#!/bin/bash # Slackware build script for dmagnetic # Written by B. Watson (urchlay@slackware.uk) # Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details. # Note: no desktop integration or icons here. This application has to # be run from the command line, unless the user's gone to the trouble # of creating an .ini file... and even then you have to put the game # name on the command line (so you'd need 7 .desktop files, none of # which would work OOTB). # MANVER is separate in case upstream produces e.g. a version 0.32.1 # but keeps the manual version at 0.32. No idea if this will ever # happen. The manual source is available, as TeX source, but I see no # reason to build it instead of using the prebuilt PDF file. # 20230820 bkw: update for v0.37. # 20230128 bkw: update for v0.36 (that was quick!) # 20230112 bkw: update for v0.34. # 20220316 bkw: BUILD=2, derp, gzip the man pages. cd $(dirname $0) ; CWD=$(pwd) PRGNAM=dmagnetic SRCNAM=dMagnetic VERSION=${VERSION:-0.37} MANVER=${MANVER:-$VERSION} BUILD=${BUILD:-1} TAG=${TAG:-_SBo} PKGTYPE=${PKGTYPE:-tgz} if [ -z "$ARCH" ]; then case "$( uname -m )" in i?86) ARCH=i586 ;; arm*) ARCH=arm ;; *) ARCH=$( uname -m ) ;; esac fi if [ ! -z "${PRINT_PACKAGE_NAME}" ]; then echo "$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE" exit 0 fi TMP=${TMP:-/tmp/SBo} PKG=$TMP/package-$PRGNAM OUTPUT=${OUTPUT:-/tmp} if [ "$ARCH" = "i586" ]; then SLKCFLAGS="-O2 -march=i586 -mtune=i686" LIBDIRSUFFIX="" elif [ "$ARCH" = "i686" ]; then SLKCFLAGS="-O2 -march=i686 -mtune=i686" LIBDIRSUFFIX="" elif [ "$ARCH" = "x86_64" ]; then SLKCFLAGS="-O2 -fPIC" LIBDIRSUFFIX="64" else SLKCFLAGS="-O2" LIBDIRSUFFIX="" fi set -e rm -rf $PKG mkdir -p $TMP $PKG $OUTPUT cd $TMP rm -rf ${SRCNAM}_$VERSION tar xvf $CWD/${SRCNAM}_$VERSION.tar.bz2 cd ${SRCNAM}_$VERSION chown -R root:root . find -L . -perm /111 -a \! -perm 755 -a -exec chmod 755 {} \+ -o \ \! -perm /111 -a \! -perm 644 -a -exec chmod 644 {} \+ make CFLAGS="$SLKCFLAGS" strip $SRCNAM make install \ MYPREFIX=$PKG/usr \ INSTALLBIN=$PKG/usr/games \ INSTALLMAN=$PKG/usr/man gzip $PKG/usr/man/man*/* # lowercase name aliases. ln -s $SRCNAM.6.gz $PKG/usr/man/man6/$PRGNAM.6.gz ln -s $SRCNAM $PKG/usr/games/$PRGNAM # game doesn't actually use the .txt files at runtime, mv to doc dir. PKGDOC=$PKG/usr/doc/$PRGNAM-$VERSION mkdir -p $PKGDOC mv $PKG/usr/share/games/$SRCNAM/{README,LICENSE}.txt $PKGDOC install -p -oroot -groot -m0644 $CWD/${SRCNAM}_${MANVER//./}.pdf $PKGDOC cat $CWD/$PRGNAM.SlackBuild > $PKGDOC/$PRGNAM.SlackBuild mkdir -p $PKG/install cat $CWD/slack-desc > $PKG/install/slack-desc cd $PKG /sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE