests/__pycache__/test_application.cpython-35.pyc usr/share/fs-uae-arcade/fsbc/tests/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/fsbc/tests/__pycache__/test_settings.cpython-35.pyc usr/share/fs-uae-arcade/fsbc/tests/__pycache__/test_logging.cpython-35.pyc usr/share/fs-uae-arcade/fsbc/tests/__pycache__/test_desktop.cpython-35.pyc usr/share/fs-uae-arcade/fsbc/tests/__pycache__/test_user.cpython-35.pyc usr/share/fs-uae-arcade/fsbc/tests/__pycache__/test_path.cpython-35.pyc usr/share/fs-uae-arcade/fsbc/tests/__pycache__/test_system.cpython-35.pyc usr/share/fs-uae-arcade/fsbc/tests/__pycache__/test_debug.cpython-35.pyc usr/share/fs-uae-arcade/fsbc/tests/__pycache__/test_resources.cpython-35.pyc usr/share/fs-uae-arcade/fsbc/tests/__pycache__/test_signal.cpython-35.pyc usr/share/fs-uae-arcade/fsbc/tests/__pycache__/test_init.cpython-35.pyc usr/share/fs-uae-arcade/fsbc/tests/__pycache__/test_zipfile.cpython-35.pyc usr/share/fs-uae-arcade/fsbc/tests/__pycache__/test_sevenzipfile.cpython-35.pyc usr/share/fs-uae-arcade/fsbc/tests/__pycache__/test_util.cpython-35.pyc usr/share/fs-uae-arcade/fsbc/tests/__pycache__/test_paths.cpython-35.pyc usr/share/fs-uae-arcade/fsbc/tests/__init__.py usr/share/fs-uae-arcade/fsbc/tests/test_desktop.py usr/share/fs-uae-arcade/fsbc/tests/test_logging.py usr/share/fs-uae-arcade/fsbc/tests/test_task.py usr/share/fs-uae-arcade/fsbc/tests/test_resources.py usr/share/fs-uae-arcade/fsbc/tests/test_debug.py usr/share/fs-uae-arcade/fsbc/tests/test_sevenzipfile.py usr/share/fs-uae-arcade/fsbc/tests/test_system.py usr/share/fs-uae-arcade/fsbc/tests/test_user.py usr/share/fs-uae-arcade/fsbc/tests/zipfile/ usr/share/fs-uae-arcade/fsbc/tests/zipfile/utf-8.zip usr/share/fs-uae-arcade/fsbc/tests/zipfile/iso-8859-1.zip usr/share/fs-uae-arcade/fsbc/tests/test_signal.py usr/share/fs-uae-arcade/fsbc/tests/test_init.py usr/share/fs-uae-arcade/fsbc/tests/test_paths.py usr/share/fs-uae-arcade/fsbc/tests/test_settings.py usr/share/fs-uae-arcade/fsbc/tests/test_path.py usr/share/fs-uae-arcade/fsbc/Settings.py usr/share/fs-uae-arcade/fsbc/fs.py usr/share/fs-uae-arcade/fsbc/task.py usr/share/fs-uae-arcade/fsbc/desktop.py usr/share/fs-uae-arcade/fsbc/system.py usr/share/fs-uae-arcade/fsbc/Application.py usr/share/fs-uae-arcade/fsbc/logging.py usr/share/fs-uae-arcade/fsbc/path.py usr/share/fs-uae-arcade/fsbc/SevenZipFile.py usr/share/fs-uae-arcade/fsbc/zipfile.py usr/share/fs-uae-arcade/fsbc/debug.py usr/share/fs-uae-arcade/fsbc/user.py usr/share/fs-uae-arcade/fsbc/init.py usr/share/fs-uae-arcade/OpenGL/ usr/share/fs-uae-arcade/OpenGL/GLES1/ usr/share/fs-uae-arcade/OpenGL/GLES1/OES/ usr/share/fs-uae-arcade/OpenGL/GLES1/OES/stencil8.py usr/share/fs-uae-arcade/OpenGL/GLES1/OES/framebuffer_object.py usr/share/fs-uae-arcade/OpenGL/GLES1/OES/blend_equation_separate.py usr/share/fs-uae-arcade/OpenGL/GLES1/OES/texture_cube_map.py usr/share/fs-uae-arcade/OpenGL/GLES1/OES/blend_subtract.py usr/share/fs-uae-arcade/OpenGL/GLES1/OES/matrix_palette.py usr/share/fs-uae-arcade/OpenGL/GLES1/OES/compressed_ETC1_RGB8_texture.py usr/share/fs-uae-arcade/OpenGL/GLES1/OES/stencil1.py usr/share/fs-uae-arcade/OpenGL/GLES1/OES/__pycache__/ usr/share/fs-uae-arcade/OpenGL/GLES1/OES/__pycache__/read_format.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES1/OES/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES1/OES/__pycache__/EGL_image_external.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES1/OES/__pycache__/compressed_paletted_texture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES1/OES/__pycache__/mapbuffer.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES1/OES/__pycache__/EGL_image.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES1/OES/__pycache__/packed_depth_stencil.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES1/OES/__pycache__/blend_equation_separate.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES1/OES/__pycache__/required_internalformat.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES1/OES/__pycache__/stencil_wrap.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES1/OES/__pycache__/texture_env_crossbar.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES1/OES/__pycache__/matrix_get.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES1/OES/__pycache__/depth32.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES1/OES/__pycache__/draw_texture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES1/OES/__pycache__/blend_func_separate.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES1/OES/__pycache__/matrix_palette.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES1/OES/__pycache__/stencil8.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES1/OES/__pycache__/framebuffer_object.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES1/OES/__pycache__/stencil4.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES1/OES/__pycache__/single_precision.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES1/OES/__pycache__/point_size_array.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES1/OES/__pycache__/query_matrix.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES1/OES/__pycache__/byte_coordinates.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES1/OES/__pycache__/extended_matrix_palette.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES1/OES/__pycache__/stencil1.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES1/OES/__pycache__/vertex_array_object.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES1/OES/__pycache__/rgb8_rgba8.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES1/OES/__pycache__/texture_mirrored_repeat.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES1/OES/__pycache__/element_index_uint.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES1/OES/__pycache__/texture_cube_map.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES1/OES/__pycache__/fbo_render_mipmap.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES1/OES/__pycache__/depth24.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES1/OES/__pycache__/blend_subtract.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES1/OES/__pycache__/compressed_ETC1_RGB8_texture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES1/OES/__pycache__/fixed_point.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES1/OES/__pycache__/point_sprite.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES1/OES/blend_func_separate.py usr/share/fs-uae-arcade/OpenGL/GLES1/OES/mapbuffer.py usr/share/fs-uae-arcade/OpenGL/GLES1/OES/stencil4.py usr/share/fs-uae-arcade/OpenGL/GLES1/OES/__init__.py usr/share/fs-uae-arcade/OpenGL/GLES1/OES/EGL_image.py usr/share/fs-uae-arcade/OpenGL/GLES1/OES/texture_mirrored_repeat.py usr/share/fs-uae-arcade/OpenGL/GLES1/OES/extended_matrix_palette.py usr/share/fs-uae-arcade/OpenGL/GLES1/OES/required_internalformat.py usr/share/fs-uae-arcade/OpenGL/GLES1/OES/EGL_image_external.py usr/share/fs-uae-arcade/OpenGL/GLES1/OES/packed_depth_stencil.py usr/share/fs-uae-arcade/OpenGL/GLES1/OES/element_index_uint.py usr/share/fs-uae-arcade/OpenGL/GLES1/OES/point_sprite.py usr/share/fs-uae-arcade/OpenGL/GLES1/OES/vertex_array_object.py usr/share/fs-uae-arcade/OpenGL/GLES1/OES/depth32.py usr/share/fs-uae-arcade/OpenGL/GLES1/OES/query_matrix.py usr/share/fs-uae-arcade/OpenGL/GLES1/OES/draw_texture.py usr/share/fs-uae-arcade/OpenGL/GLES1/OES/single_precision.py usr/share/fs-uae-arcade/OpenGL/GLES1/OES/read_format.py usr/share/fs-uae-arcade/OpenGL/GLES1/OES/depth24.py usr/share/fs-uae-arcade/OpenGL/GLES1/OES/point_size_array.py usr/share/fs-uae-arcade/OpenGL/GLES1/OES/texture_env_crossbar.py usr/share/fs-uae-arcade/OpenGL/GLES1/OES/byte_coordinates.py usr/share/fs-uae-arcade/OpenGL/GLES1/OES/stencil_wrap.py usr/share/fs-uae-arcade/OpenGL/GLES1/OES/fbo_render_mipmap.py usr/share/fs-uae-arcade/OpenGL/GLES1/OES/fixed_point.py usr/share/fs-uae-arcade/OpenGL/GLES1/OES/compressed_paletted_texture.py usr/share/fs-uae-arcade/OpenGL/GLES1/OES/rgb8_rgba8.py usr/share/fs-uae-arcade/OpenGL/GLES1/OES/matrix_get.py usr/share/fs-uae-arcade/OpenGL/GLES1/ARM/ usr/share/fs-uae-arcade/OpenGL/GLES1/ARM/rgba8.py usr/share/fs-uae-arcade/OpenGL/GLES1/ARM/__pycache__/ usr/share/fs-uae-arcade/OpenGL/GLES1/ARM/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES1/ARM/__pycache__/rgba8.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES1/ARM/__init__.py usr/share/fs-uae-arcade/OpenGL/GLES1/NV/ usr/share/fs-uae-arcade/OpenGL/GLES1/NV/__pycache__/ usr/share/fs-uae-arcade/OpenGL/GLES1/NV/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES1/NV/__pycache__/fence.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES1/NV/__init__.py usr/share/fs-uae-arcade/OpenGL/GLES1/NV/fence.py usr/share/fs-uae-arcade/OpenGL/GLES1/__pycache__/ usr/share/fs-uae-arcade/OpenGL/GLES1/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES1/__init__.py usr/share/fs-uae-arcade/OpenGL/GLES1/AMD/ usr/share/fs-uae-arcade/OpenGL/GLES1/AMD/compressed_3DC_texture.py usr/share/fs-uae-arcade/OpenGL/GLES1/AMD/__pycache__/ usr/share/fs-uae-arcade/OpenGL/GLES1/AMD/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES1/AMD/__pycache__/compressed_ATC_texture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES1/AMD/__pycache__/compressed_3DC_texture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES1/AMD/__init__.py usr/share/fs-uae-arcade/OpenGL/GLES1/AMD/compressed_ATC_texture.py usr/share/fs-uae-arcade/OpenGL/GLES1/IMG/ usr/share/fs-uae-arcade/OpenGL/GLES1/IMG/multisampled_render_to_texture.py usr/share/fs-uae-arcade/OpenGL/GLES1/IMG/__pycache__/ usr/share/fs-uae-arcade/OpenGL/GLES1/IMG/__pycache__/read_format.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES1/IMG/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES1/IMG/__pycache__/texture_compression_pvrtc.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES1/IMG/__pycache__/multisampled_render_to_texture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES1/IMG/__pycache__/texture_env_enhanced_fixed_function.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES1/IMG/__pycache__/user_clip_plane.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES1/IMG/__init__.py usr/share/fs-uae-arcade/OpenGL/GLES1/IMG/texture_env_enhanced_fixed_function.py usr/share/fs-uae-arcade/OpenGL/GLES1/IMG/read_format.py usr/share/fs-uae-arcade/OpenGL/GLES1/IMG/user_clip_plane.py usr/share/fs-uae-arcade/OpenGL/GLES1/IMG/texture_compression_pvrtc.py usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/ usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/sRGB.py usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/multisampled_render_to_texture.py usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/map_buffer_range.py usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/texture_compression_dxt1.py usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/texture_filter_anisotropic.py usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/multi_draw_arrays.py usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/__pycache__/ usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/__pycache__/sRGB.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/__pycache__/texture_lod_bias.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/__pycache__/texture_storage.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/__pycache__/blend_minmax.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/__pycache__/discard_framebuffer.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/__pycache__/texture_compression_dxt1.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/__pycache__/robustness.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/__pycache__/texture_filter_anisotropic.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/__pycache__/multi_draw_arrays.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/__pycache__/multisampled_render_to_texture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/__pycache__/texture_format_BGRA8888.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/__pycache__/map_buffer_range.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/__pycache__/read_format_bgra.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/__init__.py usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/read_format_bgra.py usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/texture_lod_bias.py usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/texture_storage.py usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/robustness.py usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/texture_format_BGRA8888.py usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/blend_minmax.py usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/discard_framebuffer.py usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE/ usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE/copy_texture_levels.py usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE/__pycache__/ usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE/__pycache__/sync.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE/__pycache__/framebuffer_multisample.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE/__pycache__/texture_max_level.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE/__pycache__/texture_format_BGRA8888.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE/__pycache__/copy_texture_levels.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE/__pycache__/texture_2D_limited_npot.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE/__init__.py usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE/texture_max_level.py usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE/texture_2D_limited_npot.py usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE/sync.py usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE/framebuffer_multisample.py usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE/texture_format_BGRA8888.py usr/share/fs-uae-arcade/OpenGL/GLES1/VERSION/ usr/share/fs-uae-arcade/OpenGL/GLES1/VERSION/__pycache__/ usr/share/fs-uae-arcade/OpenGL/GLES1/VERSION/__pycache__/GLES1_1_0.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES1/VERSION/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES1/VERSION/__init__.py usr/share/fs-uae-arcade/OpenGL/GLES1/VERSION/GLES1_1_0.py usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM/ usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM/tiled_rendering.py usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM/writeonly_rendering.py usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM/__pycache__/ usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM/__pycache__/writeonly_rendering.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM/__pycache__/extended_get.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM/__pycache__/extended_get2.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM/__pycache__/perfmon_global_mode.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM/__pycache__/tiled_rendering.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM/__pycache__/driver_control.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM/extended_get.py usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM/perfmon_global_mode.py usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM/__init__.py usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM/driver_control.py usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM/extended_get2.py usr/share/fs-uae-arcade/OpenGL/arrays/ usr/share/fs-uae-arcade/OpenGL/arrays/buffers.py usr/share/fs-uae-arcade/OpenGL/arrays/_strings.py usr/share/fs-uae-arcade/OpenGL/arrays/arraydatatype.py usr/share/fs-uae-arcade/OpenGL/arrays/arrayhelpers.py usr/share/fs-uae-arcade/OpenGL/arrays/_arrayconstants.py usr/share/fs-uae-arcade/OpenGL/arrays/__pycache__/ usr/share/fs-uae-arcade/OpenGL/arrays/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/arrays/__pycache__/lists.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/arrays/__pycache__/buffers.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/arrays/__pycache__/_arrayconstants.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/arrays/__pycache__/numpybuffers.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/arrays/__pycache__/ctypespointers.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/arrays/__pycache__/nones.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/arrays/__pycache__/ctypesarrays.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/arrays/__pycache__/ctypesparameters.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/arrays/__pycache__/strings.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/arrays/__pycache__/vbo.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/arrays/__pycache__/_buffers.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/arrays/__pycache__/arraydatatype.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/arrays/__pycache__/numbers.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/arrays/__pycache__/numpymodule.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/arrays/__pycache__/_strings.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/arrays/__pycache__/formathandler.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/arrays/__pycache__/arrayhelpers.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/arrays/__init__.py usr/share/fs-uae-arcade/OpenGL/arrays/strings.py usr/share/fs-uae-arcade/OpenGL/arrays/numpybuffers.py usr/share/fs-uae-arcade/OpenGL/arrays/ctypesarrays.py usr/share/fs-uae-arcade/OpenGL/arrays/_buffers.py usr/share/fs-uae-arcade/OpenGL/arrays/vbo.py usr/share/fs-uae-arcade/OpenGL/arrays/lists.py usr/share/fs-uae-arcade/OpenGL/arrays/formathandler.py usr/share/fs-uae-arcade/OpenGL/arrays/nones.py usr/share/fs-uae-arcade/OpenGL/arrays/ctypespointers.py usr/share/fs-uae-arcade/OpenGL/arrays/numpymodule.py usr/share/fs-uae-arcade/OpenGL/arrays/numbers.py usr/share/fs-uae-arcade/OpenGL/arrays/ctypesparameters.py usr/share/fs-uae-arcade/OpenGL/WGL/ usr/share/fs-uae-arcade/OpenGL/WGL/DL/ usr/share/fs-uae-arcade/OpenGL/WGL/DL/stereo_control.py usr/share/fs-uae-arcade/OpenGL/WGL/DL/__pycache__/ usr/share/fs-uae-arcade/OpenGL/WGL/DL/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/WGL/DL/__pycache__/stereo_control.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/WGL/DL/__init__.py usr/share/fs-uae-arcade/OpenGL/WGL/ARB/ usr/share/fs-uae-arcade/OpenGL/WGL/ARB/robustness_share_group_isolation.py usr/share/fs-uae-arcade/OpenGL/WGL/ARB/framebuffer_sRGB.py usr/share/fs-uae-arcade/OpenGL/WGL/ARB/create_context_profile.py usr/share/fs-uae-arcade/OpenGL/WGL/ARB/create_context.py usr/share/fs-uae-arcade/OpenGL/WGL/ARB/__pycache__/ usr/share/fs-uae-arcade/OpenGL/WGL/ARB/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/WGL/ARB/__pycache__/create_context_profile.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/WGL/ARB/__pycache__/create_context.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/WGL/ARB/__pycache__/multisample.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/WGL/ARB/__pycache__/buffer_region.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/WGL/ARB/__pycache__/robustness_share_group_isolation.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/WGL/ARB/__pycache__/pixel_format_float.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/WGL/ARB/__pycache__/make_current_read.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/WGL/ARB/__pycache__/pbuffer.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/WGL/ARB/__pycache__/framebuffer_sRGB.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/WGL/ARB/__pycache__/pixel_format.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/WGL/ARB/__pycache__/robustness_application_isolation.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/WGL/ARB/__pycache__/create_context_robustness.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/WGL/ARB/__pycache__/extensions_string.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/WGL/ARB/__pycache__/render_texture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/WGL/ARB/__init__.py usr/share/fs-uae-arcade/OpenGL/WGL/ARB/make_current_read.py usr/share/fs-uae-arcade/OpenGL/WGL/ARB/buffer_region.py usr/share/fs-uae-arcade/OpenGL/WGL/ARB/render_texture.py usr/share/fs-uae-arcade/OpenGL/WGL/ARB/pixel_format_float.py usr/share/fs-uae-arcade/OpenGL/WGL/ARB/pbuffer.py usr/share/fs-uae-arcade/OpenGL/WGL/ARB/extensions_string.py usr/share/fs-uae-arcade/OpenGL/WGL/ARB/robustness_application_isolation.py usr/share/fs-uae-arcade/OpenGL/WGL/ARB/multisample.py usr/share/fs-uae-arcade/OpenGL/WGL/ARB/create_context_robustness.py usr/share/fs-uae-arcade/OpenGL/WGL/ARB/pixel_format.py usr/share/fs-uae-arcade/OpenGL/WGL/NV/ usr/share/fs-uae-arcade/OpenGL/WGL/NV/delay_before_swap.py usr/share/fs-uae-arcade/OpenGL/WGL/NV/present_video.py usr/share/fs-uae-arcade/OpenGL/WGL/NV/swap_group.py usr/share/fs-uae-arcade/OpenGL/WGL/NV/render_depth_texture.py usr/share/fs-uae-arcade/OpenGL/WGL/NV/__pycache__/ usr/share/fs-uae-arcade/OpenGL/WGL/NV/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/WGL/NV/__pycache__/vertex_array_range.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/WGL/NV/__pycache__/render_texture_rectangle.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/WGL/NV/__pycache__/copy_image.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/WGL/NV/__pycache__/present_video.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/WGL/NV/__pycache__/DX_interop2.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/WGL/NV/__pycache__/render_depth_texture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/WGL/NV/__pycache__/DX_interop.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/WGL/NV/__pycache__/video_capture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/WGL/NV/__pycache__/video_output.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/WGL/NV/__pycache__/gpu_affinity.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/WGL/NV/__pycache__/float_buffer.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/WGL/NV/__pycache__/multisample_coverage.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/WGL/NV/__pycache__/swap_group.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/WGL/NV/__pycache__/delay_before_swap.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/WGL/NV/__init__.py usr/share/fs-uae-arcade/OpenGL/WGL/NV/DX_interop.py usr/share/fs-uae-arcade/OpenGL/WGL/NV/video_output.py usr/share/fs-uae-arcade/OpenGL/WGL/NV/gpu_affinity.py usr/share/fs-uae-arcade/OpenGL/WGL/NV/float_buffer.py usr/share/fs-uae-arcade/OpenGL/WGL/NV/multisample_coverage.py usr/share/fs-uae-arcade/OpenGL/WGL/NV/vertex_array_range.py usr/share/fs-uae-arcade/OpenGL/WGL/NV/render_texture_rectangle.py usr/share/fs-uae-arcade/OpenGL/WGL/NV/DX_interop2.py usr/share/fs-uae-arcade/OpenGL/WGL/NV/video_capture.py usr/share/fs-uae-arcade/OpenGL/WGL/NV/copy_image.py usr/share/fs-uae-arcade/OpenGL/WGL/__pycache__/ usr/share/fs-uae-arcade/OpenGL/WGL/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/WGL/__init__.py usr/share/fs-uae-arcade/OpenGL/WGL/AMD/ usr/share/fs-uae-arcade/OpenGL/WGL/AMD/__pycache__/ usr/share/fs-uae-arcade/OpenGL/WGL/AMD/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/WGL/AMD/__pycache__/gpu_association.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/WGL/AMD/__init__.py usr/share/fs-uae-arcade/OpenGL/WGL/AMD/gpu_association.py usr/share/fs-uae-arcade/OpenGL/WGL/OML/ usr/share/fs-uae-arcade/OpenGL/WGL/OML/__pycache__/ usr/share/fs-uae-arcade/OpenGL/WGL/OML/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/WGL/OML/__pycache__/sync_control.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/WGL/OML/__init__.py usr/share/fs-uae-arcade/OpenGL/WGL/OML/sync_control.py usr/share/fs-uae-arcade/OpenGL/WGL/ATI/ usr/share/fs-uae-arcade/OpenGL/WGL/ATI/__pycache__/ usr/share/fs-uae-arcade/OpenGL/WGL/ATI/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/WGL/ATI/__pycache__/pixel_format_float.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/WGL/ATI/__init__.py usr/share/fs-uae-arcade/OpenGL/WGL/ATI/pixel_format_float.py usr/share/fs-uae-arcade/OpenGL/WGL/EXT/ usr/share/fs-uae-arcade/OpenGL/WGL/EXT/swap_control_tear.py usr/share/fs-uae-arcade/OpenGL/WGL/EXT/framebuffer_sRGB.py usr/share/fs-uae-arcade/OpenGL/WGL/EXT/pixel_format_packed_float.py usr/share/fs-uae-arcade/OpenGL/WGL/EXT/__pycache__/ usr/share/fs-uae-arcade/OpenGL/WGL/EXT/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/WGL/EXT/__pycache__/display_color_table.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/WGL/EXT/__pycache__/multisample.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/WGL/EXT/__pycache__/swap_control_tear.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/WGL/EXT/__pycache__/swap_control.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/WGL/EXT/__pycache__/pixel_format_packed_float.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/WGL/EXT/__pycache__/make_current_read.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/WGL/EXT/__pycache__/pbuffer.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/WGL/EXT/__pycache__/framebuffer_sRGB.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/WGL/EXT/__pycache__/create_context_es_profile.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/WGL/EXT/__pycache__/depth_float.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/WGL/EXT/__pycache__/pixel_format.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/WGL/EXT/__pycache__/extensions_string.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/WGL/EXT/__pycache__/create_context_es2_profile.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/WGL/EXT/display_color_table.py usr/share/fs-uae-arcade/OpenGL/WGL/EXT/__init__.py usr/share/fs-uae-arcade/OpenGL/WGL/EXT/swap_control.py usr/share/fs-uae-arcade/OpenGL/WGL/EXT/make_current_read.py usr/share/fs-uae-arcade/OpenGL/WGL/EXT/depth_float.py usr/share/fs-uae-arcade/OpenGL/WGL/EXT/create_context_es_profile.py usr/share/fs-uae-arcade/OpenGL/WGL/EXT/pbuffer.py usr/share/fs-uae-arcade/OpenGL/WGL/EXT/extensions_string.py usr/share/fs-uae-arcade/OpenGL/WGL/EXT/create_context_es2_profile.py usr/share/fs-uae-arcade/OpenGL/WGL/EXT/multisample.py usr/share/fs-uae-arcade/OpenGL/WGL/EXT/pixel_format.py usr/share/fs-uae-arcade/OpenGL/WGL/DFX/ usr/share/fs-uae-arcade/OpenGL/WGL/DFX/__pycache__/ usr/share/fs-uae-arcade/OpenGL/WGL/DFX/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/WGL/DFX/__pycache__/multisample.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/WGL/DFX/__init__.py usr/share/fs-uae-arcade/OpenGL/WGL/DFX/multisample.py usr/share/fs-uae-arcade/OpenGL/WGL/VERSION/ usr/share/fs-uae-arcade/OpenGL/WGL/VERSION/WGL_1_0.py usr/share/fs-uae-arcade/OpenGL/WGL/VERSION/__pycache__/ usr/share/fs-uae-arcade/OpenGL/WGL/VERSION/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/WGL/VERSION/__pycache__/WGL_1_0.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/WGL/VERSION/__init__.py usr/share/fs-uae-arcade/OpenGL/WGL/I3D/ usr/share/fs-uae-arcade/OpenGL/WGL/I3D/gamma.py usr/share/fs-uae-arcade/OpenGL/WGL/I3D/image_buffer.py usr/share/fs-uae-arcade/OpenGL/WGL/I3D/swap_frame_lock.py usr/share/fs-uae-arcade/OpenGL/WGL/I3D/digital_video_control.py usr/share/fs-uae-arcade/OpenGL/WGL/I3D/__pycache__/ usr/share/fs-uae-arcade/OpenGL/WGL/I3D/__pycache__/swap_frame_lock.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/WGL/I3D/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/WGL/I3D/__pycache__/swap_frame_usage.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/WGL/I3D/__pycache__/digital_video_control.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/WGL/I3D/__pycache__/genlock.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/WGL/I3D/__pycache__/gamma.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/WGL/I3D/__pycache__/image_buffer.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/WGL/I3D/__init__.py usr/share/fs-uae-arcade/OpenGL/WGL/I3D/swap_frame_usage.py usr/share/fs-uae-arcade/OpenGL/WGL/I3D/genlock.py usr/share/fs-uae-arcade/OpenGL/error.py usr/share/fs-uae-arcade/OpenGL/GL/ usr/share/fs-uae-arcade/OpenGL/GL/FJ/ usr/share/fs-uae-arcade/OpenGL/GL/FJ/__pycache__/ usr/share/fs-uae-arcade/OpenGL/GL/FJ/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/FJ/__init__.py usr/share/fs-uae-arcade/OpenGL/GL/MESA/ usr/share/fs-uae-arcade/OpenGL/GL/MESA/pack_invert.py usr/share/fs-uae-arcade/OpenGL/GL/MESA/resize_buffers.py usr/share/fs-uae-arcade/OpenGL/GL/MESA/__pycache__/ usr/share/fs-uae-arcade/OpenGL/GL/MESA/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/MESA/__pycache__/resize_buffers.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/MESA/__pycache__/ycbcr_texture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/MESA/__pycache__/pack_invert.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/MESA/__pycache__/window_pos.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/MESA/__init__.py usr/share/fs-uae-arcade/OpenGL/GL/MESA/ycbcr_texture.py usr/share/fs-uae-arcade/OpenGL/GL/MESA/window_pos.py usr/share/fs-uae-arcade/OpenGL/GL/framebufferobjects.py usr/share/fs-uae-arcade/OpenGL/GL/glget.py usr/share/fs-uae-arcade/OpenGL/GL/OES/ usr/share/fs-uae-arcade/OpenGL/GL/OES/__pycache__/ usr/share/fs-uae-arcade/OpenGL/GL/OES/__pycache__/read_format.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/OES/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/OES/__pycache__/compressed_paletted_texture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/OES/__pycache__/single_precision.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/OES/__pycache__/query_matrix.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/OES/__pycache__/byte_coordinates.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/OES/__pycache__/fixed_point.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/OES/__init__.py usr/share/fs-uae-arcade/OpenGL/GL/OES/query_matrix.py usr/share/fs-uae-arcade/OpenGL/GL/OES/single_precision.py usr/share/fs-uae-arcade/OpenGL/GL/OES/read_format.py usr/share/fs-uae-arcade/OpenGL/GL/OES/byte_coordinates.py usr/share/fs-uae-arcade/OpenGL/GL/OES/fixed_point.py usr/share/fs-uae-arcade/OpenGL/GL/OES/compressed_paletted_texture.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/ usr/share/fs-uae-arcade/OpenGL/GL/ARB/vertex_buffer_object.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/buffer_storage.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/vertex_array_bgra.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/half_float_pixel.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/vertex_attrib_64bit.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_compression.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/draw_instanced.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/bindless_texture.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/occlusion_query2.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/framebuffer_sRGB.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_mirror_clamp_to_edge.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/ES2_compatibility.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_env_combine.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/framebuffer_object.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/vertex_attrib_binding.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/gpu_shader_fp64.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/blend_func_extended.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_cube_map.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/sampler_objects.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/instanced_arrays.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/gpu_shader5.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/shading_language_420pack.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_env_dot3.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/shader_subroutine.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/explicit_attrib_location.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/seamless_cube_map.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/base_instance.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/depth_clamp.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/map_buffer_range.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_env_add.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/vertex_type_2_10_10_10_rev.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/transform_feedback3.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/ES3_compatibility.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_rectangle.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/framebuffer_no_attachments.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/matrix_palette.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/transform_feedback_instanced.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_buffer_object_rgb32.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/shader_atomic_counters.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/transform_feedback2.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/compatibility.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/draw_indirect.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_query_lod.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/vertex_type_10f_11f_11f_rev.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_compression_rgtc.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/map_buffer_alignment.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/shadow.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/shader_stencil_export.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/shadow_ambient.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/ usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/shader_precision.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/fragment_program.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/texture_rgb10_a2ui.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/vertex_blend.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/blend_func_extended.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/texture_storage_multisample.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/copy_buffer.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/texture_query_levels.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/shader_image_size.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/shadow_ambient.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/shader_objects.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/multitexture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/texture_env_combine.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/texture_storage.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/compute_shader.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/shading_language_100.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/uniform_buffer_object.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/draw_buffers.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/vertex_shader.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/ES3_compatibility.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/transpose_matrix.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/transform_feedback_instanced.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/sync.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/shading_language_include.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/debug_output.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/occlusion_query.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/draw_instanced.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/shadow.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/viewport_array.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/shader_bit_encoding.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/multisample.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/transform_feedback2.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/fragment_program_shadow.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/program_interface_query.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/texture_query_lod.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/texture_view.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/get_program_binary.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/indirect_parameters.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/sampler_objects.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/texture_env_crossbar.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/map_buffer_alignment.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/fragment_layer_viewport.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/compatibility.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/texture_mirror_clamp_to_edge.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/fragment_coord_conventions.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/shader_atomic_counters.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/sparse_texture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/half_float_vertex.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/vertex_buffer_object.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/compute_variable_group_size.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/shader_draw_parameters.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/texture_buffer_range.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/gpu_shader5.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/texture_multisample.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/shader_subroutine.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/cl_event.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/seamless_cube_map.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/texture_rectangle.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/shading_language_packing.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/robustness.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/texture_non_power_of_two.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/vertex_program.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/copy_image.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/texture_gather.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/multi_draw_indirect.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/seamless_cubemap_per_texture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/texture_env_dot3.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/texture_env_add.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/framebuffer_sRGB.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/internalformat_query.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/draw_buffers_blend.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/texture_buffer_object_rgb32.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/pixel_buffer_object.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/matrix_palette.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/window_pos.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/separate_shader_objects.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/point_parameters.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/conservative_depth.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/depth_clamp.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/compressed_texture_pixel_storage.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/half_float_pixel.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/shader_stencil_export.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/internalformat_query2.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/multi_bind.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/depth_texture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/texture_rg.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/buffer_storage.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/depth_buffer_float.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/framebuffer_object.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/clear_texture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/provoking_vertex.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/instanced_arrays.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/shader_storage_buffer_object.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/fragment_shader.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/framebuffer_no_attachments.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/arrays_of_arrays.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/sample_shading.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/geometry_shader4.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/transform_feedback3.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/shader_group_vote.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/base_instance.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/vertex_attrib_binding.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/map_buffer_range.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/bindless_texture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/vertex_array_bgra.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/occlusion_query2.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/invalidate_subdata.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/imaging.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/texture_buffer_object.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/robustness_isolation.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/enhanced_layouts.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/timer_query.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/vboimplementation.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/texture_compression_bptc.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/texture_border_clamp.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/robust_buffer_access_behavior.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/draw_indirect.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/query_buffer_object.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/explicit_attrib_location.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/texture_swizzle.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/texture_compression.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/shader_texture_lod.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/draw_elements_base_vertex.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/texture_compression_rgtc.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/tessellation_shader.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/vertex_array_object.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/texture_cube_map_array.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/texture_mirrored_repeat.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/stencil_texturing.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/vertex_type_2_10_10_10_rev.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/texture_cube_map.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/shading_language_420pack.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/color_buffer_float.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/ES2_compatibility.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/explicit_uniform_location.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/vertex_attrib_64bit.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/shader_image_load_store.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/texture_float.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/vertex_type_10f_11f_11f_rev.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/clear_buffer_object.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/texture_stencil8.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/gpu_shader_fp64.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/__pycache__/point_sprite.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARB/compressed_texture_pixel_storage.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/invalidate_subdata.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/color_buffer_float.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_multisample.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/__init__.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/depth_buffer_float.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/indirect_parameters.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/program_interface_query.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/explicit_uniform_location.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_mirrored_repeat.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/multi_draw_indirect.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/geometry_shader4.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/point_parameters.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/enhanced_layouts.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/separate_shader_objects.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/draw_elements_base_vertex.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_buffer_range.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/shader_precision.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_storage.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/conservative_depth.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_rgb10_a2ui.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/compute_variable_group_size.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/vertex_program.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/robustness_isolation.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_buffer_object.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_swizzle.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_storage_multisample.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/shader_bit_encoding.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/uniform_buffer_object.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/viewport_array.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/tessellation_shader.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/robustness.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/transpose_matrix.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_non_power_of_two.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_view.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/window_pos.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_stencil8.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/copy_buffer.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/fragment_layer_viewport.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/internalformat_query.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/occlusion_query.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/imaging.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/shader_texture_lod.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/timer_query.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/pixel_buffer_object.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/shader_image_size.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_float.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/compute_shader.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/point_sprite.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/vertex_array_object.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/robust_buffer_access_behavior.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/vertex_blend.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_compression_bptc.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/shading_language_100.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/sync.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/vertex_shader.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/shader_group_vote.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/shading_language_include.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/get_program_binary.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/seamless_cubemap_per_texture.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/depth_texture.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/shader_objects.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/vboimplementation.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/shading_language_packing.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/cl_event.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_env_crossbar.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/multisample.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/draw_buffers.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/shader_image_load_store.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_gather.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/multitexture.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/multi_bind.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/arrays_of_arrays.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/fragment_program_shadow.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/fragment_coord_conventions.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/internalformat_query2.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/fragment_shader.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/half_float_vertex.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/draw_buffers_blend.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/sparse_texture.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/shader_storage_buffer_object.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_rg.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_query_levels.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/query_buffer_object.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/copy_image.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/stencil_texturing.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/fragment_program.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/clear_texture.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_border_clamp.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/sample_shading.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_cube_map_array.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/clear_buffer_object.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/shader_draw_parameters.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/debug_output.py usr/share/fs-uae-arcade/OpenGL/GL/ARB/provoking_vertex.py usr/share/fs-uae-arcade/OpenGL/GL/pointers.py usr/share/fs-uae-arcade/OpenGL/GL/WIN/ usr/share/fs-uae-arcade/OpenGL/GL/WIN/specular_fog.py usr/share/fs-uae-arcade/OpenGL/GL/WIN/__pycache__/ usr/share/fs-uae-arcade/OpenGL/GL/WIN/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/WIN/__pycache__/specular_fog.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/WIN/__pycache__/phong_shading.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/WIN/__init__.py usr/share/fs-uae-arcade/OpenGL/GL/WIN/phong_shading.py usr/share/fs-uae-arcade/OpenGL/GL/PGI/ usr/share/fs-uae-arcade/OpenGL/GL/PGI/__pycache__/ usr/share/fs-uae-arcade/OpenGL/GL/PGI/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/PGI/__pycache__/vertex_hints.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/PGI/__pycache__/misc_hints.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/PGI/__init__.py usr/share/fs-uae-arcade/OpenGL/GL/PGI/misc_hints.py usr/share/fs-uae-arcade/OpenGL/GL/PGI/vertex_hints.py usr/share/fs-uae-arcade/OpenGL/GL/ARM/ usr/share/fs-uae-arcade/OpenGL/GL/ARM/__pycache__/ usr/share/fs-uae-arcade/OpenGL/GL/ARM/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ARM/__init__.py usr/share/fs-uae-arcade/OpenGL/GL/VIV/ usr/share/fs-uae-arcade/OpenGL/GL/VIV/__pycache__/ usr/share/fs-uae-arcade/OpenGL/GL/VIV/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/VIV/__init__.py usr/share/fs-uae-arcade/OpenGL/GL/shaders.py usr/share/fs-uae-arcade/OpenGL/GL/NV/ usr/share/fs-uae-arcade/OpenGL/GL/NV/framebuffer_multisample_coverage.py usr/share/fs-uae-arcade/OpenGL/GL/NV/parameter_buffer_object2.py usr/share/fs-uae-arcade/OpenGL/GL/NV/texgen_emboss.py usr/share/fs-uae-arcade/OpenGL/GL/NV/bindless_texture.py usr/share/fs-uae-arcade/OpenGL/GL/NV/present_video.py usr/share/fs-uae-arcade/OpenGL/GL/NV/pixel_data_range.py usr/share/fs-uae-arcade/OpenGL/GL/NV/fragment_program2.py usr/share/fs-uae-arcade/OpenGL/GL/NV/gpu_shader5.py usr/share/fs-uae-arcade/OpenGL/GL/NV/depth_clamp.py usr/share/fs-uae-arcade/OpenGL/GL/NV/texgen_reflection.py usr/share/fs-uae-arcade/OpenGL/GL/NV/light_max_exponent.py usr/share/fs-uae-arcade/OpenGL/GL/NV/texture_rectangle.py usr/share/fs-uae-arcade/OpenGL/GL/NV/blend_equation_advanced.py usr/share/fs-uae-arcade/OpenGL/GL/NV/fragment_program4.py usr/share/fs-uae-arcade/OpenGL/GL/NV/shader_atomic_counters.py usr/share/fs-uae-arcade/OpenGL/GL/NV/transform_feedback2.py usr/share/fs-uae-arcade/OpenGL/GL/NV/texture_expand_normal.py usr/share/fs-uae-arcade/OpenGL/GL/NV/shader_buffer_store.py usr/share/fs-uae-arcade/OpenGL/GL/NV/conditional_render.py usr/share/fs-uae-arcade/OpenGL/GL/NV/geometry_program4.py usr/share/fs-uae-arcade/OpenGL/GL/NV/vdpau_interop.py usr/share/fs-uae-arcade/OpenGL/GL/NV/__pycache__/ usr/share/fs-uae-arcade/OpenGL/GL/NV/__pycache__/evaluators.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/NV/__pycache__/vertex_program3.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/NV/__pycache__/path_rendering.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/NV/__pycache__/fragment_program.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/NV/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/NV/__pycache__/explicit_multisample.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/NV/__pycache__/transform_feedback.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/NV/__pycache__/vertex_array_range.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/NV/__pycache__/shader_buffer_load.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/NV/__pycache__/gpu_program4.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/NV/__pycache__/occlusion_query.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/NV/__pycache__/texture_compression_vtc.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/NV/__pycache__/packed_depth_stencil.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/NV/__pycache__/compute_program5.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/NV/__pycache__/gpu_program5.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/NV/__pycache__/fog_distance.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/NV/__pycache__/vertex_program1_1.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/NV/__pycache__/transform_feedback2.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/NV/__pycache__/register_combiners2.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/NV/__pycache__/shader_thread_group.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/NV/__pycache__/multisample_filter_hint.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/NV/__pycache__/register_combiners.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/NV/__pycache__/shader_atomic_counters.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/NV/__pycache__/parameter_buffer_object.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/NV/__pycache__/gpu_shader5.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/NV/__pycache__/shader_thread_shuffle.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/NV/__pycache__/texture_multisample.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/NV/__pycache__/texture_rectangle.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/NV/__pycache__/texture_expand_normal.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/NV/__pycache__/conditional_render.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/NV/__pycache__/vertex_program.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/NV/__pycache__/framebuffer_multisample_coverage.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/NV/__pycache__/copy_image.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/NV/__pycache__/present_video.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/NV/__pycache__/tessellation_program5.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/NV/__pycache__/draw_texture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/NV/__pycache__/vertex_program2_option.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/NV/__pycache__/parameter_buffer_object2.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/NV/__pycache__/copy_depth_to_color.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/NV/__pycache__/depth_clamp.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/NV/__pycache__/shader_buffer_store.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/NV/__pycache__/light_max_exponent.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/NV/__pycache__/video_capture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/NV/__pycache__/fence.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/NV/__pycache__/depth_buffer_float.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/NV/__pycache__/gpu_program5_mem_extended.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/NV/__pycache__/fragment_program_option.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/NV/__pycache__/shader_storage_buffer_object.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/NV/__pycache__/texture_barrier.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/NV/__pycache__/geometry_shader4.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/NV/__pycache__/blend_square.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/NV/__pycache__/primitive_restart.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/NV/__pycache__/blend_equation_advanced.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/NV/__pycache__/pixel_data_range.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/NV/__pycache__/vertex_program4.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/NV/__pycache__/bindless_texture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/NV/__pycache__/texture_shader.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/NV/__pycache__/float_buffer.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/NV/__pycache__/vertex_attrib_integer_64bit.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/NV/__pycache__/texture_env_combine4.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/NV/__pycache__/vertex_program2.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/NV/__pycache__/texture_shader3.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/NV/__pycache__/multisample_coverage.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/NV/__pycache__/shader_atomic_float.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/NV/__pycache__/vertex_buffer_unified_memory.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/NV/__pycache__/geometry_program4.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/NV/__pycache__/fragment_program4.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/NV/__pycache__/half_float.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/NV/__pycache__/blend_equation_advanced_coherent.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/NV/__pycache__/bindless_multi_draw_indirect.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/NV/__pycache__/fragment_program2.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/NV/__pycache__/deep_texture3D.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/NV/__pycache__/texgen_emboss.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/NV/__pycache__/vdpau_interop.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/NV/__pycache__/vertex_array_range2.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/NV/__pycache__/texgen_reflection.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/NV/__pycache__/texture_shader2.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/NV/__pycache__/point_sprite.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/NV/texture_multisample.py usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_buffer_unified_memory.py usr/share/fs-uae-arcade/OpenGL/GL/NV/__init__.py usr/share/fs-uae-arcade/OpenGL/GL/NV/depth_buffer_float.py usr/share/fs-uae-arcade/OpenGL/GL/NV/path_rendering.py usr/share/fs-uae-arcade/OpenGL/GL/NV/geometry_shader4.py usr/share/fs-uae-arcade/OpenGL/GL/NV/tessellation_program5.py usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_program1_1.py usr/share/fs-uae-arcade/OpenGL/GL/NV/compute_program5.py usr/share/fs-uae-arcade/OpenGL/GL/NV/fence.py usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_array_range2.py usr/share/fs-uae-arcade/OpenGL/GL/NV/texture_shader3.py usr/share/fs-uae-arcade/OpenGL/GL/NV/transform_feedback.py usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_program2_option.py usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_program.py usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_program4.py usr/share/fs-uae-arcade/OpenGL/GL/NV/blend_square.py usr/share/fs-uae-arcade/OpenGL/GL/NV/packed_depth_stencil.py usr/share/fs-uae-arcade/OpenGL/GL/NV/gpu_program5.py usr/share/fs-uae-arcade/OpenGL/GL/NV/half_float.py usr/share/fs-uae-arcade/OpenGL/GL/NV/occlusion_query.py usr/share/fs-uae-arcade/OpenGL/GL/NV/deep_texture3D.py usr/share/fs-uae-arcade/OpenGL/GL/NV/float_buffer.py usr/share/fs-uae-arcade/OpenGL/GL/NV/point_sprite.py usr/share/fs-uae-arcade/OpenGL/GL/NV/multisample_coverage.py usr/share/fs-uae-arcade/OpenGL/GL/NV/gpu_program5_mem_extended.py usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_program3.py usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_array_range.py usr/share/fs-uae-arcade/OpenGL/GL/NV/texture_shader2.py usr/share/fs-uae-arcade/OpenGL/GL/NV/shader_thread_group.py usr/share/fs-uae-arcade/OpenGL/GL/NV/shader_buffer_load.py usr/share/fs-uae-arcade/OpenGL/GL/NV/primitive_restart.py usr/share/fs-uae-arcade/OpenGL/GL/NV/multisample_filter_hint.py usr/share/fs-uae-arcade/OpenGL/GL/NV/draw_texture.py usr/share/fs-uae-arcade/OpenGL/GL/NV/register_combiners.py usr/share/fs-uae-arcade/OpenGL/GL/NV/register_combiners2.py usr/share/fs-uae-arcade/OpenGL/GL/NV/texture_env_combine4.py usr/share/fs-uae-arcade/OpenGL/GL/NV/shader_thread_shuffle.py usr/share/fs-uae-arcade/OpenGL/GL/NV/fragment_program_option.py usr/share/fs-uae-arcade/OpenGL/GL/NV/video_capture.py usr/share/fs-uae-arcade/OpenGL/GL/NV/fog_distance.py usr/share/fs-uae-arcade/OpenGL/GL/NV/parameter_buffer_object.py usr/share/fs-uae-arcade/OpenGL/GL/NV/shader_atomic_float.py usr/share/fs-uae-arcade/OpenGL/GL/NV/texture_barrier.py usr/share/fs-uae-arcade/OpenGL/GL/NV/copy_depth_to_color.py usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_attrib_integer_64bit.py usr/share/fs-uae-arcade/OpenGL/GL/NV/texture_shader.py usr/share/fs-uae-arcade/OpenGL/GL/NV/bindless_multi_draw_indirect.py usr/share/fs-uae-arcade/OpenGL/GL/NV/shader_storage_buffer_object.py usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_program2.py usr/share/fs-uae-arcade/OpenGL/GL/NV/evaluators.py usr/share/fs-uae-arcade/OpenGL/GL/NV/blend_equation_advanced_coherent.py usr/share/fs-uae-arcade/OpenGL/GL/NV/copy_image.py usr/share/fs-uae-arcade/OpenGL/GL/NV/explicit_multisample.py usr/share/fs-uae-arcade/OpenGL/GL/NV/gpu_program4.py usr/share/fs-uae-arcade/OpenGL/GL/NV/fragment_program.py usr/share/fs-uae-arcade/OpenGL/GL/NV/texture_compression_vtc.py usr/share/fs-uae-arcade/OpenGL/GL/__pycache__/ usr/share/fs-uae-arcade/OpenGL/GL/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/__pycache__/pointers.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/__pycache__/images.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/__pycache__/selection.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/__pycache__/framebufferobjects.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/__pycache__/shaders.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/__pycache__/feedback.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/__pycache__/vboimplementation.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/__pycache__/glget.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/__pycache__/exceptional.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/__init__.py usr/share/fs-uae-arcade/OpenGL/GL/INGR/ usr/share/fs-uae-arcade/OpenGL/GL/INGR/__pycache__/ usr/share/fs-uae-arcade/OpenGL/GL/INGR/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/INGR/__pycache__/interlace_read.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/INGR/__pycache__/blend_func_separate.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/INGR/__pycache__/color_clamp.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/INGR/blend_func_separate.py usr/share/fs-uae-arcade/OpenGL/GL/INGR/__init__.py usr/share/fs-uae-arcade/OpenGL/GL/INGR/color_clamp.py usr/share/fs-uae-arcade/OpenGL/GL/INGR/interlace_read.py usr/share/fs-uae-arcade/OpenGL/GL/AMD/ usr/share/fs-uae-arcade/OpenGL/GL/AMD/texture_texture4.py usr/share/fs-uae-arcade/OpenGL/GL/AMD/depth_clamp_separate.py usr/share/fs-uae-arcade/OpenGL/GL/AMD/blend_minmax_factor.py usr/share/fs-uae-arcade/OpenGL/GL/AMD/interleaved_elements.py usr/share/fs-uae-arcade/OpenGL/GL/AMD/shader_trinary_minmax.py usr/share/fs-uae-arcade/OpenGL/GL/AMD/sample_positions.py usr/share/fs-uae-arcade/OpenGL/GL/AMD/shader_stencil_export.py usr/share/fs-uae-arcade/OpenGL/GL/AMD/__pycache__/ usr/share/fs-uae-arcade/OpenGL/GL/AMD/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/AMD/__pycache__/transform_feedback3_lines_triangles.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/AMD/__pycache__/interleaved_elements.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/AMD/__pycache__/debug_output.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/AMD/__pycache__/blend_minmax_factor.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/AMD/__pycache__/sparse_texture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/AMD/__pycache__/depth_clamp_separate.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/AMD/__pycache__/pinned_memory.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/AMD/__pycache__/shader_trinary_minmax.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/AMD/__pycache__/multi_draw_indirect.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/AMD/__pycache__/seamless_cubemap_per_texture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/AMD/__pycache__/draw_buffers_blend.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/AMD/__pycache__/conservative_depth.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/AMD/__pycache__/stencil_operation_extended.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/AMD/__pycache__/shader_stencil_export.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/AMD/__pycache__/vertex_shader_layer.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/AMD/__pycache__/occlusion_query_event.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/AMD/__pycache__/name_gen_delete.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/AMD/__pycache__/vertex_shader_viewport_index.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/AMD/__pycache__/query_buffer_object.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/AMD/__pycache__/sample_positions.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/AMD/__pycache__/performance_monitor.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/AMD/__pycache__/vertex_shader_tessellator.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/AMD/__pycache__/texture_texture4.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/AMD/__pycache__/shader_atomic_counter_ops.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/AMD/pinned_memory.py usr/share/fs-uae-arcade/OpenGL/GL/AMD/__init__.py usr/share/fs-uae-arcade/OpenGL/GL/AMD/performance_monitor.py usr/share/fs-uae-arcade/OpenGL/GL/AMD/shader_atomic_counter_ops.py usr/share/fs-uae-arcade/OpenGL/GL/AMD/multi_draw_indirect.py usr/share/fs-uae-arcade/OpenGL/GL/AMD/occlusion_query_event.py usr/share/fs-uae-arcade/OpenGL/GL/AMD/conservative_depth.py usr/share/fs-uae-arcade/OpenGL/GL/AMD/name_gen_delete.py usr/share/fs-uae-arcade/OpenGL/GL/AMD/seamless_cubemap_per_texture.py usr/share/fs-uae-arcade/OpenGL/GL/AMD/transform_feedback3_lines_triangles.py usr/share/fs-uae-arcade/OpenGL/GL/AMD/stencil_operation_extended.py usr/share/fs-uae-arcade/OpenGL/GL/AMD/vertex_shader_layer.py usr/share/fs-uae-arcade/OpenGL/GL/AMD/draw_buffers_blend.py usr/share/fs-uae-arcade/OpenGL/GL/AMD/sparse_texture.py usr/share/fs-uae-arcade/OpenGL/GL/AMD/query_buffer_object.py usr/share/fs-uae-arcade/OpenGL/GL/AMD/vertex_shader_tessellator.py usr/share/fs-uae-arcade/OpenGL/GL/AMD/vertex_shader_viewport_index.py usr/share/fs-uae-arcade/OpenGL/GL/AMD/debug_output.py usr/share/fs-uae-arcade/OpenGL/GL/SGIX/ usr/share/fs-uae-arcade/OpenGL/GL/SGIX/polynomial_ffd.py usr/share/fs-uae-arcade/OpenGL/GL/SGIX/texture_multi_buffer.py usr/share/fs-uae-arcade/OpenGL/GL/SGIX/ir_instrument1.py usr/share/fs-uae-arcade/OpenGL/GL/SGIX/interlace.py usr/share/fs-uae-arcade/OpenGL/GL/SGIX/fog_offset.py usr/share/fs-uae-arcade/OpenGL/GL/SGIX/async_histogram.py usr/share/fs-uae-arcade/OpenGL/GL/SGIX/shadow.py usr/share/fs-uae-arcade/OpenGL/GL/SGIX/shadow_ambient.py usr/share/fs-uae-arcade/OpenGL/GL/SGIX/__pycache__/ usr/share/fs-uae-arcade/OpenGL/GL/SGIX/__pycache__/list_priority.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/SGIX/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/SGIX/__pycache__/texture_lod_bias.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/SGIX/__pycache__/shadow_ambient.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/SGIX/__pycache__/ir_instrument1.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/SGIX/__pycache__/calligraphic_fragment.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/SGIX/__pycache__/shadow.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/SGIX/__pycache__/tag_sample_buffer.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/SGIX/__pycache__/subsample.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/SGIX/__pycache__/scalebias_hint.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/SGIX/__pycache__/depth_pass_instrument.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/SGIX/__pycache__/ycrcb_subsample.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/SGIX/__pycache__/clipmap.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/SGIX/__pycache__/sprite.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/SGIX/__pycache__/texture_coordinate_clamp.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/SGIX/__pycache__/framezoom.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/SGIX/__pycache__/fog_offset.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/SGIX/__pycache__/fragment_lighting.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/SGIX/__pycache__/vertex_preclip.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/SGIX/__pycache__/ycrcb.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/SGIX/__pycache__/blend_alpha_minmax.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/SGIX/__pycache__/depth_texture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/SGIX/__pycache__/flush_raster.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/SGIX/__pycache__/resample.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/SGIX/__pycache__/async_pixel.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/SGIX/__pycache__/convolution_accuracy.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/SGIX/__pycache__/igloo_interface.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/SGIX/__pycache__/polynomial_ffd.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/SGIX/__pycache__/interlace.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/SGIX/__pycache__/texture_add_env.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/SGIX/__pycache__/async_histogram.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/SGIX/__pycache__/instruments.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/SGIX/__pycache__/ycrcba.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/SGIX/__pycache__/async.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/SGIX/__pycache__/texture_scale_bias.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/SGIX/__pycache__/reference_plane.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/SGIX/__pycache__/texture_multi_buffer.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/SGIX/__pycache__/pixel_tiles.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/SGIX/__pycache__/pixel_texture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/SGIX/vertex_preclip.py usr/share/fs-uae-arcade/OpenGL/GL/SGIX/__init__.py usr/share/fs-uae-arcade/OpenGL/GL/SGIX/fragment_lighting.py usr/share/fs-uae-arcade/OpenGL/GL/SGIX/subsample.py usr/share/fs-uae-arcade/OpenGL/GL/SGIX/texture_lod_bias.py usr/share/fs-uae-arcade/OpenGL/GL/SGIX/sprite.py usr/share/fs-uae-arcade/OpenGL/GL/SGIX/texture_coordinate_clamp.py usr/share/fs-uae-arcade/OpenGL/GL/SGIX/scalebias_hint.py usr/share/fs-uae-arcade/OpenGL/GL/SGIX/async_pixel.py usr/share/fs-uae-arcade/OpenGL/GL/SGIX/pixel_texture.py usr/share/fs-uae-arcade/OpenGL/GL/SGIX/tag_sample_buffer.py usr/share/fs-uae-arcade/OpenGL/GL/SGIX/calligraphic_fragment.py usr/share/fs-uae-arcade/OpenGL/GL/SGIX/async.py usr/share/fs-uae-arcade/OpenGL/GL/SGIX/ycrcb.py usr/share/fs-uae-arcade/OpenGL/GL/SGIX/igloo_interface.py usr/share/fs-uae-arcade/OpenGL/GL/SGIX/depth_pass_instrument.py usr/share/fs-uae-arcade/OpenGL/GL/SGIX/blend_alpha_minmax.py usr/share/fs-uae-arcade/OpenGL/GL/SGIX/instruments.py usr/share/fs-uae-arcade/OpenGL/GL/SGIX/depth_texture.py usr/share/fs-uae-arcade/OpenGL/GL/SGIX/texture_scale_bias.py usr/share/fs-uae-arcade/OpenGL/GL/SGIX/clipmap.py usr/share/fs-uae-arcade/OpenGL/GL/SGIX/ycrcb_subsample.py usr/share/fs-uae-arcade/OpenGL/GL/SGIX/pixel_tiles.py usr/share/fs-uae-arcade/OpenGL/GL/SGIX/framezoom.py usr/share/fs-uae-arcade/OpenGL/GL/SGIX/list_priority.py usr/share/fs-uae-arcade/OpenGL/GL/SGIX/ycrcba.py usr/share/fs-uae-arcade/OpenGL/GL/SGIX/convolution_accuracy.py usr/share/fs-uae-arcade/OpenGL/GL/SGIX/texture_add_env.py usr/share/fs-uae-arcade/OpenGL/GL/SGIX/resample.py usr/share/fs-uae-arcade/OpenGL/GL/SGIX/reference_plane.py usr/share/fs-uae-arcade/OpenGL/GL/SGIX/flush_raster.py usr/share/fs-uae-arcade/OpenGL/GL/S3/ usr/share/fs-uae-arcade/OpenGL/GL/S3/s3tc.py usr/share/fs-uae-arcade/OpenGL/GL/S3/__pycache__/ usr/share/fs-uae-arcade/OpenGL/GL/S3/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/S3/__pycache__/s3tc.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/S3/__init__.py usr/share/fs-uae-arcade/OpenGL/GL/images.py usr/share/fs-uae-arcade/OpenGL/GL/INTEL/ usr/share/fs-uae-arcade/OpenGL/GL/INTEL/parallel_arrays.py usr/share/fs-uae-arcade/OpenGL/GL/INTEL/performance_query.py usr/share/fs-uae-arcade/OpenGL/GL/INTEL/__pycache__/ usr/share/fs-uae-arcade/OpenGL/GL/INTEL/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/INTEL/__pycache__/fragment_shader_ordering.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/INTEL/__pycache__/parallel_arrays.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/INTEL/__pycache__/map_texture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/INTEL/__pycache__/performance_query.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/INTEL/__init__.py usr/share/fs-uae-arcade/OpenGL/GL/INTEL/map_texture.py usr/share/fs-uae-arcade/OpenGL/GL/INTEL/fragment_shader_ordering.py usr/share/fs-uae-arcade/OpenGL/GL/KHR/ usr/share/fs-uae-arcade/OpenGL/GL/KHR/texture_compression_astc_ldr.py usr/share/fs-uae-arcade/OpenGL/GL/KHR/__pycache__/ usr/share/fs-uae-arcade/OpenGL/GL/KHR/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/KHR/__pycache__/texture_compression_astc_ldr.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/KHR/__pycache__/texture_compression_astc_hdr.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/KHR/__pycache__/debug.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/KHR/__init__.py usr/share/fs-uae-arcade/OpenGL/GL/KHR/texture_compression_astc_hdr.py usr/share/fs-uae-arcade/OpenGL/GL/KHR/debug.py usr/share/fs-uae-arcade/OpenGL/GL/exceptional.py usr/share/fs-uae-arcade/OpenGL/GL/selection.py usr/share/fs-uae-arcade/OpenGL/GL/MESAX/ usr/share/fs-uae-arcade/OpenGL/GL/MESAX/__pycache__/ usr/share/fs-uae-arcade/OpenGL/GL/MESAX/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/MESAX/__pycache__/texture_stack.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/MESAX/__init__.py usr/share/fs-uae-arcade/OpenGL/GL/MESAX/texture_stack.py usr/share/fs-uae-arcade/OpenGL/GL/DMP/ usr/share/fs-uae-arcade/OpenGL/GL/DMP/__pycache__/ usr/share/fs-uae-arcade/OpenGL/GL/DMP/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/DMP/__init__.py usr/share/fs-uae-arcade/OpenGL/GL/IMG/ usr/share/fs-uae-arcade/OpenGL/GL/IMG/__pycache__/ usr/share/fs-uae-arcade/OpenGL/GL/IMG/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/IMG/__init__.py usr/share/fs-uae-arcade/OpenGL/GL/HP/ usr/share/fs-uae-arcade/OpenGL/GL/HP/occlusion_test.py usr/share/fs-uae-arcade/OpenGL/GL/HP/image_transform.py usr/share/fs-uae-arcade/OpenGL/GL/HP/convolution_border_modes.py usr/share/fs-uae-arcade/OpenGL/GL/HP/__pycache__/ usr/share/fs-uae-arcade/OpenGL/GL/HP/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/HP/__pycache__/texture_lighting.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/HP/__pycache__/occlusion_test.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/HP/__pycache__/image_transform.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/HP/__pycache__/convolution_border_modes.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/HP/__init__.py usr/share/fs-uae-arcade/OpenGL/GL/HP/texture_lighting.py usr/share/fs-uae-arcade/OpenGL/GL/OML/ usr/share/fs-uae-arcade/OpenGL/GL/OML/interlace.py usr/share/fs-uae-arcade/OpenGL/GL/OML/__pycache__/ usr/share/fs-uae-arcade/OpenGL/GL/OML/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/OML/__pycache__/subsample.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/OML/__pycache__/resample.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/OML/__pycache__/interlace.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/OML/__init__.py usr/share/fs-uae-arcade/OpenGL/GL/OML/subsample.py usr/share/fs-uae-arcade/OpenGL/GL/OML/resample.py usr/share/fs-uae-arcade/OpenGL/GL/NVX/ usr/share/fs-uae-arcade/OpenGL/GL/NVX/conditional_render.py usr/share/fs-uae-arcade/OpenGL/GL/NVX/gpu_memory_info.py usr/share/fs-uae-arcade/OpenGL/GL/NVX/__pycache__/ usr/share/fs-uae-arcade/OpenGL/GL/NVX/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/NVX/__pycache__/conditional_render.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/NVX/__pycache__/gpu_memory_info.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/NVX/__init__.py usr/share/fs-uae-arcade/OpenGL/GL/ATI/ usr/share/fs-uae-arcade/OpenGL/GL/ATI/envmap_bumpmap.py usr/share/fs-uae-arcade/OpenGL/GL/ATI/element_array.py usr/share/fs-uae-arcade/OpenGL/GL/ATI/meminfo.py usr/share/fs-uae-arcade/OpenGL/GL/ATI/__pycache__/ usr/share/fs-uae-arcade/OpenGL/GL/ATI/__pycache__/vertex_attrib_array_object.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ATI/__pycache__/texture_mirror_once.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ATI/__pycache__/vertex_streams.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ATI/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ATI/__pycache__/envmap_bumpmap.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ATI/__pycache__/draw_buffers.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ATI/__pycache__/element_array.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ATI/__pycache__/pn_triangles.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ATI/__pycache__/map_object_buffer.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ATI/__pycache__/pixel_format_float.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ATI/__pycache__/separate_stencil.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ATI/__pycache__/fragment_shader.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ATI/__pycache__/meminfo.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ATI/__pycache__/texture_env_combine3.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ATI/__pycache__/text_fragment_shader.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ATI/__pycache__/vertex_array_object.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ATI/__pycache__/texture_float.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ATI/__init__.py usr/share/fs-uae-arcade/OpenGL/GL/ATI/vertex_streams.py usr/share/fs-uae-arcade/OpenGL/GL/ATI/map_object_buffer.py usr/share/fs-uae-arcade/OpenGL/GL/ATI/text_fragment_shader.py usr/share/fs-uae-arcade/OpenGL/GL/ATI/pn_triangles.py usr/share/fs-uae-arcade/OpenGL/GL/ATI/pixel_format_float.py usr/share/fs-uae-arcade/OpenGL/GL/ATI/vertex_attrib_array_object.py usr/share/fs-uae-arcade/OpenGL/GL/ATI/texture_float.py usr/share/fs-uae-arcade/OpenGL/GL/ATI/vertex_array_object.py usr/share/fs-uae-arcade/OpenGL/GL/ATI/draw_buffers.py usr/share/fs-uae-arcade/OpenGL/GL/ATI/texture_env_combine3.py usr/share/fs-uae-arcade/OpenGL/GL/ATI/texture_mirror_once.py usr/share/fs-uae-arcade/OpenGL/GL/ATI/fragment_shader.py usr/share/fs-uae-arcade/OpenGL/GL/ATI/separate_stencil.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/ usr/share/fs-uae-arcade/OpenGL/GL/EXT/vertex_array_bgra.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/vertex_attrib_64bit.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/draw_instanced.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/coordinate_frame.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/gpu_shader4.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/framebuffer_sRGB.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_env_combine.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/framebuffer_object.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/blend_equation_separate.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/packed_pixels.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/pixel_transform_color_table.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_cube_map.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_env_dot3.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/fog_coord.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/separate_specular_color.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/compiled_vertex_array.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_mirror_clamp.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/stencil_two_side.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/abgr.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_env_add.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/blend_subtract.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/stencil_clear_tag.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/vertex_weighting.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/subtexture.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_compression_s3tc.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_filter_anisotropic.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_compression_rgtc.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/histogram.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/multi_draw_arrays.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/ usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/shadow_funcs.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/texture_sRGB.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/texture_sRGB_decode.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/subtexture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/texture_lod_bias.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/transform_feedback.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/bgra.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/texture_env_combine.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/gpu_shader4.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/fog_coord.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/color_subtable.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/texture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/compiled_vertex_array.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/vertex_shader.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/packed_depth_stencil.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/draw_instanced.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/framebuffer_multisample.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/blend_equation_separate.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/blend_minmax.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/multisample.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/shared_texture_palette.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/abgr.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/index_func.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/stencil_clear_tag.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/convolution.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/stencil_wrap.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/texture_snorm.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/texture_compression_s3tc.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/index_array_formats.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/secondary_color.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/debug_label.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/rescale_normal.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/light_texture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/GL_422_pixels.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/stencil_two_side.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/shader_image_load_formatted.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/gpu_program_parameters.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/copy_texture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/pixel_transform.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/framebuffer_multisample_blit_scaled.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/texture_filter_anisotropic.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/debug_marker.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/multi_draw_arrays.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/packed_float.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/blend_func_separate.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/draw_range_elements.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/texture_env_dot3.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/texture_env_add.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/framebuffer_sRGB.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/pixel_buffer_object.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/separate_shader_objects.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/point_parameters.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/polygon_offset.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/texture_shared_exponent.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/texture_mirror_clamp.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/texture_array.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/texture_compression_latc.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/x11_sync_object.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/framebuffer_object.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/provoking_vertex.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/framebuffer_blit.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/index_material.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/texture_object.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/direct_state_access.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/pixel_transform_color_table.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/geometry_shader4.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/misc_attribute.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/texture_perturb_normal.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/vertex_array.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/blend_logic_op.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/shader_integer_mix.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/cull_vertex.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/vertex_array_bgra.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/paletted_texture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/texture_integer.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/texture_buffer_object.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/histogram.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/packed_pixels.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/timer_query.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/index_texture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/bindable_uniform.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/texture_swizzle.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/texture_compression_rgtc.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/coordinate_frame.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/texture_cube_map.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/separate_specular_color.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/draw_buffers2.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/blend_color.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/vertex_attrib_64bit.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/blend_subtract.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/shader_image_load_store.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/texture3D.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/clip_volume_hint.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/depth_bounds_test.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/cmyka.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/__pycache__/vertex_weighting.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/EXT/blend_func_separate.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/__init__.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/convolution.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/index_func.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_lod_bias.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/debug_label.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/geometry_shader4.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/point_parameters.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/blend_color.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_sRGB.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/index_material.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/separate_shader_objects.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/gpu_program_parameters.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/index_array_formats.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/draw_range_elements.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/framebuffer_multisample_blit_scaled.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/rescale_normal.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture3D.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/transform_feedback.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/color_subtable.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_buffer_object.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_swizzle.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/GL_422_pixels.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_compression_latc.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/packed_depth_stencil.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/vertex_array.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/secondary_color.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/copy_texture.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_shared_exponent.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/bindable_uniform.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_integer.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/pixel_transform.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/shared_texture_palette.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/timer_query.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/pixel_buffer_object.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/blend_logic_op.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_sRGB_decode.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_perturb_normal.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/paletted_texture.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/framebuffer_multisample.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/vertex_shader.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/polygon_offset.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/shader_image_load_formatted.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/framebuffer_blit.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/misc_attribute.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/clip_volume_hint.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/x11_sync_object.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/multisample.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/stencil_wrap.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/shader_image_load_store.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/debug_marker.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/cmyka.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/blend_minmax.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/light_texture.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/shader_integer_mix.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_object.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/cull_vertex.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/bgra.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/depth_bounds_test.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/shadow_funcs.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_array.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_snorm.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/packed_float.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/provoking_vertex.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/draw_buffers2.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/index_texture.py usr/share/fs-uae-arcade/OpenGL/GL/EXT/direct_state_access.py usr/share/fs-uae-arcade/OpenGL/GL/SGIS/ usr/share/fs-uae-arcade/OpenGL/GL/SGIS/texture_select.py usr/share/fs-uae-arcade/OpenGL/GL/SGIS/texture_filter4.py usr/share/fs-uae-arcade/OpenGL/GL/SGIS/texture4D.py usr/share/fs-uae-arcade/OpenGL/GL/SGIS/__pycache__/ usr/share/fs-uae-arcade/OpenGL/GL/SGIS/__pycache__/sharpen_texture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/SGIS/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/SGIS/__pycache__/texture_edge_clamp.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/SGIS/__pycache__/generate_mipmap.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/SGIS/__pycache__/multisample.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/SGIS/__pycache__/texture_lod.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/SGIS/__pycache__/texture_filter4.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/SGIS/__pycache__/texture4D.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/SGIS/__pycache__/texture_color_mask.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/SGIS/__pycache__/detail_texture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/SGIS/__pycache__/point_parameters.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/SGIS/__pycache__/point_line_texgen.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/SGIS/__pycache__/fog_function.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/SGIS/__pycache__/texture_select.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/SGIS/__pycache__/texture_border_clamp.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/SGIS/__pycache__/pixel_texture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/SGIS/__init__.py usr/share/fs-uae-arcade/OpenGL/GL/SGIS/point_parameters.py usr/share/fs-uae-arcade/OpenGL/GL/SGIS/sharpen_texture.py usr/share/fs-uae-arcade/OpenGL/GL/SGIS/detail_texture.py usr/share/fs-uae-arcade/OpenGL/GL/SGIS/pixel_texture.py usr/share/fs-uae-arcade/OpenGL/GL/SGIS/texture_color_mask.py usr/share/fs-uae-arcade/OpenGL/GL/SGIS/generate_mipmap.py usr/share/fs-uae-arcade/OpenGL/GL/SGIS/multisample.py usr/share/fs-uae-arcade/OpenGL/GL/SGIS/fog_function.py usr/share/fs-uae-arcade/OpenGL/GL/SGIS/point_line_texgen.py usr/share/fs-uae-arcade/OpenGL/GL/SGIS/texture_edge_clamp.py usr/share/fs-uae-arcade/OpenGL/GL/SGIS/texture_border_clamp.py usr/share/fs-uae-arcade/OpenGL/GL/SGIS/texture_lod.py usr/share/fs-uae-arcade/OpenGL/GL/APPLE/ usr/share/fs-uae-arcade/OpenGL/GL/APPLE/aux_depth_stencil.py usr/share/fs-uae-arcade/OpenGL/GL/APPLE/texture_range.py usr/share/fs-uae-arcade/OpenGL/GL/APPLE/specular_vector.py usr/share/fs-uae-arcade/OpenGL/GL/APPLE/element_array.py usr/share/fs-uae-arcade/OpenGL/GL/APPLE/float_pixels.py usr/share/fs-uae-arcade/OpenGL/GL/APPLE/rgb_422.py usr/share/fs-uae-arcade/OpenGL/GL/APPLE/__pycache__/ usr/share/fs-uae-arcade/OpenGL/GL/APPLE/__pycache__/transform_hint.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/APPLE/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/APPLE/__pycache__/vertex_array_range.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/APPLE/__pycache__/element_array.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/APPLE/__pycache__/float_pixels.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/APPLE/__pycache__/aux_depth_stencil.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/APPLE/__pycache__/texture_range.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/APPLE/__pycache__/row_bytes.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/APPLE/__pycache__/client_storage.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/APPLE/__pycache__/specular_vector.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/APPLE/__pycache__/fence.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/APPLE/__pycache__/rgb_422.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/APPLE/__pycache__/flush_buffer_range.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/APPLE/__pycache__/ycbcr_422.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/APPLE/__pycache__/vertex_array_object.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/APPLE/__pycache__/object_purgeable.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/APPLE/__pycache__/vertex_program_evaluators.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/APPLE/object_purgeable.py usr/share/fs-uae-arcade/OpenGL/GL/APPLE/__init__.py usr/share/fs-uae-arcade/OpenGL/GL/APPLE/client_storage.py usr/share/fs-uae-arcade/OpenGL/GL/APPLE/vertex_program_evaluators.py usr/share/fs-uae-arcade/OpenGL/GL/APPLE/fence.py usr/share/fs-uae-arcade/OpenGL/GL/APPLE/flush_buffer_range.py usr/share/fs-uae-arcade/OpenGL/GL/APPLE/vertex_array_object.py usr/share/fs-uae-arcade/OpenGL/GL/APPLE/vertex_array_range.py usr/share/fs-uae-arcade/OpenGL/GL/APPLE/transform_hint.py usr/share/fs-uae-arcade/OpenGL/GL/APPLE/row_bytes.py usr/share/fs-uae-arcade/OpenGL/GL/APPLE/ycbcr_422.py usr/share/fs-uae-arcade/OpenGL/GL/SGI/ usr/share/fs-uae-arcade/OpenGL/GL/SGI/__pycache__/ usr/share/fs-uae-arcade/OpenGL/GL/SGI/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/SGI/__pycache__/color_table.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/SGI/__pycache__/texture_color_table.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/SGI/__pycache__/color_matrix.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/SGI/__init__.py usr/share/fs-uae-arcade/OpenGL/GL/SGI/color_matrix.py usr/share/fs-uae-arcade/OpenGL/GL/SGI/texture_color_table.py usr/share/fs-uae-arcade/OpenGL/GL/SGI/color_table.py usr/share/fs-uae-arcade/OpenGL/GL/GREMEDY/ usr/share/fs-uae-arcade/OpenGL/GL/GREMEDY/__pycache__/ usr/share/fs-uae-arcade/OpenGL/GL/GREMEDY/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/GREMEDY/__pycache__/string_marker.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/GREMEDY/__pycache__/frame_terminator.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/GREMEDY/__init__.py usr/share/fs-uae-arcade/OpenGL/GL/GREMEDY/frame_terminator.py usr/share/fs-uae-arcade/OpenGL/GL/GREMEDY/string_marker.py usr/share/fs-uae-arcade/OpenGL/GL/vboimplementation.py usr/share/fs-uae-arcade/OpenGL/GL/ANGLE/ usr/share/fs-uae-arcade/OpenGL/GL/ANGLE/__pycache__/ usr/share/fs-uae-arcade/OpenGL/GL/ANGLE/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/ANGLE/__init__.py usr/share/fs-uae-arcade/OpenGL/GL/DFX/ usr/share/fs-uae-arcade/OpenGL/GL/DFX/tbuffer.py usr/share/fs-uae-arcade/OpenGL/GL/DFX/__pycache__/ usr/share/fs-uae-arcade/OpenGL/GL/DFX/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/DFX/__pycache__/tbuffer.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/DFX/__pycache__/multisample.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/DFX/__pycache__/texture_compression_FXT1.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/DFX/__init__.py usr/share/fs-uae-arcade/OpenGL/GL/DFX/texture_compression_FXT1.py usr/share/fs-uae-arcade/OpenGL/GL/DFX/multisample.py usr/share/fs-uae-arcade/OpenGL/GL/IBM/ usr/share/fs-uae-arcade/OpenGL/GL/IBM/vertex_array_lists.py usr/share/fs-uae-arcade/OpenGL/GL/IBM/__pycache__/ usr/share/fs-uae-arcade/OpenGL/GL/IBM/__pycache__/static_data.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/IBM/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/IBM/__pycache__/vertex_array_lists.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/IBM/__pycache__/rasterpos_clip.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/IBM/__pycache__/cull_vertex.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/IBM/__pycache__/multimode_draw_arrays.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/IBM/__pycache__/texture_mirrored_repeat.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/IBM/__init__.py usr/share/fs-uae-arcade/OpenGL/GL/IBM/texture_mirrored_repeat.py usr/share/fs-uae-arcade/OpenGL/GL/IBM/multimode_draw_arrays.py usr/share/fs-uae-arcade/OpenGL/GL/IBM/static_data.py usr/share/fs-uae-arcade/OpenGL/GL/IBM/rasterpos_clip.py usr/share/fs-uae-arcade/OpenGL/GL/IBM/cull_vertex.py usr/share/fs-uae-arcade/OpenGL/GL/REND/ usr/share/fs-uae-arcade/OpenGL/GL/REND/screen_coordinates.py usr/share/fs-uae-arcade/OpenGL/GL/REND/__pycache__/ usr/share/fs-uae-arcade/OpenGL/GL/REND/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/REND/__pycache__/screen_coordinates.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/REND/__init__.py usr/share/fs-uae-arcade/OpenGL/GL/feedback.py usr/share/fs-uae-arcade/OpenGL/GL/VERSION/ usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_4_0.py usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_4_3.py usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_1_2.py usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_2_1.py usr/share/fs-uae-arcade/OpenGL/GL/VERSION/__pycache__/ usr/share/fs-uae-arcade/OpenGL/GL/VERSION/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/VERSION/__pycache__/GL_1_4.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/VERSION/__pycache__/GL_4_4.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/VERSION/__pycache__/GL_3_0.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/VERSION/__pycache__/GL_4_2.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/VERSION/__pycache__/GL_2_1.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/VERSION/__pycache__/GL_1_3.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/VERSION/__pycache__/GL_4_1.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/VERSION/__pycache__/GL_3_1.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/VERSION/__pycache__/GL_3_3.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/VERSION/__pycache__/GL_2_0.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/VERSION/__pycache__/GL_1_5.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/VERSION/__pycache__/GL_1_2_images.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/VERSION/__pycache__/GL_1_1.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/VERSION/__pycache__/GL_3_2.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/VERSION/__pycache__/GL_4_0.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/VERSION/__pycache__/GL_1_0.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/VERSION/__pycache__/GL_1_2.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/VERSION/__pycache__/GL_4_3.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/VERSION/__init__.py usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_4_4.py usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_1_4.py usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_1_5.py usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_3_1.py usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_4_2.py usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_3_3.py usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_3_2.py usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_1_1.py usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_4_1.py usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_2_0.py usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_3_0.py usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_1_0.py usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_1_2_images.py usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_1_3.py usr/share/fs-uae-arcade/OpenGL/GL/SUNX/ usr/share/fs-uae-arcade/OpenGL/GL/SUNX/__pycache__/ usr/share/fs-uae-arcade/OpenGL/GL/SUNX/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/SUNX/__pycache__/constant_data.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/SUNX/__init__.py usr/share/fs-uae-arcade/OpenGL/GL/SUNX/constant_data.py usr/share/fs-uae-arcade/OpenGL/GL/SUN/ usr/share/fs-uae-arcade/OpenGL/GL/SUN/slice_accum.py usr/share/fs-uae-arcade/OpenGL/GL/SUN/convolution_border_modes.py usr/share/fs-uae-arcade/OpenGL/GL/SUN/__pycache__/ usr/share/fs-uae-arcade/OpenGL/GL/SUN/__pycache__/slice_accum.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/SUN/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/SUN/__pycache__/global_alpha.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/SUN/__pycache__/triangle_list.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/SUN/__pycache__/vertex.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/SUN/__pycache__/convolution_border_modes.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/SUN/__pycache__/mesh_array.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/SUN/__init__.py usr/share/fs-uae-arcade/OpenGL/GL/SUN/global_alpha.py usr/share/fs-uae-arcade/OpenGL/GL/SUN/vertex.py usr/share/fs-uae-arcade/OpenGL/GL/SUN/triangle_list.py usr/share/fs-uae-arcade/OpenGL/GL/SUN/mesh_array.py usr/share/fs-uae-arcade/OpenGL/GL/QCOM/ usr/share/fs-uae-arcade/OpenGL/GL/QCOM/__pycache__/ usr/share/fs-uae-arcade/OpenGL/GL/QCOM/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GL/QCOM/__init__.py usr/share/fs-uae-arcade/OpenGL/GLES2/ usr/share/fs-uae-arcade/OpenGL/GLES2/FJ/ usr/share/fs-uae-arcade/OpenGL/GLES2/FJ/__pycache__/ usr/share/fs-uae-arcade/OpenGL/GLES2/FJ/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/FJ/__pycache__/shader_binary_GCCSO.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/FJ/__init__.py usr/share/fs-uae-arcade/OpenGL/GLES2/FJ/shader_binary_GCCSO.py usr/share/fs-uae-arcade/OpenGL/GLES2/OES/ usr/share/fs-uae-arcade/OpenGL/GLES2/OES/texture_3D.py usr/share/fs-uae-arcade/OpenGL/GLES2/OES/texture_half_float_linear.py usr/share/fs-uae-arcade/OpenGL/GLES2/OES/surfaceless_context.py usr/share/fs-uae-arcade/OpenGL/GLES2/OES/fragment_precision_high.py usr/share/fs-uae-arcade/OpenGL/GLES2/OES/sample_variables.py usr/share/fs-uae-arcade/OpenGL/GLES2/OES/standard_derivatives.py usr/share/fs-uae-arcade/OpenGL/GLES2/OES/compressed_ETC1_RGB8_texture.py usr/share/fs-uae-arcade/OpenGL/GLES2/OES/stencil1.py usr/share/fs-uae-arcade/OpenGL/GLES2/OES/__pycache__/ usr/share/fs-uae-arcade/OpenGL/GLES2/OES/__pycache__/texture_float_linear.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/OES/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/OES/__pycache__/EGL_image_external.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/OES/__pycache__/compressed_paletted_texture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/OES/__pycache__/mapbuffer.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/OES/__pycache__/EGL_image.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/OES/__pycache__/packed_depth_stencil.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/OES/__pycache__/required_internalformat.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/OES/__pycache__/get_program_binary.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/OES/__pycache__/texture_compression_astc.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/OES/__pycache__/depth32.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/OES/__pycache__/texture_3D.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/OES/__pycache__/fragment_precision_high.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/OES/__pycache__/shader_image_atomic.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/OES/__pycache__/vertex_half_float.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/OES/__pycache__/standard_derivatives.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/OES/__pycache__/texture_storage_multisample_2d_array.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/OES/__pycache__/depth_texture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/OES/__pycache__/shader_multisample_interpolation.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/OES/__pycache__/texture_half_float.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/OES/__pycache__/surfaceless_context.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/OES/__pycache__/sample_shading.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/OES/__pycache__/sample_variables.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/OES/__pycache__/stencil4.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/OES/__pycache__/texture_half_float_linear.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/OES/__pycache__/texture_npot.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/OES/__pycache__/stencil1.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/OES/__pycache__/vertex_array_object.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/OES/__pycache__/rgb8_rgba8.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/OES/__pycache__/element_index_uint.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/OES/__pycache__/fbo_render_mipmap.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/OES/__pycache__/depth24.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/OES/__pycache__/vertex_type_10_10_10_2.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/OES/__pycache__/texture_float.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/OES/__pycache__/compressed_ETC1_RGB8_texture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/OES/__pycache__/texture_stencil8.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/OES/mapbuffer.py usr/share/fs-uae-arcade/OpenGL/GLES2/OES/stencil4.py usr/share/fs-uae-arcade/OpenGL/GLES2/OES/__init__.py usr/share/fs-uae-arcade/OpenGL/GLES2/OES/EGL_image.py usr/share/fs-uae-arcade/OpenGL/GLES2/OES/texture_half_float.py usr/share/fs-uae-arcade/OpenGL/GLES2/OES/vertex_half_float.py usr/share/fs-uae-arcade/OpenGL/GLES2/OES/texture_storage_multisample_2d_array.py usr/share/fs-uae-arcade/OpenGL/GLES2/OES/vertex_type_10_10_10_2.py usr/share/fs-uae-arcade/OpenGL/GLES2/OES/shader_multisample_interpolation.py usr/share/fs-uae-arcade/OpenGL/GLES2/OES/shader_image_atomic.py usr/share/fs-uae-arcade/OpenGL/GLES2/OES/required_internalformat.py usr/share/fs-uae-arcade/OpenGL/GLES2/OES/EGL_image_external.py usr/share/fs-uae-arcade/OpenGL/GLES2/OES/texture_compression_astc.py usr/share/fs-uae-arcade/OpenGL/GLES2/OES/packed_depth_stencil.py usr/share/fs-uae-arcade/OpenGL/GLES2/OES/texture_npot.py usr/share/fs-uae-arcade/OpenGL/GLES2/OES/texture_stencil8.py usr/share/fs-uae-arcade/OpenGL/GLES2/OES/element_index_uint.py usr/share/fs-uae-arcade/OpenGL/GLES2/OES/texture_float.py usr/share/fs-uae-arcade/OpenGL/GLES2/OES/vertex_array_object.py usr/share/fs-uae-arcade/OpenGL/GLES2/OES/depth32.py usr/share/fs-uae-arcade/OpenGL/GLES2/OES/texture_float_linear.py usr/share/fs-uae-arcade/OpenGL/GLES2/OES/get_program_binary.py usr/share/fs-uae-arcade/OpenGL/GLES2/OES/depth_texture.py usr/share/fs-uae-arcade/OpenGL/GLES2/OES/depth24.py usr/share/fs-uae-arcade/OpenGL/GLES2/OES/fbo_render_mipmap.py usr/share/fs-uae-arcade/OpenGL/GLES2/OES/compressed_paletted_texture.py usr/share/fs-uae-arcade/OpenGL/GLES2/OES/rgb8_rgba8.py usr/share/fs-uae-arcade/OpenGL/GLES2/OES/sample_shading.py usr/share/fs-uae-arcade/OpenGL/GLES2/ARM/ usr/share/fs-uae-arcade/OpenGL/GLES2/ARM/rgba8.py usr/share/fs-uae-arcade/OpenGL/GLES2/ARM/__pycache__/ usr/share/fs-uae-arcade/OpenGL/GLES2/ARM/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/ARM/__pycache__/mali_program_binary.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/ARM/__pycache__/shader_framebuffer_fetch.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/ARM/__pycache__/shader_framebuffer_fetch_depth_stencil.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/ARM/__pycache__/rgba8.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/ARM/__pycache__/mali_shader_binary.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/ARM/__init__.py usr/share/fs-uae-arcade/OpenGL/GLES2/ARM/shader_framebuffer_fetch.py usr/share/fs-uae-arcade/OpenGL/GLES2/ARM/mali_program_binary.py usr/share/fs-uae-arcade/OpenGL/GLES2/ARM/mali_shader_binary.py usr/share/fs-uae-arcade/OpenGL/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py usr/share/fs-uae-arcade/OpenGL/GLES2/VIV/ usr/share/fs-uae-arcade/OpenGL/GLES2/VIV/shader_binary.py usr/share/fs-uae-arcade/OpenGL/GLES2/VIV/__pycache__/ usr/share/fs-uae-arcade/OpenGL/GLES2/VIV/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/VIV/__pycache__/shader_binary.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/VIV/__init__.py usr/share/fs-uae-arcade/OpenGL/GLES2/shaders.py usr/share/fs-uae-arcade/OpenGL/GLES2/NV/ usr/share/fs-uae-arcade/OpenGL/GLES2/NV/read_depth.py usr/share/fs-uae-arcade/OpenGL/GLES2/NV/draw_instanced.py usr/share/fs-uae-arcade/OpenGL/GLES2/NV/instanced_arrays.py usr/share/fs-uae-arcade/OpenGL/GLES2/NV/explicit_attrib_location.py usr/share/fs-uae-arcade/OpenGL/GLES2/NV/blend_equation_advanced.py usr/share/fs-uae-arcade/OpenGL/GLES2/NV/depth_nonlinear.py usr/share/fs-uae-arcade/OpenGL/GLES2/NV/__pycache__/ usr/share/fs-uae-arcade/OpenGL/GLES2/NV/__pycache__/shadow_samplers_cube.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/NV/__pycache__/read_buffer.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/NV/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/NV/__pycache__/copy_buffer.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/NV/__pycache__/shadow_samplers_array.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/NV/__pycache__/draw_buffers.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/NV/__pycache__/draw_instanced.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/NV/__pycache__/depth_nonlinear.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/NV/__pycache__/framebuffer_multisample.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/NV/__pycache__/texture_compression_s3tc_update.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/NV/__pycache__/generate_mipmap_sRGB.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/NV/__pycache__/read_depth.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/NV/__pycache__/read_stencil.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/NV/__pycache__/fence.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/NV/__pycache__/texture_npot_2D_mipmap.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/NV/__pycache__/instanced_arrays.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/NV/__pycache__/framebuffer_blit.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/NV/__pycache__/blend_equation_advanced.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/NV/__pycache__/read_buffer_front.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/NV/__pycache__/read_depth_stencil.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/NV/__pycache__/sRGB_formats.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/NV/__pycache__/texture_border_clamp.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/NV/__pycache__/explicit_attrib_location.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/NV/__pycache__/fbo_color_attachments.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/NV/__pycache__/blend_equation_advanced_coherent.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/NV/__pycache__/coverage_sample.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/NV/__pycache__/non_square_matrices.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/NV/texture_npot_2D_mipmap.py usr/share/fs-uae-arcade/OpenGL/GLES2/NV/__init__.py usr/share/fs-uae-arcade/OpenGL/GLES2/NV/read_buffer_front.py usr/share/fs-uae-arcade/OpenGL/GLES2/NV/shadow_samplers_cube.py usr/share/fs-uae-arcade/OpenGL/GLES2/NV/shadow_samplers_array.py usr/share/fs-uae-arcade/OpenGL/GLES2/NV/fence.py usr/share/fs-uae-arcade/OpenGL/GLES2/NV/read_depth_stencil.py usr/share/fs-uae-arcade/OpenGL/GLES2/NV/texture_compression_s3tc_update.py usr/share/fs-uae-arcade/OpenGL/GLES2/NV/copy_buffer.py usr/share/fs-uae-arcade/OpenGL/GLES2/NV/read_buffer.py usr/share/fs-uae-arcade/OpenGL/GLES2/NV/read_stencil.py usr/share/fs-uae-arcade/OpenGL/GLES2/NV/framebuffer_multisample.py usr/share/fs-uae-arcade/OpenGL/GLES2/NV/coverage_sample.py usr/share/fs-uae-arcade/OpenGL/GLES2/NV/framebuffer_blit.py usr/share/fs-uae-arcade/OpenGL/GLES2/NV/draw_buffers.py usr/share/fs-uae-arcade/OpenGL/GLES2/NV/sRGB_formats.py usr/share/fs-uae-arcade/OpenGL/GLES2/NV/blend_equation_advanced_coherent.py usr/share/fs-uae-arcade/OpenGL/GLES2/NV/fbo_color_attachments.py usr/share/fs-uae-arcade/OpenGL/GLES2/NV/generate_mipmap_sRGB.py usr/share/fs-uae-arcade/OpenGL/GLES2/NV/texture_border_clamp.py usr/share/fs-uae-arcade/OpenGL/GLES2/NV/non_square_matrices.py usr/share/fs-uae-arcade/OpenGL/GLES2/__pycache__/ usr/share/fs-uae-arcade/OpenGL/GLES2/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/__pycache__/shaders.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/__pycache__/vboimplementation.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/__init__.py usr/share/fs-uae-arcade/OpenGL/GLES2/AMD/ usr/share/fs-uae-arcade/OpenGL/GLES2/AMD/compressed_3DC_texture.py usr/share/fs-uae-arcade/OpenGL/GLES2/AMD/program_binary_Z400.py usr/share/fs-uae-arcade/OpenGL/GLES2/AMD/__pycache__/ usr/share/fs-uae-arcade/OpenGL/GLES2/AMD/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/AMD/__pycache__/compressed_ATC_texture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/AMD/__pycache__/program_binary_Z400.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/AMD/__pycache__/compressed_3DC_texture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/AMD/__pycache__/performance_monitor.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/AMD/__init__.py usr/share/fs-uae-arcade/OpenGL/GLES2/AMD/performance_monitor.py usr/share/fs-uae-arcade/OpenGL/GLES2/AMD/compressed_ATC_texture.py usr/share/fs-uae-arcade/OpenGL/GLES2/INTEL/ usr/share/fs-uae-arcade/OpenGL/GLES2/INTEL/performance_query.py usr/share/fs-uae-arcade/OpenGL/GLES2/INTEL/__pycache__/ usr/share/fs-uae-arcade/OpenGL/GLES2/INTEL/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/INTEL/__pycache__/performance_query.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/INTEL/__init__.py usr/share/fs-uae-arcade/OpenGL/GLES2/KHR/ usr/share/fs-uae-arcade/OpenGL/GLES2/KHR/texture_compression_astc_ldr.py usr/share/fs-uae-arcade/OpenGL/GLES2/KHR/blend_equation_advanced.py usr/share/fs-uae-arcade/OpenGL/GLES2/KHR/__pycache__/ usr/share/fs-uae-arcade/OpenGL/GLES2/KHR/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/KHR/__pycache__/texture_compression_astc_ldr.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/KHR/__pycache__/texture_compression_astc_hdr.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/KHR/__pycache__/blend_equation_advanced.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/KHR/__pycache__/debug.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/KHR/__init__.py usr/share/fs-uae-arcade/OpenGL/GLES2/KHR/texture_compression_astc_hdr.py usr/share/fs-uae-arcade/OpenGL/GLES2/KHR/debug.py usr/share/fs-uae-arcade/OpenGL/GLES2/DMP/ usr/share/fs-uae-arcade/OpenGL/GLES2/DMP/shader_binary.py usr/share/fs-uae-arcade/OpenGL/GLES2/DMP/__pycache__/ usr/share/fs-uae-arcade/OpenGL/GLES2/DMP/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/DMP/__pycache__/shader_binary.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/DMP/__init__.py usr/share/fs-uae-arcade/OpenGL/GLES2/IMG/ usr/share/fs-uae-arcade/OpenGL/GLES2/IMG/shader_binary.py usr/share/fs-uae-arcade/OpenGL/GLES2/IMG/multisampled_render_to_texture.py usr/share/fs-uae-arcade/OpenGL/GLES2/IMG/texture_compression_pvrtc2.py usr/share/fs-uae-arcade/OpenGL/GLES2/IMG/__pycache__/ usr/share/fs-uae-arcade/OpenGL/GLES2/IMG/__pycache__/read_format.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/IMG/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/IMG/__pycache__/texture_compression_pvrtc.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/IMG/__pycache__/multisampled_render_to_texture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/IMG/__pycache__/shader_binary.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/IMG/__pycache__/texture_compression_pvrtc2.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/IMG/__pycache__/program_binary.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/IMG/__init__.py usr/share/fs-uae-arcade/OpenGL/GLES2/IMG/program_binary.py usr/share/fs-uae-arcade/OpenGL/GLES2/IMG/read_format.py usr/share/fs-uae-arcade/OpenGL/GLES2/IMG/texture_compression_pvrtc.py usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/ usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/disjoint_timer_query.py usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/color_buffer_half_float.py usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/draw_instanced.py usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/sRGB.py usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/instanced_arrays.py usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/multisampled_render_to_texture.py usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/map_buffer_range.py usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/texture_compression_dxt1.py usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/multiview_draw_buffers.py usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/texture_compression_s3tc.py usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/texture_type_2_10_10_10_REV.py usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/texture_filter_anisotropic.py usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/multi_draw_arrays.py usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/__pycache__/ usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/__pycache__/sRGB.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/__pycache__/texture_sRGB_decode.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/__pycache__/shader_pixel_local_storage.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/__pycache__/texture_storage.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/__pycache__/draw_buffers.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/__pycache__/draw_instanced.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/__pycache__/texture_type_2_10_10_10_REV.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/__pycache__/blend_minmax.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/__pycache__/color_buffer_half_float.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/__pycache__/shader_framebuffer_fetch.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/__pycache__/texture_compression_s3tc.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/__pycache__/pvrtc_sRGB.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/__pycache__/debug_label.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/__pycache__/discard_framebuffer.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/__pycache__/texture_compression_dxt1.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/__pycache__/robustness.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/__pycache__/texture_filter_anisotropic.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/__pycache__/debug_marker.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/__pycache__/multi_draw_arrays.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/__pycache__/separate_shader_objects.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/__pycache__/unpack_subimage.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/__pycache__/texture_rg.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/__pycache__/multisampled_render_to_texture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/__pycache__/texture_format_BGRA8888.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/__pycache__/instanced_arrays.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/__pycache__/map_buffer_range.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/__pycache__/shader_integer_mix.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/__pycache__/multiview_draw_buffers.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/__pycache__/disjoint_timer_query.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/__pycache__/shader_texture_lod.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/__pycache__/read_format_bgra.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/__pycache__/shadow_samplers.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/__pycache__/occlusion_query_boolean.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/__pycache__/sRGB_write_control.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/__init__.py usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/read_format_bgra.py usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/debug_label.py usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/unpack_subimage.py usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/shader_framebuffer_fetch.py usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/separate_shader_objects.py usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/texture_storage.py usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/occlusion_query_boolean.py usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/robustness.py usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/sRGB_write_control.py usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/shader_texture_lod.py usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/texture_sRGB_decode.py usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/shader_pixel_local_storage.py usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/pvrtc_sRGB.py usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/texture_format_BGRA8888.py usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/draw_buffers.py usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/debug_marker.py usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/blend_minmax.py usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/discard_framebuffer.py usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/shader_integer_mix.py usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/texture_rg.py usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/shadow_samplers.py usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE/ usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE/copy_texture_levels.py usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE/rgb_422.py usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE/__pycache__/ usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE/__pycache__/sync.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE/__pycache__/framebuffer_multisample.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE/__pycache__/texture_max_level.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE/__pycache__/texture_format_BGRA8888.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE/__pycache__/rgb_422.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE/__pycache__/copy_texture_levels.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE/__init__.py usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE/texture_max_level.py usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE/sync.py usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE/framebuffer_multisample.py usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE/texture_format_BGRA8888.py usr/share/fs-uae-arcade/OpenGL/GLES2/vboimplementation.py usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/ usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/texture_usage.py usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/instanced_arrays.py usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/texture_compression_dxt3.py usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/__pycache__/ usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/__pycache__/texture_compression_dxt3.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/__pycache__/framebuffer_multisample.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/__pycache__/texture_compression_dxt5.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/__pycache__/pack_reverse_row_order.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/__pycache__/texture_usage.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/__pycache__/depth_texture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/__pycache__/instanced_arrays.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/__pycache__/framebuffer_blit.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/__pycache__/translated_shader_source.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/__pycache__/program_binary.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/__init__.py usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/program_binary.py usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/pack_reverse_row_order.py usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/framebuffer_multisample.py usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/framebuffer_blit.py usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/depth_texture.py usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/texture_compression_dxt5.py usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/translated_shader_source.py usr/share/fs-uae-arcade/OpenGL/GLES2/VERSION/ usr/share/fs-uae-arcade/OpenGL/GLES2/VERSION/GLES2_2_0.py usr/share/fs-uae-arcade/OpenGL/GLES2/VERSION/__pycache__/ usr/share/fs-uae-arcade/OpenGL/GLES2/VERSION/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/VERSION/__pycache__/GLES2_2_0.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/VERSION/__init__.py usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/ usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/alpha_test.py usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/tiled_rendering.py usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/writeonly_rendering.py usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/__pycache__/ usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/__pycache__/writeonly_rendering.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/__pycache__/extended_get.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/__pycache__/extended_get2.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/__pycache__/perfmon_global_mode.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/__pycache__/tiled_rendering.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/__pycache__/alpha_test.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/__pycache__/binning_control.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/__pycache__/driver_control.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/extended_get.py usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/perfmon_global_mode.py usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/__init__.py usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/driver_control.py usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/binning_control.py usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/extended_get2.py usr/share/fs-uae-arcade/OpenGL/platform/ usr/share/fs-uae-arcade/OpenGL/platform/baseplatform.py usr/share/fs-uae-arcade/OpenGL/platform/glx.py usr/share/fs-uae-arcade/OpenGL/platform/win32.py usr/share/fs-uae-arcade/OpenGL/platform/egl.py usr/share/fs-uae-arcade/OpenGL/platform/__pycache__/ usr/share/fs-uae-arcade/OpenGL/platform/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/platform/__pycache__/glx.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/platform/__pycache__/ctypesloader.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/platform/__pycache__/entrypoint31.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/platform/__pycache__/osmesa.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/platform/__pycache__/darwin.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/platform/__pycache__/baseplatform.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/platform/__pycache__/egl.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/platform/__pycache__/win32.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/platform/__init__.py usr/share/fs-uae-arcade/OpenGL/platform/osmesa.py usr/share/fs-uae-arcade/OpenGL/platform/ctypesloader.py usr/share/fs-uae-arcade/OpenGL/platform/entrypoint31.py usr/share/fs-uae-arcade/OpenGL/platform/darwin.py usr/share/fs-uae-arcade/OpenGL/Tk/ usr/share/fs-uae-arcade/OpenGL/Tk/__pycache__/ usr/share/fs-uae-arcade/OpenGL/Tk/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/Tk/__init__.py usr/share/fs-uae-arcade/OpenGL/GLE/ usr/share/fs-uae-arcade/OpenGL/GLE/__pycache__/ usr/share/fs-uae-arcade/OpenGL/GLE/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLE/__pycache__/exceptional.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLE/__init__.py usr/share/fs-uae-arcade/OpenGL/GLE/exceptional.py usr/share/fs-uae-arcade/OpenGL/GLUT/ usr/share/fs-uae-arcade/OpenGL/GLUT/special.py usr/share/fs-uae-arcade/OpenGL/GLUT/fonts.py usr/share/fs-uae-arcade/OpenGL/GLUT/freeglut.py usr/share/fs-uae-arcade/OpenGL/GLUT/__pycache__/ usr/share/fs-uae-arcade/OpenGL/GLUT/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLUT/__pycache__/osx.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLUT/__pycache__/special.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLUT/__pycache__/freeglut.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLUT/__pycache__/fonts.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLUT/__init__.py usr/share/fs-uae-arcade/OpenGL/GLUT/osx.py usr/share/fs-uae-arcade/OpenGL/__pycache__/ usr/share/fs-uae-arcade/OpenGL/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/__pycache__/latebind.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/__pycache__/contextdata.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/__pycache__/_opaque.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/__pycache__/lazywrapper.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/__pycache__/logs.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/__pycache__/acceleratesupport.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/__pycache__/wrapper.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/__pycache__/plugins.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/__pycache__/images.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/__pycache__/_null.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/__pycache__/_configflags.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/__pycache__/extensions.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/__pycache__/error.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/__pycache__/constant.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/__pycache__/version.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/__pycache__/constants.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/__pycache__/_bytes.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/__pycache__/converters.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/__init__.py usr/share/fs-uae-arcade/OpenGL/acceleratesupport.py usr/share/fs-uae-arcade/OpenGL/osmesa/ usr/share/fs-uae-arcade/OpenGL/osmesa/__pycache__/ usr/share/fs-uae-arcade/OpenGL/osmesa/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/osmesa/__init__.py usr/share/fs-uae-arcade/OpenGL/images.py usr/share/fs-uae-arcade/OpenGL/_opaque.py usr/share/fs-uae-arcade/OpenGL/raw/ usr/share/fs-uae-arcade/OpenGL/raw/GLES1/ usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/ usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/stencil8.py usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/framebuffer_object.py usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/blend_equation_separate.py usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/texture_cube_map.py usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/blend_subtract.py usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/matrix_palette.py usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_texture.py usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/stencil1.py usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/__pycache__/read_format.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/__pycache__/EGL_image_external.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/__pycache__/compressed_paletted_texture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/__pycache__/mapbuffer.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/__pycache__/EGL_image.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/__pycache__/packed_depth_stencil.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/__pycache__/blend_equation_separate.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/__pycache__/required_internalformat.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/__pycache__/stencil_wrap.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/__pycache__/texture_env_crossbar.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/__pycache__/matrix_get.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/__pycache__/depth32.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/__pycache__/draw_texture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/__pycache__/blend_func_separate.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/__pycache__/matrix_palette.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/__pycache__/stencil8.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/__pycache__/framebuffer_object.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/__pycache__/stencil4.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/__pycache__/single_precision.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/__pycache__/point_size_array.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/__pycache__/query_matrix.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/__pycache__/byte_coordinates.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/__pycache__/extended_matrix_palette.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/__pycache__/stencil1.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/__pycache__/vertex_array_object.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/__pycache__/rgb8_rgba8.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/__pycache__/texture_mirrored_repeat.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/__pycache__/element_index_uint.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/__pycache__/texture_cube_map.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/__pycache__/fbo_render_mipmap.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/__pycache__/depth24.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/__pycache__/blend_subtract.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/__pycache__/compressed_ETC1_RGB8_texture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/__pycache__/fixed_point.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/__pycache__/point_sprite.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/blend_func_separate.py usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/mapbuffer.py usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/stencil4.py usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/EGL_image.py usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/texture_mirrored_repeat.py usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/extended_matrix_palette.py usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/required_internalformat.py usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/EGL_image_external.py usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/packed_depth_stencil.py usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/element_index_uint.py usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/point_sprite.py usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/vertex_array_object.py usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/depth32.py usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/query_matrix.py usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/draw_texture.py usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/single_precision.py usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/read_format.py usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/depth24.py usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/point_size_array.py usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/texture_env_crossbar.py usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/byte_coordinates.py usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/stencil_wrap.py usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/fbo_render_mipmap.py usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/fixed_point.py usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/compressed_paletted_texture.py usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/rgb8_rgba8.py usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/matrix_get.py usr/share/fs-uae-arcade/OpenGL/raw/GLES1/ARM/ usr/share/fs-uae-arcade/OpenGL/raw/GLES1/ARM/rgba8.py usr/share/fs-uae-arcade/OpenGL/raw/GLES1/ARM/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/GLES1/ARM/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES1/ARM/__pycache__/rgba8.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES1/ARM/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/GLES1/_types.py usr/share/fs-uae-arcade/OpenGL/raw/GLES1/NV/ usr/share/fs-uae-arcade/OpenGL/raw/GLES1/NV/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/GLES1/NV/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES1/NV/__pycache__/fence.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES1/NV/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/GLES1/NV/fence.py usr/share/fs-uae-arcade/OpenGL/raw/GLES1/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/GLES1/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES1/__pycache__/_errors.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES1/__pycache__/_types.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES1/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/GLES1/AMD/ usr/share/fs-uae-arcade/OpenGL/raw/GLES1/AMD/compressed_3DC_texture.py usr/share/fs-uae-arcade/OpenGL/raw/GLES1/AMD/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/GLES1/AMD/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES1/AMD/__pycache__/compressed_ATC_texture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES1/AMD/__pycache__/compressed_3DC_texture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES1/AMD/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/GLES1/AMD/compressed_ATC_texture.py usr/share/fs-uae-arcade/OpenGL/raw/GLES1/_errors.py usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG/ usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG/multisampled_render_to_texture.py usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG/__pycache__/read_format.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG/__pycache__/texture_compression_pvrtc.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG/__pycache__/multisampled_render_to_texture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG/__pycache__/texture_env_enhanced_fixed_function.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG/__pycache__/user_clip_plane.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG/texture_env_enhanced_fixed_function.py usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG/read_format.py usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG/user_clip_plane.py usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG/texture_compression_pvrtc.py usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/ usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/sRGB.py usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/multisampled_render_to_texture.py usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/map_buffer_range.py usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/texture_compression_dxt1.py usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/texture_filter_anisotropic.py usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/multi_draw_arrays.py usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/__pycache__/sRGB.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/__pycache__/texture_lod_bias.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/__pycache__/texture_storage.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/__pycache__/blend_minmax.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/__pycache__/discard_framebuffer.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/__pycache__/texture_compression_dxt1.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/__pycache__/robustness.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/__pycache__/texture_filter_anisotropic.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/__pycache__/multi_draw_arrays.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/__pycache__/multisampled_render_to_texture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/__pycache__/texture_format_BGRA8888.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/__pycache__/map_buffer_range.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/__pycache__/read_format_bgra.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/read_format_bgra.py usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/texture_lod_bias.py usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/texture_storage.py usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/robustness.py usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/texture_format_BGRA8888.py usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/blend_minmax.py usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/discard_framebuffer.py usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE/ usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE/copy_texture_levels.py usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE/__pycache__/sync.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE/__pycache__/framebuffer_multisample.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE/__pycache__/texture_max_level.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE/__pycache__/texture_format_BGRA8888.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE/__pycache__/copy_texture_levels.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE/__pycache__/texture_2D_limited_npot.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE/texture_max_level.py usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE/texture_2D_limited_npot.py usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE/sync.py usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE/framebuffer_multisample.py usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE/texture_format_BGRA8888.py usr/share/fs-uae-arcade/OpenGL/raw/GLES1/VERSION/ usr/share/fs-uae-arcade/OpenGL/raw/GLES1/VERSION/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/GLES1/VERSION/__pycache__/GLES1_1_0.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES1/VERSION/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES1/VERSION/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/GLES1/VERSION/GLES1_1_0.py usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM/ usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM/tiled_rendering.py usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM/writeonly_rendering.py usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM/__pycache__/writeonly_rendering.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM/__pycache__/extended_get.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM/__pycache__/extended_get2.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM/__pycache__/perfmon_global_mode.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM/__pycache__/tiled_rendering.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM/__pycache__/driver_control.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM/extended_get.py usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM/perfmon_global_mode.py usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM/driver_control.py usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM/extended_get2.py usr/share/fs-uae-arcade/OpenGL/raw/WGL/ usr/share/fs-uae-arcade/OpenGL/raw/WGL/DL/ usr/share/fs-uae-arcade/OpenGL/raw/WGL/DL/stereo_control.py usr/share/fs-uae-arcade/OpenGL/raw/WGL/DL/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/WGL/DL/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/WGL/DL/__pycache__/stereo_control.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/WGL/DL/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/ usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/robustness_share_group_isolation.py usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/framebuffer_sRGB.py usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/create_context_profile.py usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/create_context.py usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/__pycache__/create_context_profile.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/__pycache__/create_context.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/__pycache__/multisample.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/__pycache__/buffer_region.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/__pycache__/robustness_share_group_isolation.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/__pycache__/pixel_format_float.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/__pycache__/make_current_read.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/__pycache__/pbuffer.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/__pycache__/framebuffer_sRGB.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/__pycache__/pixel_format.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/__pycache__/robustness_application_isolation.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/__pycache__/create_context_robustness.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/__pycache__/extensions_string.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/__pycache__/render_texture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/make_current_read.py usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/buffer_region.py usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/render_texture.py usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/pixel_format_float.py usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/pbuffer.py usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/extensions_string.py usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/robustness_application_isolation.py usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/multisample.py usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/create_context_robustness.py usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/pixel_format.py usr/share/fs-uae-arcade/OpenGL/raw/WGL/_types.py usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/ usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/delay_before_swap.py usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/present_video.py usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/swap_group.py usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/render_depth_texture.py usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/__pycache__/vertex_array_range.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/__pycache__/render_texture_rectangle.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/__pycache__/copy_image.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/__pycache__/present_video.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/__pycache__/DX_interop2.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/__pycache__/render_depth_texture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/__pycache__/DX_interop.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/__pycache__/video_capture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/__pycache__/video_output.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/__pycache__/gpu_affinity.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/__pycache__/float_buffer.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/__pycache__/multisample_coverage.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/__pycache__/swap_group.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/__pycache__/delay_before_swap.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/DX_interop.py usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/video_output.py usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/gpu_affinity.py usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/float_buffer.py usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/multisample_coverage.py usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/vertex_array_range.py usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/render_texture_rectangle.py usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/DX_interop2.py usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/video_capture.py usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/copy_image.py usr/share/fs-uae-arcade/OpenGL/raw/WGL/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/WGL/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/WGL/__pycache__/_errors.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/WGL/__pycache__/_types.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/WGL/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/WGL/AMD/ usr/share/fs-uae-arcade/OpenGL/raw/WGL/AMD/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/WGL/AMD/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/WGL/AMD/__pycache__/gpu_association.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/WGL/AMD/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/WGL/AMD/gpu_association.py usr/share/fs-uae-arcade/OpenGL/raw/WGL/_errors.py usr/share/fs-uae-arcade/OpenGL/raw/WGL/OML/ usr/share/fs-uae-arcade/OpenGL/raw/WGL/OML/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/WGL/OML/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/WGL/OML/__pycache__/sync_control.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/WGL/OML/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/WGL/OML/sync_control.py usr/share/fs-uae-arcade/OpenGL/raw/WGL/ATI/ usr/share/fs-uae-arcade/OpenGL/raw/WGL/ATI/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/WGL/ATI/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/WGL/ATI/__pycache__/pixel_format_float.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/WGL/ATI/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/WGL/ATI/pixel_format_float.py usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/ usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/swap_control_tear.py usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/framebuffer_sRGB.py usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/pixel_format_packed_float.py usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/__pycache__/display_color_table.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/__pycache__/multisample.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/__pycache__/swap_control_tear.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/__pycache__/swap_control.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/__pycache__/pixel_format_packed_float.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/__pycache__/make_current_read.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/__pycache__/pbuffer.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/__pycache__/framebuffer_sRGB.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/__pycache__/create_context_es_profile.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/__pycache__/depth_float.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/__pycache__/pixel_format.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/__pycache__/extensions_string.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/__pycache__/create_context_es2_profile.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/display_color_table.py usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/swap_control.py usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/make_current_read.py usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/depth_float.py usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/create_context_es_profile.py usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/pbuffer.py usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/extensions_string.py usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/create_context_es2_profile.py usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/multisample.py usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/pixel_format.py usr/share/fs-uae-arcade/OpenGL/raw/WGL/DFX/ usr/share/fs-uae-arcade/OpenGL/raw/WGL/DFX/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/WGL/DFX/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/WGL/DFX/__pycache__/multisample.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/WGL/DFX/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/WGL/DFX/multisample.py usr/share/fs-uae-arcade/OpenGL/raw/WGL/VERSION/ usr/share/fs-uae-arcade/OpenGL/raw/WGL/VERSION/WGL_1_0.py usr/share/fs-uae-arcade/OpenGL/raw/WGL/VERSION/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/WGL/VERSION/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/WGL/VERSION/__pycache__/WGL_1_0.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/WGL/VERSION/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D/ usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D/gamma.py usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D/image_buffer.py usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D/swap_frame_lock.py usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D/digital_video_control.py usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D/__pycache__/swap_frame_lock.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D/__pycache__/swap_frame_usage.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D/__pycache__/digital_video_control.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D/__pycache__/genlock.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D/__pycache__/gamma.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D/__pycache__/image_buffer.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D/swap_frame_usage.py usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D/genlock.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ usr/share/fs-uae-arcade/OpenGL/raw/GL/FJ/ usr/share/fs-uae-arcade/OpenGL/raw/GL/FJ/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/GL/FJ/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/FJ/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA/ usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA/pack_invert.py usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA/resize_buffers.py usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA/__pycache__/resize_buffers.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA/__pycache__/ycbcr_texture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA/__pycache__/pack_invert.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA/__pycache__/window_pos.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA/ycbcr_texture.py usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA/window_pos.py usr/share/fs-uae-arcade/OpenGL/raw/GL/OES/ usr/share/fs-uae-arcade/OpenGL/raw/GL/OES/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/GL/OES/__pycache__/read_format.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/OES/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/OES/__pycache__/compressed_paletted_texture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/OES/__pycache__/single_precision.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/OES/__pycache__/query_matrix.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/OES/__pycache__/byte_coordinates.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/OES/__pycache__/fixed_point.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/OES/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/GL/OES/query_matrix.py usr/share/fs-uae-arcade/OpenGL/raw/GL/OES/single_precision.py usr/share/fs-uae-arcade/OpenGL/raw/GL/OES/read_format.py usr/share/fs-uae-arcade/OpenGL/raw/GL/OES/byte_coordinates.py usr/share/fs-uae-arcade/OpenGL/raw/GL/OES/fixed_point.py usr/share/fs-uae-arcade/OpenGL/raw/GL/OES/compressed_paletted_texture.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/ usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/vertex_buffer_object.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/buffer_storage.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/vertex_array_bgra.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/half_float_pixel.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/vertex_attrib_64bit.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_compression.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/draw_instanced.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/bindless_texture.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/occlusion_query2.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/framebuffer_sRGB.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_mirror_clamp_to_edge.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/ES2_compatibility.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_env_combine.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/framebuffer_object.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/vertex_attrib_binding.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/gpu_shader_fp64.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/blend_func_extended.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_cube_map.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/sampler_objects.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/instanced_arrays.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/gpu_shader5.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shading_language_420pack.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_env_dot3.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shader_subroutine.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/explicit_attrib_location.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/seamless_cube_map.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/base_instance.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/depth_clamp.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/map_buffer_range.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_env_add.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/vertex_type_2_10_10_10_rev.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/transform_feedback3.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/ES3_compatibility.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_rectangle.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/framebuffer_no_attachments.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/matrix_palette.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/transform_feedback_instanced.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_buffer_object_rgb32.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shader_atomic_counters.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/transform_feedback2.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/compatibility.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/draw_indirect.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_query_lod.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/vertex_type_10f_11f_11f_rev.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_compression_rgtc.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/map_buffer_alignment.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shadow.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shader_stencil_export.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shadow_ambient.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/shader_precision.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/fragment_program.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/texture_rgb10_a2ui.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/vertex_blend.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/blend_func_extended.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/texture_storage_multisample.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/copy_buffer.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/texture_query_levels.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/shader_image_size.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/shadow_ambient.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/shader_objects.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/multitexture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/texture_env_combine.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/texture_storage.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/compute_shader.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/shading_language_100.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/uniform_buffer_object.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/draw_buffers.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/vertex_shader.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/ES3_compatibility.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/transpose_matrix.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/transform_feedback_instanced.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/sync.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/shading_language_include.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/debug_output.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/occlusion_query.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/draw_instanced.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/shadow.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/viewport_array.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/shader_bit_encoding.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/multisample.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/transform_feedback2.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/fragment_program_shadow.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/program_interface_query.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/texture_query_lod.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/texture_view.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/get_program_binary.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/indirect_parameters.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/sampler_objects.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/texture_env_crossbar.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/map_buffer_alignment.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/fragment_layer_viewport.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/compatibility.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/texture_mirror_clamp_to_edge.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/fragment_coord_conventions.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/shader_atomic_counters.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/sparse_texture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/half_float_vertex.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/vertex_buffer_object.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/compute_variable_group_size.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/shader_draw_parameters.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/texture_buffer_range.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/gpu_shader5.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/texture_multisample.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/shader_subroutine.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/cl_event.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/seamless_cube_map.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/texture_rectangle.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/shading_language_packing.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/robustness.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/texture_non_power_of_two.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/vertex_program.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/copy_image.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/texture_gather.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/multi_draw_indirect.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/seamless_cubemap_per_texture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/texture_env_dot3.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/texture_env_add.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/framebuffer_sRGB.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/internalformat_query.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/draw_buffers_blend.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/texture_buffer_object_rgb32.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/pixel_buffer_object.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/matrix_palette.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/window_pos.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/separate_shader_objects.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/point_parameters.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/conservative_depth.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/depth_clamp.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/compressed_texture_pixel_storage.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/half_float_pixel.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/shader_stencil_export.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/internalformat_query2.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/multi_bind.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/depth_texture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/texture_rg.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/buffer_storage.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/depth_buffer_float.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/framebuffer_object.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/clear_texture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/provoking_vertex.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/instanced_arrays.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/shader_storage_buffer_object.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/fragment_shader.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/framebuffer_no_attachments.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/arrays_of_arrays.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/sample_shading.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/geometry_shader4.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/transform_feedback3.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/shader_group_vote.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/base_instance.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/vertex_attrib_binding.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/map_buffer_range.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/bindless_texture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/vertex_array_bgra.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/occlusion_query2.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/invalidate_subdata.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/imaging.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/texture_buffer_object.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/robustness_isolation.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/enhanced_layouts.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/timer_query.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/texture_compression_bptc.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/texture_border_clamp.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/robust_buffer_access_behavior.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/draw_indirect.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/query_buffer_object.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/explicit_attrib_location.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/texture_swizzle.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/texture_compression.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/shader_texture_lod.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/draw_elements_base_vertex.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/texture_compression_rgtc.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/tessellation_shader.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/vertex_array_object.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/texture_cube_map_array.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/texture_mirrored_repeat.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/stencil_texturing.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/vertex_type_2_10_10_10_rev.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/texture_cube_map.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/shading_language_420pack.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/color_buffer_float.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/ES2_compatibility.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/explicit_uniform_location.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/vertex_attrib_64bit.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/shader_image_load_store.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/texture_float.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/vertex_type_10f_11f_11f_rev.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/clear_buffer_object.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/texture_stencil8.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/gpu_shader_fp64.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__pycache__/point_sprite.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/compressed_texture_pixel_storage.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/invalidate_subdata.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/color_buffer_float.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_multisample.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/depth_buffer_float.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/indirect_parameters.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/program_interface_query.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/explicit_uniform_location.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_mirrored_repeat.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/multi_draw_indirect.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/geometry_shader4.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/point_parameters.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/enhanced_layouts.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/separate_shader_objects.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/draw_elements_base_vertex.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_buffer_range.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shader_precision.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_storage.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/conservative_depth.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_rgb10_a2ui.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/compute_variable_group_size.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/vertex_program.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/robustness_isolation.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_buffer_object.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_swizzle.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_storage_multisample.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shader_bit_encoding.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/uniform_buffer_object.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/viewport_array.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/tessellation_shader.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/robustness.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/transpose_matrix.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_non_power_of_two.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_view.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/window_pos.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_stencil8.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/copy_buffer.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/fragment_layer_viewport.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/internalformat_query.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/occlusion_query.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/imaging.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shader_texture_lod.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/timer_query.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/pixel_buffer_object.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shader_image_size.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_float.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/compute_shader.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/point_sprite.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/vertex_array_object.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/robust_buffer_access_behavior.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/vertex_blend.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_compression_bptc.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shading_language_100.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/sync.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/vertex_shader.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shader_group_vote.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shading_language_include.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/get_program_binary.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/seamless_cubemap_per_texture.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/depth_texture.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shader_objects.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shading_language_packing.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/cl_event.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_env_crossbar.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/multisample.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/draw_buffers.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shader_image_load_store.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_gather.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/multitexture.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/multi_bind.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/arrays_of_arrays.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/fragment_program_shadow.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/fragment_coord_conventions.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/internalformat_query2.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/fragment_shader.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/half_float_vertex.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/draw_buffers_blend.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/sparse_texture.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shader_storage_buffer_object.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_rg.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_query_levels.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/query_buffer_object.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/copy_image.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/stencil_texturing.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/fragment_program.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/clear_texture.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_border_clamp.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/sample_shading.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_cube_map_array.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/clear_buffer_object.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shader_draw_parameters.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/debug_output.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/provoking_vertex.py usr/share/fs-uae-arcade/OpenGL/raw/GL/WIN/ usr/share/fs-uae-arcade/OpenGL/raw/GL/WIN/specular_fog.py usr/share/fs-uae-arcade/OpenGL/raw/GL/WIN/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/GL/WIN/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/WIN/__pycache__/specular_fog.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/WIN/__pycache__/phong_shading.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/WIN/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/GL/WIN/phong_shading.py usr/share/fs-uae-arcade/OpenGL/raw/GL/PGI/ usr/share/fs-uae-arcade/OpenGL/raw/GL/PGI/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/GL/PGI/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/PGI/__pycache__/vertex_hints.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/PGI/__pycache__/misc_hints.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/PGI/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/GL/PGI/misc_hints.py usr/share/fs-uae-arcade/OpenGL/raw/GL/PGI/vertex_hints.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ARM/ usr/share/fs-uae-arcade/OpenGL/raw/GL/ARM/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/GL/ARM/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ARM/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/GL/_types.py usr/share/fs-uae-arcade/OpenGL/raw/GL/VIV/ usr/share/fs-uae-arcade/OpenGL/raw/GL/VIV/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/GL/VIV/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/VIV/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/ usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/framebuffer_multisample_coverage.py usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/parameter_buffer_object2.py usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/texgen_emboss.py usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/bindless_texture.py usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/present_video.py usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/pixel_data_range.py usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/fragment_program2.py usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/gpu_shader5.py usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/depth_clamp.py usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/texgen_reflection.py usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/light_max_exponent.py usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/texture_rectangle.py usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/blend_equation_advanced.py usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/fragment_program4.py usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/shader_atomic_counters.py usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/transform_feedback2.py usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/texture_expand_normal.py usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/shader_buffer_store.py usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/conditional_render.py usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/geometry_program4.py usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/vdpau_interop.py usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/__pycache__/evaluators.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/__pycache__/vertex_program3.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/__pycache__/path_rendering.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/__pycache__/fragment_program.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/__pycache__/explicit_multisample.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/__pycache__/transform_feedback.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/__pycache__/vertex_array_range.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/__pycache__/shader_buffer_load.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/__pycache__/gpu_program4.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/__pycache__/occlusion_query.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/__pycache__/texture_compression_vtc.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/__pycache__/packed_depth_stencil.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/__pycache__/compute_program5.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/__pycache__/gpu_program5.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/__pycache__/fog_distance.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/__pycache__/vertex_program1_1.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/__pycache__/transform_feedback2.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/__pycache__/register_combiners2.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/__pycache__/shader_thread_group.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/__pycache__/multisample_filter_hint.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/__pycache__/register_combiners.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/__pycache__/shader_atomic_counters.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/__pycache__/parameter_buffer_object.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/__pycache__/gpu_shader5.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/__pycache__/shader_thread_shuffle.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/__pycache__/texture_multisample.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/__pycache__/texture_rectangle.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/__pycache__/texture_expand_normal.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/__pycache__/conditional_render.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/__pycache__/vertex_program.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/__pycache__/framebuffer_multisample_coverage.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/__pycache__/copy_image.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/__pycache__/present_video.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/__pycache__/tessellation_program5.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/__pycache__/draw_texture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/__pycache__/vertex_program2_option.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/__pycache__/parameter_buffer_object2.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/__pycache__/copy_depth_to_color.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/__pycache__/depth_clamp.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/__pycache__/shader_buffer_store.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/__pycache__/light_max_exponent.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/__pycache__/video_capture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/__pycache__/fence.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/__pycache__/depth_buffer_float.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/__pycache__/gpu_program5_mem_extended.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/__pycache__/fragment_program_option.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/__pycache__/shader_storage_buffer_object.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/__pycache__/texture_barrier.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/__pycache__/geometry_shader4.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/__pycache__/blend_square.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/__pycache__/primitive_restart.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/__pycache__/blend_equation_advanced.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/__pycache__/pixel_data_range.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/__pycache__/vertex_program4.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/__pycache__/bindless_texture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/__pycache__/texture_shader.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/__pycache__/float_buffer.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/__pycache__/vertex_attrib_integer_64bit.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/__pycache__/texture_env_combine4.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/__pycache__/vertex_program2.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/__pycache__/texture_shader3.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/__pycache__/multisample_coverage.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/__pycache__/shader_atomic_float.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/__pycache__/vertex_buffer_unified_memory.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/__pycache__/geometry_program4.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/__pycache__/fragment_program4.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/__pycache__/half_float.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/__pycache__/blend_equation_advanced_coherent.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/__pycache__/bindless_multi_draw_indirect.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/__pycache__/fragment_program2.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/__pycache__/deep_texture3D.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/__pycache__/texgen_emboss.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/__pycache__/vdpau_interop.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/__pycache__/vertex_array_range2.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/__pycache__/texgen_reflection.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/__pycache__/texture_shader2.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/__pycache__/point_sprite.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/texture_multisample.py usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/vertex_buffer_unified_memory.py usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/depth_buffer_float.py usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/path_rendering.py usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/geometry_shader4.py usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/tessellation_program5.py usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/vertex_program1_1.py usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/compute_program5.py usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/fence.py usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/vertex_array_range2.py usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/texture_shader3.py usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/transform_feedback.py usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/vertex_program2_option.py usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/vertex_program.py usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/vertex_program4.py usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/blend_square.py usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/packed_depth_stencil.py usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/gpu_program5.py usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/half_float.py usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/occlusion_query.py usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/deep_texture3D.py usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/float_buffer.py usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/point_sprite.py usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/multisample_coverage.py usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/gpu_program5_mem_extended.py usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/vertex_program3.py usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/vertex_array_range.py usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/texture_shader2.py usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/shader_thread_group.py usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/shader_buffer_load.py usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/primitive_restart.py usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/multisample_filter_hint.py usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/draw_texture.py usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/register_combiners.py usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/register_combiners2.py usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/texture_env_combine4.py usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/shader_thread_shuffle.py usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/fragment_program_option.py usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/video_capture.py usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/fog_distance.py usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/parameter_buffer_object.py usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/shader_atomic_float.py usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/texture_barrier.py usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/copy_depth_to_color.py usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/vertex_attrib_integer_64bit.py usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/texture_shader.py usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/bindless_multi_draw_indirect.py usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/shader_storage_buffer_object.py usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/vertex_program2.py usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/evaluators.py usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/blend_equation_advanced_coherent.py usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/copy_image.py usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/explicit_multisample.py usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/gpu_program4.py usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/fragment_program.py usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/texture_compression_vtc.py usr/share/fs-uae-arcade/OpenGL/raw/GL/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/GL/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/__pycache__/_glgets.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/__pycache__/_errors.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/__pycache__/_types.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/GL/INGR/ usr/share/fs-uae-arcade/OpenGL/raw/GL/INGR/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/GL/INGR/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/INGR/__pycache__/interlace_read.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/INGR/__pycache__/blend_func_separate.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/INGR/__pycache__/color_clamp.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/INGR/blend_func_separate.py usr/share/fs-uae-arcade/OpenGL/raw/GL/INGR/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/GL/INGR/color_clamp.py usr/share/fs-uae-arcade/OpenGL/raw/GL/INGR/interlace_read.py usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/ usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/texture_texture4.py usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/depth_clamp_separate.py usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/blend_minmax_factor.py usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/interleaved_elements.py usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/shader_trinary_minmax.py usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/sample_positions.py usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/shader_stencil_export.py usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/__pycache__/transform_feedback3_lines_triangles.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/__pycache__/interleaved_elements.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/__pycache__/debug_output.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/__pycache__/blend_minmax_factor.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/__pycache__/sparse_texture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/__pycache__/depth_clamp_separate.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/__pycache__/pinned_memory.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/__pycache__/shader_trinary_minmax.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/__pycache__/multi_draw_indirect.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/__pycache__/seamless_cubemap_per_texture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/__pycache__/draw_buffers_blend.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/__pycache__/conservative_depth.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/__pycache__/stencil_operation_extended.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/__pycache__/shader_stencil_export.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/__pycache__/vertex_shader_layer.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/__pycache__/occlusion_query_event.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/__pycache__/name_gen_delete.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/__pycache__/vertex_shader_viewport_index.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/__pycache__/query_buffer_object.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/__pycache__/sample_positions.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/__pycache__/performance_monitor.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/__pycache__/vertex_shader_tessellator.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/__pycache__/texture_texture4.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/__pycache__/shader_atomic_counter_ops.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/pinned_memory.py usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/performance_monitor.py usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/shader_atomic_counter_ops.py usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/multi_draw_indirect.py usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/occlusion_query_event.py usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/conservative_depth.py usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/name_gen_delete.py usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/seamless_cubemap_per_texture.py usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/transform_feedback3_lines_triangles.py usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/stencil_operation_extended.py usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/vertex_shader_layer.py usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/draw_buffers_blend.py usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/sparse_texture.py usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/query_buffer_object.py usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/vertex_shader_tessellator.py usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/vertex_shader_viewport_index.py usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/debug_output.py usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/ usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/polynomial_ffd.py usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/texture_multi_buffer.py usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/ir_instrument1.py usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/interlace.py usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/fog_offset.py usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/async_histogram.py usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/shadow.py usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/shadow_ambient.py usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/__pycache__/list_priority.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/__pycache__/texture_lod_bias.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/__pycache__/shadow_ambient.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/__pycache__/ir_instrument1.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/__pycache__/calligraphic_fragment.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/__pycache__/shadow.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/__pycache__/tag_sample_buffer.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/__pycache__/subsample.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/__pycache__/scalebias_hint.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/__pycache__/depth_pass_instrument.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/__pycache__/ycrcb_subsample.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/__pycache__/clipmap.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/__pycache__/sprite.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/__pycache__/texture_coordinate_clamp.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/__pycache__/framezoom.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/__pycache__/fog_offset.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/__pycache__/fragment_lighting.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/__pycache__/vertex_preclip.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/__pycache__/ycrcb.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/__pycache__/blend_alpha_minmax.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/__pycache__/depth_texture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/__pycache__/flush_raster.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/__pycache__/resample.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/__pycache__/async_pixel.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/__pycache__/convolution_accuracy.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/__pycache__/igloo_interface.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/__pycache__/polynomial_ffd.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/__pycache__/interlace.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/__pycache__/texture_add_env.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/__pycache__/async_histogram.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/__pycache__/instruments.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/__pycache__/ycrcba.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/__pycache__/async.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/__pycache__/texture_scale_bias.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/__pycache__/reference_plane.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/__pycache__/texture_multi_buffer.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/__pycache__/pixel_tiles.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/__pycache__/pixel_texture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/vertex_preclip.py usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/fragment_lighting.py usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/subsample.py usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/texture_lod_bias.py usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/sprite.py usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/texture_coordinate_clamp.py usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/scalebias_hint.py usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/async_pixel.py usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/pixel_texture.py usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/tag_sample_buffer.py usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/calligraphic_fragment.py usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/async.py usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/ycrcb.py usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/igloo_interface.py usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/depth_pass_instrument.py usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/blend_alpha_minmax.py usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/instruments.py usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/depth_texture.py usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/texture_scale_bias.py usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/clipmap.py usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/ycrcb_subsample.py usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/pixel_tiles.py usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/framezoom.py usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/list_priority.py usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/ycrcba.py usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/convolution_accuracy.py usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/texture_add_env.py usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/resample.py usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/reference_plane.py usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/flush_raster.py usr/share/fs-uae-arcade/OpenGL/raw/GL/S3/ usr/share/fs-uae-arcade/OpenGL/raw/GL/S3/s3tc.py usr/share/fs-uae-arcade/OpenGL/raw/GL/S3/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/GL/S3/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/S3/__pycache__/s3tc.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/S3/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL/ usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL/parallel_arrays.py usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL/performance_query.py usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL/__pycache__/fragment_shader_ordering.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL/__pycache__/parallel_arrays.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL/__pycache__/map_texture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL/__pycache__/performance_query.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL/map_texture.py usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL/fragment_shader_ordering.py usr/share/fs-uae-arcade/OpenGL/raw/GL/_glgets.py usr/share/fs-uae-arcade/OpenGL/raw/GL/KHR/ usr/share/fs-uae-arcade/OpenGL/raw/GL/KHR/texture_compression_astc_ldr.py usr/share/fs-uae-arcade/OpenGL/raw/GL/KHR/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/GL/KHR/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/KHR/__pycache__/texture_compression_astc_ldr.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/KHR/__pycache__/texture_compression_astc_hdr.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/KHR/__pycache__/debug.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/KHR/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/GL/KHR/texture_compression_astc_hdr.py usr/share/fs-uae-arcade/OpenGL/raw/GL/KHR/debug.py usr/share/fs-uae-arcade/OpenGL/raw/GL/_errors.py usr/share/fs-uae-arcade/OpenGL/raw/GL/MESAX/ usr/share/fs-uae-arcade/OpenGL/raw/GL/MESAX/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/GL/MESAX/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/MESAX/__pycache__/texture_stack.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/MESAX/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/GL/MESAX/texture_stack.py usr/share/fs-uae-arcade/OpenGL/raw/GL/DMP/ usr/share/fs-uae-arcade/OpenGL/raw/GL/DMP/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/GL/DMP/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/DMP/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/GL/IMG/ usr/share/fs-uae-arcade/OpenGL/raw/GL/IMG/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/GL/IMG/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/IMG/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/GL/HP/ usr/share/fs-uae-arcade/OpenGL/raw/GL/HP/occlusion_test.py usr/share/fs-uae-arcade/OpenGL/raw/GL/HP/image_transform.py usr/share/fs-uae-arcade/OpenGL/raw/GL/HP/convolution_border_modes.py usr/share/fs-uae-arcade/OpenGL/raw/GL/HP/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/GL/HP/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/HP/__pycache__/texture_lighting.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/HP/__pycache__/occlusion_test.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/HP/__pycache__/image_transform.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/HP/__pycache__/convolution_border_modes.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/HP/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/GL/HP/texture_lighting.py usr/share/fs-uae-arcade/OpenGL/raw/GL/OML/ usr/share/fs-uae-arcade/OpenGL/raw/GL/OML/interlace.py usr/share/fs-uae-arcade/OpenGL/raw/GL/OML/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/GL/OML/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/OML/__pycache__/subsample.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/OML/__pycache__/resample.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/OML/__pycache__/interlace.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/OML/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/GL/OML/subsample.py usr/share/fs-uae-arcade/OpenGL/raw/GL/OML/resample.py usr/share/fs-uae-arcade/OpenGL/raw/GL/NVX/ usr/share/fs-uae-arcade/OpenGL/raw/GL/NVX/conditional_render.py usr/share/fs-uae-arcade/OpenGL/raw/GL/NVX/gpu_memory_info.py usr/share/fs-uae-arcade/OpenGL/raw/GL/NVX/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/GL/NVX/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/NVX/__pycache__/conditional_render.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/NVX/__pycache__/gpu_memory_info.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/NVX/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/ usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/envmap_bumpmap.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/element_array.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/meminfo.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/__pycache__/vertex_attrib_array_object.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/__pycache__/texture_mirror_once.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/__pycache__/vertex_streams.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/__pycache__/envmap_bumpmap.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/__pycache__/draw_buffers.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/__pycache__/element_array.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/__pycache__/pn_triangles.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/__pycache__/map_object_buffer.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/__pycache__/pixel_format_float.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/__pycache__/separate_stencil.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/__pycache__/fragment_shader.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/__pycache__/meminfo.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/__pycache__/texture_env_combine3.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/__pycache__/text_fragment_shader.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/__pycache__/vertex_array_object.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/__pycache__/texture_float.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/vertex_streams.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/map_object_buffer.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/text_fragment_shader.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/pn_triangles.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/pixel_format_float.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/vertex_attrib_array_object.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/texture_float.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/vertex_array_object.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/draw_buffers.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/texture_env_combine3.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/texture_mirror_once.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/fragment_shader.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/separate_stencil.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/ usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/vertex_array_bgra.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/vertex_attrib_64bit.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/draw_instanced.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/coordinate_frame.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/gpu_shader4.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/framebuffer_sRGB.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_env_combine.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/framebuffer_object.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/blend_equation_separate.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/packed_pixels.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/pixel_transform_color_table.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_cube_map.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_env_dot3.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/fog_coord.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/separate_specular_color.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/compiled_vertex_array.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_mirror_clamp.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/stencil_two_side.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/abgr.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_env_add.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/blend_subtract.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/stencil_clear_tag.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/vertex_weighting.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/subtexture.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_compression_s3tc.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_filter_anisotropic.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_compression_rgtc.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/histogram.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/multi_draw_arrays.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/shadow_funcs.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/texture_sRGB.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/texture_sRGB_decode.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/subtexture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/texture_lod_bias.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/transform_feedback.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/bgra.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/texture_env_combine.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/gpu_shader4.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/fog_coord.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/color_subtable.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/texture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/compiled_vertex_array.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/vertex_shader.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/packed_depth_stencil.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/draw_instanced.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/framebuffer_multisample.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/blend_equation_separate.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/blend_minmax.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/multisample.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/shared_texture_palette.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/abgr.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/index_func.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/stencil_clear_tag.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/convolution.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/stencil_wrap.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/texture_snorm.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/texture_compression_s3tc.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/index_array_formats.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/secondary_color.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/debug_label.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/rescale_normal.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/light_texture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/GL_422_pixels.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/stencil_two_side.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/shader_image_load_formatted.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/gpu_program_parameters.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/copy_texture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/pixel_transform.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/framebuffer_multisample_blit_scaled.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/texture_filter_anisotropic.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/debug_marker.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/multi_draw_arrays.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/packed_float.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/blend_func_separate.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/draw_range_elements.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/texture_env_dot3.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/texture_env_add.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/framebuffer_sRGB.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/pixel_buffer_object.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/separate_shader_objects.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/point_parameters.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/polygon_offset.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/texture_shared_exponent.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/texture_mirror_clamp.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/texture_array.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/texture_compression_latc.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/x11_sync_object.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/framebuffer_object.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/provoking_vertex.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/framebuffer_blit.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/index_material.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/texture_object.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/direct_state_access.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/pixel_transform_color_table.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/geometry_shader4.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/misc_attribute.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/texture_perturb_normal.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/vertex_array.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/blend_logic_op.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/shader_integer_mix.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/cull_vertex.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/vertex_array_bgra.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/paletted_texture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/texture_integer.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/texture_buffer_object.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/histogram.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/packed_pixels.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/timer_query.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/index_texture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/bindable_uniform.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/texture_swizzle.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/texture_compression_rgtc.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/coordinate_frame.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/texture_cube_map.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/separate_specular_color.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/draw_buffers2.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/blend_color.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/vertex_attrib_64bit.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/blend_subtract.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/shader_image_load_store.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/texture3D.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/clip_volume_hint.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/depth_bounds_test.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/cmyka.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__pycache__/vertex_weighting.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/blend_func_separate.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/convolution.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/index_func.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_lod_bias.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/debug_label.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/geometry_shader4.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/point_parameters.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/blend_color.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_sRGB.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/index_material.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/separate_shader_objects.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/gpu_program_parameters.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/index_array_formats.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/draw_range_elements.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/framebuffer_multisample_blit_scaled.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/rescale_normal.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture3D.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/transform_feedback.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/color_subtable.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_buffer_object.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_swizzle.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/GL_422_pixels.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_compression_latc.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/packed_depth_stencil.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/vertex_array.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/secondary_color.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/copy_texture.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_shared_exponent.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/bindable_uniform.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_integer.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/pixel_transform.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/shared_texture_palette.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/timer_query.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/pixel_buffer_object.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/blend_logic_op.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_sRGB_decode.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_perturb_normal.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/paletted_texture.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/framebuffer_multisample.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/vertex_shader.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/polygon_offset.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/shader_image_load_formatted.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/framebuffer_blit.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/misc_attribute.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/clip_volume_hint.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/x11_sync_object.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/multisample.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/stencil_wrap.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/shader_image_load_store.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/debug_marker.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/cmyka.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/blend_minmax.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/light_texture.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/shader_integer_mix.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_object.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/cull_vertex.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/bgra.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/depth_bounds_test.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/shadow_funcs.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_array.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_snorm.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/packed_float.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/provoking_vertex.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/draw_buffers2.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/index_texture.py usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/direct_state_access.py usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/ usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/texture_select.py usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/texture_filter4.py usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/texture4D.py usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/__pycache__/sharpen_texture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/__pycache__/texture_edge_clamp.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/__pycache__/generate_mipmap.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/__pycache__/multisample.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/__pycache__/texture_lod.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/__pycache__/texture_filter4.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/__pycache__/texture4D.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/__pycache__/texture_color_mask.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/__pycache__/detail_texture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/__pycache__/point_parameters.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/__pycache__/point_line_texgen.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/__pycache__/fog_function.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/__pycache__/texture_select.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/__pycache__/texture_border_clamp.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/__pycache__/pixel_texture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/point_parameters.py usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/sharpen_texture.py usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/detail_texture.py usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/pixel_texture.py usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/texture_color_mask.py usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/generate_mipmap.py usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/multisample.py usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/fog_function.py usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/point_line_texgen.py usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/texture_edge_clamp.py usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/texture_border_clamp.py usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/texture_lod.py usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/ usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/aux_depth_stencil.py usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/texture_range.py usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/specular_vector.py usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/element_array.py usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/float_pixels.py usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/rgb_422.py usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/__pycache__/transform_hint.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/__pycache__/vertex_array_range.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/__pycache__/element_array.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/__pycache__/float_pixels.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/__pycache__/aux_depth_stencil.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/__pycache__/texture_range.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/__pycache__/row_bytes.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/__pycache__/client_storage.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/__pycache__/specular_vector.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/__pycache__/fence.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/__pycache__/rgb_422.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/__pycache__/flush_buffer_range.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/__pycache__/ycbcr_422.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/__pycache__/vertex_array_object.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/__pycache__/object_purgeable.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/__pycache__/vertex_program_evaluators.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/object_purgeable.py usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/client_storage.py usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/vertex_program_evaluators.py usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/fence.py usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/flush_buffer_range.py usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/vertex_array_object.py usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/vertex_array_range.py usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/transform_hint.py usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/row_bytes.py usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/ycbcr_422.py usr/share/fs-uae-arcade/OpenGL/raw/GL/SGI/ usr/share/fs-uae-arcade/OpenGL/raw/GL/SGI/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/GL/SGI/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/SGI/__pycache__/color_table.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/SGI/__pycache__/texture_color_table.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/SGI/__pycache__/color_matrix.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/SGI/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/GL/SGI/color_matrix.py usr/share/fs-uae-arcade/OpenGL/raw/GL/SGI/texture_color_table.py usr/share/fs-uae-arcade/OpenGL/raw/GL/SGI/color_table.py usr/share/fs-uae-arcade/OpenGL/raw/GL/GREMEDY/ usr/share/fs-uae-arcade/OpenGL/raw/GL/GREMEDY/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/GL/GREMEDY/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/GREMEDY/__pycache__/string_marker.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/GREMEDY/__pycache__/frame_terminator.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/GREMEDY/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/GL/GREMEDY/frame_terminator.py usr/share/fs-uae-arcade/OpenGL/raw/GL/GREMEDY/string_marker.py usr/share/fs-uae-arcade/OpenGL/raw/GL/ANGLE/ usr/share/fs-uae-arcade/OpenGL/raw/GL/ANGLE/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/GL/ANGLE/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/ANGLE/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/GL/DFX/ usr/share/fs-uae-arcade/OpenGL/raw/GL/DFX/tbuffer.py usr/share/fs-uae-arcade/OpenGL/raw/GL/DFX/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/GL/DFX/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/DFX/__pycache__/tbuffer.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/DFX/__pycache__/multisample.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/DFX/__pycache__/texture_compression_FXT1.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/DFX/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/GL/DFX/texture_compression_FXT1.py usr/share/fs-uae-arcade/OpenGL/raw/GL/DFX/multisample.py usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM/ usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM/vertex_array_lists.py usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM/__pycache__/static_data.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM/__pycache__/vertex_array_lists.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM/__pycache__/rasterpos_clip.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM/__pycache__/cull_vertex.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM/__pycache__/multimode_draw_arrays.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM/__pycache__/texture_mirrored_repeat.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM/texture_mirrored_repeat.py usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM/multimode_draw_arrays.py usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM/static_data.py usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM/rasterpos_clip.py usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM/cull_vertex.py usr/share/fs-uae-arcade/OpenGL/raw/GL/REND/ usr/share/fs-uae-arcade/OpenGL/raw/GL/REND/screen_coordinates.py usr/share/fs-uae-arcade/OpenGL/raw/GL/REND/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/GL/REND/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/REND/__pycache__/screen_coordinates.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/REND/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/ usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_4_0.py usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_4_3.py usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_1_2.py usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_2_1.py usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/__pycache__/GL_1_4.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/__pycache__/GL_4_4.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/__pycache__/GL_3_0.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/__pycache__/GL_4_2.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/__pycache__/GL_2_1.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/__pycache__/GL_1_3.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/__pycache__/GL_4_1.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/__pycache__/GL_3_1.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/__pycache__/GL_3_3.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/__pycache__/GL_2_0.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/__pycache__/GL_1_5.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/__pycache__/GL_1_1.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/__pycache__/GL_3_2.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/__pycache__/GL_4_0.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/__pycache__/GL_1_0.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/__pycache__/GL_1_2.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/__pycache__/GL_4_3.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_4_4.py usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_1_4.py usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_1_5.py usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_3_1.py usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_4_2.py usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_3_3.py usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_3_2.py usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_1_1.py usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_4_1.py usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_2_0.py usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_3_0.py usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_1_0.py usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_1_3.py usr/share/fs-uae-arcade/OpenGL/raw/GL/SUNX/ usr/share/fs-uae-arcade/OpenGL/raw/GL/SUNX/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/GL/SUNX/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/SUNX/__pycache__/constant_data.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/SUNX/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/GL/SUNX/constant_data.py usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN/ usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN/slice_accum.py usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN/convolution_border_modes.py usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN/__pycache__/slice_accum.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN/__pycache__/global_alpha.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN/__pycache__/triangle_list.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN/__pycache__/vertex.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN/__pycache__/convolution_border_modes.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN/__pycache__/mesh_array.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN/global_alpha.py usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN/vertex.py usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN/triangle_list.py usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN/mesh_array.py usr/share/fs-uae-arcade/OpenGL/raw/GL/QCOM/ usr/share/fs-uae-arcade/OpenGL/raw/GL/QCOM/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/GL/QCOM/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GL/QCOM/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ usr/share/fs-uae-arcade/OpenGL/raw/GLES2/FJ/ usr/share/fs-uae-arcade/OpenGL/raw/GLES2/FJ/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/GLES2/FJ/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/FJ/__pycache__/shader_binary_GCCSO.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/FJ/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/FJ/shader_binary_GCCSO.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/ usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/texture_3D.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/texture_half_float_linear.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/surfaceless_context.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/fragment_precision_high.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/sample_variables.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/standard_derivatives.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_texture.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/stencil1.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/__pycache__/texture_float_linear.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/__pycache__/EGL_image_external.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/__pycache__/compressed_paletted_texture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/__pycache__/mapbuffer.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/__pycache__/EGL_image.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/__pycache__/packed_depth_stencil.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/__pycache__/required_internalformat.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/__pycache__/get_program_binary.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/__pycache__/texture_compression_astc.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/__pycache__/depth32.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/__pycache__/texture_3D.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/__pycache__/fragment_precision_high.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/__pycache__/shader_image_atomic.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/__pycache__/vertex_half_float.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/__pycache__/standard_derivatives.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/__pycache__/texture_storage_multisample_2d_array.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/__pycache__/depth_texture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/__pycache__/shader_multisample_interpolation.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/__pycache__/texture_half_float.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/__pycache__/surfaceless_context.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/__pycache__/sample_shading.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/__pycache__/sample_variables.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/__pycache__/stencil4.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/__pycache__/texture_half_float_linear.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/__pycache__/texture_npot.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/__pycache__/stencil1.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/__pycache__/vertex_array_object.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/__pycache__/rgb8_rgba8.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/__pycache__/element_index_uint.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/__pycache__/fbo_render_mipmap.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/__pycache__/depth24.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/__pycache__/vertex_type_10_10_10_2.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/__pycache__/texture_float.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/__pycache__/compressed_ETC1_RGB8_texture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/__pycache__/texture_stencil8.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/mapbuffer.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/stencil4.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/EGL_image.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/texture_half_float.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/vertex_half_float.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/texture_storage_multisample_2d_array.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/vertex_type_10_10_10_2.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/shader_multisample_interpolation.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/shader_image_atomic.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/required_internalformat.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/EGL_image_external.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/texture_compression_astc.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/packed_depth_stencil.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/texture_npot.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/texture_stencil8.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/element_index_uint.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/texture_float.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/vertex_array_object.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/depth32.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/texture_float_linear.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/get_program_binary.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/depth_texture.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/depth24.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/fbo_render_mipmap.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/compressed_paletted_texture.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/rgb8_rgba8.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/sample_shading.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM/ usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM/rgba8.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM/__pycache__/mali_program_binary.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM/__pycache__/shader_framebuffer_fetch.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM/__pycache__/shader_framebuffer_fetch_depth_stencil.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM/__pycache__/rgba8.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM/__pycache__/mali_shader_binary.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM/mali_program_binary.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM/mali_shader_binary.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/_types.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VIV/ usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VIV/shader_binary.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VIV/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VIV/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VIV/__pycache__/shader_binary.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VIV/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/ usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/read_depth.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/draw_instanced.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/instanced_arrays.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/explicit_attrib_location.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/blend_equation_advanced.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/depth_nonlinear.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/__pycache__/shadow_samplers_cube.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/__pycache__/read_buffer.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/__pycache__/copy_buffer.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/__pycache__/shadow_samplers_array.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/__pycache__/draw_buffers.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/__pycache__/draw_instanced.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/__pycache__/depth_nonlinear.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/__pycache__/framebuffer_multisample.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/__pycache__/texture_compression_s3tc_update.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/__pycache__/generate_mipmap_sRGB.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/__pycache__/read_depth.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/__pycache__/read_stencil.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/__pycache__/fence.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/__pycache__/texture_npot_2D_mipmap.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/__pycache__/instanced_arrays.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/__pycache__/framebuffer_blit.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/__pycache__/blend_equation_advanced.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/__pycache__/read_buffer_front.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/__pycache__/read_depth_stencil.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/__pycache__/sRGB_formats.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/__pycache__/texture_border_clamp.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/__pycache__/explicit_attrib_location.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/__pycache__/fbo_color_attachments.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/__pycache__/blend_equation_advanced_coherent.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/__pycache__/coverage_sample.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/__pycache__/non_square_matrices.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/texture_npot_2D_mipmap.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/read_buffer_front.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/shadow_samplers_cube.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/shadow_samplers_array.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/fence.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/read_depth_stencil.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/texture_compression_s3tc_update.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/copy_buffer.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/read_buffer.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/read_stencil.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/framebuffer_multisample.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/coverage_sample.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/framebuffer_blit.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/draw_buffers.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/sRGB_formats.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/blend_equation_advanced_coherent.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/fbo_color_attachments.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/generate_mipmap_sRGB.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/texture_border_clamp.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/non_square_matrices.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/GLES2/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/__pycache__/_errors.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/__pycache__/_types.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD/ usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD/compressed_3DC_texture.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD/program_binary_Z400.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD/__pycache__/compressed_ATC_texture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD/__pycache__/program_binary_Z400.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD/__pycache__/compressed_3DC_texture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD/__pycache__/performance_monitor.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD/performance_monitor.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD/compressed_ATC_texture.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/INTEL/ usr/share/fs-uae-arcade/OpenGL/raw/GLES2/INTEL/performance_query.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/INTEL/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/GLES2/INTEL/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/INTEL/__pycache__/performance_query.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/INTEL/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR/ usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR/texture_compression_astc_ldr.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR/blend_equation_advanced.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR/__pycache__/texture_compression_astc_ldr.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR/__pycache__/texture_compression_astc_hdr.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR/__pycache__/blend_equation_advanced.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR/__pycache__/debug.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR/texture_compression_astc_hdr.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR/debug.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/_errors.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/DMP/ usr/share/fs-uae-arcade/OpenGL/raw/GLES2/DMP/shader_binary.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/DMP/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/GLES2/DMP/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/DMP/__pycache__/shader_binary.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/DMP/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG/ usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG/shader_binary.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG/multisampled_render_to_texture.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc2.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG/__pycache__/read_format.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG/__pycache__/texture_compression_pvrtc.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG/__pycache__/multisampled_render_to_texture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG/__pycache__/shader_binary.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG/__pycache__/texture_compression_pvrtc2.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG/__pycache__/program_binary.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG/program_binary.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG/read_format.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/ usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/disjoint_timer_query.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/color_buffer_half_float.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/draw_instanced.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/sRGB.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/instanced_arrays.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/multisampled_render_to_texture.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/map_buffer_range.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/texture_compression_dxt1.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/multiview_draw_buffers.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/texture_compression_s3tc.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/texture_type_2_10_10_10_REV.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/texture_filter_anisotropic.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/multi_draw_arrays.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/__pycache__/sRGB.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/__pycache__/texture_sRGB_decode.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/__pycache__/shader_pixel_local_storage.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/__pycache__/texture_storage.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/__pycache__/draw_buffers.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/__pycache__/draw_instanced.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/__pycache__/texture_type_2_10_10_10_REV.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/__pycache__/blend_minmax.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/__pycache__/color_buffer_half_float.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/__pycache__/shader_framebuffer_fetch.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/__pycache__/texture_compression_s3tc.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/__pycache__/pvrtc_sRGB.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/__pycache__/debug_label.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/__pycache__/discard_framebuffer.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/__pycache__/texture_compression_dxt1.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/__pycache__/robustness.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/__pycache__/texture_filter_anisotropic.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/__pycache__/debug_marker.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/__pycache__/multi_draw_arrays.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/__pycache__/separate_shader_objects.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/__pycache__/unpack_subimage.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/__pycache__/texture_rg.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/__pycache__/multisampled_render_to_texture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/__pycache__/texture_format_BGRA8888.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/__pycache__/instanced_arrays.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/__pycache__/map_buffer_range.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/__pycache__/shader_integer_mix.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/__pycache__/multiview_draw_buffers.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/__pycache__/disjoint_timer_query.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/__pycache__/shader_texture_lod.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/__pycache__/read_format_bgra.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/__pycache__/shadow_samplers.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/__pycache__/occlusion_query_boolean.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/__pycache__/sRGB_write_control.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/read_format_bgra.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/debug_label.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/unpack_subimage.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/separate_shader_objects.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/texture_storage.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/occlusion_query_boolean.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/robustness.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/sRGB_write_control.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/shader_texture_lod.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/texture_sRGB_decode.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/shader_pixel_local_storage.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/pvrtc_sRGB.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/texture_format_BGRA8888.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/draw_buffers.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/debug_marker.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/blend_minmax.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/discard_framebuffer.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/shader_integer_mix.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/texture_rg.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/shadow_samplers.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE/ usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE/copy_texture_levels.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE/rgb_422.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE/__pycache__/sync.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE/__pycache__/framebuffer_multisample.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE/__pycache__/texture_max_level.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE/__pycache__/texture_format_BGRA8888.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE/__pycache__/rgb_422.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE/__pycache__/copy_texture_levels.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE/texture_max_level.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE/sync.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE/framebuffer_multisample.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE/texture_format_BGRA8888.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/ usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/texture_usage.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/instanced_arrays.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt3.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/__pycache__/texture_compression_dxt3.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/__pycache__/framebuffer_multisample.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/__pycache__/texture_compression_dxt5.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/__pycache__/pack_reverse_row_order.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/__pycache__/texture_usage.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/__pycache__/depth_texture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/__pycache__/instanced_arrays.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/__pycache__/framebuffer_blit.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/__pycache__/translated_shader_source.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/__pycache__/program_binary.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/program_binary.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/pack_reverse_row_order.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/framebuffer_multisample.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/framebuffer_blit.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/depth_texture.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt5.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/translated_shader_source.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VERSION/ usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VERSION/GLES2_2_0.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VERSION/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VERSION/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VERSION/__pycache__/GLES2_2_0.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VERSION/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/ usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/alpha_test.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/tiled_rendering.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/writeonly_rendering.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/__pycache__/writeonly_rendering.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/__pycache__/extended_get.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/__pycache__/extended_get2.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/__pycache__/perfmon_global_mode.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/__pycache__/tiled_rendering.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/__pycache__/alpha_test.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/__pycache__/binning_control.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/__pycache__/driver_control.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/extended_get.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/perfmon_global_mode.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/driver_control.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/binning_control.py usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/extended_get2.py usr/share/fs-uae-arcade/OpenGL/raw/GLE/ usr/share/fs-uae-arcade/OpenGL/raw/GLE/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/GLE/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLE/__pycache__/annotations.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLE/__pycache__/constants.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLE/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/GLE/constants.py usr/share/fs-uae-arcade/OpenGL/raw/GLE/annotations.py usr/share/fs-uae-arcade/OpenGL/raw/GLUT/ usr/share/fs-uae-arcade/OpenGL/raw/GLUT/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/GLUT/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLUT/__pycache__/annotations.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLUT/__pycache__/constants.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLUT/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/GLUT/constants.py usr/share/fs-uae-arcade/OpenGL/raw/GLUT/annotations.py usr/share/fs-uae-arcade/OpenGL/raw/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/osmesa/ usr/share/fs-uae-arcade/OpenGL/raw/osmesa/mesa.py usr/share/fs-uae-arcade/OpenGL/raw/osmesa/_types.py usr/share/fs-uae-arcade/OpenGL/raw/osmesa/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/osmesa/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/osmesa/__pycache__/_types.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/osmesa/__pycache__/mesa.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/osmesa/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/GLES3/ usr/share/fs-uae-arcade/OpenGL/raw/GLES3/_types.py usr/share/fs-uae-arcade/OpenGL/raw/GLES3/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/GLES3/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES3/__pycache__/_errors.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES3/__pycache__/_types.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES3/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/GLES3/_errors.py usr/share/fs-uae-arcade/OpenGL/raw/GLES3/VERSION/ usr/share/fs-uae-arcade/OpenGL/raw/GLES3/VERSION/GLES3_3_1.py usr/share/fs-uae-arcade/OpenGL/raw/GLES3/VERSION/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/GLES3/VERSION/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES3/VERSION/__pycache__/GLES3_3_1.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES3/VERSION/__pycache__/GLES3_3_0.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLES3/VERSION/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/GLES3/VERSION/GLES3_3_0.py usr/share/fs-uae-arcade/OpenGL/raw/GLX/ usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA/ usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA/pixmap_colormap.py usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA/__pycache__/set_3dfx_mode.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA/__pycache__/agp_offset.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA/__pycache__/release_buffers.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA/__pycache__/query_renderer.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA/__pycache__/pixmap_colormap.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA/__pycache__/copy_sub_buffer.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA/release_buffers.py usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA/copy_sub_buffer.py usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA/set_3dfx_mode.py usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA/query_renderer.py usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA/agp_offset.py usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/ usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/vertex_buffer_object.py usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/robustness_share_group_isolation.py usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/framebuffer_sRGB.py usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/get_proc_address.py usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/create_context_profile.py usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/create_context.py usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/__pycache__/create_context_profile.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/__pycache__/create_context.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/__pycache__/multisample.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/__pycache__/robustness_share_group_isolation.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/__pycache__/vertex_buffer_object.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/__pycache__/fbconfig_float.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/__pycache__/get_proc_address.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/__pycache__/framebuffer_sRGB.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/__pycache__/robustness_application_isolation.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/__pycache__/create_context_robustness.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/fbconfig_float.py usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/robustness_application_isolation.py usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/multisample.py usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/create_context_robustness.py usr/share/fs-uae-arcade/OpenGL/raw/GLX/_types.py usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/ usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/delay_before_swap.py usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/present_video.py usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/swap_group.py usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/__pycache__/copy_image.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/__pycache__/present_video.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/__pycache__/video_capture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/__pycache__/video_output.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/__pycache__/float_buffer.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/__pycache__/multisample_coverage.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/__pycache__/swap_group.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/__pycache__/delay_before_swap.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/video_output.py usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/float_buffer.py usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/multisample_coverage.py usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/video_capture.py usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/copy_image.py usr/share/fs-uae-arcade/OpenGL/raw/GLX/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/GLX/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLX/__pycache__/_errors.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLX/__pycache__/_types.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLX/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/GLX/AMD/ usr/share/fs-uae-arcade/OpenGL/raw/GLX/AMD/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/GLX/AMD/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLX/AMD/__pycache__/gpu_association.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLX/AMD/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/GLX/AMD/gpu_association.py usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/ usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/swap_group.py usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/__pycache__/swap_barrier.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/__pycache__/fbconfig.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/__pycache__/dmbuffer.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/__pycache__/hyperpipe.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/__pycache__/pbuffer.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/__pycache__/video_resize.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/__pycache__/visual_select_group.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/__pycache__/swap_group.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/__pycache__/video_source.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/dmbuffer.py usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/video_source.py usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/video_resize.py usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/swap_barrier.py usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/pbuffer.py usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/fbconfig.py usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/visual_select_group.py usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/hyperpipe.py usr/share/fs-uae-arcade/OpenGL/raw/GLX/INTEL/ usr/share/fs-uae-arcade/OpenGL/raw/GLX/INTEL/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/GLX/INTEL/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLX/INTEL/__pycache__/swap_event.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLX/INTEL/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/GLX/INTEL/swap_event.py usr/share/fs-uae-arcade/OpenGL/raw/GLX/_errors.py usr/share/fs-uae-arcade/OpenGL/raw/GLX/OML/ usr/share/fs-uae-arcade/OpenGL/raw/GLX/OML/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/GLX/OML/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLX/OML/__pycache__/swap_method.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLX/OML/__pycache__/sync_control.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLX/OML/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/GLX/OML/sync_control.py usr/share/fs-uae-arcade/OpenGL/raw/GLX/OML/swap_method.py usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/ usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/swap_control_tear.py usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/framebuffer_sRGB.py usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/fbconfig_packed_float.py usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/__pycache__/visual_rating.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/__pycache__/swap_control_tear.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/__pycache__/visual_info.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/__pycache__/swap_control.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/__pycache__/framebuffer_sRGB.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/__pycache__/fbconfig_packed_float.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/__pycache__/create_context_es_profile.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/__pycache__/buffer_age.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/__pycache__/import_context.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/__pycache__/texture_from_pixmap.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/__pycache__/create_context_es2_profile.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/buffer_age.py usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/visual_rating.py usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/texture_from_pixmap.py usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/swap_control.py usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/create_context_es_profile.py usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/visual_info.py usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/create_context_es2_profile.py usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/import_context.py usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIS/ usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIS/shared_multisample.py usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIS/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIS/__pycache__/shared_multisample.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIS/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIS/__pycache__/multisample.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIS/__pycache__/blended_overlay.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIS/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIS/blended_overlay.py usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIS/multisample.py usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI/ usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI/video_sync.py usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI/cushion.py usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI/__pycache__/swap_control.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI/__pycache__/make_current_read.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI/__pycache__/cushion.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI/__pycache__/video_sync.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI/swap_control.py usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI/make_current_read.py usr/share/fs-uae-arcade/OpenGL/raw/GLX/DFX/ usr/share/fs-uae-arcade/OpenGL/raw/GLX/DFX/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/GLX/DFX/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLX/DFX/__pycache__/multisample.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLX/DFX/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/GLX/DFX/multisample.py usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION/ usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION/GLX_1_2.py usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION/GLX_1_3.py usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION/GLX_1_4.py usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION/__pycache__/GLX_1_4.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION/__pycache__/GLX_1_1.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION/__pycache__/GLX_1_3.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION/__pycache__/GLX_1_0.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION/__pycache__/GLX_1_2.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION/GLX_1_1.py usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION/GLX_1_0.py usr/share/fs-uae-arcade/OpenGL/raw/GLX/SUN/ usr/share/fs-uae-arcade/OpenGL/raw/GLX/SUN/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/GLX/SUN/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLX/SUN/__pycache__/get_transparent_index.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLX/SUN/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/GLX/SUN/get_transparent_index.py usr/share/fs-uae-arcade/OpenGL/raw/EGL/ usr/share/fs-uae-arcade/OpenGL/raw/EGL/MESA/ usr/share/fs-uae-arcade/OpenGL/raw/EGL/MESA/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/EGL/MESA/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/EGL/MESA/__pycache__/drm_image.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/EGL/MESA/__pycache__/platform_gbm.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/EGL/MESA/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/EGL/MESA/platform_gbm.py usr/share/fs-uae-arcade/OpenGL/raw/EGL/MESA/drm_image.py usr/share/fs-uae-arcade/OpenGL/raw/EGL/ARM/ usr/share/fs-uae-arcade/OpenGL/raw/EGL/ARM/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/EGL/ARM/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/EGL/ARM/__pycache__/pixmap_multisample_discard.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/EGL/ARM/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/EGL/ARM/pixmap_multisample_discard.py usr/share/fs-uae-arcade/OpenGL/raw/EGL/_types.py usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/ usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/coverage_sample_resolve.py usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/system_time.py usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/EGL_3dvision_surface.py usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/depth_nonlinear.py usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/__pycache__/native_query.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/__pycache__/coverage_sample_resolve.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/__pycache__/post_sub_buffer.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/__pycache__/sync.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/__pycache__/post_convert_rounding.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/__pycache__/depth_nonlinear.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/__pycache__/EGL_3dvision_surface.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/__pycache__/stream_sync.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/__pycache__/system_time.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/__pycache__/coverage_sample.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/post_sub_buffer.py usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/native_query.py usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/sync.py usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/coverage_sample.py usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/post_convert_rounding.py usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/stream_sync.py usr/share/fs-uae-arcade/OpenGL/raw/EGL/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/EGL/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/EGL/__pycache__/_errors.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/EGL/__pycache__/_types.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/EGL/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID/ usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID/framebuffer_target.py usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID/recordable.py usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID/__pycache__/blob_cache.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID/__pycache__/image_native_buffer.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID/__pycache__/native_fence_sync.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID/__pycache__/framebuffer_target.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID/__pycache__/recordable.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID/native_fence_sync.py usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID/blob_cache.py usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID/image_native_buffer.py usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/ usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/client_get_all_proc_addresses.py usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/stream_producer_aldatalocator.py usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/surfaceless_context.py usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/get_all_proc_addresses.py usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/gl_colorspace.py usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/platform_wayland.py usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/stream_cross_process_fd.py usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/wait_sync.py usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/gl_renderbuffer_image.py usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/stream.py usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/create_context.py usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/gl_texture_3D_image.py usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/lock_surface2.py usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/gl_texture_cubemap_image.py usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/config_attribs.py usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/__pycache__/stream.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/__pycache__/vg_parent_image.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/__pycache__/gl_texture_2D_image.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/__pycache__/fence_sync.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/__pycache__/image_base.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/__pycache__/wait_sync.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/__pycache__/create_context.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/__pycache__/stream_consumer_gltexture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/__pycache__/reusable_sync.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/__pycache__/gl_texture_3D_image.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/__pycache__/lock_surface2.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/__pycache__/gl_texture_cubemap_image.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/__pycache__/image_pixmap.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/__pycache__/get_all_proc_addresses.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/__pycache__/cl_event.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/__pycache__/stream_cross_process_fd.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/__pycache__/stream_producer_aldatalocator.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/__pycache__/surfaceless_context.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/__pycache__/platform_x11.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/__pycache__/config_attribs.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/__pycache__/gl_renderbuffer_image.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/__pycache__/platform_gbm.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/__pycache__/client_get_all_proc_addresses.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/__pycache__/gl_colorspace.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/__pycache__/platform_android.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/__pycache__/stream_fifo.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/__pycache__/cl_event2.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/__pycache__/lock_surface3.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/__pycache__/platform_wayland.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/__pycache__/stream_producer_eglsurface.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/__pycache__/image.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/__pycache__/lock_surface.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/gl_texture_2D_image.py usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/image_pixmap.py usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/platform_android.py usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/lock_surface3.py usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/platform_x11.py usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/fence_sync.py usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/reusable_sync.py usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/stream_consumer_gltexture.py usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/stream_fifo.py usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/platform_gbm.py usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/image_base.py usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/lock_surface.py usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/cl_event.py usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/stream_producer_eglsurface.py usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/image.py usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/cl_event2.py usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/vg_parent_image.py usr/share/fs-uae-arcade/OpenGL/raw/EGL/_errors.py usr/share/fs-uae-arcade/OpenGL/raw/EGL/HI/ usr/share/fs-uae-arcade/OpenGL/raw/EGL/HI/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/EGL/HI/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/EGL/HI/__pycache__/colorformats.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/EGL/HI/__pycache__/clientpixmap.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/EGL/HI/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/EGL/HI/clientpixmap.py usr/share/fs-uae-arcade/OpenGL/raw/EGL/HI/colorformats.py usr/share/fs-uae-arcade/OpenGL/raw/EGL/IMG/ usr/share/fs-uae-arcade/OpenGL/raw/EGL/IMG/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/EGL/IMG/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/EGL/IMG/__pycache__/context_priority.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/EGL/IMG/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/EGL/IMG/context_priority.py usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/ usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/multiview_window.py usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/platform_wayland.py usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/protected_surface.py usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/__pycache__/image_dma_buf_import.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/__pycache__/platform_x11.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/__pycache__/multiview_window.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/__pycache__/platform_base.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/__pycache__/buffer_age.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/__pycache__/client_extensions.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/__pycache__/swap_buffers_with_damage.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/__pycache__/platform_wayland.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/__pycache__/create_context_robustness.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/__pycache__/protected_surface.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/buffer_age.py usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/platform_x11.py usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/platform_base.py usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/client_extensions.py usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/create_context_robustness.py usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/swap_buffers_with_damage.py usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/image_dma_buf_import.py usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANGLE/ usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANGLE/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANGLE/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANGLE/__pycache__/query_surface_pointer.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANGLE/__pycache__/surface_d3d_texture_2d_share_handle.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANGLE/__pycache__/d3d_share_handle_client_buffer.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANGLE/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANGLE/d3d_share_handle_client_buffer.py usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANGLE/query_surface_pointer.py usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION/ usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION/__pycache__/EGL_1_5.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION/__pycache__/EGL_1_2.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION/__pycache__/EGL_1_0.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION/__pycache__/EGL_1_4.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION/__pycache__/EGL_1_3.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION/__pycache__/EGL_1_1.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION/EGL_1_5.py usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION/EGL_1_2.py usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION/EGL_1_1.py usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION/EGL_1_4.py usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION/EGL_1_3.py usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION/EGL_1_0.py usr/share/fs-uae-arcade/OpenGL/raw/GLU/ usr/share/fs-uae-arcade/OpenGL/raw/GLU/__pycache__/ usr/share/fs-uae-arcade/OpenGL/raw/GLU/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLU/__pycache__/_errors.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLU/__pycache__/annotations.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLU/__pycache__/constants.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/raw/GLU/__init__.py usr/share/fs-uae-arcade/OpenGL/raw/GLU/_errors.py usr/share/fs-uae-arcade/OpenGL/raw/GLU/constants.py usr/share/fs-uae-arcade/OpenGL/raw/GLU/annotations.py usr/share/fs-uae-arcade/OpenGL/extensions.py usr/share/fs-uae-arcade/OpenGL/AGL/ usr/share/fs-uae-arcade/OpenGL/AGL/__pycache__/ usr/share/fs-uae-arcade/OpenGL/AGL/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/AGL/__init__.py usr/share/fs-uae-arcade/OpenGL/contextdata.py usr/share/fs-uae-arcade/OpenGL/version.py usr/share/fs-uae-arcade/OpenGL/DLLS/ usr/share/fs-uae-arcade/OpenGL/DLLS/opengle32.vc7.dll usr/share/fs-uae-arcade/OpenGL/DLLS/gle_COPYING.src usr/share/fs-uae-arcade/OpenGL/DLLS/GLE_WIN32_README.txt usr/share/fs-uae-arcade/OpenGL/DLLS/gle_AUTHORS usr/share/fs-uae-arcade/OpenGL/DLLS/gle_COPYING usr/share/fs-uae-arcade/OpenGL/DLLS/glut64.dll usr/share/fs-uae-arcade/OpenGL/DLLS/opengle64.vc9.dll usr/share/fs-uae-arcade/OpenGL/DLLS/glut_README.txt usr/share/fs-uae-arcade/OpenGL/DLLS/opengle32.vc9.dll usr/share/fs-uae-arcade/OpenGL/DLLS/glut32.dll usr/share/fs-uae-arcade/OpenGL/_bytes.py usr/share/fs-uae-arcade/OpenGL/converters.py usr/share/fs-uae-arcade/OpenGL/latebind.py usr/share/fs-uae-arcade/OpenGL/lazywrapper.py usr/share/fs-uae-arcade/OpenGL/GLES3/ usr/share/fs-uae-arcade/OpenGL/GLES3/__pycache__/ usr/share/fs-uae-arcade/OpenGL/GLES3/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES3/__pycache__/vboimplementation.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES3/__init__.py usr/share/fs-uae-arcade/OpenGL/GLES3/vboimplementation.py usr/share/fs-uae-arcade/OpenGL/GLES3/VERSION/ usr/share/fs-uae-arcade/OpenGL/GLES3/VERSION/GLES3_3_1.py usr/share/fs-uae-arcade/OpenGL/GLES3/VERSION/__pycache__/ usr/share/fs-uae-arcade/OpenGL/GLES3/VERSION/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES3/VERSION/__pycache__/GLES3_3_1.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES3/VERSION/__pycache__/GLES3_3_0.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLES3/VERSION/__init__.py usr/share/fs-uae-arcade/OpenGL/GLES3/VERSION/GLES3_3_0.py usr/share/fs-uae-arcade/OpenGL/constant.py usr/share/fs-uae-arcade/OpenGL/wrapper.py usr/share/fs-uae-arcade/OpenGL/constants.py usr/share/fs-uae-arcade/OpenGL/GLX/ usr/share/fs-uae-arcade/OpenGL/GLX/MESA/ usr/share/fs-uae-arcade/OpenGL/GLX/MESA/pixmap_colormap.py usr/share/fs-uae-arcade/OpenGL/GLX/MESA/__pycache__/ usr/share/fs-uae-arcade/OpenGL/GLX/MESA/__pycache__/set_3dfx_mode.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLX/MESA/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLX/MESA/__pycache__/agp_offset.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLX/MESA/__pycache__/release_buffers.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLX/MESA/__pycache__/query_renderer.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLX/MESA/__pycache__/pixmap_colormap.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLX/MESA/__pycache__/copy_sub_buffer.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLX/MESA/__init__.py usr/share/fs-uae-arcade/OpenGL/GLX/MESA/release_buffers.py usr/share/fs-uae-arcade/OpenGL/GLX/MESA/copy_sub_buffer.py usr/share/fs-uae-arcade/OpenGL/GLX/MESA/set_3dfx_mode.py usr/share/fs-uae-arcade/OpenGL/GLX/MESA/query_renderer.py usr/share/fs-uae-arcade/OpenGL/GLX/MESA/agp_offset.py usr/share/fs-uae-arcade/OpenGL/GLX/ARB/ usr/share/fs-uae-arcade/OpenGL/GLX/ARB/vertex_buffer_object.py usr/share/fs-uae-arcade/OpenGL/GLX/ARB/robustness_share_group_isolation.py usr/share/fs-uae-arcade/OpenGL/GLX/ARB/framebuffer_sRGB.py usr/share/fs-uae-arcade/OpenGL/GLX/ARB/get_proc_address.py usr/share/fs-uae-arcade/OpenGL/GLX/ARB/create_context_profile.py usr/share/fs-uae-arcade/OpenGL/GLX/ARB/create_context.py usr/share/fs-uae-arcade/OpenGL/GLX/ARB/__pycache__/ usr/share/fs-uae-arcade/OpenGL/GLX/ARB/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLX/ARB/__pycache__/create_context_profile.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLX/ARB/__pycache__/create_context.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLX/ARB/__pycache__/multisample.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLX/ARB/__pycache__/robustness_share_group_isolation.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLX/ARB/__pycache__/vertex_buffer_object.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLX/ARB/__pycache__/fbconfig_float.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLX/ARB/__pycache__/get_proc_address.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLX/ARB/__pycache__/framebuffer_sRGB.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLX/ARB/__pycache__/robustness_application_isolation.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLX/ARB/__pycache__/create_context_robustness.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLX/ARB/__init__.py usr/share/fs-uae-arcade/OpenGL/GLX/ARB/fbconfig_float.py usr/share/fs-uae-arcade/OpenGL/GLX/ARB/robustness_application_isolation.py usr/share/fs-uae-arcade/OpenGL/GLX/ARB/multisample.py usr/share/fs-uae-arcade/OpenGL/GLX/ARB/create_context_robustness.py usr/share/fs-uae-arcade/OpenGL/GLX/NV/ usr/share/fs-uae-arcade/OpenGL/GLX/NV/delay_before_swap.py usr/share/fs-uae-arcade/OpenGL/GLX/NV/present_video.py usr/share/fs-uae-arcade/OpenGL/GLX/NV/swap_group.py usr/share/fs-uae-arcade/OpenGL/GLX/NV/__pycache__/ usr/share/fs-uae-arcade/OpenGL/GLX/NV/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLX/NV/__pycache__/copy_image.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLX/NV/__pycache__/present_video.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLX/NV/__pycache__/video_capture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLX/NV/__pycache__/video_output.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLX/NV/__pycache__/float_buffer.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLX/NV/__pycache__/multisample_coverage.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLX/NV/__pycache__/swap_group.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLX/NV/__pycache__/delay_before_swap.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLX/NV/__init__.py usr/share/fs-uae-arcade/OpenGL/GLX/NV/video_output.py usr/share/fs-uae-arcade/OpenGL/GLX/NV/float_buffer.py usr/share/fs-uae-arcade/OpenGL/GLX/NV/multisample_coverage.py usr/share/fs-uae-arcade/OpenGL/GLX/NV/video_capture.py usr/share/fs-uae-arcade/OpenGL/GLX/NV/copy_image.py usr/share/fs-uae-arcade/OpenGL/GLX/__pycache__/ usr/share/fs-uae-arcade/OpenGL/GLX/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLX/__init__.py usr/share/fs-uae-arcade/OpenGL/GLX/AMD/ usr/share/fs-uae-arcade/OpenGL/GLX/AMD/__pycache__/ usr/share/fs-uae-arcade/OpenGL/GLX/AMD/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLX/AMD/__pycache__/gpu_association.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLX/AMD/__init__.py usr/share/fs-uae-arcade/OpenGL/GLX/AMD/gpu_association.py usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/ usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/swap_group.py usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/__pycache__/ usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/__pycache__/swap_barrier.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/__pycache__/fbconfig.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/__pycache__/dmbuffer.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/__pycache__/hyperpipe.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/__pycache__/pbuffer.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/__pycache__/video_resize.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/__pycache__/visual_select_group.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/__pycache__/swap_group.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/__pycache__/video_source.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/__init__.py usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/dmbuffer.py usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/video_source.py usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/video_resize.py usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/swap_barrier.py usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/pbuffer.py usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/fbconfig.py usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/visual_select_group.py usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/hyperpipe.py usr/share/fs-uae-arcade/OpenGL/GLX/INTEL/ usr/share/fs-uae-arcade/OpenGL/GLX/INTEL/__pycache__/ usr/share/fs-uae-arcade/OpenGL/GLX/INTEL/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLX/INTEL/__pycache__/swap_event.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLX/INTEL/__init__.py usr/share/fs-uae-arcade/OpenGL/GLX/INTEL/swap_event.py usr/share/fs-uae-arcade/OpenGL/GLX/OML/ usr/share/fs-uae-arcade/OpenGL/GLX/OML/__pycache__/ usr/share/fs-uae-arcade/OpenGL/GLX/OML/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLX/OML/__pycache__/swap_method.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLX/OML/__pycache__/sync_control.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLX/OML/__init__.py usr/share/fs-uae-arcade/OpenGL/GLX/OML/sync_control.py usr/share/fs-uae-arcade/OpenGL/GLX/OML/swap_method.py usr/share/fs-uae-arcade/OpenGL/GLX/EXT/ usr/share/fs-uae-arcade/OpenGL/GLX/EXT/swap_control_tear.py usr/share/fs-uae-arcade/OpenGL/GLX/EXT/framebuffer_sRGB.py usr/share/fs-uae-arcade/OpenGL/GLX/EXT/fbconfig_packed_float.py usr/share/fs-uae-arcade/OpenGL/GLX/EXT/__pycache__/ usr/share/fs-uae-arcade/OpenGL/GLX/EXT/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLX/EXT/__pycache__/visual_rating.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLX/EXT/__pycache__/swap_control_tear.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLX/EXT/__pycache__/visual_info.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLX/EXT/__pycache__/swap_control.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLX/EXT/__pycache__/framebuffer_sRGB.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLX/EXT/__pycache__/fbconfig_packed_float.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLX/EXT/__pycache__/create_context_es_profile.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLX/EXT/__pycache__/buffer_age.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLX/EXT/__pycache__/import_context.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLX/EXT/__pycache__/texture_from_pixmap.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLX/EXT/__pycache__/create_context_es2_profile.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLX/EXT/__init__.py usr/share/fs-uae-arcade/OpenGL/GLX/EXT/buffer_age.py usr/share/fs-uae-arcade/OpenGL/GLX/EXT/visual_rating.py usr/share/fs-uae-arcade/OpenGL/GLX/EXT/texture_from_pixmap.py usr/share/fs-uae-arcade/OpenGL/GLX/EXT/swap_control.py usr/share/fs-uae-arcade/OpenGL/GLX/EXT/create_context_es_profile.py usr/share/fs-uae-arcade/OpenGL/GLX/EXT/visual_info.py usr/share/fs-uae-arcade/OpenGL/GLX/EXT/create_context_es2_profile.py usr/share/fs-uae-arcade/OpenGL/GLX/EXT/import_context.py usr/share/fs-uae-arcade/OpenGL/GLX/SGIS/ usr/share/fs-uae-arcade/OpenGL/GLX/SGIS/shared_multisample.py usr/share/fs-uae-arcade/OpenGL/GLX/SGIS/__pycache__/ usr/share/fs-uae-arcade/OpenGL/GLX/SGIS/__pycache__/shared_multisample.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLX/SGIS/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLX/SGIS/__pycache__/multisample.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLX/SGIS/__pycache__/blended_overlay.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLX/SGIS/__init__.py usr/share/fs-uae-arcade/OpenGL/GLX/SGIS/blended_overlay.py usr/share/fs-uae-arcade/OpenGL/GLX/SGIS/multisample.py usr/share/fs-uae-arcade/OpenGL/GLX/SGI/ usr/share/fs-uae-arcade/OpenGL/GLX/SGI/video_sync.py usr/share/fs-uae-arcade/OpenGL/GLX/SGI/cushion.py usr/share/fs-uae-arcade/OpenGL/GLX/SGI/__pycache__/ usr/share/fs-uae-arcade/OpenGL/GLX/SGI/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLX/SGI/__pycache__/swap_control.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLX/SGI/__pycache__/make_current_read.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLX/SGI/__pycache__/cushion.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLX/SGI/__pycache__/video_sync.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLX/SGI/__init__.py usr/share/fs-uae-arcade/OpenGL/GLX/SGI/swap_control.py usr/share/fs-uae-arcade/OpenGL/GLX/SGI/make_current_read.py usr/share/fs-uae-arcade/OpenGL/GLX/DFX/ usr/share/fs-uae-arcade/OpenGL/GLX/DFX/__pycache__/ usr/share/fs-uae-arcade/OpenGL/GLX/DFX/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLX/DFX/__pycache__/multisample.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLX/DFX/__init__.py usr/share/fs-uae-arcade/OpenGL/GLX/DFX/multisample.py usr/share/fs-uae-arcade/OpenGL/GLX/VERSION/ usr/share/fs-uae-arcade/OpenGL/GLX/VERSION/GLX_1_2.py usr/share/fs-uae-arcade/OpenGL/GLX/VERSION/GLX_1_3.py usr/share/fs-uae-arcade/OpenGL/GLX/VERSION/GLX_1_4.py usr/share/fs-uae-arcade/OpenGL/GLX/VERSION/__pycache__/ usr/share/fs-uae-arcade/OpenGL/GLX/VERSION/__pycache__/GLX_1_4.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLX/VERSION/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLX/VERSION/__pycache__/GLX_1_1.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLX/VERSION/__pycache__/GLX_1_3.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLX/VERSION/__pycache__/GLX_1_0.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLX/VERSION/__pycache__/GLX_1_2.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLX/VERSION/GLX_1_1.py usr/share/fs-uae-arcade/OpenGL/GLX/VERSION/__init__.py usr/share/fs-uae-arcade/OpenGL/GLX/VERSION/GLX_1_0.py usr/share/fs-uae-arcade/OpenGL/GLX/SUN/ usr/share/fs-uae-arcade/OpenGL/GLX/SUN/__pycache__/ usr/share/fs-uae-arcade/OpenGL/GLX/SUN/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLX/SUN/__pycache__/get_transparent_index.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLX/SUN/__init__.py usr/share/fs-uae-arcade/OpenGL/GLX/SUN/get_transparent_index.py usr/share/fs-uae-arcade/OpenGL/plugins.py usr/share/fs-uae-arcade/OpenGL/EGL/ usr/share/fs-uae-arcade/OpenGL/EGL/MESA/ usr/share/fs-uae-arcade/OpenGL/EGL/MESA/__pycache__/ usr/share/fs-uae-arcade/OpenGL/EGL/MESA/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/EGL/MESA/__pycache__/drm_image.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/EGL/MESA/__pycache__/platform_gbm.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/EGL/MESA/__init__.py usr/share/fs-uae-arcade/OpenGL/EGL/MESA/platform_gbm.py usr/share/fs-uae-arcade/OpenGL/EGL/MESA/drm_image.py usr/share/fs-uae-arcade/OpenGL/EGL/ARM/ usr/share/fs-uae-arcade/OpenGL/EGL/ARM/__pycache__/ usr/share/fs-uae-arcade/OpenGL/EGL/ARM/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/EGL/ARM/__pycache__/pixmap_multisample_discard.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/EGL/ARM/__init__.py usr/share/fs-uae-arcade/OpenGL/EGL/ARM/pixmap_multisample_discard.py usr/share/fs-uae-arcade/OpenGL/EGL/NV/ usr/share/fs-uae-arcade/OpenGL/EGL/NV/coverage_sample_resolve.py usr/share/fs-uae-arcade/OpenGL/EGL/NV/system_time.py usr/share/fs-uae-arcade/OpenGL/EGL/NV/EGL_3dvision_surface.py usr/share/fs-uae-arcade/OpenGL/EGL/NV/depth_nonlinear.py usr/share/fs-uae-arcade/OpenGL/EGL/NV/__pycache__/ usr/share/fs-uae-arcade/OpenGL/EGL/NV/__pycache__/native_query.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/EGL/NV/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/EGL/NV/__pycache__/coverage_sample_resolve.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/EGL/NV/__pycache__/post_sub_buffer.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/EGL/NV/__pycache__/sync.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/EGL/NV/__pycache__/post_convert_rounding.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/EGL/NV/__pycache__/depth_nonlinear.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/EGL/NV/__pycache__/EGL_3dvision_surface.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/EGL/NV/__pycache__/stream_sync.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/EGL/NV/__pycache__/system_time.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/EGL/NV/__pycache__/coverage_sample.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/EGL/NV/post_sub_buffer.py usr/share/fs-uae-arcade/OpenGL/EGL/NV/__init__.py usr/share/fs-uae-arcade/OpenGL/EGL/NV/native_query.py usr/share/fs-uae-arcade/OpenGL/EGL/NV/sync.py usr/share/fs-uae-arcade/OpenGL/EGL/NV/coverage_sample.py usr/share/fs-uae-arcade/OpenGL/EGL/NV/post_convert_rounding.py usr/share/fs-uae-arcade/OpenGL/EGL/NV/stream_sync.py usr/share/fs-uae-arcade/OpenGL/EGL/__pycache__/ usr/share/fs-uae-arcade/OpenGL/EGL/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/EGL/__init__.py usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID/ usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID/framebuffer_target.py usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID/recordable.py usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID/__pycache__/ usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID/__pycache__/blob_cache.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID/__pycache__/image_native_buffer.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID/__pycache__/native_fence_sync.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID/__pycache__/framebuffer_target.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID/__pycache__/recordable.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID/__init__.py usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID/native_fence_sync.py usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID/blob_cache.py usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID/image_native_buffer.py usr/share/fs-uae-arcade/OpenGL/EGL/KHR/ usr/share/fs-uae-arcade/OpenGL/EGL/KHR/client_get_all_proc_addresses.py usr/share/fs-uae-arcade/OpenGL/EGL/KHR/stream_producer_aldatalocator.py usr/share/fs-uae-arcade/OpenGL/EGL/KHR/surfaceless_context.py usr/share/fs-uae-arcade/OpenGL/EGL/KHR/get_all_proc_addresses.py usr/share/fs-uae-arcade/OpenGL/EGL/KHR/gl_colorspace.py usr/share/fs-uae-arcade/OpenGL/EGL/KHR/platform_wayland.py usr/share/fs-uae-arcade/OpenGL/EGL/KHR/stream_cross_process_fd.py usr/share/fs-uae-arcade/OpenGL/EGL/KHR/wait_sync.py usr/share/fs-uae-arcade/OpenGL/EGL/KHR/gl_renderbuffer_image.py usr/share/fs-uae-arcade/OpenGL/EGL/KHR/stream.py usr/share/fs-uae-arcade/OpenGL/EGL/KHR/create_context.py usr/share/fs-uae-arcade/OpenGL/EGL/KHR/gl_texture_3D_image.py usr/share/fs-uae-arcade/OpenGL/EGL/KHR/lock_surface2.py usr/share/fs-uae-arcade/OpenGL/EGL/KHR/gl_texture_cubemap_image.py usr/share/fs-uae-arcade/OpenGL/EGL/KHR/config_attribs.py usr/share/fs-uae-arcade/OpenGL/EGL/KHR/__pycache__/ usr/share/fs-uae-arcade/OpenGL/EGL/KHR/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/EGL/KHR/__pycache__/stream.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/EGL/KHR/__pycache__/vg_parent_image.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/EGL/KHR/__pycache__/gl_texture_2D_image.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/EGL/KHR/__pycache__/fence_sync.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/EGL/KHR/__pycache__/image_base.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/EGL/KHR/__pycache__/wait_sync.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/EGL/KHR/__pycache__/create_context.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/EGL/KHR/__pycache__/stream_consumer_gltexture.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/EGL/KHR/__pycache__/reusable_sync.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/EGL/KHR/__pycache__/gl_texture_3D_image.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/EGL/KHR/__pycache__/lock_surface2.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/EGL/KHR/__pycache__/gl_texture_cubemap_image.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/EGL/KHR/__pycache__/image_pixmap.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/EGL/KHR/__pycache__/get_all_proc_addresses.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/EGL/KHR/__pycache__/cl_event.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/EGL/KHR/__pycache__/stream_cross_process_fd.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/EGL/KHR/__pycache__/stream_producer_aldatalocator.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/EGL/KHR/__pycache__/surfaceless_context.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/EGL/KHR/__pycache__/platform_x11.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/EGL/KHR/__pycache__/config_attribs.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/EGL/KHR/__pycache__/gl_renderbuffer_image.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/EGL/KHR/__pycache__/platform_gbm.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/EGL/KHR/__pycache__/client_get_all_proc_addresses.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/EGL/KHR/__pycache__/gl_colorspace.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/EGL/KHR/__pycache__/platform_android.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/EGL/KHR/__pycache__/stream_fifo.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/EGL/KHR/__pycache__/cl_event2.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/EGL/KHR/__pycache__/lock_surface3.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/EGL/KHR/__pycache__/platform_wayland.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/EGL/KHR/__pycache__/stream_producer_eglsurface.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/EGL/KHR/__pycache__/image.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/EGL/KHR/__pycache__/lock_surface.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/EGL/KHR/gl_texture_2D_image.py usr/share/fs-uae-arcade/OpenGL/EGL/KHR/__init__.py usr/share/fs-uae-arcade/OpenGL/EGL/KHR/image_pixmap.py usr/share/fs-uae-arcade/OpenGL/EGL/KHR/platform_android.py usr/share/fs-uae-arcade/OpenGL/EGL/KHR/lock_surface3.py usr/share/fs-uae-arcade/OpenGL/EGL/KHR/platform_x11.py usr/share/fs-uae-arcade/OpenGL/EGL/KHR/fence_sync.py usr/share/fs-uae-arcade/OpenGL/EGL/KHR/reusable_sync.py usr/share/fs-uae-arcade/OpenGL/EGL/KHR/stream_consumer_gltexture.py usr/share/fs-uae-arcade/OpenGL/EGL/KHR/stream_fifo.py usr/share/fs-uae-arcade/OpenGL/EGL/KHR/platform_gbm.py usr/share/fs-uae-arcade/OpenGL/EGL/KHR/image_base.py usr/share/fs-uae-arcade/OpenGL/EGL/KHR/lock_surface.py usr/share/fs-uae-arcade/OpenGL/EGL/KHR/cl_event.py usr/share/fs-uae-arcade/OpenGL/EGL/KHR/stream_producer_eglsurface.py usr/share/fs-uae-arcade/OpenGL/EGL/KHR/image.py usr/share/fs-uae-arcade/OpenGL/EGL/KHR/cl_event2.py usr/share/fs-uae-arcade/OpenGL/EGL/KHR/vg_parent_image.py usr/share/fs-uae-arcade/OpenGL/EGL/HI/ usr/share/fs-uae-arcade/OpenGL/EGL/HI/__pycache__/ usr/share/fs-uae-arcade/OpenGL/EGL/HI/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/EGL/HI/__pycache__/colorformats.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/EGL/HI/__pycache__/clientpixmap.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/EGL/HI/__init__.py usr/share/fs-uae-arcade/OpenGL/EGL/HI/clientpixmap.py usr/share/fs-uae-arcade/OpenGL/EGL/HI/colorformats.py usr/share/fs-uae-arcade/OpenGL/EGL/IMG/ usr/share/fs-uae-arcade/OpenGL/EGL/IMG/__pycache__/ usr/share/fs-uae-arcade/OpenGL/EGL/IMG/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/EGL/IMG/__pycache__/context_priority.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/EGL/IMG/__init__.py usr/share/fs-uae-arcade/OpenGL/EGL/IMG/context_priority.py usr/share/fs-uae-arcade/OpenGL/EGL/EXT/ usr/share/fs-uae-arcade/OpenGL/EGL/EXT/multiview_window.py usr/share/fs-uae-arcade/OpenGL/EGL/EXT/platform_wayland.py usr/share/fs-uae-arcade/OpenGL/EGL/EXT/protected_surface.py usr/share/fs-uae-arcade/OpenGL/EGL/EXT/__pycache__/ usr/share/fs-uae-arcade/OpenGL/EGL/EXT/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/EGL/EXT/__pycache__/image_dma_buf_import.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/EGL/EXT/__pycache__/platform_x11.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/EGL/EXT/__pycache__/multiview_window.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/EGL/EXT/__pycache__/platform_base.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/EGL/EXT/__pycache__/buffer_age.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/EGL/EXT/__pycache__/client_extensions.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/EGL/EXT/__pycache__/swap_buffers_with_damage.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/EGL/EXT/__pycache__/platform_wayland.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/EGL/EXT/__pycache__/create_context_robustness.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/EGL/EXT/__pycache__/protected_surface.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/EGL/EXT/__init__.py usr/share/fs-uae-arcade/OpenGL/EGL/EXT/buffer_age.py usr/share/fs-uae-arcade/OpenGL/EGL/EXT/platform_x11.py usr/share/fs-uae-arcade/OpenGL/EGL/EXT/platform_base.py usr/share/fs-uae-arcade/OpenGL/EGL/EXT/client_extensions.py usr/share/fs-uae-arcade/OpenGL/EGL/EXT/create_context_robustness.py usr/share/fs-uae-arcade/OpenGL/EGL/EXT/swap_buffers_with_damage.py usr/share/fs-uae-arcade/OpenGL/EGL/EXT/image_dma_buf_import.py usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE/ usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE/__pycache__/ usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE/__pycache__/query_surface_pointer.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE/__pycache__/surface_d3d_texture_2d_share_handle.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE/__pycache__/d3d_share_handle_client_buffer.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE/__init__.py usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.py usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE/query_surface_pointer.py usr/share/fs-uae-arcade/OpenGL/EGL/VERSION/ usr/share/fs-uae-arcade/OpenGL/EGL/VERSION/__pycache__/ usr/share/fs-uae-arcade/OpenGL/EGL/VERSION/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/EGL/VERSION/__pycache__/EGL_1_5.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/EGL/VERSION/__pycache__/EGL_1_2.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/EGL/VERSION/__pycache__/EGL_1_0.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/EGL/VERSION/__pycache__/EGL_1_4.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/EGL/VERSION/__pycache__/EGL_1_3.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/EGL/VERSION/__pycache__/EGL_1_1.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/EGL/VERSION/__init__.py usr/share/fs-uae-arcade/OpenGL/EGL/VERSION/EGL_1_5.py usr/share/fs-uae-arcade/OpenGL/EGL/VERSION/EGL_1_2.py usr/share/fs-uae-arcade/OpenGL/EGL/VERSION/EGL_1_1.py usr/share/fs-uae-arcade/OpenGL/EGL/VERSION/EGL_1_4.py usr/share/fs-uae-arcade/OpenGL/EGL/VERSION/EGL_1_3.py usr/share/fs-uae-arcade/OpenGL/EGL/VERSION/EGL_1_0.py usr/share/fs-uae-arcade/OpenGL/logs.py usr/share/fs-uae-arcade/OpenGL/_null.py usr/share/fs-uae-arcade/OpenGL/GLU/ usr/share/fs-uae-arcade/OpenGL/GLU/glustruct.py usr/share/fs-uae-arcade/OpenGL/GLU/__pycache__/ usr/share/fs-uae-arcade/OpenGL/GLU/__pycache__/glunurbs.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLU/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLU/__pycache__/tess.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLU/__pycache__/glustruct.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLU/__pycache__/projection.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLU/__pycache__/quadrics.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLU/__init__.py usr/share/fs-uae-arcade/OpenGL/GLU/projection.py usr/share/fs-uae-arcade/OpenGL/GLU/tess.py usr/share/fs-uae-arcade/OpenGL/GLU/EXT/ usr/share/fs-uae-arcade/OpenGL/GLU/EXT/nurbs_tessellator.py usr/share/fs-uae-arcade/OpenGL/GLU/EXT/__pycache__/ usr/share/fs-uae-arcade/OpenGL/GLU/EXT/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLU/EXT/__pycache__/object_space_tess.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLU/EXT/__pycache__/nurbs_tessellator.cpython-35.pyc usr/share/fs-uae-arcade/OpenGL/GLU/EXT/__init__.py usr/share/fs-uae-arcade/OpenGL/GLU/EXT/object_space_tess.py usr/share/fs-uae-arcade/OpenGL/GLU/quadrics.py usr/share/fs-uae-arcade/OpenGL/GLU/glunurbs.py usr/share/fs-uae-arcade/OpenGL/_configflags.py usr/share/fs-uae-arcade/fstd/ usr/share/fs-uae-arcade/fstd/desktop/ usr/share/fs-uae-arcade/fstd/desktop/__pycache__/ usr/share/fs-uae-arcade/fstd/desktop/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/fstd/desktop/__pycache__/gnome3.cpython-35.pyc usr/share/fs-uae-arcade/fstd/desktop/__init__.py usr/share/fs-uae-arcade/fstd/desktop/gnome3.py usr/share/fs-uae-arcade/fstd/webapp.py usr/share/fs-uae-arcade/fstd/__pycache__/ usr/share/fs-uae-arcade/fstd/__pycache__/webapp.cpython-35.pyc usr/share/fs-uae-arcade/fstd/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/fstd/__pycache__/typing.cpython-35.pyc usr/share/fs-uae-arcade/fstd/__pycache__/data.cpython-35.pyc usr/share/fs-uae-arcade/fstd/__pycache__/mypy.cpython-35.pyc usr/share/fs-uae-arcade/fstd/__pycache__/adffile.cpython-35.pyc usr/share/fs-uae-arcade/fstd/__init__.py usr/share/fs-uae-arcade/fstd/tests/ usr/share/fs-uae-arcade/fstd/tests/adffile/ usr/share/fs-uae-arcade/fstd/tests/adffile/transplant.adf usr/share/fs-uae-arcade/fstd/data.py usr/share/fs-uae-arcade/fstd/mypy.py usr/share/fs-uae-arcade/fstd/adffile.py usr/share/fs-uae-arcade/fstd/typing.py usr/share/fs-uae-arcade/fs-uae-arcade usr/share/fs-uae-arcade/game_center/ usr/share/fs-uae-arcade/game_center/diskutil.py usr/share/fs-uae-arcade/game_center/qtui/ usr/share/fs-uae-arcade/game_center/qtui/event.py usr/share/fs-uae-arcade/game_center/qtui/__pycache__/ usr/share/fs-uae-arcade/game_center/qtui/__pycache__/event.cpython-35.pyc usr/share/fs-uae-arcade/game_center/qtui/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/game_center/qtui/__pycache__/qtwindow.cpython-35.pyc usr/share/fs-uae-arcade/game_center/qtui/__init__.py usr/share/fs-uae-arcade/game_center/qtui/qtwindow.py usr/share/fs-uae-arcade/game_center/__pycache__/ usr/share/fs-uae-arcade/game_center/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/game_center/__pycache__/diskutil.cpython-35.pyc usr/share/fs-uae-arcade/game_center/__pycache__/gamecenter.cpython-35.pyc usr/share/fs-uae-arcade/game_center/__pycache__/option.cpython-35.pyc usr/share/fs-uae-arcade/game_center/__pycache__/Application.cpython-35.pyc usr/share/fs-uae-arcade/game_center/__pycache__/gamecentersettings.cpython-35.pyc usr/share/fs-uae-arcade/game_center/__pycache__/notification.cpython-35.pyc usr/share/fs-uae-arcade/game_center/__pycache__/platform.cpython-35.pyc usr/share/fs-uae-arcade/game_center/__pycache__/main.cpython-35.pyc usr/share/fs-uae-arcade/game_center/__pycache__/resources.cpython-35.pyc usr/share/fs-uae-arcade/game_center/__pycache__/gnome3.cpython-35.pyc usr/share/fs-uae-arcade/game_center/__pycache__/gamecenterutil.cpython-35.pyc usr/share/fs-uae-arcade/game_center/__init__.py usr/share/fs-uae-arcade/game_center/resources.py usr/share/fs-uae-arcade/game_center/gamecentersettings.py usr/share/fs-uae-arcade/game_center/res/ usr/share/fs-uae-arcade/game_center/res/menu_font.png usr/share/fs-uae-arcade/game_center/res/bottom_bar.png usr/share/fs-uae-arcade/game_center/res/screen_border_2.png usr/share/fs-uae-arcade/game_center/res/title_font.png usr/share/fs-uae-arcade/game_center/res/minimize_selected.png usr/share/fs-uae-arcade/game_center/res/banner2.png usr/share/fs-uae-arcade/game_center/res/VeraBd.ttf usr/share/fs-uae-arcade/game_center/res/top_logo.png usr/share/fs-uae-arcade/game_center/res/amiga_blank_disk.adf usr/share/fs-uae-arcade/game_center/res/splash.png usr/share/fs-uae-arcade/game_center/res/close_selected.png usr/share/fs-uae-arcade/game_center/res/close.png usr/share/fs-uae-arcade/game_center/res/title_font.json usr/share/fs-uae-arcade/game_center/res/item/ usr/share/fs-uae-arcade/game_center/res/item/l.png usr/share/fs-uae-arcade/game_center/res/item/x.png usr/share/fs-uae-arcade/game_center/res/item/g.png usr/share/fs-uae-arcade/game_center/res/item/gameboyadvance.png usr/share/fs-uae-arcade/game_center/res/item/amstradcpc.png usr/share/fs-uae-arcade/game_center/res/item/gameboy.png usr/share/fs-uae-arcade/game_center/res/item/atari5200.png usr/share/fs-uae-arcade/game_center/res/item/nintendo.png usr/share/fs-uae-arcade/game_center/res/item/mastersystem.png usr/share/fs-uae-arcade/game_center/res/item/shuffle.png usr/share/fs-uae-arcade/game_center/res/item/zxspectrum.png usr/share/fs-uae-arcade/game_center/res/item/b.png usr/share/fs-uae-arcade/game_center/res/item/reboot.png usr/share/fs-uae-arcade/game_center/res/item/z.png usr/share/fs-uae-arcade/game_center/res/item/k.png usr/share/fs-uae-arcade/game_center/res/item/arcade.png usr/share/fs-uae-arcade/game_center/res/item/nintendo64.png usr/share/fs-uae-arcade/game_center/res/item/appleii.png usr/share/fs-uae-arcade/game_center/res/item/system.png usr/share/fs-uae-arcade/game_center/res/item/amiga.png usr/share/fs-uae-arcade/game_center/res/item/__pycache__/ usr/share/fs-uae-arcade/game_center/res/item/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/game_center/res/item/__pycache__/fix.cpython-35.pyc usr/share/fs-uae-arcade/game_center/res/item/gameboycolor.png usr/share/fs-uae-arcade/game_center/res/item/__init__.py usr/share/fs-uae-arcade/game_center/res/item/q.png usr/share/fs-uae-arcade/game_center/res/item/w.png usr/share/fs-uae-arcade/game_center/res/item/h.png usr/share/fs-uae-arcade/game_center/res/item/gamecube.png usr/share/fs-uae-arcade/game_center/res/item/m.png usr/share/fs-uae-arcade/game_center/res/item/bbcmicro.png usr/share/fs-uae-arcade/game_center/res/item/atari7800.png usr/share/fs-uae-arcade/game_center/res/item/all.png usr/share/fs-uae-arcade/game_center/res/item/atarilynx.png usr/share/fs-uae-arcade/game_center/res/item/fix.py usr/share/fs-uae-arcade/game_center/res/item/d.png usr/share/fs-uae-arcade/game_center/res/item/gamegear.png usr/share/fs-uae-arcade/game_center/res/item/r.png usr/share/fs-uae-arcade/game_center/res/item/playstation.png usr/share/fs-uae-arcade/game_center/res/item/atarist.png usr/share/fs-uae-arcade/game_center/res/item/y.png usr/share/fs-uae-arcade/game_center/res/item/atari8bit.png usr/share/fs-uae-arcade/game_center/res/item/j.png usr/share/fs-uae-arcade/game_center/res/item/megadrive.png usr/share/fs-uae-arcade/game_center/res/item/i.png usr/share/fs-uae-arcade/game_center/res/item/turbografx16.png usr/share/fs-uae-arcade/game_center/res/item/e.png usr/share/fs-uae-arcade/game_center/res/item/u.png usr/share/fs-uae-arcade/game_center/res/item/s.png usr/share/fs-uae-arcade/game_center/res/item/supernintendo.png usr/share/fs-uae-arcade/game_center/res/item/0.png usr/share/fs-uae-arcade/game_center/res/item/t.png usr/share/fs-uae-arcade/game_center/res/item/windows.png usr/share/fs-uae-arcade/game_center/res/item/commodore64.png usr/share/fs-uae-arcade/game_center/res/item/letter.png usr/share/fs-uae-arcade/game_center/res/item/p.png usr/share/fs-uae-arcade/game_center/res/item/n.png usr/share/fs-uae-arcade/game_center/res/item/dos.png usr/share/fs-uae-arcade/game_center/res/item/a.png usr/share/fs-uae-arcade/game_center/res/item/atari2600.png usr/share/fs-uae-arcade/game_center/res/item/o.png usr/share/fs-uae-arcade/game_center/res/item/f.png usr/share/fs-uae-arcade/game_center/res/item/wii.png usr/share/fs-uae-arcade/game_center/res/item/shutdown.png usr/share/fs-uae-arcade/game_center/res/item/playstation2.png usr/share/fs-uae-arcade/game_center/res/item/platform.png usr/share/fs-uae-arcade/game_center/res/item/v.png usr/share/fs-uae-arcade/game_center/res/item/c.png usr/share/fs-uae-arcade/game_center/res/run_dialog.png usr/share/fs-uae-arcade/game_center/res/preview_static0.png usr/share/fs-uae-arcade/game_center/res/missing_cover.png usr/share/fs-uae-arcade/game_center/res/__pycache__/ usr/share/fs-uae-arcade/game_center/res/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/game_center/res/__pycache__/update.cpython-35.pyc usr/share/fs-uae-arcade/game_center/res/top_item_left_selected.png usr/share/fs-uae-arcade/game_center/res/__init__.py usr/share/fs-uae-arcade/game_center/res/shadow2.png usr/share/fs-uae-arcade/game_center/res/screen_border_1.png usr/share/fs-uae-arcade/game_center/res/LiberationSans-Regular.ttf usr/share/fs-uae-arcade/game_center/res/LiberationMono-Bold.ttf usr/share/fs-uae-arcade/game_center/res/default_item.png usr/share/fs-uae-arcade/game_center/res/LiberationSansNarrow-Bold.ttf usr/share/fs-uae-arcade/game_center/res/top_item_arrow_selected.png usr/share/fs-uae-arcade/game_center/res/top_item.png usr/share/fs-uae-arcade/game_center/res/glow_left.png usr/share/fs-uae-arcade/game_center/res/shutdown_selected.png usr/share/fs-uae-arcade/game_center/res/amiga_save_disk.adf usr/share/fs-uae-arcade/game_center/res/missing_screenshot.png usr/share/fs-uae-arcade/game_center/res/banner.png usr/share/fs-uae-arcade/game_center/res/update.py usr/share/fs-uae-arcade/game_center/res/top_item_right.png usr/share/fs-uae-arcade/game_center/res/sidebar_background.png usr/share/fs-uae-arcade/game_center/res/top_item_arrow.png usr/share/fs-uae-arcade/game_center/res/glow_top.png usr/share/fs-uae-arcade/game_center/res/LiberationMono-Regular.ttf usr/share/fs-uae-arcade/game_center/res/add_selected.png usr/share/fs-uae-arcade/game_center/res/gloss.png usr/share/fs-uae-arcade/game_center/res/top.png usr/share/fs-uae-arcade/game_center/res/top_logo_e.png usr/share/fs-uae-arcade/game_center/res/add.png usr/share/fs-uae-arcade/game_center/res/top_item_left.png usr/share/fs-uae-arcade/game_center/res/minimize.png usr/share/fs-uae-arcade/game_center/res/menu_font.json usr/share/fs-uae-arcade/game_center/res/shadow.png usr/share/fs-uae-arcade/game_center/res/top_logo_selected.png usr/share/fs-uae-arcade/game_center/res/LiberationSans-Bold.ttf usr/share/fs-uae-arcade/game_center/res/VeraSeBd.ttf usr/share/fs-uae-arcade/game_center/res/glow_top_left.png usr/share/fs-uae-arcade/game_center/res/screen_gloss.png usr/share/fs-uae-arcade/game_center/res/home.png usr/share/fs-uae-arcade/game_center/res/splash_alpha.png usr/share/fs-uae-arcade/game_center/res/sidebar_background_shadow.png usr/share/fs-uae-arcade/game_center/res/home_selected.png usr/share/fs-uae-arcade/game_center/res/shutdown.png usr/share/fs-uae-arcade/game_center/res/top_background.png usr/share/fs-uae-arcade/game_center/res/top_item_selected.png usr/share/fs-uae-arcade/game_center/res/logo.png usr/share/fs-uae-arcade/game_center/glui/ usr/share/fs-uae-arcade/game_center/glui/util.py usr/share/fs-uae-arcade/game_center/glui/history.py usr/share/fs-uae-arcade/game_center/glui/texture.py usr/share/fs-uae-arcade/game_center/glui/itemmenu.py usr/share/fs-uae-arcade/game_center/glui/input.py usr/share/fs-uae-arcade/game_center/glui/displaylists.py usr/share/fs-uae-arcade/game_center/glui/dialog.py usr/share/fs-uae-arcade/game_center/glui/gamemenu.py usr/share/fs-uae-arcade/game_center/glui/bezier.py usr/share/fs-uae-arcade/game_center/glui/menu.py usr/share/fs-uae-arcade/game_center/glui/fbo.py usr/share/fs-uae-arcade/game_center/glui/texturemanager.py usr/share/fs-uae-arcade/game_center/glui/__pycache__/ usr/share/fs-uae-arcade/game_center/glui/__pycache__/text.cpython-35.pyc usr/share/fs-uae-arcade/game_center/glui/__pycache__/gamecenterrunner.cpython-35.pyc usr/share/fs-uae-arcade/game_center/glui/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/game_center/glui/__pycache__/bottombar.cpython-35.pyc usr/share/fs-uae-arcade/game_center/glui/__pycache__/settings.cpython-35.pyc usr/share/fs-uae-arcade/game_center/glui/__pycache__/bezier.cpython-35.pyc usr/share/fs-uae-arcade/game_center/glui/__pycache__/texturemanager.cpython-35.pyc usr/share/fs-uae-arcade/game_center/glui/__pycache__/texture.cpython-35.pyc usr/share/fs-uae-arcade/game_center/glui/__pycache__/fbo.cpython-35.pyc usr/share/fs-uae-arcade/game_center/glui/__pycache__/launchmenu.cpython-35.pyc usr/share/fs-uae-arcade/game_center/glui/__pycache__/items.cpython-35.pyc usr/share/fs-uae-arcade/game_center/glui/__pycache__/imageloader.cpython-35.pyc usr/share/fs-uae-arcade/game_center/glui/__pycache__/notification.cpython-35.pyc usr/share/fs-uae-arcade/game_center/glui/__pycache__/errordialog.cpython-35.pyc usr/share/fs-uae-arcade/game_center/glui/__pycache__/inputmenu.cpython-35.pyc usr/share/fs-uae-arcade/game_center/glui/__pycache__/navigatable.cpython-35.pyc usr/share/fs-uae-arcade/game_center/glui/__pycache__/history.cpython-35.pyc usr/share/fs-uae-arcade/game_center/glui/__pycache__/gamemenu.cpython-35.pyc usr/share/fs-uae-arcade/game_center/glui/__pycache__/window.cpython-35.pyc usr/share/fs-uae-arcade/game_center/glui/__pycache__/animation.cpython-35.pyc usr/share/fs-uae-arcade/game_center/glui/__pycache__/displaylists.cpython-35.pyc usr/share/fs-uae-arcade/game_center/glui/__pycache__/state.cpython-35.pyc usr/share/fs-uae-arcade/game_center/glui/__pycache__/sdl.cpython-35.pyc usr/share/fs-uae-arcade/game_center/glui/__pycache__/opengl.cpython-35.pyc usr/share/fs-uae-arcade/game_center/glui/__pycache__/topmenu.cpython-35.pyc usr/share/fs-uae-arcade/game_center/glui/__pycache__/itemmenu.cpython-35.pyc usr/share/fs-uae-arcade/game_center/glui/__pycache__/menu.cpython-35.pyc usr/share/fs-uae-arcade/game_center/glui/__pycache__/input.cpython-35.pyc usr/share/fs-uae-arcade/game_center/glui/__pycache__/font.cpython-35.pyc usr/share/fs-uae-arcade/game_center/glui/__pycache__/constants.cpython-35.pyc usr/share/fs-uae-arcade/game_center/glui/__pycache__/util.cpython-35.pyc usr/share/fs-uae-arcade/game_center/glui/__pycache__/dialog.cpython-35.pyc usr/share/fs-uae-arcade/game_center/glui/__pycache__/render.cpython-35.pyc usr/share/fs-uae-arcade/game_center/glui/__init__.py usr/share/fs-uae-arcade/game_center/glui/topmenu.py usr/share/fs-uae-arcade/game_center/glui/opengl.py usr/share/fs-uae-arcade/game_center/glui/errordialog.py usr/share/fs-uae-arcade/game_center/glui/gamecenterrunner.py usr/share/fs-uae-arcade/game_center/glui/imageloader.py usr/share/fs-uae-arcade/game_center/glui/items.py usr/share/fs-uae-arcade/game_center/glui/text.py usr/share/fs-uae-arcade/game_center/glui/notification.py usr/share/fs-uae-arcade/game_center/glui/settings.py usr/share/fs-uae-arcade/game_center/glui/font.py usr/share/fs-uae-arcade/game_center/glui/constants.py usr/share/fs-uae-arcade/game_center/glui/window.py usr/share/fs-uae-arcade/game_center/glui/animation.py usr/share/fs-uae-arcade/game_center/glui/bottombar.py usr/share/fs-uae-arcade/game_center/glui/launchmenu.py usr/share/fs-uae-arcade/game_center/glui/inputmenu.py usr/share/fs-uae-arcade/game_center/glui/navigatable.py usr/share/fs-uae-arcade/game_center/glui/render.py usr/share/fs-uae-arcade/game_center/glui/sdl.py usr/share/fs-uae-arcade/game_center/glui/state.py usr/share/fs-uae-arcade/game_center/option.py usr/share/fs-uae-arcade/game_center/Application.py usr/share/fs-uae-arcade/game_center/notification.py usr/share/fs-uae-arcade/game_center/gamecenterutil.py usr/share/fs-uae-arcade/game_center/gnome3.py usr/share/fs-uae-arcade/game_center/platform.py usr/share/fs-uae-arcade/game_center/gamecenter.py usr/share/fs-uae-arcade/game_center/main.py usr/share/fs-uae-arcade/six/ usr/share/fs-uae-arcade/six/__pycache__/ usr/share/fs-uae-arcade/six/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/six/__pycache__/six.cpython-35.pyc usr/share/fs-uae-arcade/six/__init__.py usr/share/fs-uae-arcade/six/six.py usr/share/fs-uae-arcade/fsui/ usr/share/fs-uae-arcade/fsui/common/ usr/share/fs-uae-arcade/fsui/common/group.py usr/share/fs-uae-arcade/fsui/common/spacer.py usr/share/fs-uae-arcade/fsui/common/__pycache__/ usr/share/fs-uae-arcade/fsui/common/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/fsui/common/__pycache__/layout.cpython-35.pyc usr/share/fs-uae-arcade/fsui/common/__pycache__/i18n.cpython-35.pyc usr/share/fs-uae-arcade/fsui/common/__pycache__/signal.cpython-35.pyc usr/share/fs-uae-arcade/fsui/common/__pycache__/spacer.cpython-35.pyc usr/share/fs-uae-arcade/fsui/common/__pycache__/group.cpython-35.pyc usr/share/fs-uae-arcade/fsui/common/__pycache__/element.cpython-35.pyc usr/share/fs-uae-arcade/fsui/common/__init__.py usr/share/fs-uae-arcade/fsui/common/signal.py usr/share/fs-uae-arcade/fsui/common/i18n.py usr/share/fs-uae-arcade/fsui/common/layout.py usr/share/fs-uae-arcade/fsui/common/element.py usr/share/fs-uae-arcade/fsui/test/ usr/share/fs-uae-arcade/fsui/test/__pycache__/ usr/share/fs-uae-arcade/fsui/test/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/fsui/test/__pycache__/test_button.cpython-35.pyc usr/share/fs-uae-arcade/fsui/test/__pycache__/WidgetTestCase.cpython-35.pyc usr/share/fs-uae-arcade/fsui/test/__pycache__/test_text_field.cpython-35.pyc usr/share/fs-uae-arcade/fsui/test/__init__.py usr/share/fs-uae-arcade/fsui/test/test_text_field.py usr/share/fs-uae-arcade/fsui/test/WidgetTestCase.py usr/share/fs-uae-arcade/fsui/test/test_button.py usr/share/fs-uae-arcade/fsui/__pycache__/ usr/share/fs-uae-arcade/fsui/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/fsui/__init__.py usr/share/fs-uae-arcade/fsui/res/ usr/share/fs-uae-arcade/fsui/res/__pycache__/ usr/share/fs-uae-arcade/fsui/res/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/fsui/res/__init__.py usr/share/fs-uae-arcade/fsui/qt/ usr/share/fs-uae-arcade/fsui/qt/HeadingLabel.py usr/share/fs-uae-arcade/fsui/qt/DrawingContext.py usr/share/fs-uae-arcade/fsui/qt/dialog.py usr/share/fs-uae-arcade/fsui/qt/Image.py usr/share/fs-uae-arcade/fsui/qt/dialogbuttons.py usr/share/fs-uae-arcade/fsui/qt/ListView.py usr/share/fs-uae-arcade/fsui/qt/Choice.py usr/share/fs-uae-arcade/fsui/qt/ImageView.py usr/share/fs-uae-arcade/fsui/qt/FileDialog.py usr/share/fs-uae-arcade/fsui/qt/SpinCtrl.py usr/share/fs-uae-arcade/fsui/qt/ComboBox.py usr/share/fs-uae-arcade/fsui/qt/__pycache__/ usr/share/fs-uae-arcade/fsui/qt/__pycache__/Icon.cpython-35.pyc usr/share/fs-uae-arcade/fsui/qt/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/fsui/qt/__pycache__/Image.cpython-35.pyc usr/share/fs-uae-arcade/fsui/qt/__pycache__/HeadingLabel.cpython-35.pyc usr/share/fs-uae-arcade/fsui/qt/__pycache__/Choice.cpython-35.pyc usr/share/fs-uae-arcade/fsui/qt/__pycache__/CheckBox.cpython-35.pyc usr/share/fs-uae-arcade/fsui/qt/__pycache__/ImageView.cpython-35.pyc usr/share/fs-uae-arcade/fsui/qt/__pycache__/VerticalItemView.cpython-35.pyc usr/share/fs-uae-arcade/fsui/qt/__pycache__/Color.cpython-35.pyc usr/share/fs-uae-arcade/fsui/qt/__pycache__/TextArea.cpython-35.pyc usr/share/fs-uae-arcade/fsui/qt/__pycache__/Application.cpython-35.pyc usr/share/fs-uae-arcade/fsui/qt/__pycache__/windowbase.cpython-35.pyc usr/share/fs-uae-arcade/fsui/qt/__pycache__/Menu.cpython-35.pyc usr/share/fs-uae-arcade/fsui/qt/__pycache__/Widget.cpython-35.pyc usr/share/fs-uae-arcade/fsui/qt/__pycache__/ListView.cpython-35.pyc usr/share/fs-uae-arcade/fsui/qt/__pycache__/legacydialog.cpython-35.pyc usr/share/fs-uae-arcade/fsui/qt/__pycache__/DrawingContext.cpython-35.pyc usr/share/fs-uae-arcade/fsui/qt/__pycache__/ImageButton.cpython-35.pyc usr/share/fs-uae-arcade/fsui/qt/__pycache__/window.cpython-35.pyc usr/share/fs-uae-arcade/fsui/qt/__pycache__/qt.cpython-35.pyc usr/share/fs-uae-arcade/fsui/qt/__pycache__/DirDialog.cpython-35.pyc usr/share/fs-uae-arcade/fsui/qt/__pycache__/dialogbuttons.cpython-35.pyc usr/share/fs-uae-arcade/fsui/qt/__pycache__/scrollarea.cpython-35.pyc usr/share/fs-uae-arcade/fsui/qt/__pycache__/ComboBox.cpython-35.pyc usr/share/fs-uae-arcade/fsui/qt/__pycache__/timer.cpython-35.pyc usr/share/fs-uae-arcade/fsui/qt/__pycache__/Panel.cpython-35.pyc usr/share/fs-uae-arcade/fsui/qt/__pycache__/System.cpython-35.pyc usr/share/fs-uae-arcade/fsui/qt/__pycache__/FileDialog.cpython-35.pyc usr/share/fs-uae-arcade/fsui/qt/__pycache__/SpinCtrl.cpython-35.pyc usr/share/fs-uae-arcade/fsui/qt/__pycache__/label.cpython-35.pyc usr/share/fs-uae-arcade/fsui/qt/__pycache__/TextField.cpython-35.pyc usr/share/fs-uae-arcade/fsui/qt/__pycache__/dialog.cpython-35.pyc usr/share/fs-uae-arcade/fsui/qt/__pycache__/Button.cpython-35.pyc usr/share/fs-uae-arcade/fsui/qt/VerticalItemView.py usr/share/fs-uae-arcade/fsui/qt/CheckBox.py usr/share/fs-uae-arcade/fsui/qt/__init__.py usr/share/fs-uae-arcade/fsui/qt/label.py usr/share/fs-uae-arcade/fsui/qt/scrollarea.py usr/share/fs-uae-arcade/fsui/qt/timer.py usr/share/fs-uae-arcade/fsui/qt/Menu.py usr/share/fs-uae-arcade/fsui/qt/TextArea.py usr/share/fs-uae-arcade/fsui/qt/Icon.py usr/share/fs-uae-arcade/fsui/qt/ImageButton.py usr/share/fs-uae-arcade/fsui/qt/System.py usr/share/fs-uae-arcade/fsui/qt/Application.py usr/share/fs-uae-arcade/fsui/qt/Button.py usr/share/fs-uae-arcade/fsui/qt/Color.py usr/share/fs-uae-arcade/fsui/qt/windowbase.py usr/share/fs-uae-arcade/fsui/qt/Widget.py usr/share/fs-uae-arcade/fsui/qt/legacydialog.py usr/share/fs-uae-arcade/fsui/qt/Panel.py usr/share/fs-uae-arcade/fsui/qt/qt.py usr/share/fs-uae-arcade/fsui/qt/DirDialog.py usr/share/fs-uae-arcade/fsui/qt/TextField.py usr/share/fs-uae-arcade/fsui/qt/window.py usr/share/fs-uae-arcade/fsui/extra/ usr/share/fs-uae-arcade/fsui/extra/taskdialog.py usr/share/fs-uae-arcade/fsui/extra/__pycache__/ usr/share/fs-uae-arcade/fsui/extra/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/fsui/extra/__pycache__/iconheader.cpython-35.pyc usr/share/fs-uae-arcade/fsui/extra/__pycache__/taskdialog.cpython-35.pyc usr/share/fs-uae-arcade/fsui/extra/__init__.py usr/share/fs-uae-arcade/fsui/extra/iconheader.py usr/share/fs-uae-arcade/fsgs/ usr/share/fs-uae-arcade/fsgs/Downloader.py usr/share/fs-uae-arcade/fsgs/ui/ usr/share/fs-uae-arcade/fsgs/ui/__pycache__/ usr/share/fs-uae-arcade/fsgs/ui/__pycache__/qwindow.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/ui/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/ui/__pycache__/mainwindow.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/ui/__pycache__/gamecenterview.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/ui/__init__.py usr/share/fs-uae-arcade/fsgs/ui/qwindow.py usr/share/fs-uae-arcade/fsgs/ui/mainwindow.py usr/share/fs-uae-arcade/fsgs/ui/gamecenterview.py usr/share/fs-uae-arcade/fsgs/ogd/ usr/share/fs-uae-arcade/fsgs/ogd/__pycache__/ usr/share/fs-uae-arcade/fsgs/ogd/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/ogd/__pycache__/context.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/ogd/__pycache__/refresh.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/ogd/__pycache__/lists.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/ogd/__pycache__/client.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/ogd/__pycache__/meta.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/ogd/__pycache__/locker.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/ogd/__pycache__/base.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/ogd/__init__.py usr/share/fs-uae-arcade/fsgs/ogd/refresh.py usr/share/fs-uae-arcade/fsgs/ogd/context.py usr/share/fs-uae-arcade/fsgs/ogd/locker.py usr/share/fs-uae-arcade/fsgs/ogd/lists.py usr/share/fs-uae-arcade/fsgs/ogd/base.py usr/share/fs-uae-arcade/fsgs/ogd/client.py usr/share/fs-uae-arcade/fsgs/ogd/meta.py usr/share/fs-uae-arcade/fsgs/GameDatabaseClient.py usr/share/fs-uae-arcade/fsgs/mednafen/ usr/share/fs-uae-arcade/fsgs/mednafen/game_boy_color.py usr/share/fs-uae-arcade/fsgs/mednafen/game_boy.py usr/share/fs-uae-arcade/fsgs/mednafen/master_system.py usr/share/fs-uae-arcade/fsgs/mednafen/__pycache__/ usr/share/fs-uae-arcade/fsgs/mednafen/__pycache__/game_boy_advance.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/mednafen/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/mednafen/__pycache__/game_boy.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/mednafen/__pycache__/nintendo.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/mednafen/__pycache__/mega_drive.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/mednafen/__pycache__/game_boy_color.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/mednafen/__pycache__/lynx.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/mednafen/__pycache__/super_nintendo.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/mednafen/__pycache__/game_gear.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/mednafen/__pycache__/master_system.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/mednafen/__pycache__/mednafen.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/mednafen/__pycache__/turbografx_16.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/mednafen/__init__.py usr/share/fs-uae-arcade/fsgs/mednafen/mednafen.py usr/share/fs-uae-arcade/fsgs/mednafen/turbografx_16.py usr/share/fs-uae-arcade/fsgs/mednafen/super_nintendo.py usr/share/fs-uae-arcade/fsgs/mednafen/game_boy_advance.py usr/share/fs-uae-arcade/fsgs/mednafen/game_gear.py usr/share/fs-uae-arcade/fsgs/mednafen/lynx.py usr/share/fs-uae-arcade/fsgs/mednafen/nintendo.py usr/share/fs-uae-arcade/fsgs/mednafen/mega_drive.py usr/share/fs-uae-arcade/fsgs/mess/ usr/share/fs-uae-arcade/fsgs/mess/atari_2600.py usr/share/fs-uae-arcade/fsgs/mess/master_system.py usr/share/fs-uae-arcade/fsgs/mess/__pycache__/ usr/share/fs-uae-arcade/fsgs/mess/__pycache__/mess.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/mess/__pycache__/zx_spectrum.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/mess/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/mess/__pycache__/amstrad_cpc.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/mess/__pycache__/nintendo.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/mess/__pycache__/atari_2600.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/mess/__pycache__/atari_7800.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/mess/__pycache__/mega_drive.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/mess/__pycache__/atari_5200.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/mess/__pycache__/master_system.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/mess/zx_spectrum.py usr/share/fs-uae-arcade/fsgs/mess/__init__.py usr/share/fs-uae-arcade/fsgs/mess/atari_7800.py usr/share/fs-uae-arcade/fsgs/mess/amstrad_cpc.py usr/share/fs-uae-arcade/fsgs/mess/mess.py usr/share/fs-uae-arcade/fsgs/mess/nintendo.py usr/share/fs-uae-arcade/fsgs/mess/atari_5200.py usr/share/fs-uae-arcade/fsgs/mess/mega_drive.py usr/share/fs-uae-arcade/fsgs/ChecksumTool.py usr/share/fs-uae-arcade/fsgs/mame/ usr/share/fs-uae-arcade/fsgs/mame/mame.py usr/share/fs-uae-arcade/fsgs/mame/__pycache__/ usr/share/fs-uae-arcade/fsgs/mame/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/mame/__pycache__/arcade.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/mame/__pycache__/mame.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/mame/__pycache__/keycodes.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/mame/__init__.py usr/share/fs-uae-arcade/fsgs/mame/arcade.py usr/share/fs-uae-arcade/fsgs/mame/keycodes.py usr/share/fs-uae-arcade/fsgs/hatari/ usr/share/fs-uae-arcade/fsgs/hatari/atari_st.py usr/share/fs-uae-arcade/fsgs/hatari/__pycache__/ usr/share/fs-uae-arcade/fsgs/hatari/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/hatari/__pycache__/atari_st.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/hatari/__init__.py usr/share/fs-uae-arcade/fsgs/OAGDClient.py usr/share/fs-uae-arcade/fsgs/SignalContext.py usr/share/fs-uae-arcade/fsgs/BaseDatabase.py usr/share/fs-uae-arcade/fsgs/util/ usr/share/fs-uae-arcade/fsgs/util/datfile.py usr/share/fs-uae-arcade/fsgs/util/sdl2constants.py usr/share/fs-uae-arcade/fsgs/util/disknameutil.py usr/share/fs-uae-arcade/fsgs/util/__pycache__/ usr/share/fs-uae-arcade/fsgs/util/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/util/__pycache__/gamenameutil.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/util/__pycache__/sdl2constants.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/util/__pycache__/disknameutil.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/util/__pycache__/datfile.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/util/__init__.py usr/share/fs-uae-arcade/fsgs/util/gamenameutil.py usr/share/fs-uae-arcade/fsgs/SaveStateHandler.py usr/share/fs-uae-arcade/fsgs/__pycache__/ usr/share/fs-uae-arcade/fsgs/__pycache__/GameDatabase.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/__pycache__/BaseContext.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/__pycache__/context.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/__pycache__/FSGSDirectories.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/__pycache__/OAGDClient.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/__pycache__/LockerDatabase.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/__pycache__/session.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/__pycache__/SignalContext.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/__pycache__/application.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/__pycache__/runner.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/__pycache__/FSGameSystemContext.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/__pycache__/platform.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/__pycache__/main.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/__pycache__/GameDatabaseClient.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/__pycache__/Archive.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/__pycache__/BaseDatabase.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/__pycache__/Downloader.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/__pycache__/FileDatabase.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/__pycache__/Database.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/__pycache__/GameNameUtil.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/__pycache__/Config.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/__pycache__/SaveStateHandler.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/__pycache__/GameDatabaseSynchronizer.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/__pycache__/ChecksumTool.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/__pycache__/ContextAware.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/__pycache__/GameChangeHandler.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/__pycache__/refreshratetool.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/__init__.py usr/share/fs-uae-arcade/fsgs/Archive.py usr/share/fs-uae-arcade/fsgs/http/ usr/share/fs-uae-arcade/fsgs/http/server.py usr/share/fs-uae-arcade/fsgs/http/__pycache__/ usr/share/fs-uae-arcade/fsgs/http/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/http/__pycache__/server.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/http/__pycache__/request.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/http/__pycache__/requestparams.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/http/__init__.py usr/share/fs-uae-arcade/fsgs/http/requestparams.py usr/share/fs-uae-arcade/fsgs/http/request.py usr/share/fs-uae-arcade/fsgs/GameChangeHandler.py usr/share/fs-uae-arcade/fsgs/BaseContext.py usr/share/fs-uae-arcade/fsgs/context.py usr/share/fs-uae-arcade/fsgs/Database.py usr/share/fs-uae-arcade/fsgs/res/ usr/share/fs-uae-arcade/fsgs/res/__pycache__/ usr/share/fs-uae-arcade/fsgs/res/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/res/__init__.py usr/share/fs-uae-arcade/fsgs/res/amiga/ usr/share/fs-uae-arcade/fsgs/res/amiga/adf_save_disk.dat usr/share/fs-uae-arcade/fsgs/res/amiga/adf.dat usr/share/fs-uae-arcade/fsgs/res/input/ usr/share/fs-uae-arcade/fsgs/res/input/thrustmaster_thrustmaster_dual_analog_3_2_12_4_1_0_linux.conf usr/share/fs-uae-arcade/fsgs/res/input/controller_xbox_one_for_windows_11_6_1_0_windows.conf usr/share/fs-uae-arcade/fsgs/res/input/4f0400000000000015b3000000000000.fs-uae-controller usr/share/fs-uae-arcade/fsgs/res/input/microsoft_x_box_one_pad_11_6_1_0_linux.conf usr/share/fs-uae-arcade/fsgs/res/input/030000006d0400001fc2000005030000.fs-uae-controller usr/share/fs-uae-arcade/fsgs/res/input/jess_tech_dual_analog_pad_12_4_1_0_linux.conf usr/share/fs-uae-arcade/fsgs/res/input/linux/ usr/share/fs-uae-arcade/fsgs/res/input/linux/saitek_dual_analog_pad_12_4_1_0_linux.conf usr/share/fs-uae-arcade/fsgs/res/input/controller_wireless_gamepad_f710_10_5_1_0_windows.conf usr/share/fs-uae-arcade/fsgs/res/input/p880_12_4_1_0_macosx.conf usr/share/fs-uae-arcade/fsgs/res/input/0b040000000000003365000000000000.fs-uae-controller usr/share/fs-uae-arcade/fsgs/res/input/4f0415b3000000000000504944564944.fs-uae-controller usr/share/fs-uae-arcade/fsgs/res/input/goodbetterbest_ltd_gioteck_vx2_wired_controller_16_5_1_0_linux.conf usr/share/fs-uae-arcade/fsgs/res/input/030000005e040000d102000001010000.fs-uae-controller usr/share/fs-uae-arcade/fsgs/res/input/ps3_usb_cordless_gamepad_13_4_1_0_linux.conf usr/share/fs-uae-arcade/fsgs/res/input/030000006d0400001dc2000014400000.fs-uae-controller usr/share/fs-uae-arcade/fsgs/res/input/controller_xbox_360_for_windows_10_5_1_0_windows.conf usr/share/fs-uae-arcade/fsgs/res/input/other/ usr/share/fs-uae-arcade/fsgs/res/input/other/usb_2_axis_8_button_gamepad.ini usr/share/fs-uae-arcade/fsgs/res/input/other/retro_joystick_interface_v1_2.ini usr/share/fs-uae-arcade/fsgs/res/input/030000004c050000c405000011010000.fs-uae-controller usr/share/fs-uae-arcade/fsgs/res/input/speed_link_competition_pro_4_2_0_0_windows.conf usr/share/fs-uae-arcade/fsgs/res/input/4c050000000000006802000000000000.fs-uae-controller usr/share/fs-uae-arcade/fsgs/res/input/logitech_dual_action_12_4_1_0_macosx.conf usr/share/fs-uae-arcade/fsgs/res/input/030000006d04000019c2000011010000.fs-uae-controller usr/share/fs-uae-arcade/fsgs/res/input/03000000300f00001201000010010000.fs-uae-controller usr/share/fs-uae-arcade/fsgs/res/input/controller_gamepad_f310_10_5_1_0_windows.conf usr/share/fs-uae-arcade/fsgs/res/input/xbox_one_wired_controller_15_6_0_0_macosx.conf usr/share/fs-uae-arcade/fsgs/res/input/ps3_usb_cordless_gamepad_13_4_1_0_macosx.conf usr/share/fs-uae-arcade/fsgs/res/input/030000006d04000019c2000011010000/ usr/share/fs-uae-arcade/fsgs/res/input/030000006d04000019c2000011010000/names.txt usr/share/fs-uae-arcade/fsgs/res/input/030000006d04000019c2000011010000/logitech_logitech_cordless_rumblepad_2_12_4_1_0_linux.conf usr/share/fs-uae-arcade/fsgs/res/input/5e040000000000008e02000000000000.fs-uae-controller usr/share/fs-uae-arcade/fsgs/res/input/8117000000000000990a000000000000.fs-uae-controller usr/share/fs-uae-arcade/fsgs/res/input/ps3_usb_cordless_gamepad_13_4_1_0_windows.conf usr/share/fs-uae-arcade/fsgs/res/input/4c05000000000000c405000000000000.fs-uae-controller usr/share/fs-uae-arcade/fsgs/res/input/03000000830500006020000010010000.fs-uae-controller usr/share/fs-uae-arcade/fsgs/res/input/030000005e0400008e02000014010000/ usr/share/fs-uae-arcade/fsgs/res/input/030000005e0400008e02000014010000/names.txt usr/share/fs-uae-arcade/fsgs/res/input/030000005e0400008e02000014010000/microsoft_x_box_360_pad_11_6_1_0_linux.conf usr/share/fs-uae-arcade/fsgs/res/input/4f0400000000000020b3000000000000.fs-uae-controller usr/share/fs-uae-arcade/fsgs/res/input/microsoft/ usr/share/fs-uae-arcade/fsgs/res/input/microsoft/x_box_360_pad.ini usr/share/fs-uae-arcade/fsgs/res/input/microsoft/xbox_360_wireless_receiver_for_windows_controller.ini usr/share/fs-uae-arcade/fsgs/res/input/microsoft/xbox_360_wireless_receiver.ini usr/share/fs-uae-arcade/fsgs/res/input/microsoft/controller_xbox_360_wireless_receiver_for_windows.ini usr/share/fs-uae-arcade/fsgs/res/input/microsoft/controller.ini usr/share/fs-uae-arcade/fsgs/res/input/microsoft/wireless_360_controller.ini usr/share/fs-uae-arcade/fsgs/res/input/microsoft/xbox_360_for_windows_controller.ini usr/share/fs-uae-arcade/fsgs/res/input/microsoft/controller_xbox_360_for_windows.ini usr/share/fs-uae-arcade/fsgs/res/input/300f1201000000000000504944564944.fs-uae-controller usr/share/fs-uae-arcade/fsgs/res/input/dual_analog_pad_12_4_1_0_macosx.conf usr/share/fs-uae-arcade/fsgs/res/input/mad_catz/ usr/share/fs-uae-arcade/fsgs/res/input/mad_catz/wired_xbox_360_controller_sfiv.ini usr/share/fs-uae-arcade/fsgs/res/input/sony_computer_entertainment_wireless_controller_14_10_1_0_linux.conf usr/share/fs-uae-arcade/fsgs/res/input/030000005e0400008e02000070050000.fs-uae-controller usr/share/fs-uae-arcade/fsgs/res/input/common/ usr/share/fs-uae-arcade/fsgs/res/input/common/xarcade.ini usr/share/fs-uae-arcade/fsgs/res/input/common/gamepad.ini usr/share/fs-uae-arcade/fsgs/res/input/common/xinput_gamepad.ini usr/share/fs-uae-arcade/fsgs/res/input/030000004f04000020b3000010010000.fs-uae-controller usr/share/fs-uae-arcade/fsgs/res/input/usb_2_axis_8_button_gamepad_8_2_0_0_windows.conf usr/share/fs-uae-arcade/fsgs/res/input/0300000081170000990a000001010000.fs-uae-controller usr/share/fs-uae-arcade/fsgs/res/input/5e04a102000000000000504944564944.fs-uae-controller usr/share/fs-uae-arcade/fsgs/res/input/p880_12_4_1_0_windows.conf usr/share/fs-uae-arcade/fsgs/res/input/4c05c405000000000000504944564944.fs-uae-controller usr/share/fs-uae-arcade/fsgs/res/input/gamtec_ltd/ usr/share/fs-uae-arcade/fsgs/res/input/gamtec_ltd/smartjoy_plus_adapter.ini usr/share/fs-uae-arcade/fsgs/res/input/030000006d0400001ec2000020200000/ usr/share/fs-uae-arcade/fsgs/res/input/030000006d0400001ec2000020200000/names.txt usr/share/fs-uae-arcade/fsgs/res/input/030000006d0400001ec2000020200000/generic_x_box_pad_11_6_1_0_linux.conf usr/share/fs-uae-arcade/fsgs/res/input/universal_gamepad.ini usr/share/fs-uae-arcade/fsgs/res/input/f02521c1000000000000504944564944.fs-uae-controller usr/share/fs-uae-arcade/fsgs/res/input/030000006d0400001ec2000020200000.fs-uae-controller usr/share/fs-uae-arcade/fsgs/res/input/logitech_dual_action_usb_12_4_1_0_windows.conf usr/share/fs-uae-arcade/fsgs/res/input/030000005e0400008e02000020200000.fs-uae-controller usr/share/fs-uae-arcade/fsgs/res/input/playstation_r_3_controller_19_4_0_0_macosx.conf usr/share/fs-uae-arcade/fsgs/res/input/unknown.ini usr/share/fs-uae-arcade/fsgs/res/input/6d0419c2000000000000504944564944.fs-uae-controller usr/share/fs-uae-arcade/fsgs/res/input/speedlink_strike_2_gamepad_12_5_1_0_windows.conf usr/share/fs-uae-arcade/fsgs/res/input/logitech/ usr/share/fs-uae-arcade/fsgs/res/input/logitech/logitech_rumblepad_2.ini usr/share/fs-uae-arcade/fsgs/res/input/logitech/logitech_extreme_3d.ini usr/share/fs-uae-arcade/fsgs/res/input/logitech/ps3_usb_cordless_gamepad.ini usr/share/fs-uae-arcade/fsgs/res/input/logitech/logitech_extreme_3d_pro.ini usr/share/fs-uae-arcade/fsgs/res/input/logitech/gamepad_f310_controller.ini usr/share/fs-uae-arcade/fsgs/res/input/logitech/controller_wireless_gamepad_f710.ini usr/share/fs-uae-arcade/fsgs/res/input/logitech/g27_racing_wheel.ini usr/share/fs-uae-arcade/fsgs/res/input/logitech/controller_rumble_gamepad_f510.ini usr/share/fs-uae-arcade/fsgs/res/input/logitech/logitech_cordless_rumblepad_2.ini usr/share/fs-uae-arcade/fsgs/res/input/logitech/logitech_dual_action.ini usr/share/fs-uae-arcade/fsgs/res/input/6d041ec2000000000000504944564944.fs-uae-controller usr/share/fs-uae-arcade/fsgs/res/input/030000004f04000015b3000010010000.fs-uae-controller usr/share/fs-uae-arcade/fsgs/res/input/controller_pro_ex_mini_for_xbox_10_5_1_0_windows.conf usr/share/fs-uae-arcade/fsgs/res/input/sony/ usr/share/fs-uae-arcade/fsgs/res/input/sony/playstation_r_3_controller.ini usr/share/fs-uae-arcade/fsgs/res/input/sony/playstation_r_3_inputdevice.ini usr/share/fs-uae-arcade/fsgs/res/input/sony/computer_entertainment_wireless_inputdevice.ini usr/share/fs-uae-arcade/fsgs/res/input/030000004c0500006802000011010000/ usr/share/fs-uae-arcade/fsgs/res/input/030000004c0500006802000011010000/names.txt usr/share/fs-uae-arcade/fsgs/res/input/030000004c0500006802000011010000/sony_playstation_r_3_controller_19_27_0_0_linux.conf usr/share/fs-uae-arcade/fsgs/res/input/logitech_r_precision_tm_gamepad_10_2_0_0_windows.conf usr/share/fs-uae-arcade/fsgs/res/input/300f0000000000001201000000000000.fs-uae-controller usr/share/fs-uae-arcade/fsgs/res/input/92125441000000000000504944564944.fs-uae-controller usr/share/fs-uae-arcade/fsgs/res/input/logitech_cordless_rumblepad_2_usb_12_4_1_0_windows.conf usr/share/fs-uae-arcade/fsgs/res/input/retro_joystick_adapter_v2_0_3_2_0_0_macosx.conf usr/share/fs-uae-arcade/fsgs/res/input/logitech_dual_action_12_4_1_0_windows.conf usr/share/fs-uae-arcade/fsgs/res/input/2_in_1_dt_12_4_1_0_macosx.conf usr/share/fs-uae-arcade/fsgs/res/input/03000000c62400001a53000000010000.fs-uae-controller usr/share/fs-uae-arcade/fsgs/res/input/zeemote/ usr/share/fs-uae-arcade/fsgs/res/input/zeemote/steelseries_free.ini usr/share/fs-uae-arcade/fsgs/res/input/03000000f0250000c383000010010000.fs-uae-controller usr/share/fs-uae-arcade/fsgs/res/input/xinput_controller_15_6_0_0_windows.conf usr/share/fs-uae-arcade/fsgs/res/input/83056020000000000000504944564944.fs-uae-controller usr/share/fs-uae-arcade/fsgs/res/input/f025c383000000000000504944564944.fs-uae-controller usr/share/fs-uae-arcade/fsgs/res/input/thrustmaster_2_in_1_dt_12_4_1_0_linux.conf usr/share/fs-uae-arcade/fsgs/res/input/c6241a53000000000000504944564944.fs-uae-controller usr/share/fs-uae-arcade/fsgs/res/input/0b043365000000000000504944564944.fs-uae-controller usr/share/fs-uae-arcade/fsgs/res/input/thrustmaster_dual_analog_3_2_12_4_1_0_windows.conf usr/share/fs-uae-arcade/fsgs/res/input/speedlink_torid_12_4_1_0_linux.conf usr/share/fs-uae-arcade/fsgs/res/input/00000000000000000000000000000000.fs-uae-controller usr/share/fs-uae-arcade/fsgs/res/input/xeox_gamepad_sl_6556_bk_12_4_1_0_linux.conf usr/share/fs-uae-arcade/fsgs/res/input/retronicdesign_com_retro_joystick_adapter_v2_0_8_2_0_0_linux.conf usr/share/fs-uae-arcade/fsgs/res/input/5e048e02000000000000504944564944.fs-uae-controller usr/share/fs-uae-arcade/fsgs/res/input/manifest.txt usr/share/fs-uae-arcade/fsgs/res/input/thrustmaster/ usr/share/fs-uae-arcade/fsgs/res/input/thrustmaster/top_gun_fox_2_pro.ini usr/share/fs-uae-arcade/fsgs/res/input/thrustmaster/2_in_1_dt.ini usr/share/fs-uae-arcade/fsgs/res/input/thrustmaster/t_mini_wireless.ini usr/share/fs-uae-arcade/fsgs/res/input/saitek_p880_12_4_1_0_linux.conf usr/share/fs-uae-arcade/fsgs/res/input/030000005e0400008e02000014010000.fs-uae-controller usr/share/fs-uae-arcade/fsgs/res/input/logitech_cordless_rumblepad_2_12_4_1_0_windows.conf usr/share/fs-uae-arcade/fsgs/res/input/03000000a30600000901000000010000.fs-uae-controller usr/share/fs-uae-arcade/fsgs/res/input/03000000c01100000591000011010000.fs-uae-controller usr/share/fs-uae-arcade/fsgs/res/input/03000000450c00002043000010010000.fs-uae-controller usr/share/fs-uae-arcade/fsgs/res/input/6d0418c2000000000000504944564944.fs-uae-controller usr/share/fs-uae-arcade/fsgs/res/input/8117990a000000000000504944564944.fs-uae-controller usr/share/fs-uae-arcade/fsgs/res/input/030000000b0400003365000000010000.fs-uae-controller usr/share/fs-uae-arcade/fsgs/res/input/custom/ usr/share/fs-uae-arcade/fsgs/res/input/custom/custom_x_arcade.ini usr/share/fs-uae-arcade/fsgs/res/input/custom/custom_x_arcade_right.ini usr/share/fs-uae-arcade/fsgs/res/input/6d0416c2000000000000504944564944.fs-uae-controller usr/share/fs-uae-arcade/fsgs/res/input/xgaming/ usr/share/fs-uae-arcade/fsgs/res/input/xgaming/x_arcade.ini usr/share/fs-uae-arcade/fsgs/res/input/xgaming/x_arcade_right.ini usr/share/fs-uae-arcade/fsgs/res/input/xbox_360_wired_controller_15_6_0_0_macosx.conf usr/share/fs-uae-arcade/fsgs/res/input/wisegroup_ltd/ usr/share/fs-uae-arcade/fsgs/res/input/wisegroup_ltd/tigergame_ps_ps2_game_controller_adapter.ini usr/share/fs-uae-arcade/fsgs/res/input/wisegroup_ltd/mp_8866_dual_usb_joypad.ini usr/share/fs-uae-arcade/fsgs/res/input/030000005e0400001907000000010000/ usr/share/fs-uae-arcade/fsgs/res/input/030000005e0400001907000000010000/names.txt usr/share/fs-uae-arcade/fsgs/res/input/030000005e0400001907000000010000/xbox_360_wireless_receiver_15_6_0_0_linux.conf usr/share/fs-uae-arcade/fsgs/res/input/usb_2_axis_8_button_gamepad_8_2_0_0_linux.conf usr/share/fs-uae-arcade/fsgs/res/input/atari_controller_usb_1_2_0_0_windows.conf usr/share/fs-uae-arcade/fsgs/res/input/030000006d0400001fc2000005030000/ usr/share/fs-uae-arcade/fsgs/res/input/030000006d0400001fc2000005030000/names.txt usr/share/fs-uae-arcade/fsgs/res/input/030000006d0400001fc2000005030000/generic_x_box_pad_11_6_1_0_linux.conf usr/share/fs-uae-arcade/fsgs/res/input/6d0400000000000019c2000000000000.fs-uae-controller usr/share/fs-uae-arcade/fsgs/res/input/speed_link_competition_pro_4_2_0_0_macosx.conf usr/share/fs-uae-arcade/fsgs/res/input/xbox_360_wireless_receiver_15_6_0_0_linux.conf usr/share/fs-uae-arcade/fsgs/res/input/x360controller_16_6_0_0_macosx.conf usr/share/fs-uae-arcade/fsgs/res/input/03000000790000001100000010010000.fs-uae-controller usr/share/fs-uae-arcade/fsgs/res/input/wireless_360_controller_15_6_0_0_macosx.conf usr/share/fs-uae-arcade/fsgs/res/input/usb_2_axis_8_button_gamepad_8_2_0_0_macosx.conf usr/share/fs-uae-arcade/fsgs/res/input/6d04d2ca000000000000504944564944.fs-uae-controller usr/share/fs-uae-arcade/fsgs/res/input/gioteck_vx2_wired_controller_12_4_1_0_windows.conf usr/share/fs-uae-arcade/fsgs/res/input/retrolink/ usr/share/fs-uae-arcade/fsgs/res/input/retrolink/usb_gamepad_10_2_0_0_linux.ini usr/share/fs-uae-arcade/fsgs/res/input/wireless_controller_14_6_1_0_macosx.conf usr/share/fs-uae-arcade/fsgs/res/input/6d04000000000000d2ca000000000000.fs-uae-controller usr/share/fs-uae-arcade/fsgs/res/input/dual_analog_pad_12_4_1_0_windows.conf usr/share/fs-uae-arcade/fsgs/res/input/generic_x_box_pad_11_6_1_0_linux.conf usr/share/fs-uae-arcade/fsgs/res/input/retro_joystick_adapter_v2_0_3_2_0_0_windows.conf usr/share/fs-uae-arcade/fsgs/res/input/logitech_gamepad_f710_11_6_1_0_linux.conf usr/share/fs-uae-arcade/fsgs/res/input/logitech_cordless_rumblepad_2_12_4_1_0_macosx.conf usr/share/fs-uae-arcade/fsgs/res/input/shanwan_gioteck_ps3_wired_controller_13_4_1_0_linux.conf usr/share/fs-uae-arcade/fsgs/res/input/thrustmaster_dual_analog_3_2_12_4_1_0_macosx.conf usr/share/fs-uae-arcade/fsgs/res/input/controller_xbox_360_wireless_receiver_for_windows_10_5_1_0_windows.conf usr/share/fs-uae-arcade/fsgs/res/input/6d041fc2000000000000504944564944.fs-uae-controller usr/share/fs-uae-arcade/fsgs/res/input/2_in_1_dt_12_4_1_0_windows.conf usr/share/fs-uae-arcade/fsgs/res/input/4f0420b3000000000000504944564944.fs-uae-controller usr/share/fs-uae-arcade/fsgs/res/input/03000000f025000021c1000010010000.fs-uae-controller usr/share/fs-uae-arcade/fsgs/res/input/030000004c0500006802000011010000.fs-uae-controller usr/share/fs-uae-arcade/fsgs/res/input/6d041dc2000000000000504944564944.fs-uae-controller usr/share/fs-uae-arcade/fsgs/res/input/usb_gamepad_10_2_0_0_linux.conf usr/share/fs-uae-arcade/fsgs/res/input/030000006d0400001dc2000014400000/ usr/share/fs-uae-arcade/fsgs/res/input/030000006d0400001dc2000014400000/names.txt usr/share/fs-uae-arcade/fsgs/res/input/030000006d0400001dc2000014400000/generic_x_box_pad_11_6_1_0_linux.conf usr/share/fs-uae-arcade/fsgs/res/input/sony_playstation_r_3_controller_19_27_0_0_linux.conf usr/share/fs-uae-arcade/fsgs/res/input/6d0400000000000018c2000000000000.fs-uae-controller usr/share/fs-uae-arcade/fsgs/res/input/speedlink_torid_12_4_1_0_windows.conf usr/share/fs-uae-arcade/fsgs/res/input/6d0400000000000016c2000000000000.fs-uae-controller usr/share/fs-uae-arcade/fsgs/res/input/03000000a30600000901000000010000/ usr/share/fs-uae-arcade/fsgs/res/input/03000000a30600000901000000010000/saitek_p880_12_4_1_0_linux.conf usr/share/fs-uae-arcade/fsgs/res/input/03000000a30600000901000000010000/names.txt usr/share/fs-uae-arcade/fsgs/res/input/wireless_controller_14_6_1_0_windows.conf usr/share/fs-uae-arcade/fsgs/res/input/mosic/ usr/share/fs-uae-arcade/fsgs/res/input/mosic/speed_link_competition_pro.ini usr/share/fs-uae-arcade/fsgs/res/input/mosic/a_speed_link_competition_pro.ini usr/share/fs-uae-arcade/fsgs/res/input/mosic/usb_2a4k_gamepad.ini usr/share/fs-uae-arcade/fsgs/res/input/controller_rumble_gamepad_f510_10_5_1_0_windows.conf usr/share/fs-uae-arcade/fsgs/res/input/030000006d040000d2ca000011010000/ usr/share/fs-uae-arcade/fsgs/res/input/030000006d040000d2ca000011010000/ps3_usb_cordless_gamepad_13_4_1_0_linux.conf usr/share/fs-uae-arcade/fsgs/res/input/030000006d040000d2ca000011010000/names.txt usr/share/fs-uae-arcade/fsgs/res/input/logitech_logitech_cordless_rumblepad_2_12_4_1_0_linux.conf usr/share/fs-uae-arcade/fsgs/res/input/microsoft_x_box_360_pad_11_6_1_0_linux.conf usr/share/fs-uae-arcade/fsgs/res/input/6d040000000000001dc2000000000000.fs-uae-controller usr/share/fs-uae-arcade/fsgs/res/input/5e04d102000000000000504944564944.fs-uae-controller usr/share/fs-uae-arcade/fsgs/res/input/03000000300f00001201000010010000/ usr/share/fs-uae-arcade/fsgs/res/input/03000000300f00001201000010010000/jess_tech_dual_analog_pad_12_4_1_0_linux.conf usr/share/fs-uae-arcade/fsgs/res/input/03000000300f00001201000010010000/names.txt usr/share/fs-uae-arcade/fsgs/res/input/c0110591000000000000504944564944.fs-uae-controller usr/share/fs-uae-arcade/fsgs/res/input/030000005e0400001907000000010000.fs-uae-controller usr/share/fs-uae-arcade/fsgs/res/input/a3060000000000000901000000000000.fs-uae-controller usr/share/fs-uae-arcade/fsgs/res/input/450c2043000000000000504944564944.fs-uae-controller usr/share/fs-uae-arcade/fsgs/res/input/6d040000000000001ec2000000000000.fs-uae-controller usr/share/fs-uae-arcade/fsgs/res/input/6d040000000000001fc2000000000000.fs-uae-controller usr/share/fs-uae-arcade/fsgs/res/input/logitech_rumblepad_2_usb_12_4_1_0_windows.conf usr/share/fs-uae-arcade/fsgs/res/input/logitech_rumblepad_2_usb_12_4_1_0_macosx.conf usr/share/fs-uae-arcade/fsgs/res/input/logitech_gamepad_f310_11_6_1_0_linux.conf usr/share/fs-uae-arcade/fsgs/res/input/logitech_gamepad_f510_11_6_1_0_linux.conf usr/share/fs-uae-arcade/fsgs/res/input/xeox_gamepad_sl_6556_bk_12_4_1_0_windows.conf usr/share/fs-uae-arcade/fsgs/res/input/030000006d040000d2ca000011010000.fs-uae-controller usr/share/fs-uae-arcade/fsgs/res/input/generic/ usr/share/fs-uae-arcade/fsgs/res/input/generic/mouse.ini usr/share/fs-uae-arcade/fsgs/res/input/generic/keyboard.ini usr/share/fs-uae-arcade/fsgs/res/input/030000004f04000020b3000010010000/ usr/share/fs-uae-arcade/fsgs/res/input/030000004f04000020b3000010010000/thrustmaster_2_in_1_dt_12_4_1_0_linux.conf usr/share/fs-uae-arcade/fsgs/res/input/030000004f04000020b3000010010000/names.txt usr/share/fs-uae-arcade/fsgs/res/input/83050000000000006020000000000000.fs-uae-controller usr/share/fs-uae-arcade/fsgs/res/input/a3060901000000000000504944564944.fs-uae-controller usr/share/fs-uae-arcade/fsgs/res/input/saitek/ usr/share/fs-uae-arcade/fsgs/res/input/saitek/p880.ini usr/share/fs-uae-arcade/fsgs/res/input/saitek/x52_flight_control_system.ini usr/share/fs-uae-arcade/fsgs/res/input/saitek/dual_analog_gamepad.ini usr/share/fs-uae-arcade/fsgs/res/input/gioteck_ps3_wired_controller_13_4_1_0_windows.conf usr/share/fs-uae-arcade/fsgs/res/input/mosic_speed_link_competition_pro_4_2_0_0_linux.conf usr/share/fs-uae-arcade/fsgs/platforms/ usr/share/fs-uae-arcade/fsgs/platforms/game_boy_color.py usr/share/fs-uae-arcade/fsgs/platforms/game_boy.py usr/share/fs-uae-arcade/fsgs/platforms/dos.py usr/share/fs-uae-arcade/fsgs/platforms/atari_st.py usr/share/fs-uae-arcade/fsgs/platforms/atari_2600.py usr/share/fs-uae-arcade/fsgs/platforms/master_system.py usr/share/fs-uae-arcade/fsgs/platforms/__pycache__/ usr/share/fs-uae-arcade/fsgs/platforms/__pycache__/game_boy_advance.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/platforms/__pycache__/zx_spectrum.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/platforms/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/platforms/__pycache__/amstrad_cpc.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/platforms/__pycache__/arcade.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/platforms/__pycache__/game_boy.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/platforms/__pycache__/nintendo.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/platforms/__pycache__/atari_2600.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/platforms/__pycache__/commodore_64.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/platforms/__pycache__/dos.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/platforms/__pycache__/atari_7800.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/platforms/__pycache__/loader.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/platforms/__pycache__/mega_drive.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/platforms/__pycache__/atari_5200.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/platforms/__pycache__/game_boy_color.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/platforms/__pycache__/lynx.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/platforms/__pycache__/super_nintendo.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/platforms/__pycache__/cd32.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/platforms/__pycache__/cdtv.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/platforms/__pycache__/game_gear.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/platforms/__pycache__/master_system.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/platforms/__pycache__/atari_st.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/platforms/__pycache__/turbografx_16.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/platforms/__pycache__/amiga.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/platforms/zx_spectrum.py usr/share/fs-uae-arcade/fsgs/platforms/__init__.py usr/share/fs-uae-arcade/fsgs/platforms/amiga.py usr/share/fs-uae-arcade/fsgs/platforms/commodore_64.py usr/share/fs-uae-arcade/fsgs/platforms/loader.py usr/share/fs-uae-arcade/fsgs/platforms/cdtv.py usr/share/fs-uae-arcade/fsgs/platforms/turbografx_16.py usr/share/fs-uae-arcade/fsgs/platforms/atari_7800.py usr/share/fs-uae-arcade/fsgs/platforms/arcade.py usr/share/fs-uae-arcade/fsgs/platforms/super_nintendo.py usr/share/fs-uae-arcade/fsgs/platforms/game_boy_advance.py usr/share/fs-uae-arcade/fsgs/platforms/amstrad_cpc.py usr/share/fs-uae-arcade/fsgs/platforms/game_gear.py usr/share/fs-uae-arcade/fsgs/platforms/cd32.py usr/share/fs-uae-arcade/fsgs/platforms/lynx.py usr/share/fs-uae-arcade/fsgs/platforms/nintendo.py usr/share/fs-uae-arcade/fsgs/platforms/atari_5200.py usr/share/fs-uae-arcade/fsgs/platforms/mega_drive.py usr/share/fs-uae-arcade/fsgs/application.py usr/share/fs-uae-arcade/fsgs/LockerDatabase.py usr/share/fs-uae-arcade/fsgs/runner.py usr/share/fs-uae-arcade/fsgs/amiga/ usr/share/fs-uae-arcade/fsgs/amiga/ConfigWriter.py usr/share/fs-uae-arcade/fsgs/amiga/whdload.py usr/share/fs-uae-arcade/fsgs/amiga/roms.py usr/share/fs-uae-arcade/fsgs/amiga/LaunchHandler.py usr/share/fs-uae-arcade/fsgs/amiga/workbench_files.py usr/share/fs-uae-arcade/fsgs/amiga/FSUAEDeviceHelper.py usr/share/fs-uae-arcade/fsgs/amiga/workbench.py usr/share/fs-uae-arcade/fsgs/amiga/__pycache__/ usr/share/fs-uae-arcade/fsgs/amiga/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/amiga/__pycache__/ValueConfigLoader.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/amiga/__pycache__/LaunchHandler.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/amiga/__pycache__/Amiga.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/amiga/__pycache__/FSUAEDeviceHelper.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/amiga/__pycache__/whdload.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/amiga/__pycache__/ROMManager.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/amiga/__pycache__/roms.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/amiga/__pycache__/AmigaContext.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/amiga/__pycache__/amigarunner.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/amiga/__pycache__/workbench_data.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/amiga/__pycache__/FSUAE.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/amiga/__pycache__/ConfigWriter.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/amiga/__pycache__/workbench.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/amiga/__pycache__/ADFFileExtractor.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/amiga/__pycache__/adf.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/amiga/__pycache__/workbench_files.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/amiga/Amiga.py usr/share/fs-uae-arcade/fsgs/amiga/__init__.py usr/share/fs-uae-arcade/fsgs/amiga/workbench_data.py usr/share/fs-uae-arcade/fsgs/amiga/adf.py usr/share/fs-uae-arcade/fsgs/amiga/AmigaContext.py usr/share/fs-uae-arcade/fsgs/amiga/ADFFileExtractor.py usr/share/fs-uae-arcade/fsgs/amiga/amigarunner.py usr/share/fs-uae-arcade/fsgs/amiga/ValueConfigLoader.py usr/share/fs-uae-arcade/fsgs/amiga/ROMManager.py usr/share/fs-uae-arcade/fsgs/amiga/FSUAE.py usr/share/fs-uae-arcade/fsgs/GameDatabaseSynchronizer.py usr/share/fs-uae-arcade/fsgs/netplay/ usr/share/fs-uae-arcade/fsgs/netplay/NetplayContext.py usr/share/fs-uae-arcade/fsgs/netplay/__pycache__/ usr/share/fs-uae-arcade/fsgs/netplay/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/netplay/__pycache__/NetplayContext.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/netplay/__init__.py usr/share/fs-uae-arcade/fsgs/dosbox/ usr/share/fs-uae-arcade/fsgs/dosbox/dos.py usr/share/fs-uae-arcade/fsgs/dosbox/__pycache__/ usr/share/fs-uae-arcade/fsgs/dosbox/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/dosbox/__pycache__/dos.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/dosbox/__init__.py usr/share/fs-uae-arcade/fsgs/FSGameSystemContext.py usr/share/fs-uae-arcade/fsgs/ContextAware.py usr/share/fs-uae-arcade/fsgs/FileDatabase.py usr/share/fs-uae-arcade/fsgs/GameDatabase.py usr/share/fs-uae-arcade/fsgs/vice/ usr/share/fs-uae-arcade/fsgs/vice/__pycache__/ usr/share/fs-uae-arcade/fsgs/vice/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/vice/__pycache__/commodore_64.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/vice/__init__.py usr/share/fs-uae-arcade/fsgs/vice/commodore_64.py usr/share/fs-uae-arcade/fsgs/session.py usr/share/fs-uae-arcade/fsgs/GameNameUtil.py usr/share/fs-uae-arcade/fsgs/plugins/ usr/share/fs-uae-arcade/fsgs/plugins/__pycache__/ usr/share/fs-uae-arcade/fsgs/plugins/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/plugins/__pycache__/pluginmanager.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/plugins/__init__.py usr/share/fs-uae-arcade/fsgs/plugins/pluginmanager.py usr/share/fs-uae-arcade/fsgs/refreshratetool.py usr/share/fs-uae-arcade/fsgs/Config.py usr/share/fs-uae-arcade/fsgs/FSGSDirectories.py usr/share/fs-uae-arcade/fsgs/input/ usr/share/fs-uae-arcade/fsgs/input/inputdevice.py usr/share/fs-uae-arcade/fsgs/input/manager.py usr/share/fs-uae-arcade/fsgs/input/enumeratehelper.py usr/share/fs-uae-arcade/fsgs/input/joystick.py usr/share/fs-uae-arcade/fsgs/input/keyboard.py usr/share/fs-uae-arcade/fsgs/input/__pycache__/ usr/share/fs-uae-arcade/fsgs/input/__pycache__/enumeratehelper.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/input/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/input/__pycache__/sdlkeycodes.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/input/__pycache__/eventlistener.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/input/__pycache__/manager.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/input/__pycache__/device.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/input/__pycache__/dinputkeycodes.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/input/__pycache__/eventhelper.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/input/__pycache__/keyboard.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/input/__pycache__/inputdevice.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/input/__pycache__/mapper.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/input/__pycache__/joystick.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/input/__init__.py usr/share/fs-uae-arcade/fsgs/input/eventhelper.py usr/share/fs-uae-arcade/fsgs/input/mapper.py usr/share/fs-uae-arcade/fsgs/input/sdlkeycodes.py usr/share/fs-uae-arcade/fsgs/input/device.py usr/share/fs-uae-arcade/fsgs/input/dinputkeycodes.py usr/share/fs-uae-arcade/fsgs/input/eventlistener.py usr/share/fs-uae-arcade/fsgs/platform.py usr/share/fs-uae-arcade/fsgs/main.py usr/share/fs-uae-arcade/fsgs/web/ usr/share/fs-uae-arcade/fsgs/web/server.py usr/share/fs-uae-arcade/fsgs/web/__pycache__/ usr/share/fs-uae-arcade/fsgs/web/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/web/__pycache__/server.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/web/__pycache__/handlers.cpython-35.pyc usr/share/fs-uae-arcade/fsgs/web/__init__.py usr/share/fs-uae-arcade/fsgs/web/handlers.py usr/share/fs-uae-arcade/oyoyo/ usr/share/fs-uae-arcade/oyoyo/cmdhandler.py usr/share/fs-uae-arcade/oyoyo/__pycache__/ usr/share/fs-uae-arcade/oyoyo/__pycache__/__init__.cpython-35.pyc usr/share/fs-uae-arcade/oyoyo/__pycache__/parse.cpython-35.pyc usr/share/fs-uae-arcade/oyoyo/__pycache__/ircevents.cpython-35.pyc usr/share/fs-uae-arcade/oyoyo/__pycache__/cmdhandler.cpython-35.pyc usr/share/fs-uae-arcade/oyoyo/__pycache__/client.cpython-35.pyc usr/share/fs-uae-arcade/oyoyo/__pycache__/helpers.cpython-35.pyc usr/share/fs-uae-arcade/oyoyo/__init__.py usr/share/fs-uae-arcade/oyoyo/parse.py usr/share/fs-uae-arcade/oyoyo/ircevents.py usr/share/fs-uae-arcade/oyoyo/helpers.py usr/share/fs-uae-arcade/oyoyo/client.py usr/share/applications/ usr/share/applications/fs-uae-arcade.desktop install/ install/doinst.sh install/slack-desc WARNING: zero length file usr/share/doc/fs-uae-arcade/README WARNING: zero length file usr/share/fs-uae-arcade/fsbc/__init__.py WARNING: zero length file usr/share/fs-uae-arcade/fsbc/tests/__init__.py WARNING: zero length file usr/share/fs-uae-arcade/OpenGL/GL/AMD/__init__.py WARNING: zero length file usr/share/fs-uae-arcade/OpenGL/GL/KHR/__init__.py WARNING: zero length file usr/share/fs-uae-arcade/OpenGL/GL/MESAX/__init__.py WARNING: zero length file usr/share/fs-uae-arcade/OpenGL/GL/NVX/__init__.py WARNING: zero length file usr/share/fs-uae-arcade/OpenGL/GL/VERSION/__init__.py WARNING: zero length file usr/share/fs-uae-arcade/OpenGL/raw/GLES1/__init__.py WARNING: zero length file usr/share/fs-uae-arcade/OpenGL/raw/WGL/__init__.py WARNING: zero length file usr/share/fs-uae-arcade/OpenGL/raw/GLES2/__init__.py WARNING: zero length file usr/share/fs-uae-arcade/OpenGL/raw/osmesa/__init__.py WARNING: zero length file usr/share/fs-uae-arcade/OpenGL/raw/GLX/__init__.py WARNING: zero length file usr/share/fs-uae-arcade/OpenGL/raw/EGL/__init__.py WARNING: zero length file usr/share/fs-uae-arcade/OpenGL/AGL/__init__.py WARNING: zero length file usr/share/fs-uae-arcade/OpenGL/GLU/EXT/__init__.py WARNING: zero length file usr/share/fs-uae-arcade/game_center/qtui/__init__.py WARNING: zero length file usr/share/fs-uae-arcade/game_center/__init__.py WARNING: zero length file usr/share/fs-uae-arcade/game_center/res/__init__.py WARNING: zero length file usr/share/fs-uae-arcade/fsui/common/__init__.py WARNING: zero length file usr/share/fs-uae-arcade/fsui/test/__init__.py WARNING: zero length file usr/share/fs-uae-arcade/fsui/extra/__init__.py WARNING: zero length file usr/share/fs-uae-arcade/fsgs/ui/__init__.py WARNING: zero length file usr/share/fs-uae-arcade/fsgs/ogd/__init__.py WARNING: zero length file usr/share/fs-uae-arcade/fsgs/mednafen/__init__.py WARNING: zero length file usr/share/fs-uae-arcade/fsgs/mess/__init__.py WARNING: zero length file usr/share/fs-uae-arcade/fsgs/mame/__init__.py WARNING: zero length file usr/share/fs-uae-arcade/fsgs/util/__init__.py WARNING: zero length file usr/share/fs-uae-arcade/fsgs/__init__.py WARNING: zero length file usr/share/fs-uae-arcade/fsgs/http/__init__.py WARNING: zero length file usr/share/fs-uae-arcade/fsgs/platforms/__init__.py WARNING: zero length file usr/share/fs-uae-arcade/fsgs/amiga/__init__.py WARNING: zero length file usr/share/fs-uae-arcade/fsgs/netplay/__init__.py WARNING: zero length file usr/share/fs-uae-arcade/fsgs/plugins/__init__.py WARNING: zero length file usr/share/fs-uae-arcade/fsgs/input/__init__.py WARNING: zero length file usr/share/fs-uae-arcade/fsgs/web/__init__.py Slackware package /usr/src/slapt-src/system/fs-uae-arcade/fs-uae-arcade-2.6.2-x86_64-1salix.txz created. Installing package fs-uae-arcade-2.6.2-x86_64-1salix... WARNING: Directory already exists *behind the symlink* on filesystem. This may break upgrade/remove if you change that symlink in the future. (usr/share/doc) | FS-UAE Arcade (fullscreen game browser) | | FS-UAE Arcade is a fullscreen Amiga game browser for FS-UAE. | | Homepage: http://fs-uae.net/ | | | | | | | |